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Bangle.js - Minor tweaks to sizes for drawableToBitmap
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@ -633,15 +633,14 @@ public class BangleJSDeviceSupport extends AbstractBTLEDeviceSupport {
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return bitmapDrawable.getBitmap();
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return bitmapDrawable.getBitmap();
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}
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}
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}
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}
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int w = 1;
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int w = 24;
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int h = 8;
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int h = 24;
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if (drawable.getIntrinsicWidth() > 0 && drawable.getIntrinsicHeight() > 0) {
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if (drawable.getIntrinsicWidth() > 0 && drawable.getIntrinsicHeight() > 0) {
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} else {
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w = drawable.getIntrinsicWidth();
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w = drawable.getIntrinsicWidth();
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h = drawable.getIntrinsicHeight();
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h = drawable.getIntrinsicHeight();
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if (w>64) w=64;
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// don't allocate anything too big
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if (h>64) h=64;
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if (w>24) w=24;
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if (h>24) h=24;
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}
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}
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Bitmap bitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888); // Single color bitmap will be created of 1x1 pixel
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Bitmap bitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888); // Single color bitmap will be created of 1x1 pixel
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