Split Td::init method.

GitOrigin-RevId: 5c15533bed9bf981474fa9bcbf3234cdde9ae9dd
This commit is contained in:
levlam 2019-04-26 22:44:32 +03:00
parent a9151ae4a5
commit 8b4af163e8
2 changed files with 237 additions and 219 deletions

View File

@ -3995,110 +3995,7 @@ Status Td::init(DbKey key) {
VLOG(td_init) << "Successfully inited database";
G()->init(parameters_, actor_id(this), r_td_db.move_as_ok()).ensure();
// Init all managers and actors
VLOG(td_init) << "Create StateManager";
class StateManagerCallback : public StateManager::Callback {
public:
explicit StateManagerCallback(ActorShared<Td> td) : td_(std::move(td)) {
}
bool on_state(StateManager::State state) override {
send_closure(td_, &Td::on_connection_state_changed, state);
return td_.is_alive();
}
private:
ActorShared<Td> td_;
};
state_manager_ = create_actor<StateManager>("State manager");
send_closure(state_manager_, &StateManager::add_callback, make_unique<StateManagerCallback>(create_reference()));
G()->set_state_manager(state_manager_.get());
connection_state_ = StateManager::State::Empty;
VLOG(td_init) << "Create ConfigShared";
G()->set_shared_config(td::make_unique<ConfigShared>(G()->td_db()->get_config_pmc_shared()));
if (G()->shared_config().have_option("language_database_path")) {
G()->shared_config().set_option_string("language_pack_database_path",
G()->shared_config().get_option_string("language_database_path"));
G()->shared_config().set_option_empty("language_database_path");
}
if (G()->shared_config().have_option("language_pack")) {
G()->shared_config().set_option_string("localization_target",
G()->shared_config().get_option_string("language_pack"));
G()->shared_config().set_option_empty("language_pack");
}
if (G()->shared_config().have_option("language_code")) {
G()->shared_config().set_option_string("language_pack_id", G()->shared_config().get_option_string("language_code"));
G()->shared_config().set_option_empty("language_code");
}
if (!G()->shared_config().have_option("message_text_length_max")) {
G()->shared_config().set_option_integer("message_text_length_max", 4096);
}
if (!G()->shared_config().have_option("message_caption_length_max")) {
G()->shared_config().set_option_integer("message_caption_length_max", 1024);
}
VLOG(td_init) << "Create ConnectionCreator";
{
auto connection_creator = create_actor<ConnectionCreator>("ConnectionCreator", create_reference());
auto net_stats_manager = create_actor<NetStatsManager>("NetStatsManager", create_reference());
// How else could I let two actor know about each other, without quite complex async logic?
auto net_stats_manager_ptr = net_stats_manager->get_actor_unsafe();
net_stats_manager_ptr->init();
connection_creator->get_actor_unsafe()->set_net_stats_callback(net_stats_manager_ptr->get_common_stats_callback(),
net_stats_manager_ptr->get_media_stats_callback());
G()->set_net_stats_file_callbacks(net_stats_manager_ptr->get_file_stats_callbacks());
G()->set_connection_creator(std::move(connection_creator));
net_stats_manager_ = std::move(net_stats_manager);
complete_pending_preauthentication_requests([](int32 id) {
switch (id) {
case td_api::setNetworkType::ID:
case td_api::getNetworkStatistics::ID:
case td_api::addNetworkStatistics::ID:
case td_api::resetNetworkStatistics::ID:
case td_api::addProxy::ID:
case td_api::editProxy::ID:
case td_api::enableProxy::ID:
case td_api::disableProxy::ID:
case td_api::removeProxy::ID:
case td_api::getProxies::ID:
case td_api::getProxyLink::ID:
return true;
default:
return false;
}
});
}
VLOG(td_init) << "Create TempAuthKeyWatchdog";
auto temp_auth_key_watchdog = create_actor<TempAuthKeyWatchdog>("TempAuthKeyWatchdog");
G()->set_temp_auth_key_watchdog(std::move(temp_auth_key_watchdog));
VLOG(td_init) << "Create ConfigManager";
config_manager_ = create_actor<ConfigManager>("ConfigManager", create_reference());
