CavalliumDBEngine/src/main/java/it/cavallium/dbengine/lucene/collector/LMDBFullScoreDocCollector.java

314 lines
12 KiB
Java

/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package it.cavallium.dbengine.lucene.collector;
import it.cavallium.dbengine.database.LLUtils;
import it.cavallium.dbengine.database.disk.LLTempLMDBEnv;
import it.cavallium.dbengine.lucene.FullDocs;
import it.cavallium.dbengine.lucene.LLScoreDoc;
import it.cavallium.dbengine.lucene.LLScoreDocCodec;
import it.cavallium.dbengine.lucene.LMDBPriorityQueue;
import it.cavallium.dbengine.lucene.LuceneUtils;
import it.cavallium.dbengine.lucene.MaxScoreAccumulator;
import it.cavallium.dbengine.lucene.ResourceIterable;
import java.io.IOException;
import java.util.Collection;
import org.apache.lucene.index.LeafReaderContext;
import org.apache.lucene.search.Collector;
import org.apache.lucene.search.CollectorManager;
import org.apache.lucene.search.IndexSearcher;
import org.apache.lucene.search.LeafCollector;
import it.cavallium.dbengine.lucene.MaxScoreAccumulator.DocAndScore;
import org.apache.lucene.search.Scorable;
import org.apache.lucene.search.ScoreMode;
import org.apache.lucene.search.TotalHits;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* A {@link Collector} implementation that collects the top-scoring hits, returning them as a {@link
* FullDocs}. This is used by {@link IndexSearcher} to implement {@link FullDocs}-based search. Hits
* are sorted by score descending and then (when the scores are tied) docID ascending. When you
* create an instance of this collector you should know in advance whether documents are going to be
* collected in doc Id order or not.
*
* <p><b>NOTE</b>: The values {@link Float#NaN} and {@link Float#NEGATIVE_INFINITY} are not valid
* scores. This collector will not properly collect hits with such scores.
*/
public abstract class LMDBFullScoreDocCollector extends FullDocsCollector<LMDBPriorityQueue<LLScoreDoc>, LLScoreDoc, LLScoreDoc> {
/** Scorable leaf collector */
public abstract static class ScorerLeafCollector implements LeafCollector {
protected Scorable scorer;
@Override
public void setScorer(Scorable scorer) throws IOException {
this.scorer = scorer;
}
}
private static class SimpleLMDBFullScoreDocCollector extends LMDBFullScoreDocCollector {
SimpleLMDBFullScoreDocCollector(LLTempLMDBEnv env, @Nullable Long limit,
HitsThresholdChecker hitsThresholdChecker, MaxScoreAccumulator minScoreAcc) {
super(env, limit, hitsThresholdChecker, minScoreAcc);
}
@Override
public LeafCollector getLeafCollector(LeafReaderContext context) {
// reset the minimum competitive score
docBase = context.docBase;
return new ScorerLeafCollector() {
@Override
public void setScorer(Scorable scorer) throws IOException {
super.setScorer(scorer);
minCompetitiveScore = 0f;
updateMinCompetitiveScore(scorer);
if (minScoreAcc != null) {
updateGlobalMinCompetitiveScore(scorer);
}
}
@Override
public void collect(int doc) throws IOException {
float score = scorer.score();
// This collector relies on the fact that scorers produce positive values:
assert score >= 0; // NOTE: false for NaN
totalHits++;
hitsThresholdChecker.incrementHitCount();
if (minScoreAcc != null && (totalHits & minScoreAcc.modInterval) == 0) {
updateGlobalMinCompetitiveScore(scorer);
}
// If there is a limit, and it's reached, use the replacement logic
if (limit != null && pq.size() >= limit) {
var pqTop = pq.top();
if (pqTop != null && score <= pqTop.score()) {
if (totalHitsRelation == TotalHits.Relation.EQUAL_TO) {
// we just reached totalHitsThreshold, we can start setting the min
// competitive score now
updateMinCompetitiveScore(scorer);
}
// Since docs are returned in-order (i.e., increasing doc Id), a document
// with equal score to pqTop.score cannot compete since HitQueue favors
// documents with lower doc Ids. Therefore reject those docs too.
