Integrate changes for release-0-6-1
This commit is contained in:
parent
cc390e4ed5
commit
57c954d3aa
26
Xext/shm.c
26
Xext/shm.c
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@ -69,6 +69,10 @@ in this Software without prior written authorization from The Open Group.
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#include "modinit.h"
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#ifdef LG3D
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#include "lgeint.h"
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#endif /* LG3D */
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typedef struct _ShmDesc {
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struct _ShmDesc *next;
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int shmid;
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@ -447,11 +451,22 @@ ProcShmAttach(client)
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* do manual checking of access rights for the credentials
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* of the client */
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if (shm_access(client, &(buf.shm_perm), stuff->readOnly) == -1) {
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shmdt(shmdesc->addr);
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xfree(shmdesc);
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return BadAccess;
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#ifdef LG3D
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/*
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** Skip this access check when talking to the display server.
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** TODO: POSSIBLE SECURITY HOLE: make sure that only the
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** actual LG Display Server can ever set this.
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*/
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if (!lgeDisplayServerIsAlive) {
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#endif /* LG3D */
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if (shm_access(client, &(buf.shm_perm), stuff->readOnly) == -1) {
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shmdt(shmdesc->addr);
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xfree(shmdesc);
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return BadAccess;
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}
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#ifdef LG3D
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}
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#endif /* LG3D */
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shmdesc->shmid = stuff->shmid;
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shmdesc->refcnt = 1;
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@ -1229,6 +1244,9 @@ SProcShmCreatePixmap(client)
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REQUEST(xShmCreatePixmapReq);
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swaps(&stuff->length, n);
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REQUEST_SIZE_MATCH(xShmCreatePixmapReq);
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#ifdef LG3D
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swapl(&stuff->pid, n);
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#endif /* LG3D */
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swapl(&stuff->drawable, n);
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swaps(&stuff->width, n);
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swaps(&stuff->height, n);
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26
Xext/xevie.c
26
Xext/xevie.c
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@ -127,6 +127,11 @@ int ProcQueryVersion (client)
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rep.sequence_number = client->sequence;
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rep.server_major_version = XEVIE_MAJOR_VERSION;
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rep.server_minor_version = XEVIE_MINOR_VERSION;
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if (client->swapped) {
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swaps(&rep.sequence_number, n);
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swapl(&rep.server_major_version, n);
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swapl(&rep.server_minor_version, n);
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}
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WriteToClient (client, sizeof (xXevieQueryVersionReply), (char *)&rep);
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return client->noClientException;
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}
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@ -153,7 +158,11 @@ int ProcStart (client)
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return BadAccess;
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rep.type = X_Reply;
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rep.length = 0;
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rep.sequence_number = client->sequence;
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if (client->swapped) {
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swaps(&rep.sequence_number, n);
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}
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WriteToClient (client, sizeof (xXevieStartReply), (char *)&rep);
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return client->noClientException;
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}
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@ -163,11 +172,16 @@ int ProcEnd (client)
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register ClientPtr client;
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{
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xXevieEndReply rep;
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register int n;
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XevieEnd(xevieClientIndex);
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rep.type = X_Reply;
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rep.length = 0;
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rep.sequence_number = client->sequence;
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if (client->swapped) {
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swaps(&rep.sequence_number, n);
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}
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WriteToClient (client, sizeof (xXevieEndReply), (char *)&rep);
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return client->noClientException;
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}
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@ -181,10 +195,15 @@ int ProcSend (client)
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xEvent *xE;
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OsCommPtr oc;
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static unsigned char lastDetail = 0, lastType = 0;
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register int n;
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xE = (xEvent *)&stuff->event;
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rep.type = X_Reply;
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rep.length = 0;
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rep.sequence_number = client->sequence;
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if (client->swapped) {
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swaps(&rep.sequence_number, n);
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}
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WriteToClient (client, sizeof (xXevieSendReply), (char *)&rep);
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switch(xE->u.u.type) {
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@ -216,10 +235,15 @@ int ProcSelectInput (client)
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{
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REQUEST (xXevieSelectInputReq);
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xXevieSelectInputReply rep;
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register int n;
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xevieMask = (long)stuff->event_mask;
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rep.type = X_Reply;
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rep.length = 0;
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rep.sequence_number = client->sequence;
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if (client->swapped) {
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swaps(&rep.sequence_number, n);
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}
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WriteToClient (client, sizeof (xXevieSelectInputReply), (char *)&rep);
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return client->noClientException;
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}
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@ -308,7 +332,7 @@ int SProcSelectInput (client)
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REQUEST (xXevieSelectInputReq);
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swaps (&stuff->length, n);
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REQUEST_AT_LEAST_SIZE (xXevieSendReq);
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REQUEST_AT_LEAST_SIZE (xXevieSelectInputReq);
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swapl(&stuff->event_mask, n);
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return ProcSelectInput (client);
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}
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@ -49,7 +49,7 @@
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#endif
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#include "compint.h"
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#ifdef LG3D
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#ifdef xLG3D
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#include "../Xext/lgeint.h"
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#endif /* LG3D */
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@ -507,7 +507,7 @@ compAllocPixmap (WindowPtr pWin)
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cw->damageRegistered = TRUE;
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}
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#ifdef LG3D
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#ifdef xLG3D
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/*
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** Applications which use shaped windows (e.g. xeyes) don't
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** always clear the entire backing pixmap. We should clear the
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@ -67,6 +67,10 @@ lgeTryClientEvents (ClientPtr client, xEvent *pEvents, int count, Mask mask,
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Mask filter, GrabPtr grab);
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#endif /* LG3D */
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/*
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int numevent = 0;
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*/
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static void
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DamageExtNotify (DamageExtPtr pDamageExt, BoxPtr pBoxes, int nBoxes)
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{
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@ -76,6 +80,17 @@ DamageExtNotify (DamageExtPtr pDamageExt, BoxPtr pBoxes, int nBoxes)
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xDamageNotifyEvent ev;
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int i;
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#ifdef LG3D
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/*
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** Force damage events to go to the damage grabbing client rather
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** than the client who created the damage record.
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*/
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if (lgeDisplayServerIsAlive && lgeGrabDamageEventsClient != NULL) {
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pClient = lgeGrabDamageEventsClient;
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}
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#endif /* LG3D */
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UpdateCurrentTimeIf ();
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ev.type = DamageEventBase + XDamageNotify;
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ev.level = pDamageExt->level;
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@ -98,10 +113,14 @@ DamageExtNotify (DamageExtPtr pDamageExt, BoxPtr pBoxes, int nBoxes)
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ev.area.y = pBoxes[i].y1;
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ev.area.width = pBoxes[i].x2 - pBoxes[i].x1;
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ev.area.height = pBoxes[i].y2 - pBoxes[i].y1;
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/*
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ErrorF("Construct DamageNotify event %d: xywh = %d, %d, %d, %d\n",
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++numevent, ev.area.x, ev.area.y, ev.area.width, ev.area.height);
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*/
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if (!pClient->clientGone) {
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#ifdef LG3D
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if (lgeDisplayServerIsAlive) {
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if (lgeTryClientEvents (NULL, (xEvent *) &ev, 1, 0, 0, NULL) == 0) {
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if (lgeTryClientEvents (pClient, (xEvent *) &ev, 1, 0, 0, NULL) == 0) {
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ErrorF("DamageExtNotify: warning: call to lgeTryWriteEventsToClients failed.\n");
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ErrorF("Couldn't deliver DamageNotify event.\n");
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}
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@ -120,10 +139,14 @@ DamageExtNotify (DamageExtPtr pDamageExt, BoxPtr pBoxes, int nBoxes)
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ev.area.y = 0;
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ev.area.width = pDrawable->width;
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ev.area.height = pDrawable->height;
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/*
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ErrorF("Construct DamageNotify event %d: xywh = %d, %d, %d, %d\n",
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++numevent, ev.area.x, ev.area.y, ev.area.width, ev.area.height);
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*/
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if (!pClient->clientGone) {
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#ifdef LG3D
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if (lgeDisplayServerIsAlive) {
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if (lgeTryClientEvents (NULL, (xEvent *) &ev, 1, 0, 0, NULL) == 0) {
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if (lgeTryClientEvents (pClient, (xEvent *) &ev, 1, 0, 0, NULL) == 0) {
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ErrorF("DamageExtNotify: warning: call to lgeTryWriteEventsToClients failed.\n");
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ErrorF("Couldn't deliver DamageNotify event.\n");
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}
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172
dix/dispatch.c
172
dix/dispatch.c
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@ -1,4 +1,4 @@
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/* $XdotOrg: xc/programs/Xserver/dix/dispatch.c,v 1.4 2004/07/29 18:43:58 stukreit Exp $ */
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/* $XdotOrg: xc/programs/Xserver/dix/dispatch.c,v 1.5.14.2 2005/01/16 00:09:53 deronj Exp $ */
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/* $Xorg: dispatch.c,v 1.5 2001/02/09 02:04:40 xorgcvs Exp $ */
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/************************************************************
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@ -78,6 +78,138 @@ Equipment Corporation.
