glx: Import glxvnd server module (v2)

This is based on an out-of-tree module written by Kyle:

https://github.com/kbrenneman/libglvnd/tree/server-libglx

I (ajax) did a bunch of cosmetic fixes, ported it off xfree86 API,
added request length checks, and fixed a minor bug or two.

v2: Use separate functions to set/get a context tag's private data, and
call the backend's MakeCurrent when a client disconnects to unbind the
context. (Kyle Brenneman)

Signed-off-by: Adam Jackson <ajax@redhat.com>
This commit is contained in:
Kyle Brenneman 2018-01-10 13:05:44 -05:00 committed by Adam Jackson
parent d1fdddeb76
commit 8753218bea
12 changed files with 2125 additions and 1 deletions

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@ -2,7 +2,7 @@ if DRI2
GLXDRI_LIBRARY = libglxdri.la
endif
noinst_LTLIBRARIES = libglx.la $(GLXDRI_LIBRARY)
noinst_LTLIBRARIES = libglx.la $(GLXDRI_LIBRARY) libglxvnd.la
AM_CFLAGS = \
@DIX_CFLAGS@ \
@ -83,3 +83,9 @@ libglx_la_SOURCES = \
xfont.c
libglx_la_LIBADD = $(DLOPEN_LIBS)
libglxvnd_la_SOURCES = \
vndcmds.c \
vndext.c \
vndservermapping.c \
vndservervendor.c

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@ -53,3 +53,24 @@ srcs_glxdri2 = []
if build_dri2 or build_dri3
srcs_glxdri2 = files('glxdri2.c')
endif
srcs_vnd = [
'vndcmds.c',
'vndext.c',
'vndservermapping.c',
'vndservervendor.c',
]
libglxvnd = ''
if build_glx
libglxvnd = static_library('libglxvnd',
srcs_vnd,
include_directories: inc,
dependencies: [
common_dep,
dl_dep,
dependency('glproto', version: '>= 1.4.17'),
dependency('gl', version: '>= 9.2.0'),
],
)
endif

