mirror of
https://codeberg.org/Freeyourgadget/Gadgetbridge
synced 2024-11-14 05:59:26 +01:00
75 lines
2.5 KiB
Java
75 lines
2.5 KiB
Java
/* Copyright (C) 2016-2017 Andreas Shimokawa, Avamander, Carsten Pfeiffer,
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Daniele Gobbetti, Steffen Liebergeld
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This file is part of Gadgetbridge.
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Gadgetbridge is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Gadgetbridge is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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package nodomain.freeyourgadget.gadgetbridge.model;
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/**
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* Created by steffen on 07.06.16.
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*/
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public class MusicStateSpec {
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public static final int STATE_PLAYING = 0;
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public static final int STATE_PAUSED = 1;
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public static final int STATE_STOPPED = 2;
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public static final int STATE_UNKNOWN = 3;
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public byte state;
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public int position; // Position of the current media in seconds
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public int playRate; // Speed of playback, usually 0 or 100 (full speed)
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public byte shuffle;
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public byte repeat;
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public MusicStateSpec() {
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}
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public MusicStateSpec(MusicStateSpec old) {
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this.state = old.state;
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this.position = old.position;
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this.playRate = old.playRate;
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this.shuffle = old.shuffle;
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this.repeat = old.repeat;
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}
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@Override
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public boolean equals(Object obj) {
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if (obj == this) {
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return true;
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}
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if (!(obj instanceof MusicStateSpec)) {
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return false;
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}
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MusicStateSpec stateSpec = (MusicStateSpec) obj;
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return this.state == stateSpec.state &&
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Math.abs(this.position - stateSpec.position)<=2 &&
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this.playRate == stateSpec.playRate &&
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this.shuffle == stateSpec.shuffle &&
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this.repeat == stateSpec.repeat;
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}
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@Override
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public int hashCode() {
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int result = (int) state;
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//ignore the position -- it is taken into account in equals()
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//result = 31 * result + position;
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result = 31 * result + playRate;
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result = 31 * result + (int) shuffle;
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result = 31 * result + (int) repeat;
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return result;
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}
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}
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