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/* $XFree86: xc/programs/Xserver/dix/dispatch.c,v 3.32 2003/11/10 18:21:45 tsi Exp $ */
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#if defined(LG3D) && defined(DISPATCH_DEBUG)
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int printprocs = 0;
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int proc_num = 0;
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typedef char *ProcNameString;
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static ProcNameString procNames[] = {
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"",
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"CreateWindow",
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"ChangeWindowAttributes",
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"GetWindowAttributes",
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"DestroyWindow",
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"DestroySubwindows",
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"ChangeSaveSet",
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"ReparentWindow",
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"MapWindow",
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"MapSubwindows",
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"UnmapWindow",
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"UnmapSubwindows",
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"ConfigureWindow",
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"CirculateWindow",
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"GetGeometry",
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"QueryTree",
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"InternAtom",
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"GetAtomName",
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"ChangeProperty",
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"DeleteProperty",
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"GetProperty",
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"ListProperties",
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"SetSelectionOwner",
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"GetSelectionOwner",
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"ConvertSelection",
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"SendEvent",
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"GrabPointer",
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"UngrabPointer",
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"GrabButton",
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"UngrabButton",
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"ChangeActivePointerGrab",
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"GrabKeyboard",
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"UngrabKeyboard",
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"GrabKey",
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"UngrabKey",
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"AllowEvents",
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"GrabServer",
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"UngrabServer",
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"QueryPointer",
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"GetMotionEvents",
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"TranslateCoords",
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"WarpPointer",
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"SetInputFocus",
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"GetInputFocus",
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"QueryKeymap",
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"OpenFont",
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"CloseFont",
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"QueryFont",
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"QueryTextExtents",
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"ListFonts",
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"ListFontsWithInfo",
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"SetFontPath",
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"GetFontPath",
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"CreatePixmap",
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"FreePixmap",
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"CreateGC",
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"ChangeGC",
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"CopyGC",
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"SetDashes",
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"SetClipRectangles",
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"FreeGC",
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"ClearArea",
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"CopyArea",
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"CopyPlane",
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"PolyPoint",
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"PolyLine",
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"PolySegment",
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"PolyRectangle",
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"PolyArc",
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"FillPoly",
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"PolyFillRectangle",
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"PolyFillArc",
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"PutImage",
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"GetImage",
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"PolyText8",
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"PolyText16",
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"ImageText8",
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"ImageText16",
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"CreateColormap",
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"FreeColormap",
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"CopyColormapAndFree",
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"InstallColormap",
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"UninstallColormap",
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"ListInstalledColormaps",
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"AllocColor",
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"AllocNamedColor",
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"AllocColorCells",
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"AllocColorPlanes",
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"FreeColors",
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"StoreColors",
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"StoreNamedColor",
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"QueryColors",
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"LookupColor",
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"CreateCursor",
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"CreateGlyphCursor",
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"FreeCursor",
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"RecolorCursor",
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"QueryBestSize",
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"QueryExtension",
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"ListExtensions",
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"ChangeKeyboardMapping",
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"GetKeyboardMapping",
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"ChangeKeyboardControl",
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"GetKeyboardControl",
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"Bell",
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"ChangePointerControl",
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"GetPointerControl",
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"SetScreenSaver",
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"GetScreenSaver",
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"ChangeHosts",
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"ListHosts",
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"SetAccessControl",
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"SetCloseDownMode",
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"KillClient",
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"RotateProperties",
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"ForceScreenSaver",
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"SetPointerMapping",
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"GetPointerMapping",
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"SetModifierMapping",
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"GetModifierMapping"
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};
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#define NUM_PROC_NAMES (sizeof(procNames)/sizeof(char*))
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#endif /* LG3D && DISPATCH_DEBUG */
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#ifdef PANORAMIX_DEBUG
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#include <stdio.h>
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int ProcInitialConnection();
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@ -449,6 +581,20 @@ Dispatch(void)
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client->requestLog[client->requestLogIndex] = MAJOROP;
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client->requestLogIndex++;
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#endif
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#if defined(LG3D) && defined(DISPATCH_DEBUG)
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if (printprocs) {
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char *procName;
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if (MAJOROP >= NUM_PROC_NAMES) {
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procName = "Unknown";
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} else {
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procName = procNames[MAJOROP];
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}
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ErrorF("dispatcher: %d, client = %d, op = %d (%s)\n", ++proc_num, client->index, MAJOROP, procName);
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}
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#endif /* LG3D && DISPATCH_DEBUG */
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if (result > (maxBigRequestSize << 2))
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result = BadLength;
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else
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@ -855,6 +1001,9 @@ ProcGetGeometry(client)
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return(client->noClientException);
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}
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#ifdef LG3D
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#include "../Xext/lgeint.h"
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#endif /* LG3D */
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int
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ProcQueryTree(client)
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@ -878,6 +1027,27 @@ ProcQueryTree(client)
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reply.parent = pWin->parent->drawable.id;
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else
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reply.parent = (Window)None;
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#ifdef LG3D
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/*
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** HACK ALERT:
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** Bug fix for lg3d bug 213. The emacs Optional menu displays
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** tooltips for its entries. The emacs code (or possibly the
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** Xaw3d code which provides the tooltips) cannot handle it
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** when these tooltips are reparented to the PRW; emacs takes
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** a segv. As a short-term workaround we will lie to the client
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** and say that a window is still parented off the root window
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** if it is an override redirect window that has been reparented
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** to the PRW.
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**
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** TODO: someday: it would be nice to fix the client bug and
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** get rid of this hack.
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*/
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if (wovRedirLieAboutRootParent(pWin)) {
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reply.parent = WindowTable[pWin->drawable.pScreen->myNum]->drawable.id;
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}
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#endif /* LG3D */
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pHead = RealChildHead(pWin);
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for (pChild = pWin->lastChild; pChild != pHead; pChild = pChild->prevSib)
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numChildren++;
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551
dix/events.c
551
dix/events.c
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@ -1,4 +1,4 @@
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/* $XdotOrg: xc/programs/Xserver/dix/events.c,v 1.6 2004/08/09 02:08:35 kem Exp $ */
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/* $XdotOrg: xc/programs/Xserver/dix/events.c,v 1.6.4.1.10.2 2005/01/12 00:37:52 deronj Exp $ */
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/* $XFree86: xc/programs/Xserver/dix/events.c,v 3.51 2004/01/12 17:04:52 tsi Exp $ */
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/************************************************************
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@ -151,11 +151,21 @@ xEvent *xeviexE;
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#include "dispatch.h"
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#ifdef LG3D
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/* Enable one or the other, but not both */
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#undef LG3D_EVENT_TEST_LATENCY
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#undef LG3D_EVENT_TEST_THROUGHPUT
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#include "damagewire.h"
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#include "../Xext/lgeint.h"
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extern int lgeTryClientEvents (ClientPtr client, xEvent *pEvents, int count, Mask mask,
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Mask filter, GrabPtr grab);
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extern WindowPtr XYToSubWindow (WindowPtr pWin, int x, int y,
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int *xWinRel, int *yWinRel);
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extern Bool PointInBorderSize(WindowPtr pWin, int x, int y);
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#endif /* LG3D */
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#define EXTENSION_EVENT_BASE 64
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@ -331,33 +341,6 @@ static CARD8 criticalEvents[32] =
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0x7c /* key and button events */
|
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};
|
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#ifdef LG3D
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|
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#define LG3D_DECLARE_WINDOW() \
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WindowPtr pEventWin = NULL
|
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|
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#define LG3D_GET_WINDOW(e) \
|
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if ((e) != NULL) { \
|
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pEventWin = (WindowPtr) LookupIDByType((e)->u.keyButtonPointer.event, RT_WINDOW); \
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}
|
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|
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/*
|
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** In LG Event Mode the sprite hotspot is calculated by taking the
|
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** event window local coordinates and converting them to screen
|
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** absolute.
|
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**
|
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*/
|
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#define LG3D_CALC_SPRITE_HOTXY(e) \
|
||||
sprite.hot.x = (e)->u.keyButtonPointer.rootX; \
|
||||
sprite.hot.y = (e)->u.keyButtonPointer.rootY;
|
||||
|
||||
extern WindowPtr XYToSubWindow (WindowPtr pWin, int x, int y,
|
||||
int *xWinRel, int *yWinRel);
|
||||
|
||||
extern Bool PointInBorderSize(WindowPtr pWin, int x, int y);
|
||||
|
||||
#endif /* LG3D */
|
||||
|
||||
#ifdef PANORAMIX
|
||||
|
||||
static void ConfineToShape(RegionPtr shape, int *px, int *py);
|
||||
|
@ -498,19 +481,8 @@ XineramaCheckVirtualMotion(
|
|||
if (qe)
|
||||
{
|
||||
sprite.hot.pScreen = qe->pScreen; /* should always be Screen 0 */
|
||||
#ifdef LG3D
|
||||
if (lgeDisplayServerIsAlive) {
|
||||
LG3D_DECLARE_WINDOW();
|
||||
LG3D_GET_WINDOW(qe->event);
|
||||
LG3D_CALC_SPRITE_HOTXY(qe->event);
|
||||
} else {
|
||||
sprite.hot.x = qe->event->u.keyButtonPointer.rootX;
|
||||
sprite.hot.y = qe->event->u.keyButtonPointer.rootY;
|
||||
}
|
||||
#else
|
||||
sprite.hot.x = qe->event->u.keyButtonPointer.rootX;
|
||||
sprite.hot.y = qe->event->u.keyButtonPointer.rootY;
|
||||
#endif /* LG3D */
|
||||
pWin = inputInfo.pointer->grab ? inputInfo.pointer->grab->confineTo :
|
||||
NullWindow;
|
||||
}
|
||||
|
@ -678,22 +650,18 @@ XineramaConfineCursorToWindow(WindowPtr pWin, Bool generateEvents)
|
|||
static void
|
||||
XineramaChangeToCursor(CursorPtr cursor)
|
||||
{
|
||||
#ifdef LG3D
|
||||
if (plgeDisplayServerForceThisCursor != NULL) {
|
||||
(*sprite.hotPhys.pScreen->DisplayCursor) (sprite.hotPhys.pScreen,
|
||||
plgeDisplayServerForceThisCursor);
|
||||
return;
|
||||
}
|
||||
#endif /* LG3D */
|
||||
|
||||
#ifndef LG3D
|
||||
if (cursor != sprite.current)
|
||||
{
|
||||
#endif /* ! LG3D */
|
||||
if ((sprite.current->bits->xhot != cursor->bits->xhot) ||
|
||||
(sprite.current->bits->yhot != cursor->bits->yhot))
|
||||
XineramaCheckPhysLimits(cursor, FALSE);
|
||||
(*sprite.screen->DisplayCursor)(sprite.screen, cursor);
|
||||
sprite.current = cursor;
|
||||
#ifndef LG3D
|
||||
}
|
||||
#endif /* ! LG3D */
|
||||
}
|
||||
|
||||
|
||||
|
@ -921,16 +889,10 @@ ChangeToCursor(CursorPtr cursor)
|
|||
}
|
||||
#endif
|
||||
|
||||
#ifdef LG3D
|
||||
if (plgeDisplayServerForceThisCursor != NULL) {
|
||||
(*sprite.hotPhys.pScreen->DisplayCursor) (sprite.hotPhys.pScreen,
|
||||
plgeDisplayServerForceThisCursor);
|
||||
return;
|
||||
}
|
||||
#endif /* LG3D */
|
||||
|
||||
#ifndef LG3D
|
||||
if (cursor != sprite.current)
|
||||
{
|
||||
#endif /* ! LG3D */
|
||||
if ((sprite.current->bits->xhot != cursor->bits->xhot) ||
|
||||
(sprite.current->bits->yhot != cursor->bits->yhot))
|
||||
CheckPhysLimits(cursor, FALSE, sprite.confined,
|
||||
|
@ -938,7 +900,9 @@ ChangeToCursor(CursorPtr cursor)
|
|||
(*sprite.hotPhys.pScreen->DisplayCursor) (sprite.hotPhys.pScreen,
|
||||
cursor);
|
||||
sprite.current = cursor;
|
||||
#ifndef LG3D
|
||||
}
|
||||
#endif /* ! LG3D */
|
||||
}
|
||||
|
||||
/* returns true if b is a descendent of a */
|
||||
|
@ -973,6 +937,7 @@ PostNewCursor(void)
|
|||
}
|
||||
else
|
||||
win = sprite.win;
|
||||
|
||||
for (; win; win = win->parent)
|
||||
if (win->optional && win->optional->cursor != NullCursor)
|
||||
{
|
||||
|
@ -1138,9 +1103,8 @@ lgeTryClientEvents (ClientPtr client, xEvent *pEvents, int count, Mask mask,
|
|||
int destination;
|
||||
|
||||
destination = lgeDSCaresAboutEvent (pEvents, &win);
|
||||
|
||||
if (client == NULL /* For XDamageNotify */ ||
|
||||
(destination != SEND_TO_NORMAL_CLIENT && win == lgeGrabAllWindowEvents.window)) {
|
||||
|
||||
if (destination != SEND_TO_NORMAL_CLIENT && win == lgeGrabAllWindowEvents.window) {
|
||||
/*
|
||||
** Send events to grabbing client client. Use a null grab pointer
|
||||
** in order to sure that the event isn't eaten by any grabs; we want
|
||||
|
@ -1653,6 +1617,7 @@ ProcAllowEvents(client)
|
|||
|
||||
REQUEST_SIZE_MATCH(xAllowEventsReq);
|
||||
time = ClientTimeToServerTime(stuff->time);
|
||||
|
||||
switch (stuff->mode)
|
||||
{
|
||||
case ReplayPointer:
|
||||
|
@ -1981,6 +1946,151 @@ MaybeDeliverEventsToClient(pWin, pEvents, count, filter, dontClient)
|
|||
return 2;
|
||||
}
|
||||
|
||||
#ifdef LG3D
|
||||
|
||||
/*
|
||||
** Returns true if the event type is one which was generated
|
||||
** by an input device. These are the only types of events
|
||||
** which been sent to the Display Server so they are the only
|
||||
** types of events which have the event field already set.
|
||||
**
|
||||
** TODO: this macro does not yet support XINPUT devices.
|
||||
*/
|
||||
|
||||
#define EVENT_IS_DEVICE_EVENT(e) \
|
||||
((e)->u.u.type == KeyPress || \
|
||||
(e)->u.u.type == KeyRelease || \
|
||||
(e)->u.u.type == ButtonPress || \
|
||||
(e)->u.u.type == ButtonRelease || \
|
||||
(e)->u.u.type == MotionNotify)
|
||||
|
||||
/* Returns True if the event occurred above a 3D object rather than a native window */
|
||||
#define EVENT_IS_3D(e) \
|
||||
(EVENT_IS_DEVICE_EVENT(e) && (e)->u.keyButtonPointer.event == lgeDisplayServerPRW)
|
||||
|
||||
/*
|
||||
TODO: it's not clear whether this routine deals with grabs properly.
