tdlight/td/telegram/net/Session.h

273 lines
8.9 KiB
C++

//
// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2021
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#pragma once
#include "td/telegram/net/AuthDataShared.h"
#include "td/telegram/net/NetQuery.h"
#include "td/telegram/net/TempAuthKeyWatchdog.h"
#include "td/mtproto/AuthData.h"
#include "td/mtproto/AuthKey.h"
#include "td/mtproto/ConnectionManager.h"
#include "td/mtproto/Handshake.h"
#include "td/mtproto/SessionConnection.h"
#include "td/actor/actor.h"
#include "td/actor/PromiseFuture.h"
#include "td/utils/buffer.h"
#include "td/utils/CancellationToken.h"
#include "td/utils/common.h"
#include "td/utils/List.h"
#include "td/utils/Status.h"
#include "td/utils/StringBuilder.h"
#include "td/utils/VectorQueue.h"
#include <array>
#include <deque>
#include <functional>
#include <map>
#include <memory>
#include <unordered_map>
#include <unordered_set>
#include <utility>
namespace td {
namespace mtproto {
class RawConnection;
} // namespace mtproto
namespace detail {
class GenAuthKeyActor;
} // namespace detail
class Session final
: public NetQueryCallback
, private mtproto::SessionConnection::Callback {
public:
class Callback {
public:
Callback() = default;
Callback(const Callback &) = delete;
Callback &operator=(const Callback &) = delete;
virtual ~Callback() = default;
virtual void on_failed() = 0;
virtual void on_closed() = 0;
virtual void request_raw_connection(unique_ptr<mtproto::AuthData> auth_data,
Promise<unique_ptr<mtproto::RawConnection>>) = 0;
virtual void on_tmp_auth_key_updated(mtproto::AuthKey auth_key) = 0;
virtual void on_server_salt_updated(vector<mtproto::ServerSalt> server_salts) = 0;
virtual void on_update(BufferSlice &&update) = 0;
virtual void on_result(NetQueryPtr net_query) = 0;
};
Session(unique_ptr<Callback> callback, std::shared_ptr<AuthDataShared> shared_auth_data, int32 raw_dc_id, int32 dc_id,
bool is_main, bool use_pfs, bool is_cdn, bool need_destroy, const mtproto::AuthKey &tmp_auth_key,
const vector<mtproto::ServerSalt> &server_salts);
void send(NetQueryPtr &&query);
void close();
private:
struct Query final : private ListNode {
uint64 container_id;
NetQueryPtr query;
bool ack = false;
bool unknown = false;
int8 connection_id;
double sent_at_;
Query(uint64 message_id, NetQueryPtr &&q, int8 connection_id, double sent_at)
: container_id(message_id), query(std::move(q)), connection_id(connection_id), sent_at_(sent_at) {
}
ListNode *get_list_node() {
return static_cast<ListNode *>(this);
}
static Query *from_list_node(ListNode *list_node) {
return static_cast<Query *>(list_node);
}
};
// When connection is closed, mark all queries without ack as unknown.
// Ask state of all unknown queries when new connection is created.
//
// Just re-ask answer_id each time we get information about it.
// Though mtproto::Connection must ensure delivery of such query.
int32 raw_dc_id_; // numerical datacenter ID, i.e. 2
int32 dc_id_; // unique datacenter ID, i.e. -10002
enum class Mode : int8 { Tcp, Http } mode_ = Mode::Tcp;
bool is_main_; // true only for the primary Session(s) to the main DC
bool is_cdn_;
bool need_destroy_;
bool was_on_network_ = false;
bool network_flag_ = false;
bool online_flag_ = false;
bool logging_out_flag_ = false;
bool connection_online_flag_ = false;
uint32 network_generation_ = 0;
uint64 being_binded_tmp_auth_key_id_ = 0;
uint64 being_checked_main_auth_key_id_ = 0;
uint64 last_bind_query_id_ = 0;
uint64 last_check_query_id_ = 0;
double last_activity_timestamp_ = 0;
double last_success_timestamp_ = 0; // time when auth_key and Session definitely was valid
size_t dropped_size_ = 0;
std::unordered_set<uint64> unknown_queries_;
std::vector<int64> to_cancel_;
// Do not invalidate iterators of these two containers!