525
glx/vnd_dispatch_stubs.c Normal file
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@ -0,0 +1,525 @@
#include <dix-config.h>
#include <dix.h>
#include "vndserver.h"
// HACK: The opcode in old glxproto.h has a typo in it.
#if !defined(X_GLXCreateContextAttribsARB)
#define X_GLXCreateContextAttribsARB X_GLXCreateContextAtrribsARB
#endif
static int dispatch_Render(ClientPtr client)
{
REQUEST(xGLXRenderReq);
CARD32 contextTag;
GlxServerVendor *vendor = NULL;
REQUEST_AT_LEAST_SIZE(*stuff);
contextTag = GlxCheckSwap(client, stuff->contextTag);
vendor = glxServer.getContextTag(client, contextTag);
if (vendor != NULL) {
int ret;
ret = glxServer.forwardRequest(vendor, client);
return ret;
} else {
client->errorValue = contextTag;
return GlxErrorBase + GLXBadContextTag;
}
}
static int dispatch_RenderLarge(ClientPtr client)
{
REQUEST(xGLXRenderLargeReq);
CARD32 contextTag;
GlxServerVendor *vendor = NULL;
REQUEST_AT_LEAST_SIZE(*stuff);
contextTag = GlxCheckSwap(client, stuff->contextTag);
vendor = glxServer.getContextTag(client, contextTag);
if (vendor != NULL) {
int ret;
ret = glxServer.forwardRequest(vendor, client);
return ret;
} else {
client->errorValue = contextTag;
return GlxErrorBase + GLXBadContextTag;
}
}
static int dispatch_CreateContext(ClientPtr client)
{
REQUEST(xGLXCreateContextReq);
CARD32 screen, context;
GlxServerVendor *vendor = NULL;
REQUEST_SIZE_MATCH(*stuff);
screen = GlxCheckSwap(client, stuff->screen);
context = GlxCheckSwap(client, stuff->context);
LEGAL_NEW_RESOURCE(context, client);
if (screen < screenInfo.numScreens) {
vendor = glxServer.getVendorForScreen(client, screenInfo.screens[screen]);
}
if (vendor != NULL) {
int ret;
if (!glxServer.addXIDMap(context, vendor)) {
return BadAlloc;
}
ret = glxServer.forwardRequest(vendor, client);
if (ret != Success) {
glxServer.removeXIDMap(context);
}
return ret;
} else {
client->errorValue = screen;
return BadMatch;
}
}
static int dispatch_DestroyContext(ClientPtr client)
{
REQUEST(xGLXDestroyContextReq);
CARD32 context;
GlxServerVendor *vendor = NULL;
REQUEST_SIZE_MATCH(*stuff);
context = GlxCheckSwap(client, stuff->context);
vendor = glxServer.getXIDMap(context);
if (vendor != NULL) {
int ret;
ret = glxServer.forwardRequest(vendor, client);
if (ret == Success) {
glxServer.removeXIDMap(context);
}
return ret;
} else {
client->errorValue = context;
return GlxErrorBase + GLXBadContext;
}
}
static int dispatch_WaitGL(ClientPtr client)
{
REQUEST(xGLXWaitGLReq);
CARD32 contextTag;
GlxServerVendor *vendor = NULL;
REQUEST_SIZE_MATCH(*stuff);
contextTag = GlxCheckSwap(client, stuff->contextTag);
vendor = glxServer.getContextTag(client, contextTag);
if (vendor != NULL) {
int ret;
ret = glxServer.forwardRequest(vendor, client);
return ret;
} else {
client->errorValue = contextTag;
return GlxErrorBase + GLXBadContextTag;
}
}
static int dispatch_WaitX(ClientPtr client)
{
REQUEST(xGLXWaitXReq);
CARD32 contextTag;
GlxServerVendor *vendor = NULL;
REQUEST_SIZE_MATCH(*stuff);
contextTag = GlxCheckSwap(client, stuff->contextTag);
vendor = glxServer.getContextTag(client, contextTag);
if (vendor != NULL) {
int ret;
ret = glxServer.forwardRequest(vendor, client);
return ret;
} else {
client->errorValue = contextTag;
return GlxErrorBase + GLXBadContextTag;
}
}
static int dispatch_UseXFont(ClientPtr client)
{
REQUEST(xGLXUseXFontReq);
CARD32 contextTag;
GlxServerVendor *vendor = NULL;
REQUEST_SIZE_MATCH(*stuff);
contextTag = GlxCheckSwap(client, stuff->contextTag);
vendor = glxServer.getContextTag(client, contextTag);
if (vendor != NULL) {
int ret;
ret = glxServer.forwardRequest(vendor, client);
return ret;
} else {
client->errorValue = contextTag;
return GlxErrorBase + GLXBadContextTag;
}
}
static int dispatch_CreateGLXPixmap(ClientPtr client)
{
REQUEST(xGLXCreateGLXPixmapReq);
CARD32 screen, glxpixmap;
GlxServerVendor *vendor = NULL;
REQUEST_SIZE_MATCH(*stuff);
screen = GlxCheckSwap(client, stuff->screen);
glxpixmap = GlxCheckSwap(client, stuff->glxpixmap);
LEGAL_NEW_RESOURCE(glxpixmap, client);
if (screen < screenInfo.numScreens) {
vendor = glxServer.getVendorForScreen(client, screenInfo.screens[screen]);
}
if (vendor != NULL) {
int ret;
if (!glxServer.addXIDMap(glxpixmap, vendor)) {
return BadAlloc;
}
ret = glxServer.forwardRequest(vendor, client);
if (ret != Success) {
glxServer.removeXIDMap(glxpixmap);
}
return ret;
} else {
client->errorValue = screen;
return BadMatch;
}
}
static int dispatch_GetVisualConfigs(ClientPtr client)
{
REQUEST(xGLXGetVisualConfigsReq);
CARD32 screen;
GlxServerVendor *vendor = NULL;
REQUEST_SIZE_MATCH(*stuff);
screen = GlxCheckSwap(client, stuff->screen);
if (screen < screenInfo.numScreens) {
vendor = glxServer.getVendorForScreen(client, screenInfo.screens[screen]);
}
if (vendor != NULL) {
int ret;
ret = glxServer.forwardRequest(vendor, client);
return ret;
} else {
client->errorValue = screen;
return BadMatch;
}
}
static int dispatch_DestroyGLXPixmap(ClientPtr client)
{
REQUEST(xGLXDestroyGLXPixmapReq);
CARD32 glxpixmap;
GlxServerVendor *vendor = NULL;
REQUEST_SIZE_MATCH(*stuff);
glxpixmap = GlxCheckSwap(client, stuff->glxpixmap);
vendor = glxServer.getXIDMap(glxpixmap);
if (vendor != NULL) {
int ret;
ret = glxServer.forwardRequest(vendor, client);
return ret;
} else {
client->errorValue = glxpixmap;
return GlxErrorBase + GLXBadPixmap;
}
}
static int dispatch_QueryExtensionsString(ClientPtr client)
{
REQUEST(xGLXQueryExtensionsStringReq);
CARD32 screen;
GlxServerVendor *vendor = NULL;
REQUEST_SIZE_MATCH(*stuff);
screen = GlxCheckSwap(client, stuff->screen);
if (screen < screenInfo.numScreens) {
vendor = glxServer.getVendorForScreen(client, screenInfo.screens[screen]);
}
if (vendor != NULL) {
int ret;
ret = glxServer.forwardRequest(vendor, client);
return ret;
} else {
client->errorValue = screen;
return BadMatch;
}
}
static int dispatch_QueryServerString(ClientPtr client)
{
REQUEST(xGLXQueryServerStringReq);
CARD32 screen;
GlxServerVendor *vendor = NULL;
REQUEST_SIZE_MATCH(*stuff);
screen = GlxCheckSwap(client, stuff->screen);
if (screen < screenInfo.numScreens) {
vendor = glxServer.getVendorForScreen(client, screenInfo.screens[screen]);
}
if (vendor != NULL) {
int ret;
ret = glxServer.forwardRequest(vendor, client);
return ret;
} else {
client->errorValue = screen;
return BadMatch;
}
}
static int dispatch_ChangeDrawableAttributes(ClientPtr client)
{
REQUEST(xGLXChangeDrawableAttributesReq);
CARD32 drawable;
GlxServerVendor *vendor = NULL;
REQUEST_AT_LEAST_SIZE(*stuff);
drawable = GlxCheckSwap(client, stuff->drawable);
vendor = glxServer.getXIDMap(drawable);
if (vendor != NULL) {
int ret;
ret = glxServer.forwardRequest(vendor, client);
return ret;
} else {
client->errorValue = drawable;
return BadDrawable;
}
}
static int dispatch_CreateNewContext(ClientPtr client)
{
REQUEST(xGLXCreateNewContextReq);
CARD32 screen, context;
GlxServerVendor *vendor = NULL;
REQUEST_SIZE_MATCH(*stuff);
screen = GlxCheckSwap(client, stuff->screen);
context = GlxCheckSwap(client, stuff->context);
LEGAL_NEW_RESOURCE(context, client);
if (screen < screenInfo.numScreens) {
vendor = glxServer.getVendorForScreen(client, screenInfo.screens[screen]);
}
if (vendor != NULL) {
int ret;
if (!glxServer.addXIDMap(context, vendor)) {
return BadAlloc;
}
ret = glxServer.forwardRequest(vendor, client);
if (ret != Success) {
glxServer.removeXIDMap(context);
}
return ret;
} else {
client->errorValue = screen;
return BadMatch;
}
}
static int dispatch_CreatePbuffer(ClientPtr client)
{
REQUEST(xGLXCreatePbufferReq);
CARD32 screen, pbuffer;
GlxServerVendor *vendor = NULL;
REQUEST_AT_LEAST_SIZE(*stuff);
screen = GlxCheckSwap(client, stuff->screen);
pbuffer = GlxCheckSwap(client, stuff->pbuffer);
LEGAL_NEW_RESOURCE(pbuffer, client);
if (screen < screenInfo.numScreens) {
vendor = glxServer.getVendorForScreen(client, screenInfo.screens[screen]);
}
if (vendor != NULL) {
int ret;
if (!glxServer.addXIDMap(pbuffer, vendor)) {
return BadAlloc;
}
ret = glxServer.forwardRequest(vendor, client);
if (ret != Success) {
glxServer.removeXIDMap(pbuffer);
}
return ret;
} else {
client->errorValue = screen;
return BadMatch;
}
}
static int dispatch_CreatePixmap(ClientPtr client)
{
REQUEST(xGLXCreatePixmapReq);
CARD32 screen, glxpixmap;
GlxServerVendor *vendor = NULL;
REQUEST_AT_LEAST_SIZE(*stuff);
screen = GlxCheckSwap(client, stuff->screen);
glxpixmap = GlxCheckSwap(client, stuff->glxpixmap);
LEGAL_NEW_RESOURCE(glxpixmap, client);
if (screen < screenInfo.numScreens) {
vendor = glxServer.getVendorForScreen(client, screenInfo.screens[screen]);
}
if (vendor != NULL) {
int ret;
if (!glxServer.addXIDMap(glxpixmap, vendor)) {
return BadAlloc;
}
ret = glxServer.forwardRequest(vendor, client);
if (ret != Success) {
glxServer.removeXIDMap(glxpixmap);
}
return ret;
} else {
client->errorValue = screen;
return BadMatch;
}
}
static int dispatch_CreateWindow(ClientPtr client)
{
REQUEST(xGLXCreateWindowReq);
CARD32 screen, glxwindow;
GlxServerVendor *vendor = NULL;
REQUEST_AT_LEAST_SIZE(*stuff);
screen = GlxCheckSwap(client, stuff->screen);
glxwindow = GlxCheckSwap(client, stuff->glxwindow);
LEGAL_NEW_RESOURCE(glxwindow, client);
if (screen < screenInfo.numScreens) {
vendor = glxServer.getVendorForScreen(client, screenInfo.screens[screen]);
}
if (vendor != NULL) {
int ret;
if (!glxServer.addXIDMap(glxwindow, vendor)) {
return BadAlloc;
}
ret = glxServer.forwardRequest(vendor, client);
if (ret != Success) {
glxServer.removeXIDMap(glxwindow);
}
return ret;
} else {
client->errorValue = screen;
return BadMatch;
}
}
static int dispatch_CreateContextAttribsARB(ClientPtr client)
{
REQUEST(xGLXCreateContextAttribsARBReq);
CARD32 screen, context;
GlxServerVendor *vendor = NULL;
REQUEST_AT_LEAST_SIZE(*stuff);
screen = GlxCheckSwap(client, stuff->screen);
context = GlxCheckSwap(client, stuff->context);
LEGAL_NEW_RESOURCE(context, client);
if (screen < screenInfo.numScreens) {
vendor = glxServer.getVendorForScreen(client, screenInfo.screens[screen]);
}
if (vendor != NULL) {
int ret;
if (!glxServer.addXIDMap(context, vendor)) {
return BadAlloc;
}
ret = glxServer.forwardRequest(vendor, client);
if (ret != Success) {
glxServer.removeXIDMap(context);
}
return ret;
} else {
client->errorValue = screen;
return BadMatch;
}
}
static int dispatch_DestroyPbuffer(ClientPtr client)
{
REQUEST(xGLXDestroyPbufferReq);
CARD32 pbuffer;
GlxServerVendor *vendor = NULL;
REQUEST_SIZE_MATCH(*stuff);
pbuffer = GlxCheckSwap(client, stuff->pbuffer);
vendor = glxServer.getXIDMap(pbuffer);
if (vendor != NULL) {
int ret;
ret = glxServer.forwardRequest(vendor, client);
if (ret == Success) {
glxServer.removeXIDMap(pbuffer);
}
return ret;
} else {
client->errorValue = pbuffer;
return GlxErrorBase + GLXBadPbuffer;
}
}
static int dispatch_DestroyPixmap(ClientPtr client)
{
REQUEST(xGLXDestroyPixmapReq);
CARD32 glxpixmap;
GlxServerVendor *vendor = NULL;
REQUEST_SIZE_MATCH(*stuff);
glxpixmap = GlxCheckSwap(client, stuff->glxpixmap);
vendor = glxServer.getXIDMap(glxpixmap);
if (vendor != NULL) {
int ret;
ret = glxServer.forwardRequest(vendor, client);
if (ret == Success) {
glxServer.removeXIDMap(glxpixmap);
}
return ret;
} else {
client->errorValue = glxpixmap;
return GlxErrorBase + GLXBadPixmap;
}
}
static int dispatch_DestroyWindow(ClientPtr client)
{
REQUEST(xGLXDestroyWindowReq);
CARD32 glxwindow;
GlxServerVendor *vendor = NULL;
REQUEST_SIZE_MATCH(*stuff);
glxwindow = GlxCheckSwap(client, stuff->glxwindow);
vendor = glxServer.getXIDMap(glxwindow);
if (vendor != NULL) {
int ret;
ret = glxServer.forwardRequest(vendor, client);
if (ret == Success) {
glxServer.removeXIDMap(glxwindow);
}
return ret;
} else {
client->errorValue = glxwindow;
return GlxErrorBase + GLXBadWindow;
}
}
static int dispatch_GetDrawableAttributes(ClientPtr client)
{
REQUEST(xGLXGetDrawableAttributesReq);
CARD32 drawable;
GlxServerVendor *vendor = NULL;
REQUEST_SIZE_MATCH(*stuff);
drawable = GlxCheckSwap(client, stuff->drawable);
vendor = glxServer.getXIDMap(drawable);
if (vendor != NULL) {
int ret;
ret = glxServer.forwardRequest(vendor, client);
return ret;
} else {
client->errorValue = drawable;
return BadDrawable;
}
}
static int dispatch_GetFBConfigs(ClientPtr client)
{
REQUEST(xGLXGetFBConfigsReq);
CARD32 screen;
GlxServerVendor *vendor = NULL;
REQUEST_SIZE_MATCH(*stuff);
screen = GlxCheckSwap(client, stuff->screen);
if (screen < screenInfo.numScreens) {
vendor = glxServer.getVendorForScreen(client, screenInfo.screens[screen]);
}
if (vendor != NULL) {
int ret;
ret = glxServer.forwardRequest(vendor, client);
return ret;
} else {
client->errorValue = screen;
return BadMatch;
}
}
static int dispatch_QueryContext(ClientPtr client)
{
REQUEST(xGLXQueryContextReq);
CARD32 context;
GlxServerVendor *vendor = NULL;
REQUEST_SIZE_MATCH(*stuff);
context = GlxCheckSwap(client, stuff->context);
vendor = glxServer.getXIDMap(context);
if (vendor != NULL) {
int ret;
ret = glxServer.forwardRequest(vendor, client);
return ret;
} else {
client->errorValue = context;
return GlxErrorBase + GLXBadContext;
}
}
static int dispatch_IsDirect(ClientPtr client)
{
REQUEST(xGLXIsDirectReq);
CARD32 context;
GlxServerVendor *vendor = NULL;
REQUEST_SIZE_MATCH(*stuff);
context = GlxCheckSwap(client, stuff->context);
vendor = glxServer.getXIDMap(context);
if (vendor != NULL) {
int ret;
ret = glxServer.forwardRequest(vendor, client);
return ret;
} else {
client->errorValue = context;
return GlxErrorBase + GLXBadContext;
}
}