|
||||
Must handle the following cases:
|
||||
2D event grabbed and forced to go to 2D win
|
||||
2D event grabbed and forced to go to 3D win
|
||||
3D event grabbed and forced to go to 2D win
|
||||
3D event grabbed and forced to go to 3D win
|
||||
*/
|
||||
|
||||
static void
|
||||
lgeFixUpEventFromWindow(
|
||||
xEvent *xE,
|
||||
WindowPtr pWin,
|
||||
Window child,
|
||||
Bool calcChild)
|
||||
{
|
||||
Window eventWindowOld = INVALID;
|
||||
|
||||
/*
|
||||
ErrorF("Enter FixUpEventFromWindow, event type = %d\n", xE->u.u.type);
|
||||
if (EVENT_IS_3D(xE)) {
|
||||
ErrorF("Event is 3D\n");
|
||||
} else {
|
||||
ErrorF("Event is 2D\n");
|
||||
}
|
||||
ErrorF("old event window = %d\n", XE_KBPTR.event);
|
||||
ErrorF("old child window = %d\n", XE_KBPTR.child);
|
||||
ErrorF("old eventxy = %d, %d\n", XE_KBPTR.eventX, XE_KBPTR.eventY);
|
||||
*/
|
||||
|
||||
/* TODO: This is merely an optimization; it is no longer functionally necessary */
|
||||
if (EVENT_IS_3D(xE)) {
|
||||
calcChild = False;
|
||||
}
|
||||
|
||||
if (calcChild)
|
||||
{
|
||||
/*ErrorF("Calculating child\n");*/
|
||||
WindowPtr w=spriteTrace[spriteTraceGood-1];
|
||||
/* If the search ends up past the root should the child field be
|
||||
set to none or should the value in the argument be passed
|
||||
through. It probably doesn't matter since everyone calls
|
||||
this function with child == None anyway. */
|
||||
|
||||
while (w)
|
||||
{
|
||||
/* If the source window is same as event window, child should be
|
||||
none. Don't bother going all all the way back to the root. */
|
||||
|
||||
if (w == pWin)
|
||||
{
|
||||
child = None;
|
||||
break;
|
||||
}
|
||||
|
||||
if (w->parent == pWin)
|
||||
{
|
||||
child = w->drawable.id;
|
||||
break;
|
||||
}
|
||||
w = w->parent;
|
||||
}
|
||||
}
|
||||
XE_KBPTR.root = ROOT->drawable.id;
|
||||
|
||||
/* Set event field (only for non-3D events) */
|
||||
if (!EVENT_IS_3D(xE)) {
|
||||
eventWindowOld = XE_KBPTR.event;
|
||||
XE_KBPTR.event = pWin->drawable.id;
|
||||
/*ErrorF("new event window = %d\n", XE_KBPTR.event);*/
|
||||
}
|
||||
|
||||
if (sprite.hot.pScreen != pWin->drawable.pScreen)
|
||||
{
|
||||
XE_KBPTR.sameScreen = xFalse;
|
||||
XE_KBPTR.child = None;
|
||||
XE_KBPTR.eventX = 0;
|
||||
XE_KBPTR.eventY = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
XE_KBPTR.sameScreen = xTrue;
|
||||
|
||||
/* Set various fields (only for non-3D events) */
|
||||
if (!EVENT_IS_3D(xE)) {
|
||||
|
||||
XE_KBPTR.child = child;
|
||||
/*ErrorF("new child window = %d\n", XE_KBPTR.child);*/
|
||||
|
||||
/*
|
||||
** The only events needing fixup at this point are mouse events
|
||||
** where the event window has been changed.
|
||||
*/
|
||||
if ((xE->u.u.type == ButtonPress ||
|
||||
xE->u.u.type == ButtonRelease ||
|
||||
xE->u.u.type == MotionNotify) &&
|
||||
eventWindowOld != XE_KBPTR.event) {
|
||||
|
||||
/* TODO: it would be good to avoid a resource lookup here. Some sort of
|
||||
caching might optimize this */
|
||||
WindowPtr pOuterWin = (WindowPtr) LookupIDByType(eventWindowOld, RT_WINDOW);
|
||||
if (pOuterWin == NULL) {
|
||||
/*
|
||||
** This can happen if the window has died since the pick on the window
|
||||
** occurred. So we don't need to be verbose about it.
|
||||
ErrorF("Error: FixupEventFromWindow: outer window %d, not found. No XY fix up occuring.\n",
|
||||
eventWindowOld);
|
||||
*/
|
||||
} else {
|
||||
/*
|
||||
** Make the event coords relative to the destination window
|
||||
** instead of relative to the outer window.
|
||||
*/
|
||||
XE_KBPTR.eventX -= pWin->drawable.x - pOuterWin->drawable.x;
|
||||
XE_KBPTR.eventY -= pWin->drawable.y - pOuterWin->drawable.y;
|
||||
/*ErrorF("new eventxy = %d, %d", XE_KBPTR.eventX, XE_KBPTR.eventY);*/
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* LG3D */
|
||||
|
||||
static void
|
||||
FixUpEventFromWindow(
|
||||
xEvent *xE,
|
||||
|
@ -1989,8 +2099,10 @@ FixUpEventFromWindow(
|
|||
Bool calcChild)
|
||||
{
|
||||
#ifdef LG3D
|
||||
Bool isMouseEvent = FALSE;
|
||||
Window mouseEventWinPrev = 0;
|
||||
if (lgeDisplayServerIsAlive) {
|
||||
lgeFixUpEventFromWindow(xE, pWin, child, calcChild);
|
||||
return;
|
||||
}
|
||||
#endif /* LG3D */
|
||||
|
||||
if (calcChild)
|
||||
|
@ -2021,93 +2133,15 @@ FixUpEventFromWindow(
|
|||
}
|
||||
}
|
||||
XE_KBPTR.root = ROOT->drawable.id;
|
||||
#ifdef LG3D
|
||||
if (xE->u.u.type == ButtonPress ||
|
||||
xE->u.u.type == ButtonRelease ||
|
||||
xE->u.u.type == MotionNotify) {
|
||||
isMouseEvent = TRUE;
|
||||
mouseEventWinPrev = XE_KBPTR.event;
|
||||
}
|
||||
|
||||
if (lgeDisplayServerIsAlive &&
|
||||
XE_KBPTR.event == lgeDisplayServerPRW) {
|
||||
|
||||
/*
|
||||
** Event is going to the PRW.
|
||||
** Button and motion events already have the event
|
||||
** window field set.
|
||||
*/
|
||||
if (!isMouseEvent) {
|
||||
XE_KBPTR.event = pWin->drawable.id;
|
||||
}
|
||||
|
||||
} else {
|
||||
/*
|
||||
** Non-LG event mode or the event is going to an
|
||||
** X application window. Need to set the event window
|
||||
** field to the destination window.
|
||||
*/
|
||||
XE_KBPTR.event = pWin->drawable.id;
|
||||
}
|
||||
#else
|
||||
XE_KBPTR.event = pWin->drawable.id;
|
||||
#endif /* LG3D */
|
||||
if (sprite.hot.pScreen == pWin->drawable.pScreen)
|
||||
{
|
||||
XE_KBPTR.sameScreen = xTrue;
|
||||
XE_KBPTR.child = child;
|
||||
#ifdef LG3D
|
||||
if (lgeDisplayServerIsAlive) {
|
||||
if (XE_KBPTR.event == lgeDisplayServerPRW) {
|
||||
/*
|
||||
** Event is going to the PRW.
|
||||
** Button and motion events already have the event
|
||||
** XY fields set.
|
||||
*/
|
||||
if (!isMouseEvent) {
|
||||
XE_KBPTR.eventX = XE_KBPTR.rootX;
|
||||
XE_KBPTR.eventY = XE_KBPTR.rootY;
|
||||
}
|
||||
} else {
|
||||
/*
|
||||
** Event is going to an X application
|
||||
** window. Need to set the window relative event XY for
|
||||
** ALL event types.
|
||||
**
|
||||
** TODO: I don't think this code deals very well with grab cases,
|
||||
*/
|
||||
if (!isMouseEvent || mouseEventWinPrev == pWin->drawable.id) {
|
||||
/*
|
||||
** A non-button/motion event (e.g. keypress or enter/leave)
|
||||
** or the event occurred in a top-level window.
|
||||
** Do nothing. The event coords are already correct.
|
||||
*/
|
||||
} else {
|
||||
/* TODO: it would be good to avoid a resource lookup here */
|
||||
WindowPtr pOuterWin = (WindowPtr) LookupIDByType(mouseEventWinPrev, RT_WINDOW);
|
||||
if (pOuterWin == NULL) {
|
||||
ErrorF("Error: FixupEventFromWindow: outer window %d, not found. No XY fix up occuring.\n", mouseEventWinPrev);