return;
} else {
// Remove the top element, then add the following element
pq.replaceTop(new LLScoreDoc(doc + docBase, score, -1));
// The minimum competitive score will be updated later
}
} else {
// There is no limit or the limit has not been reached. Add the document to the queue
pq.add(new LLScoreDoc(doc + docBase, score, -1));
// The minimum competitive score will be updated later
}
// Update the minimum competitive score
updateMinCompetitiveScore(scorer);
}
};
}
@Override
public ResourceIterable<LLScoreDoc> mapResults(ResourceIterable<LLScoreDoc> it) {
return it;
}
}
/**
* Creates a new {@link LMDBFullScoreDocCollector} given the number of hits to collect and the number
* of hits to count accurately.
*
* <p><b>NOTE</b>: If the total hit count of the top docs is less than or exactly {@code
* totalHitsThreshold} then this value is accurate. On the other hand, if the {@link
* FullDocs#totalHits} value is greater than {@code totalHitsThreshold} then its value is a lower
* bound of the hit count. A value of {@link Integer#MAX_VALUE} will make the hit count accurate
* but will also likely make query processing slower.
*
* <p><b>NOTE</b>: The instances returned by this method pre-allocate a full array of length
* <code>numHits</code>, and fill the array with sentinel objects.
*/
public static LMDBFullScoreDocCollector create(LLTempLMDBEnv env, long numHits, int totalHitsThreshold) {
return create(env, numHits, HitsThresholdChecker.create(totalHitsThreshold), null);
}
/**
* Creates a new {@link LMDBFullScoreDocCollector} given the number of hits to count accurately.
*
* <p><b>NOTE</b>: A value of {@link Integer#MAX_VALUE} will make the hit count accurate
* but will also likely make query processing slower.
*/
public static LMDBFullScoreDocCollector create(LLTempLMDBEnv env, int totalHitsThreshold) {
return create(env, HitsThresholdChecker.create(totalHitsThreshold), null);
}
static LMDBFullScoreDocCollector create(
LLTempLMDBEnv env,
HitsThresholdChecker hitsThresholdChecker,
MaxScoreAccumulator minScoreAcc) {
if (hitsThresholdChecker == null) {
throw new IllegalArgumentException("hitsThresholdChecker must be non null");
}
return new SimpleLMDBFullScoreDocCollector(env, null, hitsThresholdChecker, minScoreAcc);
}
static LMDBFullScoreDocCollector create(
LLTempLMDBEnv env,
@NotNull Long numHits,
HitsThresholdChecker hitsThresholdChecker,
MaxScoreAccumulator minScoreAcc) {
if (hitsThresholdChecker == null) {
throw new IllegalArgumentException("hitsThresholdChecker must be non null");
}
return new SimpleLMDBFullScoreDocCollector(env,
(numHits < 0 || numHits >= 2147483630L) ? null : numHits,
hitsThresholdChecker,
minScoreAcc
);
}
/**
* Create a CollectorManager which uses a shared hit counter to maintain number of hits and a
* shared {@link MaxScoreAccumulator} to propagate the minimum score accross segments
*/
public static CollectorManager<LMDBFullScoreDocCollector, FullDocs<LLScoreDoc>> createSharedManager(
LLTempLMDBEnv env,
long numHits,
long totalHitsThreshold) {
return new CollectorManager<>() {
private final HitsThresholdChecker hitsThresholdChecker =
HitsThresholdChecker.createShared(totalHitsThreshold);
private final MaxScoreAccumulator minScoreAcc = new MaxScoreAccumulator();
@Override
public LMDBFullScoreDocCollector newCollector() {
return LMDBFullScoreDocCollector.create(env, numHits, hitsThresholdChecker, minScoreAcc);
}
@Override