483
glx/vndcmds.c Normal file
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@ -0,0 +1,483 @@
/*
* Copyright (c) 2016, NVIDIA CORPORATION.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and/or associated documentation files (the
* "Materials"), to deal in the Materials without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Materials, and to
* permit persons to whom the Materials are furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* unaltered in all copies or substantial portions of the Materials.
* Any additions, deletions, or changes to the original source files
* must be clearly indicated in accompanying documentation.
*
* If only executable code is distributed, then the accompanying
* documentation must state that "this software is based in part on the
* work of the Khronos Group."
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#include <dix-config.h>
#include "hashtable.h"
#include "vndserver.h"
#include "vndservervendor.h"
/**
* The length of the dispatchFuncs array. Every opcode above this is a
* X_GLsop_* code, which all can use the same handler.
*/
#define OPCODE_ARRAY_LEN 100
// This hashtable is used to keep track of the dispatch stubs for
// GLXVendorPrivate and GLXVendorPrivateWithReply.
typedef struct GlxVendorPrivDispatchRec {
CARD32 vendorCode;
GlxServerDispatchProc proc;
HashTable hh;
} GlxVendorPrivDispatch;
static GlxServerDispatchProc dispatchFuncs[OPCODE_ARRAY_LEN] = {};
static HashTable vendorPrivHash = NULL;
static HtGenericHashSetupRec vendorPrivSetup = {
.keySize = sizeof(void*)
};
static int DispatchBadRequest(ClientPtr client)
{
return BadRequest;
}
static GlxVendorPrivDispatch *LookupVendorPrivDispatch(CARD32 vendorCode, Bool create)
{
GlxVendorPrivDispatch *disp = NULL;
disp = ht_find(vendorPrivHash, &vendorCode);
if (disp == NULL && create) {
if ((disp = ht_add(vendorPrivHash, &vendorCode))) {
disp->vendorCode = vendorCode;
disp->proc = NULL;
}
}
return disp;
}
static GlxServerDispatchProc GetVendorDispatchFunc(CARD8 opcode, CARD32 vendorCode)
{
GlxServerVendor *vendor;
xorg_list_for_each_entry(vendor, &GlxVendorList, entry) {
GlxServerDispatchProc proc = vendor->glxvc.getDispatchAddress(opcode, vendorCode);
if (proc != NULL) {
return proc;
}
}
return DispatchBadRequest;
}
static void SetReplyHeader(ClientPtr client, void *replyPtr)
{
xGenericReply *rep = (xGenericReply *) replyPtr;
rep->type = X_Reply;
rep->sequenceNumber = client->sequence;
rep->length = 0;
}
/* Include the trivial dispatch handlers */
#include "vnd_dispatch_stubs.c"
static int dispatch_GLXQueryVersion(ClientPtr client)
{
xGLXQueryVersionReply reply;
REQUEST_SIZE_MATCH(xGLXQueryVersionReq);
SetReplyHeader(client, &reply);
reply.majorVersion = GlxCheckSwap(client, 1);
reply.minorVersion = GlxCheckSwap(client, 4);
WriteToClient(client, sz_xGLXQueryVersionReply, &reply);
return Success;
}
/* broken header workaround */
#ifndef X_GLXSetClientInfo2ARB
#define X_GLXSetClientInfo2ARB X_GLXSetConfigInfo2ARB
#endif
/**
* This function is used for X_GLXClientInfo, X_GLXSetClientInfoARB, and
* X_GLXSetClientInfo2ARB.
*/
static int dispatch_GLXClientInfo(ClientPtr client)
{
GlxServerVendor *vendor;
void *requestCopy = NULL;
size_t requestSize = client->req_len * 4;
if (client->minorOp == X_GLXClientInfo) {
REQUEST_AT_LEAST_SIZE(xGLXClientInfoReq);
} else if (client->minorOp == X_GLXSetClientInfoARB) {
REQUEST_AT_LEAST_SIZE(xGLXSetClientInfoARBReq);
} else if (client->minorOp == X_GLXSetClientInfo2ARB) {
REQUEST_AT_LEAST_SIZE(xGLXSetClientInfo2ARBReq);
} else {
return BadImplementation;
}
// We'll forward this request to each vendor library. Since a vendor might
// modify the request data in place (e.g., for byte swapping), make a copy
// of the request first.
requestCopy = malloc(requestSize);
if (requestCopy == NULL) {
return BadAlloc;
}
memcpy(requestCopy, client->requestBuffer, requestSize);
xorg_list_for_each_entry(vendor, &GlxVendorList, entry) {
vendor->glxvc.handleRequest(client);
// Revert the request buffer back to our copy.
memcpy(client->requestBuffer, requestCopy, requestSize);
}
free(requestCopy);
return Success;
}
static int CommonLoseCurrent(ClientPtr client, GlxContextTagInfo *tagInfo)
{
int ret;
ret = tagInfo->vendor->glxvc.makeCurrent(client,
tagInfo->tag, // No old context tag,
None, None, None, 0);
if (ret == Success) {
GlxFreeContextTag(tagInfo);
}
return ret;
}
static int CommonMakeNewCurrent(ClientPtr client,
GlxServerVendor *vendor,
GLXDrawable drawable,
GLXDrawable readdrawable,
GLXContextID context,
GLXContextTag *newContextTag)
{
int ret = BadAlloc;
GlxContextTagInfo *tagInfo;
tagInfo = GlxAllocContextTag(client, vendor);
if (tagInfo) {
ret = vendor->glxvc.makeCurrent(client,
0, // No old context tag,
drawable, readdrawable, context,
tagInfo->tag);
if (ret == Success) {
tagInfo->drawable = drawable;
tagInfo->readdrawable = readdrawable;
tagInfo->context = context;
*newContextTag = tagInfo->tag;
} else {
GlxFreeContextTag(tagInfo);
}
}
return ret;
}
static int CommonMakeCurrent(ClientPtr client,
GLXContextTag oldContextTag,
GLXDrawable drawable,
GLXDrawable readdrawable,
GLXContextID context)
{
xGLXMakeCurrentReply reply = {};
GlxContextTagInfo *oldTag = NULL;
GlxServerVendor *newVendor = NULL;
oldContextTag = GlxCheckSwap(client, oldContextTag);
drawable = GlxCheckSwap(client, drawable);
readdrawable = GlxCheckSwap(client, readdrawable);
context = GlxCheckSwap(client, context);
SetReplyHeader(client, &reply);
if (oldContextTag != 0) {
oldTag = GlxLookupContextTag(client, oldContextTag);
if (oldTag == NULL) {
return GlxErrorBase + GLXBadContextTag;
}
}
if (context != 0) {
newVendor = GlxGetXIDMap(context);
if (newVendor == NULL) {
return GlxErrorBase + GLXBadContext;
}
}
if (oldTag == NULL && newVendor == NULL) {
// Nothing to do here. Just send a successful reply.
reply.contextTag = 0;
} else if (oldTag != NULL && newVendor != NULL
&& oldTag->context == context
&& oldTag->drawable == drawable
&& oldTag->readdrawable == readdrawable)
{
// The old and new values are all the same, so send a successful reply.
reply.contextTag = oldTag->tag;
} else {
// TODO: For switching contexts in a single vendor, just make one
// makeCurrent call?
// TODO: When changing vendors, would it be better to do the
// MakeCurrent(new) first, then the LoseCurrent(old)?
// If the MakeCurrent(new) fails, then the old context will still be current.
// If the LoseCurrent(old) fails, then we can (probably) undo the MakeCurrent(new) with
// a LoseCurrent(old).
// But, if the recovery LoseCurrent(old) fails, then we're really in a bad state.
// Clear the old context first.
if (oldTag != NULL) {
int ret = CommonLoseCurrent(client, oldTag);
if (ret != Success) {
return ret;
}
oldTag = NULL;
}
if (newVendor != NULL) {
int ret = CommonMakeNewCurrent(client, newVendor, drawable, readdrawable, context, &reply.contextTag);
if (ret != Success) {
return ret;
}
} else {
reply.contextTag = 0;
}
}
reply.contextTag = GlxCheckSwap(client, reply.contextTag);
WriteToClient(client, sz_xGLXMakeCurrentReply, &reply);
return Success;
}
static int dispatch_GLXMakeCurrent(ClientPtr client)
{
REQUEST(xGLXMakeCurrentReq);
REQUEST_SIZE_MATCH(*stuff);
return CommonMakeCurrent(client, stuff->oldContextTag,
stuff->drawable, stuff->drawable, stuff->context);
}
static int dispatch_GLXMakeContextCurrent(ClientPtr client)
{
REQUEST(xGLXMakeContextCurrentReq);
REQUEST_SIZE_MATCH(*stuff);
return CommonMakeCurrent(client, stuff->oldContextTag,
stuff->drawable, stuff->readdrawable, stuff->context);
}
static int dispatch_GLXMakeCurrentReadSGI(ClientPtr client)
{
REQUEST(xGLXMakeCurrentReadSGIReq);
REQUEST_SIZE_MATCH(*stuff);
return CommonMakeCurrent(client, stuff->oldContextTag,
stuff->drawable, stuff->readable, stuff->context);
}
static int dispatch_GLXCopyContext(ClientPtr client)
{
REQUEST(xGLXCopyContextReq);
GlxServerVendor *vendor;
REQUEST_SIZE_MATCH(*stuff);
// If we've got a context tag, then we'll use it to select a vendor. If we
// don't have a tag, then we'll look up one of the contexts. In either
// case, it's up to the vendor library to make sure that the context ID's
// are valid.
if (stuff->contextTag != 0) {
GlxContextTagInfo *tagInfo = GlxLookupContextTag(client, GlxCheckSwap(client, stuff->contextTag));
if (tagInfo == NULL) {
return GlxErrorBase + GLXBadContextTag;
}
vendor = tagInfo->vendor;
} else {
vendor = GlxGetXIDMap(GlxCheckSwap(client, stuff->source));
if (vendor == NULL) {
return GlxErrorBase + GLXBadContext;
}
}
return vendor->glxvc.handleRequest(client);
}
static int dispatch_GLXSwapBuffers(ClientPtr client)
{
GlxServerVendor *vendor = NULL;
REQUEST(xGLXSwapBuffersReq);
REQUEST_SIZE_MATCH(*stuff);
if (stuff->contextTag != 0) {
// If the request has a context tag, then look up a vendor from that.
// The vendor library is then responsible for validating the drawable.
GlxContextTagInfo *tagInfo = GlxLookupContextTag(client, GlxCheckSwap(client, stuff->contextTag));
if (tagInfo == NULL) {
return GlxErrorBase + GLXBadContextTag;
}
vendor = tagInfo->vendor;
} else {
// We don't have a context tag, so look up the vendor from the
// drawable.
vendor = GlxGetXIDMap(GlxCheckSwap(client, stuff->drawable));
if (vendor == NULL) {
return GlxErrorBase + GLXBadDrawable;
}
}
return vendor->glxvc.handleRequest(client);
}
/**
* This is a generic handler for all of the X_GLXsop* requests.
*/
static int dispatch_GLXSingle(ClientPtr client)
{
REQUEST(xGLXSingleReq);
GlxContextTagInfo *tagInfo;
REQUEST_AT_LEAST_SIZE(*stuff);
tagInfo = GlxLookupContextTag(client, GlxCheckSwap(client, stuff->contextTag));
if (tagInfo != NULL) {
return tagInfo->vendor->glxvc.handleRequest(client);
} else {
return GlxErrorBase + GLXBadContextTag;
}
}
static int dispatch_GLXVendorPriv(ClientPtr client)
{
GlxVendorPrivDispatch *disp;
REQUEST(xGLXVendorPrivateReq);
REQUEST_AT_LEAST_SIZE(*stuff);
disp = LookupVendorPrivDispatch(GlxCheckSwap(client, stuff->vendorCode), TRUE);
if (disp == NULL) {
return BadAlloc;
}
if (disp->proc == NULL) {
// We don't have a dispatch function for this request yet. Check with
// each vendor library to find one.
// Note that even if none of the vendors provides a dispatch stub,
// we'll still add an entry to the dispatch table, so that we don't
// have to look it up again later.
disp = (GlxVendorPrivDispatch *) malloc(sizeof(GlxVendorPrivDispatch));
disp->proc = GetVendorDispatchFunc(stuff->glxCode,
GlxCheckSwap(client,
stuff->vendorCode));
if (disp->proc == NULL) {
disp->proc = DispatchBadRequest;
}
}
return disp->proc(client);
}
Bool GlxDispatchInit(void)
{
GlxVendorPrivDispatch *disp;
vendorPrivHash = ht_create(sizeof(CARD32), sizeof(GlxVendorPrivDispatch),
ht_generic_hash, ht_generic_compare,
(void *) &vendorPrivSetup);
if (!vendorPrivHash) {
return FALSE;
}
// Assign a custom dispatch stub GLXMakeCurrentReadSGI. This is the only
// vendor private request that we need to deal with in libglvnd itself.
disp = LookupVendorPrivDispatch(X_GLXvop_MakeCurrentReadSGI, TRUE);
if (disp == NULL) {
return FALSE;
}
disp->proc = dispatch_GLXMakeCurrentReadSGI;
// Assign the dispatch stubs for requests that need special handling.
dispatchFuncs[X_GLXQueryVersion] = dispatch_GLXQueryVersion;
dispatchFuncs[X_GLXMakeCurrent] = dispatch_GLXMakeCurrent;
dispatchFuncs[X_GLXMakeContextCurrent] = dispatch_GLXMakeContextCurrent;
dispatchFuncs[X_GLXCopyContext] = dispatch_GLXCopyContext;
dispatchFuncs[X_GLXSwapBuffers] = dispatch_GLXSwapBuffers;
dispatchFuncs[X_GLXClientInfo] = dispatch_GLXClientInfo;
dispatchFuncs[X_GLXSetClientInfoARB] = dispatch_GLXClientInfo;
dispatchFuncs[X_GLXSetClientInfo2ARB] = dispatch_GLXClientInfo;
dispatchFuncs[X_GLXVendorPrivate] = dispatch_GLXVendorPriv;
dispatchFuncs[X_GLXVendorPrivateWithReply] = dispatch_GLXVendorPriv;
// Assign the trivial stubs
dispatchFuncs[X_GLXRender] = dispatch_Render;
dispatchFuncs[X_GLXRenderLarge] = dispatch_RenderLarge;
dispatchFuncs[X_GLXCreateContext] = dispatch_CreateContext;
dispatchFuncs[X_GLXDestroyContext] = dispatch_DestroyContext;
dispatchFuncs[X_GLXWaitGL] = dispatch_WaitGL;
dispatchFuncs[X_GLXWaitX] = dispatch_WaitX;
dispatchFuncs[X_GLXUseXFont] = dispatch_UseXFont;
dispatchFuncs[X_GLXCreateGLXPixmap] = dispatch_CreateGLXPixmap;
dispatchFuncs[X_GLXGetVisualConfigs] = dispatch_GetVisualConfigs;
dispatchFuncs[X_GLXDestroyGLXPixmap] = dispatch_DestroyGLXPixmap;
dispatchFuncs[X_GLXQueryExtensionsString] = dispatch_QueryExtensionsString;
dispatchFuncs[X_GLXQueryServerString] = dispatch_QueryServerString;
dispatchFuncs[X_GLXChangeDrawableAttributes] = dispatch_ChangeDrawableAttributes;
dispatchFuncs[X_GLXCreateNewContext] = dispatch_CreateNewContext;
dispatchFuncs[X_GLXCreatePbuffer] = dispatch_CreatePbuffer;
dispatchFuncs[X_GLXCreatePixmap] = dispatch_CreatePixmap;
dispatchFuncs[X_GLXCreateWindow] = dispatch_CreateWindow;
dispatchFuncs[X_GLXCreateContextAttribsARB] = dispatch_CreateContextAttribsARB;
dispatchFuncs[X_GLXDestroyPbuffer] = dispatch_DestroyPbuffer;
dispatchFuncs[X_GLXDestroyPixmap] = dispatch_DestroyPixmap;
dispatchFuncs[X_GLXDestroyWindow] = dispatch_DestroyWindow;
dispatchFuncs[X_GLXGetDrawableAttributes] = dispatch_GetDrawableAttributes;
dispatchFuncs[X_GLXGetFBConfigs] = dispatch_GetFBConfigs;
dispatchFuncs[X_GLXQueryContext] = dispatch_QueryContext;
dispatchFuncs[X_GLXIsDirect] = dispatch_IsDirect;
return TRUE;
}
void GlxDispatchReset(void)
{
memset(dispatchFuncs, 0, sizeof(dispatchFuncs));
ht_destroy(vendorPrivHash);
vendorPrivHash = NULL;
}
int GlxDispatchRequest(ClientPtr client)
{
REQUEST(xReq);
if (stuff->data < OPCODE_ARRAY_LEN) {
if (dispatchFuncs[stuff->data] == NULL) {
// Try to find a dispatch stub.
dispatchFuncs[stuff->data] = GetVendorDispatchFunc(stuff->data, 0);
}
return dispatchFuncs[stuff->data](client);
} else {
return dispatch_GLXSingle(client);
}
}