G()->set_config_manager(config_manager_.get());
VLOG(td_init) << "Set ConfigShared callback";
class ConfigSharedCallback : public ConfigShared::Callback {
public:
void on_option_updated(const string &name, const string &value) const override {
send_closure(G()->td(), &Td::on_config_option_updated, name);
}
~ConfigSharedCallback() override {
LOG(INFO) << "Destroy ConfigSharedCallback";
}
};
// we need to set ConfigShared callback before td_api::getOption requests are processed for consistency
// TODO currently they will be inconsistent anyway, because td_api::getOption returns current value,
// but in td_api::updateOption there will be a newer value, obtained at the time of update creation
// so, there can be even two succesive updateOption with the same value
// we need to process td_api::getOption along with td_api::setOption for consistency
// we need to process td_api::setOption before managers and MTProto header are created,
// because their initialiation may be affected by the options
G()->shared_config().set_callback(make_unique<ConfigSharedCallback>());
init_options_and_network();
complete_pending_preauthentication_requests([](int32 id) {
switch (id) {
@ -4129,126 +4026,13 @@ Status Td::init(DbKey key) {
auth_manager_ = td::make_unique<AuthManager>(parameters_.api_id, parameters_.api_hash, create_reference());
auth_manager_actor_ = register_actor("AuthManager", auth_manager_.get());
VLOG(td_init) << "Create FileManager";
download_file_callback_ = std::make_shared<DownloadFileCallback>();
upload_file_callback_ = std::make_shared<UploadFileCallback>();
init_file_manager();
class FileManagerContext : public FileManager::Context {
public:
explicit FileManagerContext(Td *td) : td_(td) {
}
init_managers();
void on_new_file(int64 size, int32 cnt) final {
send_closure(G()->storage_manager(), &StorageManager::on_new_file, size, cnt);
}
void on_file_updated(FileId file_id) final {
send_closure(G()->td(), &Td::send_update,
make_tl_object<td_api::updateFile>(td_->file_manager_->get_file_object(file_id)));
}
bool add_file_source(FileId file_id, FileSourceId file_source_id) final {
return td_->file_reference_manager_->add_file_source(file_id, file_source_id);
}
FileSourceId get_wallpapers_file_source_id() final {
return td_->wallpaper_manager_->get_wallpapers_file_source_id();
}
bool remove_file_source(FileId file_id, FileSourceId file_source_id) final {
return td_->file_reference_manager_->remove_file_source(file_id, file_source_id);
}
void on_merge_files(FileId to_file_id, FileId from_file_id) final {
td_->file_reference_manager_->merge(to_file_id, from_file_id);
}
vector<FileSourceId> get_some_file_sources(FileId file_id) final {
return td_->file_reference_manager_->get_some_file_sources(file_id);
}
void repair_file_reference(FileId file_id, Promise<Unit> promise) final {
send_closure(G()->file_reference_manager(), &FileReferenceManager::repair_file_reference, file_id,
std::move(promise));
}
ActorShared<> create_reference() final {
return td_->create_reference();
}
private:
Td *td_;
};
file_manager_ = make_unique<FileManager>(make_unique<FileManagerContext>(this));
file_manager_actor_ = register_actor("FileManager", file_manager_.get());
file_manager_->init_actor();
G()->set_file_manager(file_manager_actor_.get());
file_reference_manager_ = make_unique<FileReferenceManager>();
file_reference_manager_actor_ = register_actor("FileReferenceManager", file_reference_manager_.get());
G()->set_file_reference_manager(file_reference_manager_actor_.get());
VLOG(td_init) << "Create Managers";
audios_manager_ = make_unique<AudiosManager>(this);
callback_queries_manager_ = make_unique<CallbackQueriesManager>(this);
documents_manager_ = make_unique<DocumentsManager>(this);
video_notes_manager_ = make_unique<VideoNotesManager>(this);
videos_manager_ = make_unique<VideosManager>(this);
