Add actions to the filter (this should help with #536)
Add "copy" constructors to MusicSpec and MusicStateSpec, and use those when receiving an updated intent, this way partial updates do not disrupt the local information.
Iterate over incoming extra keys, explicitly check the incoming type and use only known type. This could help with #533
Possible problem: this code iterates over every key of the incoming bundle.
- Also send duration if "duration" extra is present
- If "playing" and "postion" extras are present send a music state update
treat previous state and current state as equal if position delta is <=2 seconds
(Neccessary for some players which update every second - the pebble however counts by itself)