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Gadgetbridge/app/src/main/java/nodomain/freeyourgadget/gadgetbridge/model/MusicStateSpec.java
2017-03-10 14:53:19 +01:00

75 lines
2.5 KiB
Java

/* Copyright (C) 2016-2017 Andreas Shimokawa, Avamander, Carsten Pfeiffer,
Daniele Gobbetti, Steffen Liebergeld
This file is part of Gadgetbridge.
Gadgetbridge is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Gadgetbridge is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
package nodomain.freeyourgadget.gadgetbridge.model;
/**
* Created by steffen on 07.06.16.
*/
public class MusicStateSpec {
public static final int STATE_PLAYING = 0;
public static final int STATE_PAUSED = 1;
public static final int STATE_STOPPED = 2;
public static final int STATE_UNKNOWN = 3;
public byte state;
public int position; // Position of the current media in seconds
public int playRate; // Speed of playback, usually 0 or 100 (full speed)
public byte shuffle;
public byte repeat;
public MusicStateSpec() {
}
public MusicStateSpec(MusicStateSpec old) {
this.state = old.state;
this.position = old.position;
this.playRate = old.playRate;
this.shuffle = old.shuffle;
this.repeat = old.repeat;
}
@Override
public boolean equals(Object obj) {
if (obj == this) {
return true;
}
if (!(obj instanceof MusicStateSpec)) {
return false;
}
MusicStateSpec stateSpec = (MusicStateSpec) obj;
return this.state == stateSpec.state &&
Math.abs(this.position - stateSpec.position)<=2 &&
this.playRate == stateSpec.playRate &&
this.shuffle == stateSpec.shuffle &&
this.repeat == stateSpec.repeat;
}
@Override
public int hashCode() {
int result = (int) state;
//ignore the position -- it is taken into account in equals()
//result = 31 * result + position;
result = 31 * result + playRate;
result = 31 * result + (int) shuffle;
result = 31 * result + (int) repeat;
return result;
}
}