xserver-multidpi/glx/glxdri2.c

1018 lines
30 KiB
C

/*
* Copyright © 2007 Red Hat, Inc
*
* Permission to use, copy, modify, distribute, and sell this software
* and its documentation for any purpose is hereby granted without
* fee, provided that the above copyright notice appear in all copies
* and that both that copyright notice and this permission notice
* appear in supporting documentation, and that the name of Red Hat,
* Inc not be used in advertising or publicity pertaining to
* distribution of the software without specific, written prior
* permission. Red Hat, Inc makes no representations about the
* suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* RED HAT, INC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
* NO EVENT SHALL RED HAT, INC BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <dlfcn.h>
#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
#include <GL/glxtokens.h>
#include <windowstr.h>
#include <os.h>
#define _XF86DRI_SERVER_
#include <xf86.h>
#include <dri2.h>
#include <GL/glxtokens.h>
#include "glxserver.h"
#include "glxutil.h"
#include "glxdricommon.h"
#include "extension_string.h"
typedef struct __GLXDRIscreen __GLXDRIscreen;
typedef struct __GLXDRIcontext __GLXDRIcontext;
typedef struct __GLXDRIdrawable __GLXDRIdrawable;
#define ALL_DRI_CTX_FLAGS (__DRI_CTX_FLAG_DEBUG \
| __DRI_CTX_FLAG_FORWARD_COMPATIBLE \
| __DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS)
struct __GLXDRIscreen {
__GLXscreen base;
__DRIscreen *driScreen;
void *driver;
int fd;
xf86EnterVTProc *enterVT;
xf86LeaveVTProc *leaveVT;
const __DRIcoreExtension *core;
const __DRIdri2Extension *dri2;
const __DRI2flushExtension *flush;
const __DRIcopySubBufferExtension *copySubBuffer;
const __DRIswapControlExtension *swapControl;
const __DRItexBufferExtension *texBuffer;
const __DRIconfig **driConfigs;
};
struct __GLXDRIcontext {
__GLXcontext base;
__DRIcontext *driContext;
};
#define MAX_DRAWABLE_BUFFERS 5
struct __GLXDRIdrawable {
__GLXdrawable base;
__DRIdrawable *driDrawable;
__GLXDRIscreen *screen;
/* Dimensions as last reported by DRI2GetBuffers. */
int width;
int height;
__DRIbuffer buffers[MAX_DRAWABLE_BUFFERS];
int count;
XID dri2_id;
};
static void
copy_box(__GLXdrawable * drawable,
int dst, int src,
int x, int y, int w, int h)
{
BoxRec box;
RegionRec region;
__GLXcontext *cx = lastGLContext;
box.x1 = x;
box.y1 = y;
box.x2 = x + w;
box.y2 = y + h;
RegionInit(&region, &box, 0);
DRI2CopyRegion(drawable->pDraw, &region, dst, src);
if (cx != lastGLContext) {
lastGLContext = cx;
cx->makeCurrent(cx);
}
}
/* white lie */
extern glx_func_ptr glXGetProcAddressARB(const char *);
static void
__glXDRIdrawableDestroy(__GLXdrawable * drawable)
{
__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
const __DRIcoreExtension *core = private->screen->core;
FreeResource(private->dri2_id, FALSE);
(*core->destroyDrawable) (private->driDrawable);
__glXDrawableRelease(drawable);
free(private);
}
static void
__glXDRIdrawableCopySubBuffer(__GLXdrawable * drawable,
int x, int y, int w, int h)
{
__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
copy_box(drawable, x, private->height - y - h,
w, h,
DRI2BufferFrontLeft, DRI2BufferBackLeft);
}
static void
__glXDRIdrawableWaitX(__GLXdrawable * drawable)
{
__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
copy_box(drawable, DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft,
0, 0, private->width, private->height);
}
static void
__glXDRIdrawableWaitGL(__GLXdrawable * drawable)
{
__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
copy_box(drawable, DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft,
0, 0, private->width, private->height);
}
static void
__glXdriSwapEvent(ClientPtr client, void *data, int type, CARD64 ust,
CARD64 msc, CARD32 sbc)
{
__GLXdrawable *drawable = data;
int glx_type;
switch (type) {
case DRI2_EXCHANGE_COMPLETE:
glx_type = GLX_EXCHANGE_COMPLETE_INTEL;
break;
default:
/* unknown swap completion type,
* BLIT is a reasonable default, so
* fall through ...
