glx: check return from __glXGetAnswerBuffer

This function can return NULL; make sure every caller tests for that.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
(cherry picked from commit 61a292adf4)
Signed-off-by: Julien Cristau <jcristau@debian.org>
This commit is contained in:
Keith Packard 2014-10-09 15:17:17 +02:00 committed by Julien Cristau
parent d1bd02fb67
commit 07b01bb5bd
2 changed files with 51 additions and 0 deletions

View File

@ -2464,6 +2464,9 @@ __glXDisp_AreTexturesResident(__GLXclientState * cl, GLbyte * pc)
GLboolean answerBuffer[200];
GLboolean *residences =
__glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
if (residences == NULL)
return BadAlloc;
retval =
glAreTexturesResident(n, (const GLuint *) (pc + 4), residences);
__glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval);
@ -2488,6 +2491,9 @@ __glXDisp_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc)
GLboolean answerBuffer[200];
GLboolean *residences =
__glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
if (residences == NULL)
return BadAlloc;
retval =
glAreTexturesResident(n, (const GLuint *) (pc + 4), residences);
__glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval);
@ -2593,6 +2599,9 @@ __glXDisp_GenTextures(__GLXclientState * cl, GLbyte * pc)
GLuint *textures =
__glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
4);
if (textures == NULL)
return BadAlloc;
glGenTextures(n, textures);
__glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0);
error = Success;
@ -2616,6 +2625,9 @@ __glXDisp_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc)
GLuint *textures =
__glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
4);
if (textures == NULL)
return BadAlloc;
glGenTextures(n, textures);
__glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0);
error = Success;
@ -3883,6 +3895,9 @@ __glXDisp_GenQueries(__GLXclientState * cl, GLbyte * pc)
GLuint *ids =
__glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
4);
if (ids == NULL)
return BadAlloc;
GenQueries(n, ids);
__glXSendReply(cl->client, ids, n, 4, GL_TRUE, 0);
error = Success;
@ -4253,6 +4268,9 @@ __glXDisp_GenProgramsARB(__GLXclientState * cl, GLbyte * pc)
GLuint *programs =
__glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
4);
if (programs == NULL)
return BadAlloc;
GenProgramsARB(n, programs);
__glXSendReply(cl->client, programs, n, 4, GL_TRUE, 0);
error = Success;
@ -4630,6 +4648,10 @@ __glXDisp_GenFramebuffers(__GLXclientState * cl, GLbyte * pc)
GLuint *framebuffers =
__glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
4);
if (framebuffers == NULL)
return BadAlloc;
GenFramebuffers(n, framebuffers);
__glXSendReply(cl->client, framebuffers, n, 4, GL_TRUE, 0);
error = Success;
@ -4655,6 +4677,9 @@ __glXDisp_GenRenderbuffers(__GLXclientState * cl, GLbyte * pc)
GLuint *renderbuffers =
__glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
4);
if (renderbuffers == NULL)
return BadAlloc;
GenRenderbuffers(n, renderbuffers);
__glXSendReply(cl->client, renderbuffers, n, 4, GL_TRUE, 0);
error = Success;

View File

@ -2731,6 +2731,9 @@ __glXDispSwap_AreTexturesResident(__GLXclientState * cl, GLbyte * pc)
GLboolean answerBuffer[200];
GLboolean *residences =
__glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
if (residences == NULL)
return BadAlloc;
retval =
glAreTexturesResident(n,
(const GLuint *)
@ -2759,6 +2762,9 @@ __glXDispSwap_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc)
GLboolean answerBuffer[200];
GLboolean *residences =
__glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
if (residences == NULL)
return BadAlloc;
retval =
glAreTexturesResident(n,
(const GLuint *)
@ -2878,6 +2884,9 @@ __glXDispSwap_GenTextures(__GLXclientState * cl, GLbyte * pc)
GLuint *textures =
__glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
4);
if (textures == NULL)
return BadAlloc;
glGenTextures(n, textures);
(void) bswap_32_array((uint32_t *) textures, n);
__glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
@ -2903,6 +2912,9 @@ __glXDispSwap_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc)
GLuint *textures =
__glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
4);
if (textures == NULL)
return BadAlloc;
glGenTextures(n, textures);
(void) bswap_32_array((uint32_t *) textures, n);
__glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
@ -4290,6 +4302,9 @@ __glXDispSwap_GenQueries(__GLXclientState * cl, GLbyte * pc)
GLuint *ids =
__glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
4);
if (ids == NULL)
return BadAlloc;
GenQueries(n, ids);
(void) bswap_32_array((uint32_t *) ids, n);
__glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0);
@ -4697,6 +4712,9 @@ __glXDispSwap_GenProgramsARB(__GLXclientState * cl, GLbyte * pc)
GLuint *programs =
__glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
4);
if (programs == NULL)
return BadAlloc;
GenProgramsARB(n, programs);
(void) bswap_32_array((uint32_t *) programs, n);
__glXSendReplySwap(cl->client, programs, n, 4, GL_TRUE, 0);
@ -5122,6 +5140,10 @@ __glXDispSwap_GenFramebuffers(__GLXclientState * cl, GLbyte * pc)
GLuint *framebuffers =
__glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
4);
if (framebuffers == NULL)
return BadAlloc;
GenFramebuffers(n, framebuffers);
(void) bswap_32_array((uint32_t *) framebuffers, n);
__glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0);
@ -5149,6 +5171,10 @@ __glXDispSwap_GenRenderbuffers(__GLXclientState * cl, GLbyte * pc)
GLuint *renderbuffers =
__glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
4);
if (renderbuffers == NULL)
return BadAlloc;
GenRenderbuffers(n, renderbuffers);
(void) bswap_32_array((uint32_t *) renderbuffers, n);
__glXSendReplySwap(cl->client, renderbuffers, n, 4, GL_TRUE, 0);