|
||||
} else {
|
||||
/*
|
||||
** Make the event coords relative to the destination window
|
||||
** instead of relative to the outer window.
|
||||
*/
|
||||
XE_KBPTR.eventX -= pWin->drawable.x - pOuterWin->drawable.x;
|
||||
XE_KBPTR.eventY -= pWin->drawable.y - pOuterWin->drawable.y;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
/* Non-LG event mode */
|
||||
XE_KBPTR.eventX = XE_KBPTR.rootX - pWin->drawable.x;
|
||||
XE_KBPTR.eventY = XE_KBPTR.rootY - pWin->drawable.y;
|
||||
}
|
||||
#else
|
||||
XE_KBPTR.eventX =
|
||||
XE_KBPTR.rootX - pWin->drawable.x;
|
||||
XE_KBPTR.eventY =
|
||||
XE_KBPTR.rootY - pWin->drawable.y;
|
||||
#endif /* LG3D */
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -2320,12 +2354,6 @@ static Bool
|
|||
CheckMotion(xEvent *xE)
|
||||
{
|
||||
WindowPtr prevSpriteWin = sprite.win;
|
||||
#ifdef LG3D
|
||||
LG3D_DECLARE_WINDOW();
|
||||
if (lgeDisplayServerIsAlive) {
|
||||
LG3D_GET_WINDOW(xE);
|
||||
}
|
||||
#endif /* LG3D */
|
||||
|
||||
#ifdef PANORAMIX
|
||||
if(!noPanoramiXExtension)
|
||||
|
@ -2339,17 +2367,8 @@ CheckMotion(xEvent *xE)
|
|||
sprite.hot.pScreen = sprite.hotPhys.pScreen;
|
||||
ROOT = WindowTable[sprite.hot.pScreen->myNum];
|
||||
}
|
||||
#ifdef LG3D
|
||||
if (lgeDisplayServerIsAlive) {
|
||||
LG3D_CALC_SPRITE_HOTXY(xE);
|
||||
} else {
|
||||
sprite.hot.x = XE_KBPTR.rootX;
|
||||
sprite.hot.y = XE_KBPTR.rootY;
|
||||
}
|
||||
#else
|
||||
sprite.hot.x = XE_KBPTR.rootX;
|
||||
sprite.hot.y = XE_KBPTR.rootY;
|
||||
#endif /* LG3D */
|
||||
if (sprite.hot.x < sprite.physLimits.x1)
|
||||
sprite.hot.x = sprite.physLimits.x1;
|
||||
else if (sprite.hot.x >= sprite.physLimits.x2)
|
||||
|
@ -2375,34 +2394,38 @@ CheckMotion(xEvent *xE)
|
|||
}
|
||||
|
||||
#ifdef LG3D
|
||||
if (pEventWin == NULL) {
|
||||
sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y);
|
||||
virtualSprite.hot.x = sprite.hot.x - sprite.win->drawable.x;
|
||||
virtualSprite.hot.y = sprite.hot.y - sprite.win->drawable.y;
|
||||
} else {
|
||||
WindowPtr pSpriteWin;
|
||||
if (lgeDisplayServerIsAlive) {
|
||||
|
||||
/*
|
||||
** This is needed to decouple the virtual sprite position from
|
||||
** the physical sprite position.
|
||||
*/
|
||||
if (pEventWin->drawable.id == lgeDisplayServerPRW) {
|
||||
pSpriteWin = pEventWin;
|
||||
if (xE == NULL) {
|
||||
/* WindowsRestructured case */
|
||||
/* TODO: this may change */
|
||||
sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y);
|
||||
virtualSprite.hot.x = sprite.hot.x - sprite.win->drawable.x;
|
||||
virtualSprite.hot.y = sprite.hot.y - sprite.win->drawable.y;
|
||||
} else if (XE_KBPTR.event == lgeDisplayServerPRW) {
|
||||
/* 3D Event */
|
||||
sprite.win = pLgeDisplayServerPRWWin;
|
||||
virtualSprite.hot.x = sprite.hot.x;
|
||||
virtualSprite.hot.y = sprite.hot.y;
|
||||
} else {
|
||||
pSpriteWin = XYToSubWindow(pEventWin,
|
||||
xE->u.keyButtonPointer.eventX,
|
||||
xE->u.keyButtonPointer.eventY,
|
||||
&virtualSprite.hot.x,
|
||||
&virtualSprite.hot.y);
|
||||
/* Normal X Event */
|
||||
WindowPtr pEventWin = (WindowPtr) LookupIDByType(XE_KBPTR.event, RT_WINDOW);
|
||||
if (pEventWin == NULL) {
|
||||
/* This might happen if the window has been destroyed */
|
||||
sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y);
|
||||
virtualSprite.hot.x = sprite.hot.x - sprite.win->drawable.x;
|
||||
virtualSprite.hot.y = sprite.hot.y - sprite.win->drawable.y;
|
||||
return TRUE;
|
||||
}
|
||||
sprite.win = XYToSubWindow(pEventWin,
|
||||
XE_KBPTR.eventX, XE_KBPTR.eventY,
|
||||
&virtualSprite.hot.x, &virtualSprite.hot.y);
|
||||
}
|
||||
virtualSprite.win = sprite.win;
|
||||
|
||||
sprite.win = pSpriteWin;
|
||||
} else {
|
||||
sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y);
|
||||
}
|
||||
|
||||
virtualSprite.win = sprite.win;
|
||||
|
||||
#else
|
||||
sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y);
|
||||
#endif /* LG3D */
|
||||
|
@ -2432,6 +2455,33 @@ void
|
|||
WindowsRestructured()
|
||||
{
|
||||
(void) CheckMotion((xEvent *)NULL);
|
||||
#ifdef xLG3D
|
||||
/*
|
||||
**
|
||||
** Bug: this code doesn't currently work. It messes up the sprite window.
|
||||
** Test case: freecell: click New button. Cursor jumps to upper left hand
|
||||
** corner because the button ends up getting sent to the DS!
|
||||
*/
|
||||
/*
|
||||
** In addition, we need to send a synthetic motion event with the
|
||||
** last physical sprite position to the Display Server so that it
|
||||
** will notice that something has changed and recompute the current
|
||||
** pointer window.
|
||||
**
|
||||
** Note: we cannot just skip the above call to CheckMotion and
|
||||
** send this synthetic event alone. We must call CheckMotion(NULL)
|
||||
** in order to the current sprite window to a valid window. Otherwise
|
||||
** when the synthetic event comes back to us the prevSpriteWindow
|
||||
** may still point to an invalid window and this will crash the server!
|
||||
*/
|
||||
xEvent xE;
|
||||
xE.u.u.type = MotionNotify;
|
||||
xE.u.keyButtonPointer.event = lgeDisplayServerPRW;
|
||||
xE.u.keyButtonPointer.rootX = sprite.hot.x;
|
||||
xE.u.keyButtonPointer.rootY = sprite.hot.y;
|
||||
xE.u.keyButtonPointer.time = GetTimeInMillis();
|
||||
(*inputInfo.pointer->public.processInputProc)(&xE, inputInfo.pointer, 1);
|
||||
#endif /* LG3D */
|
||||
}
|
||||
|
||||
#ifdef PANORAMIX
|
||||
|
@ -2971,6 +3021,7 @@ DeliverFocusedEvent(keybd, xE, window, count)
|
|||
if (DeliverDeviceEvents(window, xE, NullGrab, focus, keybd, count))
|
||||
return;
|
||||
}
|
||||
|
||||
/* just deliver it to the focus window */
|
||||
FixUpEventFromWindow(xE, focus, None, FALSE);
|
||||
if (xE->u.u.type & EXTENSION_EVENT_BASE)
|
||||
|
@ -3107,7 +3158,16 @@ ProcessKeyboardEvent (xE, keybd, count)
|
|||
{
|
||||
xeviekb = keybd;
|
||||
if(!rootWin) {
|
||||
#ifdef LG3D
|
||||
/* TEMP Workaround */
|
||||
WindowPtr pWin;
|
||||
if (lgeDisplayServerIsAlive) {
|
||||
xeviewin = pLgeDisplayServerPRWWin;
|
||||
}
|
||||
pWin = xeviewin->parent;
|
||||
#else
|
||||
WindowPtr pWin = xeviewin->parent;
|
||||
#endif /* LG3D */
|
||||
while(pWin) {
|
||||
if(!pWin->parent) {
|
||||
rootWin = pWin->drawable.id;
|
||||
|
@ -3263,6 +3323,22 @@ FixKeyState (xE, keybd)
|
|||
}
|
||||
#endif
|
||||
|
||||
#if defined(LG3D_EVENT_TEST_LATENCY) || defined(LG3D_EVENT_TEST_THROUGHPUT)
|
||||
#include <sys/time.h>
|
||||
static int lg3dEventTestActive = 0;
|
||||
static struct timeval lg3dEventTestStartTV;
|
||||
#endif /* LG3D_EVENT_TEST_LATENCY || LG3D_EVENT_TEST_THROUGHPUT */
|
||||
|
||||
#ifdef LG3D_EVENT_TEST_LATENCY
|
||||
#include "statbuf.h"
|
||||
static StatBuf *lg3dEventTestSb = NULL;
|
||||
#endif /* LG3D_EVENT_TEST_LATENCY */
|
||||
|
||||
#ifdef LG3D_EVENT_TEST_THROUGHPUT
|
||||
static int lg3dEventTestReceived = 0;
|
||||
static int lg3dEventTestCount = 10000;
|
||||
#endif /* LG3D_EVENT_TEST_THROUGHPUT */
|
||||
|
||||
void
|
||||
#ifdef XKB
|
||||
CoreProcessPointerEvent (xE, mouse, count)
|
||||
|
@ -3286,12 +3362,110 @@ ProcessPointerEvent (xE, mouse, count)
|
|||
xevieEventSent = 0;
|
||||
else {
|
||||
xeviemouse = mouse;
|
||||
|
||||
#ifdef LG3D_EVENT_TEST_LATENCY
|
||||
/* For latency timing: send */
|
||||
if (xE->u.u.type == ButtonPress) {
|
||||
|
||||
ErrorF("Start Test\n");
|
||||
if (lg3dEventTestSb == NULL) {
|
||||
lg3dEventTestSb = statBufCreate();
|
||||
if (lg3dEventTestSb == NULL) {
|
||||
FatalError("LG3D Event Test: cannot create integer statistics buffer\n");
|
||||
}
|
||||
}
|
||||
lg3dEventTestActive = 1;
|
||||
gettimeofday(&lg3dEventTestStartTV, 0);
|
||||
/*ErrorF("Start: sec = %d, usec = %d\n", lg3dEventTestStartTV.tv_sec,
|
||||
lg3dEventTestStartTV.tv_usec);*/
|
||||
}
|
||||
if (lg3dEventTestActive) {
|
||||
struct timeval tv;
|
||||
int deltaSecs;
|
||||
gettimeofday(&tv, 0);
|
||||
deltaSecs = tv.tv_sec - lg3dEventTestStartTV.tv_sec;
|
||||