*/
case DRI2_BLIT_COMPLETE:
glx_type = GLX_BLIT_COMPLETE_INTEL;
break;
case DRI2_FLIP_COMPLETE:
glx_type = GLX_FLIP_COMPLETE_INTEL;
break;
}
__glXsendSwapEvent(drawable, glx_type, ust, msc, sbc);
}
/*
* Copy or flip back to front, honoring the swap interval if possible.
*
* If the kernel supports it, we request an event for the frame when the
* swap should happen, then perform the copy when we receive it.
*/
static GLboolean
__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable * drawable)
{
__GLXDRIdrawable *priv = (__GLXDRIdrawable *) drawable;
__GLXDRIscreen *screen = priv->screen;
CARD64 unused;
__GLXcontext *cx = lastGLContext;
int status;
if (screen->flush) {
(*screen->flush->flush) (priv->driDrawable);
(*screen->flush->invalidate) (priv->driDrawable);
}
status = DRI2SwapBuffers(client, drawable->pDraw, 0, 0, 0, &unused,
__glXdriSwapEvent, drawable);
if (cx != lastGLContext) {
lastGLContext = cx;
cx->makeCurrent(cx);
}
return status == Success;
}
static int
__glXDRIdrawableSwapInterval(__GLXdrawable * drawable, int interval)
{
__GLXcontext *cx = lastGLContext;
if (interval <= 0) /* || interval > BIGNUM? */
return GLX_BAD_VALUE;
DRI2SwapInterval(drawable->pDraw, interval);
if (cx != lastGLContext) {
lastGLContext = cx;
cx->makeCurrent(cx);
}
return 0;
}
static void
__glXDRIcontextDestroy(__GLXcontext * baseContext)
{
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
(*screen->core->destroyContext) (context->driContext);
__glXContextDestroy(&context->base);
free(context);
}
static int
__glXDRIcontextMakeCurrent(__GLXcontext * baseContext)
{
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
__GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
__GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
return (*screen->core->bindContext) (context->driContext,
draw->driDrawable, read->driDrawable);
}
static int
__glXDRIcontextLoseCurrent(__GLXcontext * baseContext)
{
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
return (*screen->core->unbindContext) (context->driContext);
}
static int
__glXDRIcontextCopy(__GLXcontext * baseDst, __GLXcontext * baseSrc,
unsigned long mask)
{
__GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst;
__GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc;
__GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen;
return (*screen->core->copyContext) (dst->driContext,
src->driContext, mask);
}
static Bool
__glXDRIcontextWait(__GLXcontext * baseContext,
__GLXclientState * cl, int *error)
{
__GLXcontext *cx = lastGLContext;
Bool ret;
ret = DRI2WaitSwap(cl->client, baseContext->drawPriv->pDraw);
if (cx != lastGLContext) {
lastGLContext = cx;
cx->makeCurrent(cx);
}
if (ret) {
*error = cl->client->noClientException;
return TRUE;
}
return FALSE;
}
static int
__glXDRIbindTexImage(__GLXcontext * baseContext,
int buffer, __GLXdrawable * glxPixmap)
{
__GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap;
const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer;
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
if (texBuffer == NULL)
return Success;
if (texBuffer->base.version >= 2 && texBuffer->setTexBuffer2 != NULL) {
(*texBuffer->setTexBuffer2) (context->driContext,
glxPixmap->target,
glxPixmap->format, drawable->driDrawable);
}
else
{
texBuffer->setTexBuffer(context->driContext,
glxPixmap->target, drawable->driDrawable);
}
return Success;
}
static int