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/*
* Copyright (c) 2016, NVIDIA CORPORATION.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and/or associated documentation files (the
* "Materials"), to deal in the Materials without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Materials, and to
* permit persons to whom the Materials are furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* unaltered in all copies or substantial portions of the Materials.
* Any additions, deletions, or changes to the original source files
* must be clearly indicated in accompanying documentation.
*
* If only executable code is distributed, then the accompanying
* documentation must state that "this software is based in part on the
* work of the Khronos Group."
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#include "vndserver.h"
#include <string.h>
#include <scrnintstr.h>
#include <windowstr.h>
#include <dixstruct.h>
#include <extnsionst.h>
#include <glx_extinit.h>
#include <GL/glxproto.h>
#include "vndservervendor.h"
int GlxErrorBase = 0;
static CallbackListPtr vndInitCallbackList;
static DevPrivateKeyRec glvXGLVScreenPrivKey;
static DevPrivateKeyRec glvXGLVClientPrivKey;
// The resource type used to keep track of the vendor library for XID's.
RESTYPE idResource;
static int
idResourceDeleteCallback(void *value, XID id)
{
return 0;
}
static GlxScreenPriv *
xglvGetScreenPrivate(ScreenPtr pScreen)
{
return dixLookupPrivate(&pScreen->devPrivates, &glvXGLVScreenPrivKey);
}
static void
xglvSetScreenPrivate(ScreenPtr pScreen, void *priv)
{
dixSetPrivate(&pScreen->devPrivates, &glvXGLVScreenPrivKey, priv);
}
GlxScreenPriv *
GlxGetScreen(ScreenPtr pScreen)
{
if (pScreen != NULL) {
GlxScreenPriv *priv = xglvGetScreenPrivate(pScreen);
if (priv == NULL) {
priv = calloc(1, sizeof(GlxScreenPriv));
if (priv == NULL) {
return NULL;
}
xglvSetScreenPrivate(pScreen, priv);
}
return priv;
} else {
return NULL;
}
}
static void
GlxMappingReset(void)
{
int i;
for (i=0; i<screenInfo.numScreens; i++) {
GlxScreenPriv *priv = xglvGetScreenPrivate(screenInfo.screens[i]);
if (priv != NULL) {
xglvSetScreenPrivate(screenInfo.screens[i], NULL);
free(priv);
}
}
}
static Bool
GlxMappingInit(void)
{
int i;
for (i=0; i<screenInfo.numScreens; i++) {
if (GlxGetScreen(screenInfo.screens[i]) == NULL) {
GlxMappingReset();
return FALSE;
}
}
idResource = CreateNewResourceType(idResourceDeleteCallback,
"GLXServerIDRes");
if (idResource == RT_NONE)
{
GlxMappingReset();
return FALSE;
}
return TRUE;
}
static GlxClientPriv *
xglvGetClientPrivate(ClientPtr pClient)
{
return dixLookupPrivate(&pClient->devPrivates, &glvXGLVClientPrivKey);
}
static void
xglvSetClientPrivate(ClientPtr pClient, void *priv)
{
dixSetPrivate(&pClient->devPrivates, &glvXGLVClientPrivKey, priv);
}
GlxClientPriv *
GlxGetClientData(ClientPtr client)
{
GlxClientPriv *cl = xglvGetClientPrivate(client);
if (cl == NULL) {
cl = calloc(1, sizeof(GlxClientPriv));
if (cl != NULL) {
xglvSetClientPrivate(client, cl);
}
}
return cl;
}
void
GlxFreeClientData(ClientPtr client)
{
GlxClientPriv *cl = xglvGetClientPrivate(client);
if (cl != NULL) {
unsigned int i;
for (i = 0; i < cl->contextTagCount; i++) {
GlxContextTagInfo *tag = &cl->contextTags[i];
if (tag->vendor != NULL) {
tag->vendor->glxvc.makeCurrent(client, tag->tag,
None, None, None, 0);
}
}
xglvSetClientPrivate(client, NULL);
free(cl->contextTags);
free(cl);
}
}
static void
GLXClientCallback(CallbackListPtr *list, void *closure, void *data)
{
NewClientInfoRec *clientinfo = (NewClientInfoRec *) data;
ClientPtr client = clientinfo->client;
switch (client->clientState)
{
case ClientStateRetained:
case ClientStateGone:
GlxFreeClientData(client);
break;
}
}
static void
GLXReset(ExtensionEntry *extEntry)
{
// xf86Msg(X_INFO, "GLX: GLXReset\n");
GlxVendorExtensionReset(extEntry);
GlxDispatchReset();
GlxMappingReset();
}
void
GlxExtensionInit(void)
{
ExtensionEntry *extEntry;
// Init private keys, per-screen data
if (!dixRegisterPrivateKey(&glvXGLVScreenPrivKey, PRIVATE_SCREEN, 0))
return;
if (!dixRegisterPrivateKey(&glvXGLVClientPrivKey, PRIVATE_CLIENT, 0))
return;
if (!GlxMappingInit()) {
return;
}
if (!GlxDispatchInit()) {
return;
}
if (!AddCallback(&ClientStateCallback, GLXClientCallback, NULL)) {
return;
}
extEntry = AddExtension(GLX_EXTENSION_NAME, __GLX_NUMBER_EVENTS,
__GLX_NUMBER_ERRORS, GlxDispatchRequest,
GlxDispatchRequest, GLXReset, StandardMinorOpcode);
if (!extEntry) {
return;
}
GlxErrorBase = extEntry->errorBase;
CallCallbacks(&vndInitCallbackList, extEntry);
}
static int
GlxForwardRequest(GlxServerVendor *vendor, ClientPtr client)
{
return vendor->glxvc.handleRequest(client);
}
static GlxServerVendor *
GlxGetContextTag(ClientPtr client, GLXContextTag tag)
{
GlxContextTagInfo *tagInfo = GlxLookupContextTag(client, tag);
if (tagInfo != NULL) {
return tagInfo->vendor;
} else {
return NULL;
}
}
static Bool
GlxSetContextTagPrivate(ClientPtr client, GLXContextTag tag, void *data)
{
GlxContextTagInfo *tagInfo = GlxLookupContextTag(client, tag);
if (tagInfo != NULL) {
tagInfo->data = data;
return TRUE;
} else {
return FALSE;
}
}
static void *
GlxGetContextTagPrivate(ClientPtr client, GLXContextTag tag)
{
GlxContextTagInfo *tagInfo = GlxLookupContextTag(client, tag);
if (tagInfo != NULL) {
return tagInfo->data;
} else {
return NULL;
}
}
static GlxServerImports *
GlxAllocateServerImports(void)
{
return calloc(1, sizeof(GlxServerImports));
}
static void
GlxFreeServerImports(GlxServerImports *imports)
{
free(imports);
}
_X_EXPORT const GlxServerExports glxServer = {
GLXSERVER_VENDOR_ABI_MAJOR_VERSION, // majorVersion
GLXSERVER_VENDOR_ABI_MINOR_VERSION, // minorVersion
&vndInitCallbackList,
GlxAllocateServerImports, // allocateServerImports
GlxFreeServerImports, // freeServerImports
GlxCreateVendor, // createVendor
GlxDestroyVendor, // destroyVendor
GlxSetScreenVendor, // setScreenVendor
GlxAddXIDMap, // addXIDMap
GlxGetXIDMap, // getXIDMap
GlxRemoveXIDMap, // removeXIDMap
GlxGetContextTag, // getContextTag
GlxSetContextTagPrivate, // setContextTagPrivate
GlxGetContextTagPrivate, // getContextTagPrivate
GlxGetVendorForScreen, // getVendorForScreen
GlxForwardRequest, // forwardRequest
};
const GlxServerExports *
glvndGetExports(void)
{
return &glxServer;
}

