netty-incubator-buffer-api/src/main/java/io/netty/buffer/api/BufferAllocator.java

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/*
* Copyright 2020 The Netty Project
*
* The Netty Project licenses this file to you under the Apache License,
* version 2.0 (the "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at:
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
2020-11-17 15:38:11 +01:00
package io.netty.buffer.api;
import java.nio.ByteOrder;
import java.util.function.Supplier;
/**
* Interface for {@link Buffer} allocators.
*/
public interface BufferAllocator extends AutoCloseable {
/**
* Check that the given {@code size} argument is a valid buffer size, or throw an {@link IllegalArgumentException}.
*
* @param size The size to check.
* @throws IllegalArgumentException if the size is not possitive, or if the size is too big (over ~2 GB) for a
* buffer to accomodate.
*/
static void checkSize(long size) {
if (size < 1) {
throw new IllegalArgumentException("Buffer size must be positive, but was " + size + '.');
}
// We use max array size because on-heap buffers will be backed by byte-arrays.
int maxArraySize = Integer.MAX_VALUE - 8;
if (size > maxArraySize) {
throw new IllegalArgumentException(
"Buffer size cannot be greater than " + maxArraySize + ", but was " + size + '.');
}
}
/**
* Allocate a {@link Buffer} of the given size in bytes. This method may throw an {@link OutOfMemoryError} if there
* is not enough free memory available to allocate a {@link Buffer} of the requested size.
* <p>
* The buffer will use the current platform native byte order by default, for accessor methods that don't have an
* explicit byte order.
*
* @param size The size of {@link Buffer} to allocate.
* @return The newly allocated {@link Buffer}.
*/
Buffer allocate(int size);
/**
* Allocate a {@link Buffer} of the given size in bytes. This method may throw an {@link OutOfMemoryError} if there
* is not enough free memory available to allocate a {@link Buffer} of the requested size.
* <p>
* The buffer will use the given byte order by default.
*
* @param size The size of {@link Buffer} to allocate.
* @param order The default byte order used by the accessor methods that don't have an explicit byte order.
* @return The newly allocated {@link Buffer}.
*/
default Buffer allocate(int size, ByteOrder order) {
return allocate(size).order(order);
}
/**
* Create a supplier of "constant" {@linkplain Buffer Buffers} from this allocator, that all have the given
* byte contents. The buffer has the same capacity as the byte array length, and its write offset is placed at the
* end, and its read offset is at the beginning, such that the entire buffer contents are readable.
* <p>
* The buffers produced by the supplier will have {@linkplain Buffer#isOwned() ownership}, and closing them will
* make them {@linkplain Buffer#isAccessible() inaccessible}, just like a normally allocated buffer.
* <p>
* The buffers produced are "constants", in the sense that they are {@linkplain Buffer#readOnly() read-only}.
* <p>
* It can generally be expected, but is not guaranteed, that the returned supplier is more resource efficient than
* allocating and copying memory with other available APIs. In such optimised implementations, the underlying memory
* baking the buffers will be shared among all the buffers produced by the supplier.
* <p>
* The primary use case for this API, is when you need to repeatedly produce buffers with the same contents, and
* you perhaps wish to keep a {@code static final} field with these contents. This use case has previously been
* solved by allocating a read-only buffer with the given contents, and then slicing or duplicating it on every use.
* This approach had several problems. For instance, if you forget to slice, the offsets of the buffer can change
* in unexpected ways, since the same buffer instance is shared and accessed from many places. The buffer could also
* be deallocated, making the data inaccessible. The supplier-based API solves all of these problems, by enforcing
* that each usage get their own distinct buffer instance.
*
* @param bytes The byte contents of the buffers produced by the returned supplier.
* @return A supplier of read-only buffers with the given contents.
*/
default Supplier<Buffer> constBufferSupplier(byte[] bytes) {
byte[] safeCopy = bytes.clone(); // Prevent modifying the bytes after creating the supplier.
return () -> allocate(bytes.length).writeBytes(safeCopy).makeReadOnly();
}
/**
* Close this allocator, freeing all of its internal resources. It is not specified if the allocator can still be
* used after this method has been called on it.
*/
@Override
default void close() {
}
static BufferAllocator heap() {
return new ManagedBufferAllocator(MemoryManagers.getManagers().getHeapMemoryManager());
}
static BufferAllocator direct() {
return new ManagedBufferAllocator(MemoryManagers.getManagers().getNativeMemoryManager());
}
static BufferAllocator pooledHeap() {
return new SizeClassedMemoryPool(MemoryManagers.getManagers().getHeapMemoryManager());
}
static BufferAllocator pooledDirect() {
return new SizeClassedMemoryPool(MemoryManagers.getManagers().getNativeMemoryManager());
}
}