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Gadgetbridge/app/src/main/java/lineageos/providers/WeatherContract.java
Andreas Shimokawa 5f998d8a95 add stripped down version of weather part of lineage sdk
Makes it possible to use the lineage weather provider without binary jar

(This is based on 63a590625c6c76f82e5ef43408a52238b2b34e43 of https://github.com/LineageOS/android_lineage-sdk)
2019-08-22 21:19:03 +02:00

245 lines
8.3 KiB
Java

/*
* Copyright (C) 2016 The CyanogenMod Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package lineageos.providers;
import android.net.Uri;
/**
* The contract between the weather provider and applications.
*/
public class WeatherContract {
/**
* The authority of the weather content provider
*/
public static final String AUTHORITY = "org.lineageos.weather";
/**
* A content:// style uri to the authority for the weather provider
*/
public static final Uri AUTHORITY_URI = Uri.parse("content://" + AUTHORITY);
public static class WeatherColumns {
public static final Uri CONTENT_URI = Uri.withAppendedPath(AUTHORITY_URI, "weather");
public static final Uri CURRENT_AND_FORECAST_WEATHER_URI
= Uri.withAppendedPath(CONTENT_URI, "current_and_forecast");
public static final Uri CURRENT_WEATHER_URI
= Uri.withAppendedPath(CONTENT_URI, "current");
public static final Uri FORECAST_WEATHER_URI
= Uri.withAppendedPath(CONTENT_URI, "forecast");
/**
* The city name
* <P>Type: TEXT</P>
*/
public static final String CURRENT_CITY = "city";
/**
* A Valid {@link WeatherCode}
* <P>Type: INTEGER</P>
*/
public static final String CURRENT_CONDITION_CODE = "condition_code";
/**
* A localized string mapped to the current weather condition code. Note that, if no
* locale is found, the string will be in english
* <P>Type: TEXT</P>
*/
public static final String CURRENT_CONDITION = "condition";
/**
* The current weather temperature
* <P>Type: DOUBLE</P>
*/
public static final String CURRENT_TEMPERATURE = "temperature";
/**
* The unit in which current temperature is reported
* <P>Type: INTEGER</P>
* Can be one of the following:
* <ul>
* <li>{@link TempUnit#CELSIUS}</li>
* <li>{@link TempUnit#FAHRENHEIT}</li>
* </ul>
*/
public static final String CURRENT_TEMPERATURE_UNIT = "temperature_unit";
/**
* The current weather humidity
* <P>Type: DOUBLE</P>
*/
public static final String CURRENT_HUMIDITY = "humidity";
/**
* The current wind direction (in degrees)
* <P>Type: DOUBLE</P>
*/
public static final String CURRENT_WIND_DIRECTION = "wind_direction";
/**
* The current wind speed
* <P>Type: DOUBLE</P>
*/
public static final String CURRENT_WIND_SPEED = "wind_speed";
/**
* The unit in which the wind speed is reported
* <P>Type: INTEGER</P>
* Can be one of the following:
* <ul>
* <li>{@link WindSpeedUnit#KPH}</li>
* <li>{@link WindSpeedUnit#MPH}</li>
* </ul>
*/
public static final String CURRENT_WIND_SPEED_UNIT = "wind_speed_unit";
/**
* The timestamp when this weather was reported
* <P>Type: LONG</P>
*/
public static final String CURRENT_TIMESTAMP = "timestamp";
/**
* Today's high temperature.
* <p>Type: DOUBLE</p>
*/
public static final String TODAYS_HIGH_TEMPERATURE = "todays_high";
/**
* Today's low temperature.
* <p>Type: DOUBLE</p>
*/
public static final String TODAYS_LOW_TEMPERATURE = "todays_low";
/**
* The forecasted low temperature
* <P>Type: DOUBLE</P>
*/
public static final String FORECAST_LOW = "forecast_low";
/**
* The forecasted high temperature
* <P>Type: DOUBLE</P>
*/
public static final String FORECAST_HIGH = "forecast_high";
/**
* A localized string mapped to the forecasted weather condition code. Note that, if no
* locale is found, the string will be in english
* <P>Type: TEXT</P>
*/
public static final String FORECAST_CONDITION = "forecast_condition";
/**
* The code identifying the forecasted weather condition.
* @see #CURRENT_CONDITION_CODE
*/
public static final String FORECAST_CONDITION_CODE = "forecast_condition_code";
/**
* Temperature units
*/
public static final class TempUnit {
private TempUnit() {}
public final static int CELSIUS = 1;
public final static int FAHRENHEIT = 2;
}
/**
* Wind speed units
*/
public static final class WindSpeedUnit {
private WindSpeedUnit() {}
/**
* Kilometers per hour
*/
public final static int KPH = 1;
/**
* Miles per hour
*/
public final static int MPH = 2;
}
/**
* Weather condition codes
*/
public static final class WeatherCode {
private WeatherCode() {}
/**
* @hide
*/
public final static int WEATHER_CODE_MIN = 0;
public final static int TORNADO = 0;
public final static int TROPICAL_STORM = 1;
public final static int HURRICANE = 2;
public final static int SEVERE_THUNDERSTORMS = 3;
public final static int THUNDERSTORMS = 4;
public final static int MIXED_RAIN_AND_SNOW = 5;
public final static int MIXED_RAIN_AND_SLEET = 6;
public final static int MIXED_SNOW_AND_SLEET = 7;
public final static int FREEZING_DRIZZLE = 8;
public final static int DRIZZLE = 9;
public final static int FREEZING_RAIN = 10;
public final static int SHOWERS = 11;
public final static int SNOW_FLURRIES = 12;
public final static int LIGHT_SNOW_SHOWERS = 13;
public final static int BLOWING_SNOW = 14;
public final static int SNOW = 15;
public final static int HAIL = 16;
public final static int SLEET = 17;
public final static int DUST = 18;
public final static int FOGGY = 19;
public final static int HAZE = 20;
public final static int SMOKY = 21;
public final static int BLUSTERY = 22;
public final static int WINDY = 23;
public final static int COLD = 24;
public final static int CLOUDY = 25;
public final static int MOSTLY_CLOUDY_NIGHT = 26;
public final static int MOSTLY_CLOUDY_DAY = 27;
public final static int PARTLY_CLOUDY_NIGHT = 28;
public final static int PARTLY_CLOUDY_DAY = 29;
public final static int CLEAR_NIGHT = 30;
public final static int SUNNY = 31;
public final static int FAIR_NIGHT = 32;
public final static int FAIR_DAY = 33;
public final static int MIXED_RAIN_AND_HAIL = 34;
public final static int HOT = 35;
public final static int ISOLATED_THUNDERSTORMS = 36;
public final static int SCATTERED_THUNDERSTORMS = 37;
public final static int SCATTERED_SHOWERS = 38;
public final static int HEAVY_SNOW = 39;
public final static int SCATTERED_SNOW_SHOWERS = 40;
public final static int PARTLY_CLOUDY = 41;
public final static int THUNDERSHOWER = 42;
public final static int SNOW_SHOWERS = 43;
public final static int ISOLATED_THUNDERSHOWERS = 44;
/**
* @hide
*/
public final static int WEATHER_CODE_MAX = 44;
public final static int NOT_AVAILABLE = 3200;
}
}
}