voice_notes_manager_ = make_unique<VoiceNotesManager>(this);
animations_manager_ = make_unique<AnimationsManager>(this, create_reference());
animations_manager_actor_ = register_actor("AnimationsManager", animations_manager_.get());
G()->set_animations_manager(animations_manager_actor_.get());
contacts_manager_ = make_unique<ContactsManager>(this, create_reference());
contacts_manager_actor_ = register_actor("ContactsManager", contacts_manager_.get());
G()->set_contacts_manager(contacts_manager_actor_.get());
inline_queries_manager_ = make_unique<InlineQueriesManager>(this, create_reference());
inline_queries_manager_actor_ = register_actor("InlineQueriesManager", inline_queries_manager_.get());
messages_manager_ = make_unique<MessagesManager>(this, create_reference());
messages_manager_actor_ = register_actor("MessagesManager", messages_manager_.get());
G()->set_messages_manager(messages_manager_actor_.get());
notification_manager_ = make_unique<NotificationManager>(this, create_reference());
notification_manager_actor_ = register_actor("NotificationManager", notification_manager_.get());
poll_manager_ = make_unique<PollManager>(this, create_reference());
poll_manager_actor_ = register_actor("PollManager", poll_manager_.get());
G()->set_notification_manager(notification_manager_actor_.get());
stickers_manager_ = make_unique<StickersManager>(this, create_reference());
stickers_manager_actor_ = register_actor("StickersManager", stickers_manager_.get());
G()->set_stickers_manager(stickers_manager_actor_.get());
updates_manager_ = make_unique<UpdatesManager>(this, create_reference());
updates_manager_actor_ = register_actor("UpdatesManager", updates_manager_.get());
G()->set_updates_manager(updates_manager_actor_.get());
wallpaper_manager_ = make_unique<WallpaperManager>(this, create_reference());
wallpaper_manager_actor_ = register_actor("WallpaperManager", wallpaper_manager_.get());
G()->set_wallpaper_manager(wallpaper_manager_actor_.get());
web_pages_manager_ = make_unique<WebPagesManager>(this, create_reference());
web_pages_manager_actor_ = register_actor("WebPagesManager", web_pages_manager_.get());
G()->set_web_pages_manager(web_pages_manager_actor_.get());
call_manager_ = create_actor<CallManager>("CallManager", create_reference());
G()->set_call_manager(call_manager_.get());
change_phone_number_manager_ = create_actor<PhoneNumberManager>(
"ChangePhoneNumberManager", PhoneNumberManager::Type::ChangePhone, create_reference());
confirm_phone_number_manager_ = create_actor<PhoneNumberManager>(
"ConfirmPhoneNumberManager", PhoneNumberManager::Type::ConfirmPhone, create_reference());
device_token_manager_ = create_actor<DeviceTokenManager>("DeviceTokenManager", create_reference());
hashtag_hints_ = create_actor<HashtagHints>("HashtagHints", "text", create_reference());
language_pack_manager_ = create_actor<LanguagePackManager>("LanguagePackManager", create_reference());
G()->set_language_pack_manager(language_pack_manager_.get());
password_manager_ = create_actor<PasswordManager>("PasswordManager", create_reference());
G()->set_password_manager(password_manager_.get());
privacy_manager_ = create_actor<PrivacyManager>("PrivacyManager", create_reference());
secret_chats_manager_ = create_actor<SecretChatsManager>("SecretChatsManager", create_reference());
G()->set_secret_chats_manager(secret_chats_manager_.get());
secure_manager_ = create_actor<SecureManager>("SecureManager", create_reference());
storage_manager_ = create_actor<StorageManager>("StorageManager", create_reference(),
min(current_scheduler_id + 2, scheduler_count - 1));
G()->set_storage_manager(storage_manager_.get());
top_dialog_manager_ = create_actor<TopDialogManager>("TopDialogManager", create_reference());
G()->set_top_dialog_manager(top_dialog_manager_.get());
verify_phone_number_manager_ = create_actor<PhoneNumberManager>(