/*ErrorF("Send: deltaSecs = %d, usec = %d\n", deltaSecs, tv.tv_usec);*/
|
||||
xE->u.keyButtonPointer.time = deltaSecs;
|
||||
xE->u.keyButtonPointer.child = tv.tv_usec;
|
||||
}
|
||||
#endif /* LG3D_EVENT_TEST_LATENCY */
|
||||
|
||||
#ifdef LG3D_EVENT_TEST_THROUGHPUT
|
||||
/* For throughput timing */
|
||||
if (xE->u.u.type == ButtonPress) {
|
||||
int i;
|
||||
ErrorF("Start Test\n");
|
||||
lg3dEventTestActive = 1;
|
||||
lg3dEventTestReceived = 0;
|
||||
gettimeofday(&lg3dEventTestStartTV, 0);
|
||||
for (i = 1; i <= lg3dEventTestCount; i++) {
|
||||
/*ErrorF("Sending event %d\n", i);*/
|
||||
WriteToClient(clients[xevieClientIndex], sizeof(xEvent), (char *)xE);
|
||||
}
|
||||
} else
|
||||
#endif /* LG3D_EVENT_TEST_THROUGHPUT */
|
||||
|
||||
WriteToClient(clients[xevieClientIndex], sizeof(xEvent), (char *)xE);
|
||||
return;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef LG3D_EVENT_TEST_LATENCY
|
||||
/* For latency timing: receive */
|
||||
if (lg3dEventTestActive) {
|
||||
struct timeval tv;
|
||||
int deltaSecs, deltaUsecs;
|
||||
float msecs;
|
||||
|
||||
gettimeofday(&tv, 0);
|
||||
/*ErrorF("Receive: sec = %d, usec = %d\n", tv.tv_sec, tv.tv_usec);*/
|
||||
|
||||
tv.tv_sec -= lg3dEventTestStartTV.tv_sec;
|
||||
/*
|
||||
ErrorF("Receive: deltaSecs = %d, usec = %d\n", tv.tv_sec, tv.tv_usec);
|
||||
ErrorF("Receive: ev->time = %d, ev->child = %d\n",
|
||||
xE->u.keyButtonPointer.time, xE->u.keyButtonPointer.child);
|
||||
*/
|
||||
|
||||
deltaSecs = tv.tv_sec - xE->u.keyButtonPointer.time;
|
||||
deltaUsecs = tv.tv_usec - xE->u.keyButtonPointer.child;
|
||||
|
||||
/*
|
||||
ErrorF("Interval: deltaSecs = %d, deltaUsec = %d\n",
|
||||
deltaSecs, deltaUsecs);
|
||||
*/
|
||||
|
||||
msecs = 1000.0f * deltaSecs + deltaUsecs / 1000.0f;
|
||||
/*ErrorF("Interval: msecs = %f\n", msecs);*/
|
||||
|
||||
statBufAdd(lg3dEventTestSb, msecs);
|
||||
|
||||
/* Discard event to avoid the additional computational load of
|
||||
further processing */
|
||||
return;
|
||||
}
|
||||
|
||||
#endif /* LG3D_EVENT_TEST_LATENCY */
|
||||
|
||||
#ifdef LG3D_EVENT_TEST_THROUGHPUT
|
||||
if (lg3dEventTestActive) {
|
||||
lg3dEventTestReceived++;
|
||||
/*ErrorF("Received event %d\n", lg3dEventTestReceived);*/
|
||||
if (lg3dEventTestReceived == lg3dEventTestCount) {
|
||||
struct timeval stopTV;
|
||||
gettimeofday(&stopTV, 0);
|
||||
int deltaSecs = stopTV.tv_sec - lg3dEventTestStartTV.tv_sec;
|
||||
int deltaUsecs = stopTV.tv_usec - lg3dEventTestStartTV.tv_usec;
|
||||
float msecs = deltaSecs * 1000.0f + deltaUsecs / 1000.0f;
|
||||
float msecsPerEvent = msecs / (float)lg3dEventTestCount;
|
||||
ErrorF("LG3D Event Test: %d events in %f ms (%f ms/event)\n",
|
||||
lg3dEventTestCount, msecs, msecsPerEvent);
|
||||
lg3dEventTestActive = 0;
|
||||
}
|
||||
}
|
||||
#endif /* LG3D_EVENT_TEST_THROUGHPUT */
|
||||
|
||||
if (!syncEvents.playingEvents)
|
||||
NoticeTime(xE)
|
||||
XE_KBPTR.state = (butc->state | (
|
||||
|
@ -4971,11 +5145,17 @@ ProcRecolorCursor(client)
|
|||
return (Success);
|
||||
}
|
||||
|
||||
/*#define DEBUG*/
|
||||
#if defined(LG3D) && defined (DEBUG)
|
||||
int print_events_all = 0;
|
||||
int print_events_to_ds = 0;
|
||||
int print_events_to_wm = 0;
|
||||
int print_events_to_app = 0;
|
||||
int damageEventsOnly = 0;
|
||||
int numDamageEvents = 0;
|
||||
/* TODO: for damage event debug only */
|
||||
#include "damageproto.h"
|
||||
|
||||
#endif /* LG3D && DEBUG */
|
||||
|
||||
void
|
||||
|
@ -5039,18 +5219,31 @@ WriteEventsToClient(pClient, count, events)
|
|||
}
|
||||
|
||||
#if defined(LG3D) && defined (DEBUG)
|
||||
|
||||
if (print_events_all ||
|
||||
/* TODO: these indices are now out of date; update them */
|
||||
(print_events_to_ds && pClient->index == 4) ||
|
||||
(print_events_to_wm && pClient->index == 5) ||
|
||||
(print_events_to_wm && pClient->index == 9) ||
|
||||
(print_events_to_app && pClient->index == 6)) {
|
||||
xEvent *ev;
|
||||
|
||||
for(i = 0; i < count; i++) {
|
||||
ev = &events[i];
|
||||
ErrorF("Send event %d to client %d, xy = %d, %d, event win = %d\n",
|
||||
ev->u.u.type, pClient->index,
|
||||
ev->u.keyButtonPointer.eventX, ev->u.keyButtonPointer.eventY,
|
||||
ev->u.keyButtonPointer.event);
|
||||
if (ev->u.u.type == 118) {
|
||||
xDamageNotifyEvent *damev = (xDamageNotifyEvent *) ev;
|
||||
ErrorF("Send damage event %d, to client %d, xywh = %d, %d, %d, %d\n",
|
||||
++numDamageEvents, pClient->index,
|
||||
damev->area.x, damev->area.y,
|
||||
damev->area.width, damev->area.height);
|
||||
} else if (!damageEventsOnly) {
|
||||
ErrorF("Send event %d to client %d, xy = %d, %d, event win = %d\n",
|
||||
ev->u.u.type, pClient->index,
|
||||
ev->u.keyButtonPointer.eventX, ev->u.keyButtonPointer.eventY,
|
||||
ev->u.keyButtonPointer.event);
|
||||
if (ev->u.u.type == 4 || ev->u.u.type == 5) {
|
||||
ErrorF("Button detail = %d\n", ev->u.u.detail);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif /* LG3D && DEBUG */
|
||||
|
|
181
dix/window.c
181
dix/window.c
|
@ -1,4 +1,4 @@
|
|||
/* $XdotOrg: xc/programs/Xserver/dix/window.c,v 1.6 2004/07/31 08:24:13 anholt Exp $ */
|
||||
/* $XdotOrg: xc/programs/Xserver/dix/window.c,v 1.6.4.1.10.1 2005/01/10 03:45:03 deronj Exp $ */
|
||||
/* $Xorg: window.c,v 1.4 2001/02/09 02:04:41 xorgcvs Exp $ */
|
||||
/*
|
||||
|
||||
|
@ -833,6 +833,7 @@ CreateWindow(wid, pParent, x, y, w, h, bw, class, vmask, vlist,
|
|||
event.u.createNotify.override = pWin->overrideRedirect;
|
||||
DeliverEvents(pParent, &event, 1, NullWindow);
|
||||
}
|
||||
|
||||
return pWin;
|
||||
}
|
||||
|
||||
|
@ -2269,9 +2270,6 @@ ConfigureWindow(pWin, mask, vlist, client)
|
|||
ClientPtr ag_leader = NULL;
|
||||
#endif
|
||||
xEvent event;
|
||||
#ifdef LG3D
|
||||
Bool redirToWm;
|
||||
#endif /* LG3D */
|
||||
|
||||
if ((pWin->drawable.class == InputOnly) && (mask & IllegalInputOnlyConfigureMask))
|
||||
return(BadMatch);
|
||||
|
@ -2372,23 +2370,8 @@ ConfigureWindow(pWin, mask, vlist, client)
|
|||
ag_leader = XagLeader (win_owner);
|
||||
#endif
|
||||
|
||||
#ifdef LG3D
|
||||
if (lgeDisplayServerIsAlive) {
|
||||
|
||||
/* TODO: RedirectSend is not always true for prw; I don't know why. */
|
||||
redirToWm = RedirectSend(pParent) || (pParent->drawable.id == lgeDisplayServerPRW);
|
||||
|
||||
/* Note: even send notifications for override redirect window */
|
||||
|
||||
} else {
|
||||
redirToWm = !pWin->overrideRedirect && RedirectSend(pParent);
|
||||
}
|
||||
|
||||
if ((redirToWm
|
||||
#else
|
||||
if ((!pWin->overrideRedirect) &&
|
||||
(RedirectSend(pParent)
|
||||
#endif /* LG3D */
|
||||
#ifdef XAPPGROUP
|
||||
|| (win_owner->appgroup && ag_leader &&
|
||||
XagIsControlledRoot (client, pParent))
|
||||
|
@ -2660,6 +2643,28 @@ ReparentWindow(pWin, pParent, x, y, client)
|
|||
event.u.reparent.override = pWin->overrideRedirect;
|
||||
DeliverEvents(pWin, &event, 1, pParent);
|
||||
|
||||
#ifdef LG3D
|
||||
/*
|
||||
** HACK ALERT:
|
||||
** Bug fix for lg3d bug 213. If the window is override redirect,
|
||||
** and the old parent is the root window, and the new parent is
|
||||
** the PRW, have QueryTree lie about the parent and say that the
|
||||
** parent is still the root window. For more info refer to the
|
||||
** comment in ProcQueryTree.
|
||||
**
|
||||
** TODO: someday: it would be nice to fix the client bug and
|
||||
** get rid of this hack.
|
||||
*/
|
||||
if (pWin->overrideRedirect &&
|
||||
pWin->parent == WindowTable[pWin->drawable.pScreen->myNum] &&
|
||||
pParent == pLgeDisplayServerPRWWin) {
|
||||
pWin->optional->ovRedirLieAboutRootParent = 1;
|
||||
/*ErrorF("Lying about parent for window %d\n", pWin->drawable.id);*/
|
||||
} else {
|
||||
pWin->optional->ovRedirLieAboutRootParent = 0;
|
||||
}
|
||||
#endif /* LG3D */
|
||||
|
||||
/* take out of sibling chain */
|
||||
|
||||
pPriorParent = pPrev = pWin->parent;
|
||||
|
@ -2752,6 +2757,68 @@ RealizeTree(WindowPtr pWin)
