Open-USB-Extreme/cmake/cmake-d/FindGDCPath.cmake

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CMake

#
# CMakeD - CMake module for D Language
#
# Copyright (c) 2013, Selman Ulug <selman.ulug@gmail.com>
# Tim Burrell <tim.burrell@gmail.com>
# Dragos Carp <dragos.carp@gmail.com>
#
# All rights reserved.
#
# See LICENSE for details.
#
# - Find GDC Include Path
#
# GDC_INCLUDE_PATH = path to where object.d is found
#
set(GDC_POSSIBLE_INCLUDE_PATHS
/usr/include/d/4.8.2
/usr/include/d/4.8.1
/usr/include/d/4.8.0
/usr/include/d/4.7.3
/usr/include/d/4.7.2
/usr/include/d/4.7.1
/usr/include/d/4.7.0
/usr/include/d/4.2.1
/usr/include/d/4.2.0
/usr/include/d/4.1.2
/usr/include/d/4.1.1
/usr/include/d/4.1.0
/usr/include/d/4.0.4
/usr/include/d/4.0.3
/usr/include/d/4.0.2
/usr/include/d/4.0.1
/usr/include/d/4.0.0
/usr/include/d/4.0.6
/usr/include/d/4.0.5
/usr/include/d/3.4.4
/usr/include/d/3.4.3
/usr/include/d/3.4.2
/usr/include/d/3.4.1
/usr/include/d/3.4.0)
find_path(GDC_INCLUDE_PATH object.d
${GDC_POSSIBLE_INCLUDE_PATHS})
mark_as_advanced(GDC_INCLUDE_PATH)