tdlight/td/telegram/BackgroundManager.h
levlam 2366eb9b9b Make set background persistent.
GitOrigin-RevId: 72085619d3dde9e5609de7d382b14748a1491963
2019-05-10 17:58:44 +03:00

142 lines
4.7 KiB
C++

//
// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2019
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#pragma once
#include "td/telegram/BackgroundId.h"
#include "td/telegram/BackgroundType.h"
#include "td/telegram/files/FileId.h"
#include "td/telegram/files/FileSourceId.h"
#include "td/telegram/Photo.h"
#include "td/telegram/td_api.h"
#include "td/telegram/telegram_api.h"
#include "td/actor/actor.h"
#include "td/actor/PromiseFuture.h"
#include "td/utils/common.h"
#include "td/utils/Status.h"
#include <memory>
#include <unordered_map>
namespace td {
class Td;
class BackgroundManager : public Actor {
public:
BackgroundManager(Td *td, ActorShared<> parent);
void get_backgrounds(Promise<Unit> &&promise);
Result<string> get_background_url(const string &name,
td_api::object_ptr<td_api::BackgroundType> background_type) const;
void reload_background(BackgroundId background_id, int64 access_hash, Promise<Unit> &&promise);
BackgroundId search_background(const string &name, Promise<Unit> &&promise);
BackgroundId set_background(const td_api::InputBackground *input_background,
const td_api::BackgroundType *background_type, Promise<Unit> &&promise);
void set_background_id(BackgroundId background_id, const BackgroundType &type);
td_api::object_ptr<td_api::background> get_background_object(BackgroundId background_id) const;
td_api::object_ptr<td_api::backgrounds> get_backgrounds_object() const;
BackgroundId on_get_background(BackgroundId expected_background_id,
telegram_api::object_ptr<telegram_api::wallPaper> wallpaper);
FileSourceId get_background_file_source_id(BackgroundId background_id, int64 access_hash);
void on_uploaded_background_file(FileId file_id, const BackgroundType &type,
telegram_api::object_ptr<telegram_api::wallPaper> wallpaper,
Promise<Unit> &&promise);
private:
struct Background {
BackgroundId id;
int64 access_hash = 0;
string name;
FileId file_id;
bool is_creator = false;
bool is_default = false;
bool is_dark = false;
BackgroundType type;
FileSourceId file_source_id;
};
class BackgroundLogEvent;
class UploadBackgroundFileCallback;
void start_up() override;
void tear_down() override;
static string get_background_database_key();
void save_background_id() const;
void reload_background_from_server(BackgroundId background_id,
telegram_api::object_ptr<telegram_api::InputWallPaper> &&input_wallpaper,
Promise<Unit> &&promise) const;
BackgroundId add_solid_background(int32 color);
Background *add_background(BackgroundId background_id);
Background *get_background_ref(BackgroundId background_id);
const Background *get_background(BackgroundId background_id) const;
void on_get_backgrounds(Result<telegram_api::object_ptr<telegram_api::account_WallPapers>> result);
Result<FileId> prepare_input_file(const tl_object_ptr<td_api::InputFile> &input_file);
BackgroundId set_background(BackgroundId background_id, const BackgroundType &type, Promise<Unit> &&promise);
void upload_background_file(FileId file_id, const BackgroundType &type, Promise<Unit> &&promise);
void on_upload_background_file(FileId file_id, tl_object_ptr<telegram_api::InputFile> input_file);
void on_upload_background_file_error(FileId file_id, Status status);
void do_upload_background_file(FileId file_id, const BackgroundType &type,
tl_object_ptr<telegram_api::InputFile> &&input_file, Promise<Unit> &&promise);
std::unordered_map<BackgroundId, Background, BackgroundIdHash> backgrounds_;
std::unordered_map<BackgroundId, std::pair<int64, FileSourceId>, BackgroundIdHash>
background_id_to_file_source_id_; // id -> [access_hash, file_source_id]
std::unordered_map<string, BackgroundId> name_to_background_id_;
std::unordered_map<FileId, BackgroundId, FileIdHash> file_id_to_background_id_;
BackgroundId set_background_id_;
BackgroundType set_background_type_;
vector<BackgroundId> installed_background_ids_;
vector<Promise<Unit>> pending_get_backgrounds_queries_;
std::shared_ptr<UploadBackgroundFileCallback> upload_background_file_callback_;
struct UploadedFileInfo {
BackgroundType type;
Promise<Unit> promise;
};
std::unordered_map<FileId, UploadedFileInfo, FileIdHash> being_uploaded_files_;
Td *td_;
ActorShared<> parent_;
};
} // namespace td