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/*
* Copyright (c) 2016, NVIDIA CORPORATION.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and/or associated documentation files (the
* "Materials"), to deal in the Materials without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Materials, and to
* permit persons to whom the Materials are furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* unaltered in all copies or substantial portions of the Materials.
* Any additions, deletions, or changes to the original source files
* must be clearly indicated in accompanying documentation.
*
* If only executable code is distributed, then the accompanying
* documentation must state that "this software is based in part on the
* work of the Khronos Group."
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#ifndef VNDSERVER_H
#define VNDSERVER_H
#include <dix-config.h>
#include "glxvndabi.h"
#define GLXContextID CARD32
#define GLXDrawable CARD32
#if defined(__cplusplus)
extern "C" {
#endif
typedef struct GlxScreenPrivRec {
GlxServerVendor *vendor;
} GlxScreenPriv;
typedef struct GlxContextTagInfoRec {
GLXContextTag tag;
ClientPtr client;
GlxServerVendor *vendor;
void *data;
GLXContextID context;
GLXDrawable drawable;
GLXDrawable readdrawable;
} GlxContextTagInfo;
typedef struct GlxClientPrivRec {
GlxContextTagInfo *contextTags;
unsigned int contextTagCount;
} GlxClientPriv;
extern int GlxErrorBase;
extern RESTYPE idResource;
// Defined in glxext.c.
const ExtensionEntry *GlxGetExtensionEntry(void);
Bool GlxDispatchInit(void);
void GlxDispatchReset(void);
/**
* Handles a request from the client.
*
* This function will look up the correct handler function and forward the
* request to it.
*/
int GlxDispatchRequest(ClientPtr client);
/**
* Looks up the GlxClientPriv struct for a client. If we don't have a
* GlxClientPriv struct yet, then allocate one.
*/
GlxClientPriv *GlxGetClientData(ClientPtr client);
/**
* Frees any data that's specific to a client. This should be called when a
* client disconnects.
*/
void GlxFreeClientData(ClientPtr client);
Bool GlxAddXIDMap(XID id, GlxServerVendor *vendor);
GlxServerVendor * GlxGetXIDMap(XID id);
void GlxRemoveXIDMap(XID id);
GlxContextTagInfo *GlxAllocContextTag(ClientPtr client, GlxServerVendor *vendor);
GlxContextTagInfo *GlxLookupContextTag(ClientPtr client, GLXContextTag tag);
void GlxFreeContextTag(GlxContextTagInfo *tagInfo);
Bool GlxSetScreenVendor(ScreenPtr screen, GlxServerVendor *vendor);
GlxScreenPriv *GlxGetScreen(ScreenPtr pScreen);
GlxServerVendor *GlxGetVendorForScreen(ClientPtr client, ScreenPtr screen);
static inline CARD32 GlxCheckSwap(ClientPtr client, CARD32 value)
{
if (client->swapped)
{
value = ((value & 0XFF000000) >> 24) | ((value & 0X00FF0000) >> 8)
| ((value & 0X0000FF00) << 8) | ((value & 0X000000FF) << 24);
}
return value;
}
#if defined(__cplusplus)
}
#endif
_X_EXPORT const GlxServerExports *glvndGetExports(void);
#endif // VNDSERVER_H