|
|||
}
|
||||
}
|
||||
|
||||
#ifdef LG3D
|
||||
|
||||
/*
|
||||
** The mapping of ordinary, non-override redirect windows is redirected to the
|
||||
** window manager. This gives the window manager a chance to reparent the window
|
||||
** to the pseudo-root-window and to redirect rendering to the composite backing
|
||||
** pixmap. However, since override redirect windows are never redirected to
|
||||
** the window manager we must perform these vital actions in the X server.
|
||||
**
|
||||
** Historical Note: in the early days of LG3D, we experimented with forcing
|
||||
** the mapping of override redirect windows to be redirected to the window
|
||||
** manager. This failed. This made the mapping of override redirect windows
|
||||
** non-atomic. Many X applications assume that MapWindow for an override
|
||||
** redirect window is atomic, such as GNOME and Mozilla.. For example, after
|
||||
** the MapWindow request these apps send rendering requests without waiting
|
||||
** for an expose, or they can send an UnmapWindow request almost immediately
|
||||
** after the MapWindow request. Making MapWindow non-atomic meant that these
|
||||
** succeeding requests would get lost while the WM was in the process of mapping
|
||||
** the window. This manifested itself with GNOME tooltips that were stuck on
|
||||
** the screen and tooltips or menus appearing that were blank or garbaged.
|
||||
** Therefore, although it seems strange to perform the reparent and composite
|
||||
** redirect operations in the X server for override redirect windows, this
|
||||
** has proven to be the best approach available; it avoids altering client
|
||||
** assumptions about the behavior of MapWindow on these types of windows.
|
||||
*/
|
||||
|
||||
#include "composite.h"
|
||||
|
||||
extern int
|
||||
compRedirectWindow (ClientPtr pClient, WindowPtr pWin, int update);
|
||||
|
||||
extern int
|
||||
compUnredirectWindow (ClientPtr pClient, WindowPtr pWin, int update);
|
||||
|
||||
static void
|
||||
lg3dMapWindowOverrideRedirect (WindowPtr pWin, ClientPtr client)
|
||||
{
|
||||
WindowPtr pParent = pLgeDisplayServerPRWWin;
|
||||
|
||||
ReparentWindow(pWin, pParent,
|
||||
pWin->drawable.x - wBorderWidth (pWin) - pParent->drawable.x,
|
||||
pWin->drawable.y - wBorderWidth (pWin) - pParent->drawable.y,
|
||||
client);
|
||||
|
||||
compRedirectWindow(client, pWin, CompositeRedirectManual);
|
||||
|
||||
if (pWin->optional == NULL) {
|
||||
if (!MakeWindowOptional(pWin)) {
|
||||
FatalError("lg3dMapWindowOverrideRedirect: MakeWindowOptional out of memory\n");
|
||||
}
|
||||
}
|
||||
pWin->optional->ovRedirCompRedirClient = client;
|
||||
}
|
||||
|
||||
static void
|
||||
lg3dUnmapWindowOverrideRedirect (WindowPtr pWin)
|
||||
{
|
||||
compUnredirectWindow(wOvRedirCompRedirClient(pWin), pWin, CompositeRedirectManual);
|
||||
}
|
||||
|
||||
#endif /* LG3D */
|
||||
|
||||
/*****
|
||||
* MapWindow
|
||||
* If some other client has selected SubStructureReDirect on the parent
|
||||
|
@ -2772,9 +2839,6 @@ MapWindow(pWin, client)
|
|||
Bool dosave = FALSE;
|
||||
#endif
|
||||
WindowPtr pLayerWin;
|
||||
#ifdef LG3D
|
||||
Bool redirToWm;
|
||||
#endif /* LG3D */
|
||||
|
||||
if (pWin->mapped)
|
||||
return(Success);
|
||||
|
@ -2799,22 +2863,8 @@ MapWindow(pWin, client)
|
|||
ClientPtr ag_leader = XagLeader (win_owner);
|
||||
#endif
|
||||
|
||||
#ifdef LG3D
|
||||
if (lgeDisplayServerIsAlive) {
|
||||
|
||||
/* TODO: RedirectSend is not always true for prw; I don't know why. */
|
||||
redirToWm = RedirectSend(pParent) || (pParent->drawable.id == lgeDisplayServerPRW);
|
||||
|
||||
/* Note: even send notifications for override redirect window */
|
||||
} else {
|
||||
redirToWm = !pWin->overrideRedirect && RedirectSend(pParent);
|
||||
}
|
||||
|
||||
if ((redirToWm
|
||||
#else
|
||||
if ((!pWin->overrideRedirect) &&
|
||||
(RedirectSend(pParent)
|
||||
#endif /* LG3D */
|
||||
#ifdef XAPPGROUP
|
||||
|| (win_owner->appgroup && ag_leader &&
|
||||
XagIsControlledRoot (client, pParent))
|
||||
|
@ -2836,11 +2886,18 @@ MapWindow(pWin, client)
|
|||
event.u.mapRequest.parent = pParent->drawable.id;
|
||||
|
||||
if (MaybeDeliverEventsToClient(pParent, &event, 1,
|
||||
SubstructureRedirectMask, client) == 1)
|
||||
SubstructureRedirectMask, client) == 1) {
|
||||
return(Success);
|
||||
}
|
||||
}
|
||||
#ifdef LG3D
|
||||
else if (lgeDisplayServerIsAlive && pWin->overrideRedirect) {
|
||||
lg3dMapWindowOverrideRedirect(pWin, client);
|
||||
}
|
||||
#endif /* LG3D */
|
||||
|
||||
pWin->mapped = TRUE;
|
||||
|
||||
if (SubStrSend(pWin, pParent))
|
||||
{
|
||||
event.u.u.type = MapNotify;
|
||||
|
@ -2924,9 +2981,6 @@ MapSubwindows(pParent, client)
|
|||
Bool dosave = FALSE;
|
||||
#endif
|
||||
WindowPtr pLayerWin;
|
||||
#ifdef LG3D
|
||||
Bool redirToWm;
|
||||
#endif /* LG3D */
|
||||
|
||||
pScreen = pParent->drawable.pScreen;
|
||||
parentRedirect = RedirectSend(pParent);
|
||||
|
@ -2936,22 +2990,7 @@ MapSubwindows(pParent, client)
|
|||
{
|
||||
if (!pWin->mapped)
|
||||
{
|
||||
#ifdef LG3D
|
||||
if (lgeDisplayServerIsAlive) {
|
||||
|
||||
/* TODO: RedirectSend is not always true for prw; I don't know why. */
|
||||
redirToWm = parentRedirect || (pParent->drawable.id == lgeDisplayServerPRW);
|
||||
|
||||
/* Note: even send notifications for override redirect window */
|
||||
|
||||
} else {
|
||||
redirToWm = parentRedirect && !pWin->overrideRedirect;
|
||||
}
|
||||
|
||||
if (redirToWm)
|
||||
#else
|
||||
if (parentRedirect && !pWin->overrideRedirect)
|
||||
#endif /* LG3D */
|
||||
{
|
||||
event.u.u.type = MapRequest;
|
||||
event.u.mapRequest.window = pWin->drawable.id;
|
||||
|
@ -2961,6 +3000,11 @@ MapSubwindows(pParent, client)
|
|||
SubstructureRedirectMask, client) == 1)
|
||||
continue;
|
||||
}
|
||||
#ifdef LG3D
|
||||
else if (lgeDisplayServerIsAlive && pWin->overrideRedirect) {
|
||||
lg3dMapWindowOverrideRedirect(pWin, client);
|
||||
}
|
||||
#endif /* LG3D */
|
||||
|
||||
pWin->mapped = TRUE;
|
||||
if (parentNotify || StrSend(pWin))
|
||||
|
@ -3131,7 +3175,15 @@ UnmapWindow(pWin, fromConfigure)
|
|||
(*pScreen->MarkOverlappedWindows)(pWin, pWin->nextSib, &pLayerWin);
|
||||
(*pScreen->MarkWindow)(pLayerWin->parent);
|
||||
}
|
||||
|
||||
pWin->mapped = FALSE;
|
||||
|
||||
#ifdef LG3D
|
||||
if (lgeDisplayServerIsAlive && pWin->overrideRedirect) {
|
||||
lg3dUnmapWindowOverrideRedirect(pWin);
|
||||
}
|
||||
#endif /* LG3D */
|
||||
|
||||
if (wasRealized)
|
||||
UnrealizeTree(pWin, fromConfigure);
|
||||
if (wasViewable)
|
||||
|
@ -3202,6 +3254,13 @@ UnmapSubwindows(pWin)
|
|||
pChild->valdata = UnmapValData;
|
||||
anyMarked = TRUE;
|
||||
}
|
||||
|
||||
#ifdef LG3D
|
||||
if (lgeDisplayServerIsAlive && pWin->overrideRedirect) {
|
||||
lg3dUnmapWindowOverrideRedirect(pWin);
|
||||
}
|
||||
#endif /* LG3D */
|
||||
|
||||
pChild->mapped = FALSE;
|
||||
if (pChild->realized)
|
||||
UnrealizeTree(pChild, FALSE);
|
||||
|
@ -3718,6 +3777,14 @@ CheckWindowOptionalNeed (w)
|
|||
return;
|
||||
if (optional->colormap != parentOptional->colormap)
|
||||
return;
|
||||
#ifdef LG3D
|
||||
if (optional->ovRedirCompRedirClient != NULL) {
|
||||
return;
|
||||
}
|
||||
if (optional->ovRedirLieAboutRootParent != 0) {
|
||||
return;
|
||||
}
|
||||
#endif /* LG3D */
|
||||
DisposeWindowOptional (w);
|
||||
}
|
||||
|
||||
|
@ -3766,6 +3833,10 @@ MakeWindowOptional (pWin)
|
|||
optional->cursor = None;
|
||||
}
|
||||
optional->colormap = parentOptional->colormap;
|
||||
#ifdef LG3D
|
||||
optional->ovRedirCompRedirClient = NULL;
|
||||
optional->ovRedirLieAboutRootParent = 0;
|
||||
#endif /* LG3D */
|
||||
pWin->optional = optional;
|
||||
return TRUE;
|
||||
}
|
||||
|
|
|
@ -112,8 +112,7 @@
|
|||
#include "xf86_OSproc.h" /* sigio stuff */
|
||||
|
||||
#ifdef LG3D
|
||||
# include "../../../dix/ds.h"
|
||||
# include "../../../Xext/lgeint.h"
|
||||
#include "../../../Xext/lgeint.h"
|
||||
#endif /* LG3D */
|
||||
|
||||
/******************************************************************************
|
||||
|
@ -699,7 +698,9 @@ xf86eqEnqueue (xEvent *e)
|
|||
#ifdef XINPUT
|
||||
int count;
|
||||
|
||||
#ifndef LG3D
|
||||
xf86AssertBlockedSIGIO ("xf86eqEnqueue");
|
||||
#endif /* !LG3D */
|
||||
switch (e->u.u.type) {
|
||||
case KeyPress:
|
||||
case KeyRelease:
|
||||
|
@ -735,9 +736,18 @@ xf86eqEnqueue (xEvent *e)
|
|||
#endif
|
||||
|
||||
#ifdef LG3D
|
||||
/* If Display Server is not yet alive, do nothing to the event */
|
||||
if (lgeDisplayServerIsAlive) {
|
||||
dsProcessEvent(e);
|
||||
if (lgeDisplayServerIsAlive &&
|
||||
!lgeDisplayServerClient->clientGone &&
|
||||
!lgeEventComesFromDS) {
|
||||
|
||||
/*
|
||||
ErrorF("Send event XS->DS, type = %d xy = %d, %d\n",
|
||||
e->u.u.type, e->u.keyButtonPointer.rootX,
|
||||
e->u.keyButtonPointer.rootY);
|
||||
*/
|
||||
|
||||
WriteToClient(lgeDisplayServerClient, sizeof(xEvent), (char *)e);
|
||||
return;
|
||||
}
|
||||
#endif /* LG3D */
|
||||
|
||||
|
|
|
@ -90,6 +90,21 @@ typedef struct _WindowOpt {
|
|||
#ifdef XINPUT
|
||||
struct _OtherInputMasks *inputMasks; /* default: NULL */
|
||||
#endif
|
||||
#ifdef LG3D
|
||||
/*
|
||||
** Specifies the client that mapped this window.
|
||||
** Only valid for override redirect windows.
|
||||
*/
|
||||
ClientPtr ovRedirCompRedirClient;
|
||||
|
||||
/*
|
||||
** HACK ALERT:
|
||||
** Bug fix for lg3d bug 213. See comment in ProcQueryTree.
|
||||
** TODO: someday: it would be nice to fix the client bug and
|
||||
** get rid of this hack.
|
||||
*/
|
||||
unsigned ovRedirLieAboutRootParent : 1;
|
||||
#endif /* LG3D */
|
||||
} WindowOptRec, *WindowOptPtr;
|
||||
|
||||
#define BackgroundPixel 2L
|
||||
|
@ -178,6 +193,17 @@ extern Mask DontPropagateMasks[];
|
|||
#define wClient(w) (clients[CLIENT_ID((w)->drawable.id)])
|
||||
#define wBorderWidth(w) ((int) (w)->borderWidth)
|
||||
|
||||
#ifdef LG3D
|
||||
#define wOvRedirCompRedirClient(w) wUseDefault(w, ovRedirCompRedirClient, NULL)
|
||||
/*
|
||||
** HACK ALERT:
|
||||
** Bug fix for lg3d bug 213. See comment in ProcQueryTree.
|
||||
** TODO: someday: it would be nice to fix the client bug and
|
||||
** get rid of this hack.
|
||||
*/
|
||||
#define wovRedirLieAboutRootParent(w) wUseDefault(w, ovRedirLieAboutRootParent, 0)
|
||||
#endif /* LG3D */
|
||||
|
||||
/* true when w needs a border drawn. */
|
||||
|
||||
#ifdef SHAPE
|
||||
|
|
|
@ -55,6 +55,17 @@ SOFTWARE.