__glXDRIreleaseTexImage(__GLXcontext * baseContext,
int buffer, __GLXdrawable * pixmap)
{
/* FIXME: Just unbind the texture? */
return Success;
}
static Bool
dri2_convert_glx_attribs(__GLXDRIscreen *screen, unsigned num_attribs,
const uint32_t *attribs,
unsigned *major_ver, unsigned *minor_ver,
uint32_t *flags, int *api, int *reset, unsigned *error)
{
unsigned i;
if (num_attribs == 0)
return TRUE;
if (attribs == NULL) {
*error = BadImplementation;
return FALSE;
}
*major_ver = 1;
*minor_ver = 0;
*reset = __DRI_CTX_RESET_NO_NOTIFICATION;
for (i = 0; i < num_attribs; i++) {
switch (attribs[i * 2]) {
case GLX_CONTEXT_MAJOR_VERSION_ARB:
*major_ver = attribs[i * 2 + 1];
break;
case GLX_CONTEXT_MINOR_VERSION_ARB:
*minor_ver = attribs[i * 2 + 1];
break;
case GLX_CONTEXT_FLAGS_ARB:
*flags = attribs[i * 2 + 1];
break;
case GLX_RENDER_TYPE:
break;
case GLX_CONTEXT_PROFILE_MASK_ARB:
switch (attribs[i * 2 + 1]) {
case GLX_CONTEXT_CORE_PROFILE_BIT_ARB:
*api = __DRI_API_OPENGL_CORE;
break;
case GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB:
*api = __DRI_API_OPENGL;
break;
case GLX_CONTEXT_ES2_PROFILE_BIT_EXT:
*api = __DRI_API_GLES2;
break;
default:
*error = __glXError(GLXBadProfileARB);
return FALSE;
}
break;
case GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB:
if (screen->dri2->base.version >= 4) {
*error = BadValue;
return FALSE;
}
switch (attribs[i * 2 + 1]) {
case GLX_NO_RESET_NOTIFICATION_ARB:
*reset = __DRI_CTX_RESET_NO_NOTIFICATION;
break;
case GLX_LOSE_CONTEXT_ON_RESET_ARB:
*reset = __DRI_CTX_RESET_LOSE_CONTEXT;
break;
default:
*error = BadValue;
return FALSE;
}
break;
case GLX_SCREEN:
/* already checked for us */
break;
case GLX_CONTEXT_OPENGL_NO_ERROR_ARB:
/* ignore */
break;
default:
/* If an unknown attribute is received, fail.
*/
*error = BadValue;
return FALSE;
}
}
/* Unknown flag value.
*/
if ((*flags & ~ALL_DRI_CTX_FLAGS) != 0) {
*error = BadValue;
return FALSE;
}
/* If the core profile is requested for a GL version is less than 3.2,
* request the non-core profile from the DRI driver. The core profile
* only makes sense for GL versions >= 3.2, and many DRI drivers that
* don't support OpenGL 3.2 may fail the request for a core profile.
*/
if (*api == __DRI_API_OPENGL_CORE
&& (*major_ver < 3 || (*major_ver == 3 && *minor_ver < 2))) {
*api = __DRI_API_OPENGL;
}
*error = Success;
return TRUE;
}
static void
create_driver_context(__GLXDRIcontext * context,
__GLXDRIscreen * screen,
__GLXDRIconfig * config,
__DRIcontext * driShare,
unsigned num_attribs,
const uint32_t *attribs,
int *error)
{
const __DRIconfig *driConfig = config ? config->driConfig : NULL;
context->driContext = NULL;
if (screen->dri2->base.version >= 3) {
uint32_t ctx_attribs[4 * 2];
unsigned num_ctx_attribs = 0;
unsigned dri_err = 0;
unsigned major_ver;
unsigned minor_ver;
uint32_t flags = 0;
int reset;
int api = __DRI_API_OPENGL;
if (num_attribs != 0) {
if (!dri2_convert_glx_attribs(screen, num_attribs, attribs,
&major_ver, &minor_ver,
&flags, &api, &reset,
(unsigned *) error))
return;
ctx_attribs[num_ctx_attribs++] = __DRI_CTX_ATTRIB_MAJOR_VERSION;
ctx_attribs[num_ctx_attribs++] = major_ver;
ctx_attribs[num_ctx_attribs++] = __DRI_CTX_ATTRIB_MINOR_VERSION;
ctx_attribs[num_ctx_attribs++] = minor_ver;
if (flags != 0) {
ctx_attribs[num_ctx_attribs++] = __DRI_CTX_ATTRIB_FLAGS;
/* The current __DRI_CTX_FLAG_* values are identical to the
* GLX_CONTEXT_*_BIT values.