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/*
* Copyright (c) 2016, NVIDIA CORPORATION.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and/or associated documentation files (the
* "Materials"), to deal in the Materials without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Materials, and to
* permit persons to whom the Materials are furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* unaltered in all copies or substantial portions of the Materials.
* Any additions, deletions, or changes to the original source files
* must be clearly indicated in accompanying documentation.
*
* If only executable code is distributed, then the accompanying
* documentation must state that "this software is based in part on the
* work of the Khronos Group."
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#include "vndserver.h"
#include <pixmapstr.h>
#include "vndservervendor.h"
static GlxServerVendor *LookupXIDMapResource(XID id)
{
void *ptr = NULL;
int rv;
rv = dixLookupResourceByType(&ptr, id, idResource, NULL, DixReadAccess);
if (rv == Success) {
return (GlxServerVendor *) ptr;
} else {
return NULL;
}
}
GlxServerVendor *GlxGetXIDMap(XID id)
{
GlxServerVendor *vendor = LookupXIDMapResource(id);
if (vendor == NULL) {
// If we haven't seen this XID before, then it may be a drawable that
// wasn't created through GLX, like a regular X window or pixmap. Try
// to look up a matching drawable to find a screen number for it.
void *ptr = NULL;
int rv = dixLookupResourceByClass(&ptr, id, RC_DRAWABLE, NULL,
DixGetAttrAccess);
if (rv == Success && ptr != NULL) {
DrawablePtr draw = (DrawablePtr) ptr;
GlxScreenPriv *screenPriv = GlxGetScreen(draw->pScreen);
if (screenPriv != NULL) {
vendor = screenPriv->vendor;
}
}
}
return vendor;
}
Bool GlxAddXIDMap(XID id, GlxServerVendor *vendor)
{
if (id == 0 || vendor == NULL) {
return FALSE;
}
if (LookupXIDMapResource(id) != NULL) {
return FALSE;
}
return AddResource(id, idResource, vendor);
}
void GlxRemoveXIDMap(XID id)
{
FreeResourceByType(id, idResource, FALSE);
}
GlxContextTagInfo *GlxAllocContextTag(ClientPtr client, GlxServerVendor *vendor)
{
GlxClientPriv *cl;
unsigned int index;
if (vendor == NULL) {
return NULL;
}
cl = GlxGetClientData(client);
if (cl == NULL) {
return NULL;
}
// Look for a free tag index.
for (index=0; index<cl->contextTagCount; index++) {
if (cl->contextTags[index].vendor == NULL) {
break;
}
}
if (index >= cl->contextTagCount) {
// We didn't find a free entry, so grow the array.
GlxContextTagInfo *newTags;
unsigned int newSize = cl->contextTagCount * 2;
if (newSize == 0) {
// TODO: What's a good starting size for this?
newSize = 16;
}
newTags = (GlxContextTagInfo *)
realloc(cl->contextTags, newSize * sizeof(GlxContextTagInfo));
if (newTags == NULL) {
return NULL;
}
memset(&newTags[cl->contextTagCount], 0,
(newSize - cl->contextTagCount) * sizeof(GlxContextTagInfo));
index = cl->contextTagCount;
cl->contextTags = newTags;
cl->contextTagCount = newSize;
}
assert(index >= 0);
assert(index < cl->contextTagCount);
memset(&cl->contextTags[index], 0, sizeof(GlxContextTagInfo));
cl->contextTags[index].tag = (GLXContextTag) (index + 1);
cl->contextTags[index].client = client;
cl->contextTags[index].vendor = vendor;
return &cl->contextTags[index];
}
GlxContextTagInfo *GlxLookupContextTag(ClientPtr client, GLXContextTag tag)
{
GlxClientPriv *cl = GlxGetClientData(client);
if (cl == NULL) {
return NULL;
}
if (tag > 0 && (tag - 1) < cl->contextTagCount) {
if (cl->contextTags[tag - 1].vendor != NULL) {
assert(cl->contextTags[tag - 1].client == client);
return &cl->contextTags[tag - 1];
}
}
return NULL;
}
void GlxFreeContextTag(GlxContextTagInfo *tagInfo)
{
if (tagInfo != NULL) {
tagInfo->vendor = NULL;
tagInfo->vendor = NULL;
tagInfo->data = NULL;
tagInfo->context = None;
tagInfo->drawable = None;
tagInfo->readdrawable = None;
}
}
Bool GlxSetScreenVendor(ScreenPtr screen, GlxServerVendor *vendor)
{
GlxScreenPriv *priv;
if (vendor == NULL) {
return FALSE;
}
priv = GlxGetScreen(screen);
if (priv == NULL) {
return FALSE;
}
if (priv->vendor != NULL) {
return FALSE;
}
priv->vendor = vendor;
return TRUE;
}
GlxServerVendor *GlxGetVendorForScreen(ClientPtr client, ScreenPtr screen)
{
GlxScreenPriv *priv = GlxGetScreen(screen);
if (priv != NULL) {
return priv->vendor;
} else {
return NULL;
}
}