|
|||
#include "pixmapstr.h"
|
||||
#include "mivalidate.h"
|
||||
|
||||
#ifdef LG3D
|
||||
#include "../Xext/lgeint.h"
|
||||
|
||||
extern void lg3dMoveWindow (WindowPtr pWin, int x, int y, WindowPtr pNextSib,
|
||||
VTKind kind);
|
||||
|
||||
extern void lg3dSlideAndSizeWindow (WindowPtr pWin, int x, int y,
|
||||
unsigned int w, unsigned int h, WindowPtr pSib);
|
||||
|
||||
#endif /* LG3D */
|
||||
|
||||
void
|
||||
miClearToBackground(pWin, x, y, w, h, generateExposures)
|
||||
WindowPtr pWin;
|
||||
|
@ -503,6 +514,18 @@ miMoveWindow(pWin, x, y, pNextSib, kind)
|
|||
#endif
|
||||
WindowPtr pLayerWin;
|
||||
|
||||
#ifdef LG3D
|
||||
/*
|
||||
** TODO: I tried to do this with wrappers but it didn't work.
|
||||
** Is there a better way to override this function other than
|
||||
** just directly modifying it?
|
||||
*/
|
||||
if (lgeDisplayServerIsAlive) {
|
||||
lg3dMoveWindow(pWin, x, y, pNextSib, kind);
|
||||
return;
|
||||
}
|
||||
#endif /* LG3D */
|
||||
|
||||
/* if this is a root window, can't be moved */
|
||||
if (!(pParent = pWin->parent))
|
||||
return ;
|
||||
|
@ -637,6 +660,18 @@ miSlideAndSizeWindow(pWin, x, y, w, h, pSib)
|
|||
#endif
|
||||
WindowPtr pLayerWin;
|
||||
|
||||
#ifdef LG3D
|
||||
/*
|
||||
** TODO: I tried to do this with wrappers but it didn't work.
|
||||
** Is there a better way to override this function other than
|
||||
** just directly modifying it?
|
||||
*/
|
||||
if (lgeDisplayServerIsAlive) {
|
||||
lg3dSlideAndSizeWindow(pWin, x, y, w, h, pSib);
|
||||
return;
|
||||
}
|
||||
#endif /* LG3D */
|
||||
|
||||
/* if this is a root window, can't be resized */
|
||||
if (!(pParent = pWin->parent))
|
||||
return ;
|
||||
|
@ -883,7 +918,11 @@ miSlideAndSizeWindow(pWin, x, y, w, h, pSib)
|
|||
|
||||
/* and move those bits */
|
||||
|
||||
if (oldpt.x != x || oldpt.y != y)
|
||||
if (oldpt.x != x || oldpt.y != y
|
||||
#ifdef LG3D
|
||||
|| pWin->redirectDraw
|
||||
#endif /* LG3D */
|
||||
)
|
||||
(*pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, gravitate[g]);
|
||||
|
||||
/* remove any overwritten bits from the remaining useful bits */
|
||||
|
|
126
miext/cw/cw.c
126
miext/cw/cw.c
|
@ -25,10 +25,6 @@
|
|||
#include "windowstr.h"
|
||||
#include "cw.h"
|
||||
|
||||
#ifdef LG3D
|
||||
#include "../../Xext/lgeint.h"
|
||||
#endif /* LG3D */
|
||||
|
||||
#define CW_DEBUG 1
|
||||
|
||||
#if CW_DEBUG
|
||||
|
@ -447,6 +443,17 @@ cwFillRegionTiled(DrawablePtr pDrawable, RegionPtr pRegion, PixmapPtr pTile,
|
|||
FreeScratchGC(pGC);
|
||||
}
|
||||
|
||||
#ifdef LG3D
|
||||
/*
|
||||
** RUDE HACK: need to find a cleaner way to do this!
|
||||
** This variable is set by routines in lgwindow.c
|
||||
** in order to skip the wrappee paint window call from
|
||||
** this routine. This is necessary in order to keep the
|
||||
** DDX from preparing the DIDs, which causes visual artifaces.
|
||||
*/
|
||||
Bool cwPaintWindowCallWrappee = TRUE;
|
||||
#endif /* LG3D */
|
||||
|
||||
static void
|
||||
cwPaintWindowBackground(WindowPtr pWin, RegionPtr pRegion, int what)
|
||||
{
|
||||
|
@ -455,7 +462,15 @@ cwPaintWindowBackground(WindowPtr pWin, RegionPtr pRegion, int what)
|
|||
SCREEN_PROLOGUE(pScreen, PaintWindowBackground);
|
||||
|
||||
if (!cwDrawableIsRedirWindow((DrawablePtr)pWin)) {
|
||||
#ifdef LG3D
|
||||
/* RUDE HACK: see comment above */
|
||||
if (cwPaintWindowCallWrappee) {
|
||||
#endif /* LG3D */
|
||||
(*pScreen->PaintWindowBackground)(pWin, pRegion, what);
|
||||
#ifdef LG3D
|
||||
/* RUDE HACK: see comment above */
|
||||
}
|
||||
#endif /* LG3D */
|
||||
} else {
|
||||
DrawablePtr pBackingDrawable;
|
||||
int x_off, y_off, x_screen, y_screen;
|
||||
|
@ -484,6 +499,8 @@ cwPaintWindowBackground(WindowPtr pWin, RegionPtr pRegion, int what)
|
|||
|
||||
REGION_TRANSLATE(pScreen, pRegion, -x_screen, -y_screen);
|
||||
}
|
||||
|
||||
COMPOSITE_DEBUGVIS_BACKING_PIXMAP(pBackingDrawable);
|
||||
}
|
||||
|
||||
SCREEN_EPILOGUE(pScreen, PaintWindowBackground, cwPaintWindowBackground);
|
||||
|
@ -497,7 +514,15 @@ cwPaintWindowBorder(WindowPtr pWin, RegionPtr pRegion, int what)
|
|||
SCREEN_PROLOGUE(pScreen, PaintWindowBorder);
|
||||
|
||||
if (!cwDrawableIsRedirWindow((DrawablePtr)pWin)) {
|
||||
#ifdef LG3D
|
||||
/* RUDE HACK: see comment above */
|
||||
if (cwPaintWindowCallWrappee) {
|
||||
#endif /* LG3D */
|
||||
(*pScreen->PaintWindowBorder)(pWin, pRegion, what);
|
||||
#ifdef LG3D
|
||||
/* RUDE HACK: see comment above */
|
||||
}
|
||||
#endif /* LG3D */
|
||||
} else {
|
||||
DrawablePtr pBackingDrawable;
|
||||
int x_off, y_off, x_screen, y_screen;
|
||||
|
@ -518,6 +543,8 @@ cwPaintWindowBorder(WindowPtr pWin, RegionPtr pRegion, int what)
|
|||
}
|
||||
|
||||
REGION_TRANSLATE(pScreen, pRegion, -x_screen, -y_screen);
|
||||
|
||||
COMPOSITE_DEBUGVIS_BACKING_PIXMAP(pBackingDrawable);
|
||||
}
|
||||
|
||||
SCREEN_EPILOGUE(pScreen, PaintWindowBorder, cwPaintWindowBorder);
|
||||
|
@ -580,6 +607,8 @@ cwCopyWindow(WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
|
|||
(*pGC->funcs->DestroyClip) (pGC);
|
||||
|
||||
FreeScratchGC(pGC);
|
||||
|
||||
COMPOSITE_DEBUGVIS_BACKING_PIXMAP(&pBackingPixmap->drawable);
|
||||
}
|
||||
|
||||
SCREEN_EPILOGUE(pScreen, CopyWindow, cwCopyWindow);
|
||||
|
@ -659,12 +688,6 @@ miInitializeCompositeWrapper(ScreenPtr pScreen)
|
|||
cwInitializeRender(pScreen);
|
||||
#endif
|
||||
|
||||
#ifdef LG3D
|
||||
if (lgeDisplayServerIsAlive) {
|
||||
SCREEN_EPILOGUE(pScreen, MoveWindow, lg3dMoveWindow);
|
||||
SCREEN_EPILOGUE(pScreen, ResizeWindow, lg3dSlideAndSizeWindow);
|
||||
}
|
||||
#endif /* LG3D */
|
||||
}
|
||||
|
||||
static Bool
|
||||
|
@ -690,14 +713,83 @@ cwCloseScreen (int i, ScreenPtr pScreen)
|
|||
cwFiniRender(pScreen);
|
||||
#endif
|
||||
|
||||
#ifdef LG3D
|
||||
if (lgeDisplayServerIsAlive) {
|
||||
pScreen->MoveWindow = pScreenPriv->MoveWindow;
|
||||
pScreen->ResizeWindow = pScreenPriv->ResizeWindow;
|
||||
}
|
||||
#endif /* LG3D */
|
||||
|
||||
xfree((pointer)pScreenPriv);
|
||||
|
||||
return (*pScreen->CloseScreen)(i, pScreen);
|
||||
}
|
||||
|
||||
#ifdef COMPOSITE_DEBUG_VISUALIZE
|
||||
|
||||
int compositeDebugVisualizeBackingPixmap = 0;
|
||||
int compositeDebugVisualizeSharedPixmap = 0;
|
||||
|
||||
/* The place to display the composite backing pixmap */
|
||||
int compositeDebugVisualizeBackingPixmapDstX = 1280 - 500;
|
||||
int compositeDebugVisualizeBackingPixmapDstY = 20;
|
||||
|
||||
/* The place to display the shared memory pixmap */
|
||||
int compositeDebugVisualizeSharedPixmapDstX = 1280 - 500;
|
||||
int compositeDebugVisualizeSharedPixmapDstY = 20 + 500 + 20;
|
||||
|
||||
static PixmapPtr pScreenPixmapActual = NULL;
|
||||
static GCPtr pGCCopy = NULL;