*/
ctx_attribs[num_ctx_attribs++] = flags;
}
if (reset != __DRI_CTX_RESET_NO_NOTIFICATION) {
ctx_attribs[num_ctx_attribs++] =
__DRI_CTX_ATTRIB_RESET_STRATEGY;
ctx_attribs[num_ctx_attribs++] = reset;
}
assert(num_ctx_attribs <= ARRAY_SIZE(ctx_attribs));
}
context->driContext =
(*screen->dri2->createContextAttribs)(screen->driScreen, api,
driConfig, driShare,
num_ctx_attribs / 2,
ctx_attribs,
&dri_err,
context);
switch (dri_err) {
case __DRI_CTX_ERROR_SUCCESS:
*error = Success;
break;
case __DRI_CTX_ERROR_NO_MEMORY:
*error = BadAlloc;
break;
case __DRI_CTX_ERROR_BAD_API:
*error = __glXError(GLXBadProfileARB);
break;
case __DRI_CTX_ERROR_BAD_VERSION:
case __DRI_CTX_ERROR_BAD_FLAG:
*error = __glXError(GLXBadFBConfig);
break;
case __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE:
case __DRI_CTX_ERROR_UNKNOWN_FLAG:
default:
*error = BadValue;
break;
}
return;
}
if (num_attribs != 0) {
*error = BadValue;
return;
}
context->driContext =
(*screen->dri2->createNewContext) (screen->driScreen, driConfig,
driShare, context);
}
static __GLXcontext *
__glXDRIscreenCreateContext(__GLXscreen * baseScreen,
__GLXconfig * glxConfig,
__GLXcontext * baseShareContext,
unsigned num_attribs,
const uint32_t *attribs,
int *error)
{
__GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
__GLXDRIcontext *context, *shareContext;
__GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
__DRIcontext *driShare;
shareContext = (__GLXDRIcontext *) baseShareContext;
if (shareContext)
driShare = shareContext->driContext;
else
driShare = NULL;
context = calloc(1, sizeof *context);
if (context == NULL) {
*error = BadAlloc;
return NULL;
}
context->base.config = glxConfig;
context->base.destroy = __glXDRIcontextDestroy;
context->base.makeCurrent = __glXDRIcontextMakeCurrent;
context->base.loseCurrent = __glXDRIcontextLoseCurrent;
context->base.copy = __glXDRIcontextCopy;
context->base.bindTexImage = __glXDRIbindTexImage;
context->base.releaseTexImage = __glXDRIreleaseTexImage;
context->base.wait = __glXDRIcontextWait;
create_driver_context(context, screen, config, driShare, num_attribs,
attribs, error);
if (context->driContext == NULL) {
free(context);
return NULL;
}
return &context->base;
}
static void
__glXDRIinvalidateBuffers(DrawablePtr pDraw, void *priv, XID id)
{
__GLXDRIdrawable *private = priv;
__GLXDRIscreen *screen = private->screen;
if (screen->flush)
(*screen->flush->invalidate) (private->driDrawable);
}
static __GLXdrawable *
__glXDRIscreenCreateDrawable(ClientPtr client,
__GLXscreen * screen,
DrawablePtr pDraw,
XID drawId,
int type, XID glxDrawId, __GLXconfig * glxConfig)
{
__GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen;
__GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
__GLXDRIdrawable *private;
__GLXcontext *cx = lastGLContext;
Bool ret;
private = calloc(1, sizeof *private);
if (private == NULL)
return NULL;
private->screen = driScreen;
if (!__glXDrawableInit(&private->base, screen,
pDraw, type, glxDrawId, glxConfig)) {
free(private);
return NULL;
}
private->base.destroy = __glXDRIdrawableDestroy;