"VerifyPhoneNumberManager", PhoneNumberManager::Type::VerifyPhone, create_reference());
VLOG(td_init) << "Send binlog events";
for (auto &event : events.user_events) {
@ -4331,6 +4115,236 @@ Status Td::init(DbKey key) {
return Status::OK();
}
void Td::init_options_and_network() {
VLOG(td_init) << "Create StateManager";
class StateManagerCallback : public StateManager::Callback {
public:
explicit StateManagerCallback(ActorShared<Td> td) : td_(std::move(td)) {
}
bool on_state(StateManager::State state) override {
send_closure(td_, &Td::on_connection_state_changed, state);
return td_.is_alive();
}
private:
ActorShared<Td> td_;
};
state_manager_ = create_actor<StateManager>("State manager");
send_closure(state_manager_, &StateManager::add_callback, make_unique<StateManagerCallback>(create_reference()));
G()->set_state_manager(state_manager_.get());
connection_state_ = StateManager::State::Empty;
VLOG(td_init) << "Create ConfigShared";
G()->set_shared_config(td::make_unique<ConfigShared>(G()->td_db()->get_config_pmc_shared()));
if (G()->shared_config().have_option("language_database_path")) {
G()->shared_config().set_option_string("language_pack_database_path",
G()->shared_config().get_option_string("language_database_path"));
G()->shared_config().set_option_empty("language_database_path");
}
if (G()->shared_config().have_option("language_pack")) {
G()->shared_config().set_option_string("localization_target",
G()->shared_config().get_option_string("language_pack"));
G()->shared_config().set_option_empty("language_pack");
}
if (G()->shared_config().have_option("language_code")) {
G()->shared_config().set_option_string("language_pack_id", G()->shared_config().get_option_string("language_code"));
G()->shared_config().set_option_empty("language_code");
}
if (!G()->shared_config().have_option("message_text_length_max")) {
G()->shared_config().set_option_integer("message_text_length_max", 4096);
}
if (!G()->shared_config().have_option("message_caption_length_max")) {
G()->shared_config().set_option_integer("message_caption_length_max", 1024);
}
init_connection_creator();
VLOG(td_init) << "Create TempAuthKeyWatchdog";
auto temp_auth_key_watchdog = create_actor<TempAuthKeyWatchdog>("TempAuthKeyWatchdog");
G()->set_temp_auth_key_watchdog(std::move(temp_auth_key_watchdog));
VLOG(td_init) << "Create ConfigManager";
config_manager_ = create_actor<ConfigManager>("ConfigManager", create_reference());
G()->set_config_manager(config_manager_.get());
VLOG(td_init) << "Set ConfigShared callback";
class ConfigSharedCallback : public ConfigShared::Callback {
public:
void on_option_updated(const string &name, const string &value) const override {
send_closure(G()->td(), &Td::on_config_option_updated, name);
}
~ConfigSharedCallback() override {
LOG(INFO) << "Destroy ConfigSharedCallback";
}
};
// we need to set ConfigShared callback before td_api::getOption requests are processed for consistency
// TODO currently they will be inconsistent anyway, because td_api::getOption returns current value,
// but in td_api::updateOption there will be a newer value, obtained at the time of update creation
// so, there can be even two succesive updateOption with the same value
// we need to process td_api::getOption along with td_api::setOption for consistency
// we need to process td_api::setOption before managers and MTProto header are created,
// because their initialiation may be affected by the options
G()->shared_config().set_callback(make_unique<ConfigSharedCallback>());
}
void Td::init_connection_creator() {
VLOG(td_init) << "Create ConnectionCreator";
auto connection_creator = create_actor<ConnectionCreator>("ConnectionCreator", create_reference());
auto net_stats_manager = create_actor<NetStatsManager>("NetStatsManager", create_reference());
// How else could I let two actor know about each other, without quite complex async logic?