public FullDocs<LLScoreDoc> reduce(Collection<LMDBFullScoreDocCollector> collectors) {
return reduceShared(collectors);
}
};
}
/**
* Create a CollectorManager which uses a shared {@link MaxScoreAccumulator} to propagate
* the minimum score accross segments
*/
public static CollectorManager<LMDBFullScoreDocCollector, FullDocs<LLScoreDoc>> createSharedManager(
LLTempLMDBEnv env,
long totalHitsThreshold) {
return new CollectorManager<>() {
private final HitsThresholdChecker hitsThresholdChecker =
HitsThresholdChecker.createShared(totalHitsThreshold);
private final MaxScoreAccumulator minScoreAcc = new MaxScoreAccumulator();
@Override
public LMDBFullScoreDocCollector newCollector() {
return LMDBFullScoreDocCollector.create(env, hitsThresholdChecker, minScoreAcc);
}
@Override
public FullDocs<LLScoreDoc> reduce(Collection<LMDBFullScoreDocCollector> collectors) {
return reduceShared(collectors);
}
};
}
private static FullDocs<LLScoreDoc> reduceShared(Collection<LMDBFullScoreDocCollector> collectors) {
@SuppressWarnings("unchecked")
final FullDocs<LLScoreDoc>[] fullDocs = new FullDocs[collectors.size()];
int i = 0;
for (LMDBFullScoreDocCollector collector : collectors) {
fullDocs[i++] = collector.fullDocs();
}
return FullDocs.merge(null, fullDocs);
}
int docBase;
final @Nullable Long limit;
final HitsThresholdChecker hitsThresholdChecker;
final MaxScoreAccumulator minScoreAcc;
float minCompetitiveScore;
// prevents instantiation
LMDBFullScoreDocCollector(LLTempLMDBEnv env, @Nullable Long limit,
HitsThresholdChecker hitsThresholdChecker, MaxScoreAccumulator minScoreAcc) {
super(new LMDBPriorityQueue<>(env, new LLScoreDocCodec()));
assert hitsThresholdChecker != null;
this.limit = limit;
this.hitsThresholdChecker = hitsThresholdChecker;
this.minScoreAcc = minScoreAcc;
}
@Override
public ScoreMode scoreMode() {
return hitsThresholdChecker.scoreMode();
}
protected void updateGlobalMinCompetitiveScore(Scorable scorer) throws IOException {
assert minScoreAcc != null;
DocAndScore maxMinScore = minScoreAcc.get();
if (maxMinScore != null) {
// since we tie-break on doc id and collect in doc id order we can require
// the next float if the global minimum score is set on a document id that is
// smaller than the ids in the current leaf
float score =
docBase > maxMinScore.docID ? Math.nextUp(maxMinScore.score) : maxMinScore.score;
if (score > minCompetitiveScore) {
assert hitsThresholdChecker.isThresholdReached(true);
scorer.setMinCompetitiveScore(score);
minCompetitiveScore = score;
totalHitsRelation = TotalHits.Relation.GREATER_THAN_OR_EQUAL_TO;
}
}
}
protected void updateMinCompetitiveScore(Scorable scorer) throws IOException {
var pqTop = pq.top();
if (hitsThresholdChecker.isThresholdReached(true)
&& pqTop != null
&& pqTop.score() != Float.NEGATIVE_INFINITY) { // -Infinity is the score of sentinels
// since we tie-break on doc id and collect in doc id order, we can require
// the next float
float localMinScore = Math.nextUp(pqTop.score());
if (localMinScore > minCompetitiveScore) {
scorer.setMinCompetitiveScore(localMinScore);
totalHitsRelation = TotalHits.Relation.GREATER_THAN_OR_EQUAL_TO;
minCompetitiveScore = localMinScore;
if (minScoreAcc != null) {
// we don't use the next float but we register the document
// id so that other leaves can require it if they are after
// the current maximum
minScoreAcc.accumulate(pqTop.doc(), pqTop.score());
}
}
}
}
}