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/*
* Copyright (c) 2016, NVIDIA CORPORATION.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and/or associated documentation files (the
* "Materials"), to deal in the Materials without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Materials, and to
* permit persons to whom the Materials are furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* unaltered in all copies or substantial portions of the Materials.
* Any additions, deletions, or changes to the original source files
* must be clearly indicated in accompanying documentation.
*
* If only executable code is distributed, then the accompanying
* documentation must state that "this software is based in part on the
* work of the Khronos Group."
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#include "vndservervendor.h"
struct xorg_list GlxVendorList = { &GlxVendorList, &GlxVendorList };
GlxServerVendor *GlxCreateVendor(const GlxServerImports *imports)
{
GlxServerVendor *vendor = NULL;
if (imports == NULL) {
ErrorF("GLX: Vendor library did not provide an imports table\n");
return NULL;
}
if (imports->extensionCloseDown == NULL
|| imports->handleRequest == NULL
|| imports->getDispatchAddress == NULL
|| imports->makeCurrent == NULL) {
ErrorF("GLX: Vendor library is missing required callback functions.\n");
return NULL;
}
vendor = (GlxServerVendor *) calloc(1, sizeof(GlxServerVendor));
if (vendor == NULL) {
ErrorF("GLX: Can't allocate vendor library.\n");
return NULL;
}
memcpy(&vendor->glxvc, imports, sizeof(GlxServerImports));
xorg_list_append(&vendor->entry, &GlxVendorList);
return vendor;
}
void GlxDestroyVendor(GlxServerVendor *vendor)
{
if (vendor != NULL) {
xorg_list_del(&vendor->entry);
free(vendor);
}
}
void GlxVendorExtensionReset(const ExtensionEntry *extEntry)
{
GlxServerVendor *vendor, *tempVendor;
// TODO: Do we allow the driver to destroy a vendor library handle from
// here?
xorg_list_for_each_entry_safe(vendor, tempVendor, &GlxVendorList, entry) {
if (vendor->glxvc.extensionCloseDown != NULL) {
vendor->glxvc.extensionCloseDown(extEntry);
}
}
// If the server is exiting instead of starting a new generation, then
// free the remaining GlxServerVendor structs.
//
// XXX this used to be conditional on xf86ServerIsExiting, but it's
// cleaner to just always create the vendor struct on every generation,
// if nothing else so all ddxes get the same behavior.
xorg_list_for_each_entry_safe(vendor, tempVendor, &GlxVendorList, entry) {
GlxDestroyVendor(vendor);
}
}

68
glx/vndservervendor.h Normal file
View File

@ -0,0 +1,68 @@
/*
* Copyright (c) 2016, NVIDIA CORPORATION.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and/or associated documentation files (the
* "Materials"), to deal in the Materials without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Materials, and to
* permit persons to whom the Materials are furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* unaltered in all copies or substantial portions of the Materials.
* Any additions, deletions, or changes to the original source files
* must be clearly indicated in accompanying documentation.
*
* If only executable code is distributed, then the accompanying
* documentation must state that "this software is based in part on the
* work of the Khronos Group."
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#ifndef VND_SERVER_VENDOR_H
#define VND_SERVER_VENDOR_H
#include <dix-config.h>
#include "glxvndabi.h"
#include "list.h"
#if defined(__cplusplus)
extern "C" {
#endif
/**
* Info related to a single vendor library.
*/
struct GlxServerVendorRec {
GlxServerImports glxvc;
struct xorg_list entry;
};
/**
* A linked list of vendor libraries.
*
* Note that this list only includes vendor libraries that were successfully
* initialized.
*/
extern struct xorg_list GlxVendorList;
GlxServerVendor *GlxCreateVendor(const GlxServerImports *imports);
void GlxDestroyVendor(GlxServerVendor *vendor);
void GlxVendorExtensionReset(const ExtensionEntry *extEntry);
#if defined(__cplusplus)
}
#endif
#endif // VND_SERVER_VENDOR_H

View File

@ -27,6 +27,7 @@ sdk_HEADERS = \
gcstruct.h \
globals.h \
glx_extinit.h \
glxvndabi.h \
input.h \
inputstr.h \
list.h \