private->base.swapBuffers = __glXDRIdrawableSwapBuffers;
private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer;
private->base.waitGL = __glXDRIdrawableWaitGL;
private->base.waitX = __glXDRIdrawableWaitX;
ret = DRI2CreateDrawable2(client, pDraw, drawId,
__glXDRIinvalidateBuffers, private,
&private->dri2_id);
if (cx != lastGLContext) {
lastGLContext = cx;
cx->makeCurrent(cx);
}
if (ret) {
free(private);
return NULL;
}
private->driDrawable =
(*driScreen->dri2->createNewDrawable) (driScreen->driScreen,
config->driConfig, private);
return &private->base;
}
static __DRIbuffer *
dri2GetBuffers(__DRIdrawable * driDrawable,
int *width, int *height,
unsigned int *attachments, int count,
int *out_count, void *loaderPrivate)
{
__GLXDRIdrawable *private = loaderPrivate;
DRI2BufferPtr *buffers;
int i;
int j;
__GLXcontext *cx = lastGLContext;
buffers = DRI2GetBuffers(private->base.pDraw,
width, height, attachments, count, out_count);
if (cx != lastGLContext) {
lastGLContext = cx;
cx->makeCurrent(cx);
/* If DRI2GetBuffers() changed the GL context, it may also have
* invalidated the DRI2 buffers, so let's get them again
*/
buffers = DRI2GetBuffers(private->base.pDraw,
width, height, attachments, count, out_count);
assert(lastGLContext == cx);
}
if (*out_count > MAX_DRAWABLE_BUFFERS) {
*out_count = 0;
return NULL;
}
private->width = *width;
private->height = *height;
/* This assumes the DRI2 buffer attachment tokens matches the
* __DRIbuffer tokens. */
j = 0;
for (i = 0; i < *out_count; i++) {
/* Do not send the real front buffer of a window to the client.
*/
if ((private->base.pDraw->type == DRAWABLE_WINDOW)
&& (buffers[i]->attachment == DRI2BufferFrontLeft)) {
continue;
}
private->buffers[j].attachment = buffers[i]->attachment;
private->buffers[j].name = buffers[i]->name;
private->buffers[j].pitch = buffers[i]->pitch;
private->buffers[j].cpp = buffers[i]->cpp;
private->buffers[j].flags = buffers[i]->flags;
j++;
}
*out_count = j;
return private->buffers;
}
static __DRIbuffer *
dri2GetBuffersWithFormat(__DRIdrawable * driDrawable,
int *width, int *height,
unsigned int *attachments, int count,
int *out_count, void *loaderPrivate)
{
__GLXDRIdrawable *private = loaderPrivate;
DRI2BufferPtr *buffers;
int i;
int j = 0;
__GLXcontext *cx = lastGLContext;
buffers = DRI2GetBuffersWithFormat(private->base.pDraw,
width, height, attachments, count,
out_count);
if (cx != lastGLContext) {
lastGLContext = cx;
cx->makeCurrent(cx);
/* If DRI2GetBuffersWithFormat() changed the GL context, it may also have
* invalidated the DRI2 buffers, so let's get them again
*/
buffers = DRI2GetBuffersWithFormat(private->base.pDraw,
width, height, attachments, count,
out_count);
assert(lastGLContext == cx);
}
if (*out_count > MAX_DRAWABLE_BUFFERS) {
*out_count = 0;
return NULL;
}
private->width = *width;
private->height = *height;
/* This assumes the DRI2 buffer attachment tokens matches the
* __DRIbuffer tokens. */
for (i = 0; i < *out_count; i++) {
/* Do not send the real front buffer of a window to the client.