// TODO: better data structures
struct PriorityQueue {
void push(NetQueryPtr query);
NetQueryPtr pop();
bool empty() const;
private:
std::map<int8, VectorQueue<NetQueryPtr>, std::greater<>> queries_;
};
PriorityQueue pending_queries_;
std::map<uint64, Query> sent_queries_;
std::deque<NetQueryPtr> pending_invoke_after_queries_;
ListNode sent_queries_list_;
struct ConnectionInfo {
int8 connection_id_ = 0;
Mode mode_ = Mode::Tcp;
enum class State : int8 { Empty, Connecting, Ready } state_ = State::Empty;
CancellationTokenSource cancellation_token_source_;
unique_ptr<mtproto::SessionConnection> connection_;
bool ask_info_ = false;
double wakeup_at_ = 0;
double created_at_ = 0;
};
ConnectionInfo *current_info_;
ConnectionInfo main_connection_;
ConnectionInfo long_poll_connection_;
mtproto::ConnectionManager::ConnectionToken connection_token_;
double cached_connection_timestamp_ = 0;
unique_ptr<mtproto::RawConnection> cached_connection_;
std::shared_ptr<Callback> callback_;
mtproto::AuthData auth_data_;
bool use_pfs_{false};
bool need_check_main_key_{false};
TempAuthKeyWatchdog::RegisteredAuthKey registered_temp_auth_key_;
std::shared_ptr<AuthDataShared> shared_auth_data_;
bool close_flag_ = false;
static constexpr double ACTIVITY_TIMEOUT = 60 * 5;
static constexpr size_t MAX_INFLIGHT_QUERIES = 1024;
struct ContainerInfo {
size_t ref_cnt;
std::vector<uint64> message_ids;
};
std::unordered_map<uint64, ContainerInfo> sent_containers_;
friend class GenAuthKeyActor;
struct HandshakeInfo {
bool flag_ = false;
ActorOwn<detail::GenAuthKeyActor> actor_;
unique_ptr<mtproto::AuthKeyHandshake> handshake_;
};
enum HandshakeId : int32 { MainAuthKeyHandshake = 0, TmpAuthKeyHandshake = 1 };
std::array<HandshakeInfo, 2> handshake_info_;
double wakeup_at_;
void on_handshake_ready(Result<unique_ptr<mtproto::AuthKeyHandshake>> r_handshake);
void create_gen_auth_key_actor(HandshakeId handshake_id);
void auth_loop();
// mtproto::Connection::Callback
void on_connected() final;
void on_closed(Status status) final;
Status on_pong() final;
void on_network(bool network_flag, uint32 network_generation);
void on_online(bool online_flag);
void on_logging_out(bool logging_out_flag);
void on_auth_key_updated() final;
void on_tmp_auth_key_updated() final;
void on_server_salt_updated() final;
void on_server_time_difference_updated() final;
void on_session_created(uint64 unique_id, uint64 first_id) final;
void on_session_failed(Status status) final;
void on_container_sent(uint64 container_id, vector<uint64> msg_ids) final;
Status on_update(BufferSlice packet) final;
void on_message_ack(uint64 id) final;
Status on_message_result_ok(uint64 id, BufferSlice packet, size_t original_size) final;
void on_message_result_error(uint64 id, int error_code, string message) final;
void on_message_failed(uint64 id, Status status) final;
void on_message_info(uint64 id, int32 state, uint64 answer_id, int32 answer_size) final;
Status on_destroy_auth_key() final;
void flush_pending_invoke_after_queries();
bool has_queries() const;
void dec_container(uint64 message_id, Query *query);
void cleanup_container(uint64 id, Query *query);
void mark_as_known(uint64 id, Query *query);
void mark_as_unknown(uint64 id, Query *query);
void on_message_ack_impl(uint64 id, int32 type);
void on_message_ack_impl_inner(uint64 id, int32 type, bool in_container);
void on_message_failed_inner(uint64 id, bool in_container);
// send NetQueryPtr to parent
void return_query(NetQueryPtr &&query);
void add_query(NetQueryPtr &&net_query);
void resend_query(NetQueryPtr query);
void connection_open(ConnectionInfo *info, bool ask_info = false);
void connection_add(unique_ptr<mtproto::RawConnection> raw_connection);
void connection_check_mode(ConnectionInfo *info);
void connection_open_finish(ConnectionInfo *info, Result<unique_ptr<mtproto::RawConnection>> r_raw_connection);
void connection_online_update(bool force = false);
void connection_close(ConnectionInfo *info);
void connection_flush(ConnectionInfo *info);
void connection_send_query(ConnectionInfo *info, NetQueryPtr &&net_query, uint64 message_id = 0);
bool need_send_bind_key() const;
bool need_send_query() const;
bool can_destroy_auth_key() const;
bool connection_send_bind_key(ConnectionInfo *info);
bool need_send_check_main_key() const;
bool connection_send_check_main_key(ConnectionInfo *info);
void on_result(NetQueryPtr query) final;
void on_bind_result(NetQueryPtr query);
void on_check_key_result(NetQueryPtr query);
void start_up() final;
void loop() final;
void hangup() final;
void raw_event(const Event::Raw &event) final;
friend StringBuilder &operator<<(StringBuilder &sb, Mode mode) {
return sb << (mode == Mode::Http ? "Http" : "Tcp");
}
};
} // namespace td