auto net_stats_manager_ptr = net_stats_manager->get_actor_unsafe();
net_stats_manager_ptr->init();
connection_creator->get_actor_unsafe()->set_net_stats_callback(net_stats_manager_ptr->get_common_stats_callback(),
net_stats_manager_ptr->get_media_stats_callback());
G()->set_net_stats_file_callbacks(net_stats_manager_ptr->get_file_stats_callbacks());
G()->set_connection_creator(std::move(connection_creator));
net_stats_manager_ = std::move(net_stats_manager);
complete_pending_preauthentication_requests([](int32 id) {
switch (id) {
case td_api::setNetworkType::ID:
case td_api::getNetworkStatistics::ID:
case td_api::addNetworkStatistics::ID:
case td_api::resetNetworkStatistics::ID:
case td_api::addProxy::ID:
case td_api::editProxy::ID:
case td_api::enableProxy::ID:
case td_api::disableProxy::ID:
case td_api::removeProxy::ID:
case td_api::getProxies::ID:
case td_api::getProxyLink::ID:
return true;
default:
return false;
}
});
}
void Td::init_file_manager() {
VLOG(td_init) << "Create FileManager";
download_file_callback_ = std::make_shared<DownloadFileCallback>();
upload_file_callback_ = std::make_shared<UploadFileCallback>();
class FileManagerContext : public FileManager::Context {
public:
explicit FileManagerContext(Td *td) : td_(td) {
}
void on_new_file(int64 size, int32 cnt) final {
send_closure(G()->storage_manager(), &StorageManager::on_new_file, size, cnt);
}
void on_file_updated(FileId file_id) final {
send_closure(G()->td(), &Td::send_update,
make_tl_object<td_api::updateFile>(td_->file_manager_->get_file_object(file_id)));
}
bool add_file_source(FileId file_id, FileSourceId file_source_id) final {
return td_->file_reference_manager_->add_file_source(file_id, file_source_id);
}
FileSourceId get_wallpapers_file_source_id() final {
return td_->wallpaper_manager_->get_wallpapers_file_source_id();
}
bool remove_file_source(FileId file_id, FileSourceId file_source_id) final {
return td_->file_reference_manager_->remove_file_source(file_id, file_source_id);
}
void on_merge_files(FileId to_file_id, FileId from_file_id) final {
td_->file_reference_manager_->merge(to_file_id, from_file_id);
}
vector<FileSourceId> get_some_file_sources(FileId file_id) final {
return td_->file_reference_manager_->get_some_file_sources(file_id);
}
void repair_file_reference(FileId file_id, Promise<Unit> promise) final {
send_closure(G()->file_reference_manager(), &FileReferenceManager::repair_file_reference, file_id,
std::move(promise));
}
ActorShared<> create_reference() final {
return td_->create_reference();
}
private:
Td *td_;
};
file_manager_ = make_unique<FileManager>(make_unique<FileManagerContext>(this));
file_manager_actor_ = register_actor("FileManager", file_manager_.get());
file_manager_->init_actor();
G()->set_file_manager(file_manager_actor_.get());
file_reference_manager_ = make_unique<FileReferenceManager>();
file_reference_manager_actor_ = register_actor("FileReferenceManager", file_reference_manager_.get());
G()->set_file_reference_manager(file_reference_manager_actor_.get());
}
void Td::init_managers() {
VLOG(td_init) << "Create Managers";
audios_manager_ = make_unique<AudiosManager>(this);
callback_queries_manager_ = make_unique<CallbackQueriesManager>(this);
documents_manager_ = make_unique<DocumentsManager>(this);
video_notes_manager_ = make_unique<VideoNotesManager>(this);
videos_manager_ = make_unique<VideosManager>(this);
voice_notes_manager_ = make_unique<VoiceNotesManager>(this);
animations_manager_ = make_unique<AnimationsManager>(this, create_reference());
animations_manager_actor_ = register_actor("AnimationsManager", animations_manager_.get());
G()->set_animations_manager(animations_manager_actor_.get());
contacts_manager_ = make_unique<ContactsManager>(this, create_reference());
contacts_manager_actor_ = register_actor("ContactsManager", contacts_manager_.get());