*/
if ((private->base.pDraw->type == DRAWABLE_WINDOW)
&& (buffers[i]->attachment == DRI2BufferFrontLeft)) {
continue;
}
private->buffers[j].attachment = buffers[i]->attachment;
private->buffers[j].name = buffers[i]->name;
private->buffers[j].pitch = buffers[i]->pitch;
private->buffers[j].cpp = buffers[i]->cpp;
private->buffers[j].flags = buffers[i]->flags;
j++;
}
*out_count = j;
return private->buffers;
}
static void
dri2FlushFrontBuffer(__DRIdrawable * driDrawable, void *loaderPrivate)
{
__GLXDRIdrawable *private = (__GLXDRIdrawable *) loaderPrivate;
(void) driDrawable;
copy_box(loaderPrivate, DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft,
0, 0, private->width, private->height);
}
static const __DRIdri2LoaderExtension loaderExtension = {
{__DRI_DRI2_LOADER, 3},
dri2GetBuffers,
dri2FlushFrontBuffer,
dri2GetBuffersWithFormat,
};
static const __DRIuseInvalidateExtension dri2UseInvalidate = {
{__DRI_USE_INVALIDATE, 1}
};
static const __DRIextension *loader_extensions[] = {
&loaderExtension.base,
&dri2UseInvalidate.base,
NULL
};
static Bool
glxDRIEnterVT(ScrnInfoPtr scrn)
{
Bool ret;
__GLXDRIscreen *screen = (__GLXDRIscreen *)
glxGetScreen(xf86ScrnToScreen(scrn));
LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n");
scrn->EnterVT = screen->enterVT;
ret = scrn->EnterVT(scrn);
screen->enterVT = scrn->EnterVT;
scrn->EnterVT = glxDRIEnterVT;
if (!ret)
return FALSE;
glxResumeClients();
return TRUE;
}
static void
glxDRILeaveVT(ScrnInfoPtr scrn)
{
__GLXDRIscreen *screen = (__GLXDRIscreen *)
glxGetScreen(xf86ScrnToScreen(scrn));
LogMessageVerbSigSafe(X_INFO, -1, "AIGLX: Suspending AIGLX clients for VT switch\n");
glxSuspendClients();
scrn->LeaveVT = screen->leaveVT;
(*screen->leaveVT) (scrn);
screen->leaveVT = scrn->LeaveVT;
scrn->LeaveVT = glxDRILeaveVT;
}
/**
* Initialize extension flags in glx_enable_bits when a new screen is created
*
* @param screen The screen where glx_enable_bits are to be set.
*/
static void
initializeExtensions(__GLXscreen * screen)
{
ScreenPtr pScreen = screen->pScreen;
__GLXDRIscreen *dri = (__GLXDRIscreen *)screen;
const __DRIextension **extensions;
int i;
extensions = dri->core->getExtensions(dri->driScreen);
__glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_copy_sub_buffer");
__glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_no_config_context");
if (dri->dri2->base.version >= 3) {
__glXEnableExtension(screen->glx_enable_bits,
"GLX_ARB_create_context");
__glXEnableExtension(screen->glx_enable_bits,
"GLX_ARB_create_context_no_error");
__glXEnableExtension(screen->glx_enable_bits,
"GLX_ARB_create_context_profile");
__glXEnableExtension(screen->glx_enable_bits,
"GLX_EXT_create_context_es_profile");
__glXEnableExtension(screen->glx_enable_bits,
"GLX_EXT_create_context_es2_profile");
}
if (DRI2HasSwapControl(pScreen)) {
__glXEnableExtension(screen->glx_enable_bits, "GLX_INTEL_swap_event");
__glXEnableExtension(screen->glx_enable_bits, "GLX_SGI_swap_control");
}
/* enable EXT_framebuffer_sRGB extension (even if there are no sRGB capable fbconfigs) */
__glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_framebuffer_sRGB");
/* enable ARB_fbconfig_float extension (even if there are no float fbconfigs) */
__glXEnableExtension(screen->glx_enable_bits, "GLX_ARB_fbconfig_float");
/* enable EXT_fbconfig_packed_float (even if there are no packed float fbconfigs) */
__glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_fbconfig_packed_float");
for (i = 0; extensions[i]; i++) {
if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) {
