xserver-multidpi/glx
Eric Anholt eec04d76a3 glx: Clear new FBConfig attributes to 0 by default.
The visualSelectGroup wasn't getting set (since our DRI drivers don't
use it), and and since it's the top priority in the sort order, you
got random sorting of your visuals unless malloc really returned you
new memory.  This manifested as Xephyr -glamor rendering to a
multisampled window on my system, which as you might guess was
slightly lower performance than expected.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-04-12 09:29:50 -06:00
..
Makefile.am glx: Remove function stubs 2013-12-10 08:03:22 -08:00
clientinfo.c glx: Implement GLX SetClientInfo2ARB protocol 2012-07-05 11:44:09 -07:00
createcontext.c Merge remote-tracking branch 'idr/glx-float-fbconfig' 2013-10-29 09:37:30 -07:00
extension_string.c glx: Enable GLX_ARB_fbconfig_float for DRI2 drivers 2013-10-24 11:48:04 -07:00
extension_string.h glx: Enable GLX_ARB_fbconfig_float for DRI2 drivers 2013-10-24 11:48:04 -07:00
glthread.c Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
glxbyteorder.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
glxcmds.c present: Send GLX_BufferSwapComplete events from present extension 2013-12-05 09:51:00 -08:00
glxcmdsswap.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
glxcontext.h glx: Fix memory leak in context garbage collection (v2) 2013-10-29 10:30:43 -04:00
glxdrawable.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
glxdri2.c dri2: wire up GetProcAddress 2013-12-10 08:04:04 -08:00
glxdricommon.c glx: Clear new FBConfig attributes to 0 by default. 2014-04-12 09:29:50 -06:00
glxdricommon.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
glxdriswrast.c drisw: Wire up GetProcAddress 2013-12-10 08:04:19 -08:00
glxext.c glx: Add null pointer protection to __glGetProcAddress 2013-12-13 15:07:48 -05:00
glxext.h glx: Allow float renderType in glXCreateContextAttribsARB 2013-10-24 11:16:27 -07:00
glxscreens.c glx: Remove support for NV_vertex_program and NV_fragment_program 2013-09-11 14:37:32 -04:00
glxscreens.h glx: Remove screen number from __GLXconfig 2013-09-11 14:37:33 -04:00
glxserver.h glx: Untangle the prototypes around the GetProcAddress thunk 2013-12-10 08:03:50 -08:00
glxutil.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
indirect_dispatch.c glx: Consistently use ARB-suffixed names for ARB_multitexture functions 2013-12-10 16:59:53 +00:00
indirect_dispatch.h glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_dispatch_swap.c glx: Consistently use ARB-suffixed names for ARB_multitexture functions 2013-12-10 16:59:53 +00:00
indirect_program.c glx: Convert non-generated function pointer thunking 2013-12-10 08:02:42 -08:00
indirect_reqsize.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_reqsize.h glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_size.h glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_size_get.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_size_get.h glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_table.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_table.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
indirect_texture_compression.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_util.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_util.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
render2.c glx: Convert non-generated function pointer thunking 2013-12-10 08:02:42 -08:00
render2swap.c glx: Convert non-generated function pointer thunking 2013-12-10 08:02:42 -08:00
renderpix.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
renderpixswap.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
rensize.c Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
single2.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
single2swap.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
singlepix.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
singlepixswap.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
singlesize.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
singlesize.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
swap_interval.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
unpack.h Remove unneccesary casts from WriteToClient calls 2012-07-09 19:12:56 -07:00
xfont.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00