G()->set_contacts_manager(contacts_manager_actor_.get());
inline_queries_manager_ = make_unique<InlineQueriesManager>(this, create_reference());
inline_queries_manager_actor_ = register_actor("InlineQueriesManager", inline_queries_manager_.get());
messages_manager_ = make_unique<MessagesManager>(this, create_reference());
messages_manager_actor_ = register_actor("MessagesManager", messages_manager_.get());
G()->set_messages_manager(messages_manager_actor_.get());
notification_manager_ = make_unique<NotificationManager>(this, create_reference());
notification_manager_actor_ = register_actor("NotificationManager", notification_manager_.get());
poll_manager_ = make_unique<PollManager>(this, create_reference());
poll_manager_actor_ = register_actor("PollManager", poll_manager_.get());
G()->set_notification_manager(notification_manager_actor_.get());
stickers_manager_ = make_unique<StickersManager>(this, create_reference());
stickers_manager_actor_ = register_actor("StickersManager", stickers_manager_.get());
G()->set_stickers_manager(stickers_manager_actor_.get());
updates_manager_ = make_unique<UpdatesManager>(this, create_reference());
updates_manager_actor_ = register_actor("UpdatesManager", updates_manager_.get());
G()->set_updates_manager(updates_manager_actor_.get());
wallpaper_manager_ = make_unique<WallpaperManager>(this, create_reference());
wallpaper_manager_actor_ = register_actor("WallpaperManager", wallpaper_manager_.get());
G()->set_wallpaper_manager(wallpaper_manager_actor_.get());
web_pages_manager_ = make_unique<WebPagesManager>(this, create_reference());
web_pages_manager_actor_ = register_actor("WebPagesManager", web_pages_manager_.get());
G()->set_web_pages_manager(web_pages_manager_actor_.get());
call_manager_ = create_actor<CallManager>("CallManager", create_reference());
G()->set_call_manager(call_manager_.get());
change_phone_number_manager_ = create_actor<PhoneNumberManager>(
"ChangePhoneNumberManager", PhoneNumberManager::Type::ChangePhone, create_reference());
confirm_phone_number_manager_ = create_actor<PhoneNumberManager>(
"ConfirmPhoneNumberManager", PhoneNumberManager::Type::ConfirmPhone, create_reference());
device_token_manager_ = create_actor<DeviceTokenManager>("DeviceTokenManager", create_reference());
hashtag_hints_ = create_actor<HashtagHints>("HashtagHints", "text", create_reference());
language_pack_manager_ = create_actor<LanguagePackManager>("LanguagePackManager", create_reference());
G()->set_language_pack_manager(language_pack_manager_.get());
password_manager_ = create_actor<PasswordManager>("PasswordManager", create_reference());
G()->set_password_manager(password_manager_.get());
privacy_manager_ = create_actor<PrivacyManager>("PrivacyManager", create_reference());
secret_chats_manager_ = create_actor<SecretChatsManager>("SecretChatsManager", create_reference());
G()->set_secret_chats_manager(secret_chats_manager_.get());
secure_manager_ = create_actor<SecureManager>("SecureManager", create_reference());
top_dialog_manager_ = create_actor<TopDialogManager>("TopDialogManager", create_reference());
G()->set_top_dialog_manager(top_dialog_manager_.get());
verify_phone_number_manager_ = create_actor<PhoneNumberManager>(
"VerifyPhoneNumberManager", PhoneNumberManager::Type::VerifyPhone, create_reference());
}
void Td::send_get_nearest_dc_query(Promise<string> promise) {
create_handler<GetNearestDcQuery>(std::move(promise))->send();
}

View File

@ -1039,6 +1039,10 @@ class Td final : public NetQueryCallback {
static DbKey as_db_key(string key);
Status init(DbKey key) TD_WARN_UNUSED_RESULT;
void init_options_and_network();
void init_connection_creator();
void init_file_manager();
void init_managers();
void clear();
void close_impl(bool destroy_flag);
static Status fix_parameters(TdParameters &parameters) TD_WARN_UNUSED_RESULT;