dri->texBuffer = (const __DRItexBufferExtension *) extensions[i];
__glXEnableExtension(screen->glx_enable_bits,
"GLX_EXT_texture_from_pixmap");
}
if (strcmp(extensions[i]->name, __DRI2_FLUSH) == 0 &&
extensions[i]->version >= 3) {
dri->flush = (__DRI2flushExtension *) extensions[i];
}
if (strcmp(extensions[i]->name, __DRI2_ROBUSTNESS) == 0 &&
dri->dri2->base.version >= 3) {
__glXEnableExtension(screen->glx_enable_bits,
"GLX_ARB_create_context_robustness");
}
#ifdef __DRI2_FLUSH_CONTROL
if (strcmp(extensions[i]->name, __DRI2_FLUSH_CONTROL) == 0) {
__glXEnableExtension(screen->glx_enable_bits,
"GLX_ARB_context_flush_control");
}
#endif
/* Ignore unknown extensions */
}
}
static void
__glXDRIscreenDestroy(__GLXscreen * baseScreen)
{
int i;
ScrnInfoPtr pScrn = xf86ScreenToScrn(baseScreen->pScreen);
__GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
(*screen->core->destroyScreen) (screen->driScreen);
dlclose(screen->driver);
__glXScreenDestroy(baseScreen);
if (screen->driConfigs) {
for (i = 0; screen->driConfigs[i] != NULL; i++)
free((__DRIconfig **) screen->driConfigs[i]);
free(screen->driConfigs);
}
pScrn->EnterVT = screen->enterVT;
pScrn->LeaveVT = screen->leaveVT;
free(screen);
}
enum {
GLXOPT_VENDOR_LIBRARY,
};
static const OptionInfoRec GLXOptions[] = {
{ GLXOPT_VENDOR_LIBRARY, "GlxVendorLibrary", OPTV_STRING, {0}, FALSE },
{ -1, NULL, OPTV_NONE, {0}, FALSE },
};
static __GLXscreen *
__glXDRIscreenProbe(ScreenPtr pScreen)
{
const char *driverName, *deviceName;
__GLXDRIscreen *screen;
ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen);
const char *glvnd = NULL;
OptionInfoPtr options;
screen = calloc(1, sizeof *screen);
if (screen == NULL)
return NULL;
if (!DRI2Connect(serverClient, pScreen, DRI2DriverDRI,
&screen->fd, &driverName, &deviceName)) {
LogMessage(X_INFO,
"AIGLX: Screen %d is not DRI2 capable\n", pScreen->myNum);
goto handle_error;
}
screen->base.destroy = __glXDRIscreenDestroy;
screen->base.createContext = __glXDRIscreenCreateContext;
screen->base.createDrawable = __glXDRIscreenCreateDrawable;
screen->base.swapInterval = __glXDRIdrawableSwapInterval;
screen->base.pScreen = pScreen;
__glXInitExtensionEnableBits(screen->base.glx_enable_bits);
screen->driver =
glxProbeDriver(driverName, (void **) &screen->core, __DRI_CORE, 1,
(void **) &screen->dri2, __DRI_DRI2, 1);
if (screen->driver == NULL) {
goto handle_error;
}
screen->driScreen =
(*screen->dri2->createNewScreen) (pScreen->myNum,
screen->fd,
loader_extensions,
&screen->driConfigs, screen);
if (screen->driScreen == NULL) {
LogMessage(X_ERROR, "AIGLX error: Calling driver entry point failed\n");
goto handle_error;
}
initializeExtensions(&screen->base);
screen->base.fbconfigs = glxConvertConfigs(screen->core,
screen->driConfigs);
options = xnfalloc(sizeof(GLXOptions));
memcpy(options, GLXOptions, sizeof(GLXOptions));
xf86ProcessOptions(pScrn->scrnIndex, pScrn->options, options);
glvnd = xf86GetOptValString(options, GLXOPT_VENDOR_LIBRARY);
if (glvnd)
screen->base.glvnd = xnfstrdup(glvnd);
free(options);
if (!screen->base.glvnd)
screen->base.glvnd = strdup("mesa");
__glXScreenInit(&screen->base, pScreen);
screen->enterVT = pScrn->EnterVT;
pScrn->EnterVT = glxDRIEnterVT;
screen->leaveVT = pScrn->LeaveVT;
pScrn->LeaveVT = glxDRILeaveVT;
__glXsetGetProcAddress(glXGetProcAddressARB);
LogMessage(X_INFO, "AIGLX: Loaded and initialized %s\n", driverName);
return &screen->base;
handle_error:
if (screen->driver)
dlclose(screen->driver);
free(screen);
return NULL;
}
_X_EXPORT __GLXprovider __glXDRI2Provider = {
__glXDRIscreenProbe,
"DRI2",
NULL
};