307
include/glxvndabi.h Normal file
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@ -0,0 +1,307 @@
/*
* Copyright (c) 2016, NVIDIA CORPORATION.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and/or associated documentation files (the
* "Materials"), to deal in the Materials without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Materials, and to
* permit persons to whom the Materials are furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* unaltered in all copies or substantial portions of the Materials.
* Any additions, deletions, or changes to the original source files
* must be clearly indicated in accompanying documentation.
*
* If only executable code is distributed, then the accompanying
* documentation must state that "this software is based in part on the
* work of the Khronos Group."
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
/**
* \file
*
* Defines the interface between the libglvnd server module and a vendor
* library.
*
* Each screen may have one vendor library assigned to it. The GLVND module
* will examine each GLX request to determine which screen it goes to, and then
* it will forward that request to whichever vendor is assigned to that screen.
*
* Each vendor library is represented by an opaque __GLXServerVendor handle.
* Display drivers are responsible for creating handles for its GLX
* implementations, and assigning those handles to each screen.
*
* The GLVND module keeps a list of callbacks, which are called from
* InitExtensions. Drivers should use that callback to assign a vendor
* handle to whichever screens they support.
*
* Additional notes about dispatching:
* - If a request has one or more GLXContextTag values, then the dispatch stub
* must ensure that all of the tags belong to the vendor that it forwards the
* request to. Otherwise, if a vendor library tries to look up the private
* data for the tag, it could get the data from another vendor and crash.
* - Following from the last point, if a request takes a GLXContextTag value,
* then the dispatch stub should use the tag to select a vendor. If the
* request takes two or more tags, then the vendor must ensure that they all
* map to the same vendor.
*/
#ifndef GLXVENDORABI_H
#define GLXVENDORABI_H
#include <scrnintstr.h>
#include <extnsionst.h>
#include <GL/glxproto.h>
/*!
* Current version of the ABI.
*
* This version number contains a major number in the high-order 16 bits, and
* a minor version number in the low-order 16 bits.
*
* The major version number is incremented when an interface change will break
* backwards compatibility with existing vendor libraries. The minor version
* number is incremented when there's a change but existing vendor libraries
* will still work.
*/
#define GLXSERVER_VENDOR_ABI_MAJOR_VERSION 0
#define GLXSERVER_VENDOR_ABI_MINOR_VERSION 0
#if defined(__cplusplus)
extern "C" {
#endif
/**
* An opaque pointer representing a vendor library.
*/
typedef struct GlxServerVendorRec GlxServerVendor;
typedef int (* GlxServerDispatchProc) (ClientPtr client);
typedef struct GlxServerImportsRec GlxServerImports;
/**
* Functions exported by libglvnd to the vendor library.
*/
typedef struct GlxServerExportsRec {
int majorVersion;
int minorVersion;
/**
* This callback is called during each server generation when the GLX
* extension is initialized.
*
* Drivers may create a __GLXServerVendor handle at any time, but may only
* assign a vendor to a screen from this callback.
*
* The callback is called with the ExtensionEntry pointer for the GLX
* extension.
*/
CallbackListPtr *extensionInitCallback;
/**
* Allocates and zeroes a __GLXserverImports structure.
*
* Future versions of the GLVND interface may add optional members to the
* end of the __GLXserverImports struct. Letting the GLVND layer allocate
* the __GLXserverImports struct allows backward compatibility with
* existing drivers.
*/
GlxServerImports * (* allocateServerImports) (void);
/**
* Frees a __GLXserverImports structure that was allocated with
* \c allocateServerImports.
*/
void (* freeServerImports) (GlxServerImports *imports);
/**
* Creates a new vendor library handle.
*/
GlxServerVendor * (* createVendor) (const GlxServerImports *imports);
/**
* Destroys a vendor library handle.
*
* This function may not be called while the vendor handle is assigned to a
* screen, but it may be called from the __GLXserverImports::extensionCloseDown
* callback.
*/
void (* destroyVendor) (GlxServerVendor *vendor);
/**
* Sets the vendor library to use for a screen.
*
* This function should be called from the screen's CreateScreenResources
* callback.
*/
Bool (* setScreenVendor) (ScreenPtr screen, GlxServerVendor *vendor);
/**
* Adds an entry to the XID map.
*
* This mapping is used to dispatch requests based on an XID.
*
* Client-generated XID's (contexts, drawables, etc) must be added to the
* map by the dispatch stub.
*
* XID's that are generated in the server should be added by the vendor
* library.
*
* Vendor libraries are responsible for keeping track of any additional
* data they need for the XID's.
*
* Note that adding GLXFBConfig ID's appears to be unnecessary -- every GLX
* request I can find that takes a GLXFBConfig also takes a screen number.
*
* \param id The XID to add to the map. The XID must not already be in the
* map.
* \param vendor The vendor library to associate with \p id.
* \return True on success, or False on failure.
*/
Bool (* addXIDMap) (XID id, GlxServerVendor *vendor);
/**
* Returns the vendor and data for an XID, as added with \c addXIDMap.
*
* If \p id wasn't added with \c addXIDMap (for example, if it's a regular
* X window), then libglvnd will try to look it up as a drawable and return
* the vendor for whatever screen it's on.
*
* \param id The XID to look up.
* \return The vendor that owns the XID, or \c NULL if no matching vendor
* was found.
*/
GlxServerVendor * (* getXIDMap) (XID id);
/**
* Removes an entry from the XID map.
*/
void (* removeXIDMap) (XID id);
/**
* Looks up a context tag.
*
* Context tags are created and managed by libglvnd to ensure that they're
* unique between vendors.
*
* \param client The client connection.
* \param tag The context tag.
* \return The vendor that owns the context tag, or \c NULL if the context
* tag is invalid.
*/
GlxServerVendor * (* getContextTag)(ClientPtr client, GLXContextTag tag);
/**
* Assigns a pointer to vendor-private data for a context tag.
*
* Since the tag values are assigned by GLVND, vendors can use this
* function to store any private data they need for a context tag.
*
* \param client The client connection.
* \param tag The context tag.
* \param data An arbitrary pointer value.
*/
Bool (* setContextTagPrivate)(ClientPtr client, GLXContextTag tag, void *data);
/**
* Returns the private data pointer that was assigned from
* setContextTagPrivate.
*
* This function is safe to use in __GLXserverImports::makeCurrent to look
* up the old context private pointer.
*
* However, this function is not safe to use from a ClientStateCallback,
* because GLVND may have alraedy deleted the tag by that point.
*/
void * (* getContextTagPrivate)(ClientPtr client, GLXContextTag tag);
GlxServerVendor * (* getVendorForScreen) (ClientPtr client, ScreenPtr screen);
/**
* Forwards a request to a vendor library.
*
* \param vendor The vendor to send the request to.
* \param client The client.
*/
int (* forwardRequest) (GlxServerVendor *vendor, ClientPtr client);
} GlxServerExports;
extern _X_EXPORT const GlxServerExports glxServer;
/**
* Functions exported by the vendor library to libglvnd.
*/
struct GlxServerImportsRec {
/**
* Called on a server reset.
*
* This is called from the extension's CloseDown callback.
*
* Note that this is called after freeing all of GLVND's per-screen data,
* so the callback may destroy any vendor handles.
*
* If the server is exiting, then GLVND will free any remaining vendor
* handles after calling the extensionCloseDown callbacks.
*/
void (* extensionCloseDown) (const ExtensionEntry *extEntry);
/**
* Handles a GLX request.
*/
int (* handleRequest) (ClientPtr client);
/**
* Returns a dispatch function for a request.
*
* \param minorOpcode The minor opcode of the request.
* \param vendorCode The vendor opcode, if \p minorOpcode
* is \c X_GLXVendorPrivate or \c X_GLXVendorPrivateWithReply.
* \return A dispatch function, or NULL if the vendor doesn't support this
* request.
*/
GlxServerDispatchProc (* getDispatchAddress) (CARD8 minorOpcode, CARD32 vendorCode);
/**
* Handles a MakeCurrent request.
*
* This function is called to handle any MakeCurrent request. The vendor
* library should deal with changing the current context. After the vendor
* returns GLVND will send the reply.
*
* In addition, GLVND will call this function with any current contexts
* when a client disconnects.
*
* To ensure that context tags are unique, libglvnd will select a context
* tag and pass it to the vendor library.
*
* The vendor can use \c __GLXserverExports::getContextTagPrivate to look
* up the private data pointer for \p oldContextTag.
*
* Likewise, the vendor can use \c __GLXserverExports::setContextTagPrivate
* to assign a private data pointer to \p newContextTag.
*/
int (* makeCurrent) (ClientPtr client,
GLXContextTag oldContextTag,
XID drawable,
XID readdrawable,
XID context,
GLXContextTag newContextTag);
};
#if defined(__cplusplus)
}
#endif
#endif // GLXVENDORABI_H

View File

@ -323,6 +323,7 @@ if build_xorg
'gcstruct.h',
'globals.h',
'glx_extinit.h',
'glxvndabi.h',
'input.h',
'inputstr.h',
'list.h',