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https://codeberg.org/Freeyourgadget/Gadgetbridge
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Pebble: fix wrong uuid being passed from protocol to js
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@ -2608,7 +2608,7 @@ public class PebbleProtocol extends GBDeviceProtocol {
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LOG.info("got APPLICATIONMESSAGE/LAUNCHER (EP " + endpoint + ") NACK");
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}
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GBDeviceEventAppMessage evtAppMessage = null;
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if (idLookup[last_id] != null) {
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if (endpoint == ENDPOINT_APPLICATIONMESSAGE && idLookup[last_id] != null) {
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evtAppMessage = new GBDeviceEventAppMessage();
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if (pebbleCmd == APPLICATIONMESSAGE_ACK) {
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evtAppMessage.type = GBDeviceEventAppMessage.TYPE_ACK;
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@ -2616,7 +2616,7 @@ public class PebbleProtocol extends GBDeviceProtocol {
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evtAppMessage.type = GBDeviceEventAppMessage.TYPE_NACK;
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}
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evtAppMessage.id = idLookup[last_id];
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evtAppMessage.appUUID = uuid;
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evtAppMessage.appUUID = currentRunningApp;
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}
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devEvts = new GBDeviceEvent[]{evtAppMessage};
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break;
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@ -131,7 +131,7 @@ public class WebViewSingleton {
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if (!message.appUUID.equals(currentRunningUUID)) {
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LOG.info("WEBVIEW ignoring message for app that is not currently running: " + message.appUUID + " message: " + message.message + " type: " + message.type);
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// return; //TODO: ignoring would be the right thing to do here, but sometimes appUUID is apparently wrong
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return;
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}
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// TODO: handle ACK and NACK types with ids
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