|
||||
|
||||
/*
|
||||
** Determine the real screen pixmap by unwrapping and rewrapping.
|
||||
*/
|
||||
|
||||
static void
|
||||
cdvGetScreenPixmapActual (ScreenPtr pScreen)
|
||||
{
|
||||
WindowPtr pRootWin = WindowTable[pScreen->myNum];
|
||||
|
||||
SCREEN_PROLOGUE(pScreen, GetWindowPixmap);
|
||||
pScreenPixmapActual = (*pScreen->GetWindowPixmap)(pRootWin);
|
||||
SCREEN_EPILOGUE(pScreen, GetWindowPixmap, cwGetWindowPixmap);
|
||||
}
|
||||
|
||||
static void
|
||||
cdvGetGCCopy (ScreenPtr pScreen)
|
||||
{
|
||||
cwGCPtr pGCPriv;
|
||||
ChangeGCVal v[1];
|
||||
|
||||
pGCCopy = GetScratchGC(pScreenPixmapActual->drawable.depth, pScreen);
|
||||
v[0].val = GXcopy;
|
||||
dixChangeGC(NullClient, pGCCopy, GCFunction, NULL, v);
|
||||
|
||||
/* Need to unwrap first */
|
||||
pGCPriv = (cwGCPtr) getCwGC(pGCCopy);
|
||||
FUNC_PROLOGUE(pGCCopy, pGCPriv);
|
||||
|
||||
ValidateGC((DrawablePtr)pScreenPixmapActual, pGCCopy);
|
||||
}
|
||||
|
||||
void
|
||||
compositeDebugVisualizeDrawable (DrawablePtr pDrawable, int dstx, int dsty)
|
||||
{
|
||||
ScreenPtr pScreen = pDrawable->pScreen;
|
||||
|
||||
if (pScreenPixmapActual == NULL) {
|
||||
cdvGetScreenPixmapActual(pScreen);
|
||||
}
|
||||
|
||||
if (pGCCopy == NULL) {
|
||||
cdvGetGCCopy(pScreen);
|
||||
}
|
||||
|
||||
(void) (*pGCCopy->ops->CopyArea)(pDrawable, (DrawablePtr)pScreenPixmapActual,
|
||||
pGCCopy, 0, 0,
|
||||
pDrawable->width, pDrawable->height,
|
||||
dstx, dsty);
|
||||
}
|
||||
|
||||
int
|
||||
hasBackingDrawable (DrawablePtr pDrawable)
|
||||
{
|
||||
return pDrawable->type == DRAWABLE_WINDOW &&
|
||||
(getCwPixmap ((WindowPtr) pDrawable)) != NULL;
|
||||
}
|
||||
|
||||
#endif /* COMPOSITE_DEBUG_VISUALIZE */
|
||||
|
||||
|
|
|
@ -175,3 +175,42 @@ extern void lg3dMoveWindow (WindowPtr pWin, int x, int y, WindowPtr pNextSib, VT
|
|||
extern void lg3dSlideAndSizeWindow (WindowPtr pWin, int x, int y,
|
||||
unsigned int w, unsigned int h, WindowPtr pSib);
|
||||
#endif /* LG3D */
|
||||
|
||||
#ifdef COMPOSITE_DEBUG_VISUALIZE
|
||||
|
||||
#include "pixmapstr.h"
|
||||
|
||||
extern int compositeDebugVisualizeBackingPixmap;
|
||||
extern int compositeDebugVisualizeSharedPixmap;
|
||||
extern int compositeDebugVisualizeBackingPixmapDstX;
|
||||
extern int compositeDebugVisualizeBackingPixmapDstY;
|
||||
extern int compositeDebugVisualizeSharedPixmapDstX;
|
||||
extern int compositeDebugVisualizeSharedPixmapDstY;
|
||||
|
||||
extern void compositeDebugVisualizeDrawable (DrawablePtr pDrawable,
|
||||
int dstx, int dsty);
|
||||
|
||||
#define COMPOSITE_DEBUGVIS_BACKING_PIXMAP(pDrawable) \
|
||||
if (compositeDebugVisualizeBackingPixmap) { \
|
||||
compositeDebugVisualizeDrawable(pDrawable, \
|
||||
compositeDebugVisualizeBackingPixmapDstX, \
|
||||
compositeDebugVisualizeBackingPixmapDstY); \
|
||||
}
|
||||
|
||||
extern int hasBackingDrawable (DrawablePtr pDrawable);
|
||||
|
||||
#define DRAWABLE_IS_REDIRECTED_WINDOW(pDraw) hasBackingDrawable(pDraw)
|
||||
|
||||
#define COMPOSITE_DEBUGVIS_SHARED_PIXMAP(pDst, pSrc) \
|
||||
if (compositeDebugVisualizeSharedPixmap && \
|
||||
DRAWABLE_IS_REDIRECTED_WINDOW(pSrc) && \
|
||||
pDst->type == DRAWABLE_PIXMAP) { \
|
||||
compositeDebugVisualizeDrawable(pDst, \
|
||||
compositeDebugVisualizeSharedPixmapDstX, \
|
||||
compositeDebugVisualizeSharedPixmapDstY); \
|
||||
}
|
||||
|
||||
#else
|
||||
#define COMPOSITE_DEBUGVIS_BACKING_PIXMAP(pDrawable)
|
||||
#define COMPOSITE_DEBUGVIS_SHARED_PIXMAP(pDst, pSrc)
|
||||
#endif
|
||||
|
|
|
@ -46,6 +46,7 @@
|
|||
pGCPrivate->wrapOps = (pGC)->ops; \
|
||||
(pGC)->funcs = &cwGCFuncs; \
|
||||
(pGC)->ops = &cwGCOps; \
|
||||
COMPOSITE_DEBUGVIS_BACKING_PIXMAP(pBackingDst); \
|
||||
} while (0)
|
||||
|
||||
extern GCFuncs cwGCFuncs;
|
||||
|
@ -193,6 +194,8 @@ cwCopyArea(DrawablePtr pSrc, DrawablePtr pDst, GCPtr pGC, int srcx, int srcy,
|
|||
if (exposed != NULL)
|
||||
REGION_TRANSLATE(pDst->pScreen, exposed, odstx - dstx, odsty - dsty);
|
||||
|
||||
COMPOSITE_DEBUGVIS_SHARED_PIXMAP(pBackingDst, pSrc);
|
||||
|
||||
EPILOGUE(pGC);
|
||||
|
||||
return exposed;
|
||||
|
|
|
@ -1561,19 +1561,6 @@ damageDestroyPixmap (PixmapPtr pPixmap)
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
#ifdef LG3D
|
||||
/*
|
||||
** RUDE HACK: need to find a cleaner way to do this!
|
||||
** This variable is set by routines in lgwindow.c
|
||||
** in order to skip the wrappee paint window call from
|
||||
** this routine. This is necessary in order to keep the
|
||||
** DDX from preparing the DIDs where the X server thinks
|
||||
** the window is. But this isn't where the 3D window
|
||||
** avatar really is.
|
||||
*/
|
||||
Bool damagePaintWindowCallWrappee = TRUE;
|
||||
#endif /* LG3D */
|
||||
|
||||
static void
|
||||
damagePaintWindow(WindowPtr pWindow,
|
||||
RegionPtr prgn,
|
||||
|
@ -1590,11 +1577,6 @@ damagePaintWindow(WindowPtr pWindow,
|
|||
getWindowDamage (pWindow))
|
||||
damageDamageRegion (&pWindow->drawable, prgn, FALSE);
|
||||
|
||||
#ifdef LG3D
|
||||
/* RUDE HACK: see comment above */
|
||||
if (damagePaintWindowCallWrappee) {
|
||||
#endif /* LG3D */
|
||||
|
||||
if(what == PW_BACKGROUND) {
|
||||
unwrap (pScrPriv, pScreen, PaintWindowBackground);
|
||||
(*pScreen->PaintWindowBackground) (pWindow, prgn, what);
|
||||
|
@ -1604,11 +1586,6 @@ damagePaintWindow(WindowPtr pWindow,
|
|||
(*pScreen->PaintWindowBorder) (pWindow, prgn, what);
|
||||
wrap (pScrPriv, pScreen, PaintWindowBorder, damagePaintWindow);
|
||||
}
|
||||
|
||||
#ifdef LG3D
|
||||
/* RUDE HACK: see comment above */
|
||||
}
|
||||
#endif /* LG3D */
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -32,6 +32,9 @@
|
|||
#include "servermd.h"
|
||||
#include "inputstr.h"
|
||||
#include "windowstr.h"
|
||||
#ifdef LG3D
|
||||
#include "../Xext/lgeint.h"
|
||||
#endif /* LG3D */
|
||||
|
||||
static RESTYPE CursorClientType;
|
||||
static RESTYPE CursorWindowType;
|
||||
|
@ -87,7 +90,39 @@ CursorDisplayCursor (ScreenPtr pScreen,
|
|||
Bool ret;
|
||||
|
||||
Unwrap (cs, pScreen, DisplayCursor);
|
||||
#ifdef LG3D
|
||||
if (lgeDisplayServerIsAlive) {
|
||||
ret = (*pScreen->DisplayCursor) (pScreen, pInvisibleCursor);
|
||||
} else
|
||||
#endif
|
||||
ret = (*pScreen->DisplayCursor) (pScreen, pCursor);
|
||||
|
||||
#ifdef LG3D
|
||||
{
|
||||
CursorEventPtr e;
|
||||
|
||||
CursorCurrent = pCursor;
|
||||
|
||||
/* Always send events, except when cursor is null */
|
||||
if (pCursor != NULL) {
|
||||
for (e = cursorEvents; e; e = e->next)
|
||||
{
|
||||
if (e->eventMask & XFixesDisplayCursorNotifyMask)
|
||||
{
|
||||
xXFixesCursorNotifyEvent ev;
|
||||
ev.type = XFixesEventBase + XFixesCursorNotify;
|
||||
ev.subtype = XFixesDisplayCursorNotify;
|
||||
ev.sequenceNumber = e->pClient->sequence;
|
||||
ev.window = e->pWindow->drawable.id;
|
||||
ev.cursorSerial = pCursor->serialNumber;
|
||||
ev.timestamp = currentTime.milliseconds;
|
||||
ev.name = pCursor->name;
|
||||
WriteEventsToClient (e->pClient, 1, (xEvent *) &ev);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#else
|
||||
if (pCursor != CursorCurrent)
|
||||
{
|
||||
CursorEventPtr e;
|
||||
|
@ -109,6 +144,8 @@ CursorDisplayCursor (ScreenPtr pScreen,
|
|||
}
|
||||
}
|
||||
}
|
||||
#endif /* LG3D */
|
||||
|
||||
Wrap (cs, pScreen, DisplayCursor, CursorDisplayCursor);
|
||||
return ret;
|
||||
}
|
||||
|
@ -303,6 +340,7 @@ ProcXFixesGetCursorImage (ClientPtr client)
|
|||
int x, y;
|
||||
|
||||
REQUEST_SIZE_MATCH(xXFixesGetCursorImageReq);
|
||||
|
||||
pCursor = CursorCurrent;
|
||||
if (!pCursor)
|
||||
return BadCursor;
|
||||
|
|
Loading…
Reference in New Issue
Block a user