#pragma once #include #include #include #include #include // Commands require connecting to daemon enum { DO_NOTHING = 0, SUPERUSER, CHECK_VERSION, CHECK_VERSION_CODE, POST_FS_DATA, LATE_START, BOOT_COMPLETE, MAGISKHIDE, SQLITE_CMD, BROADCAST_ACK, REMOVE_MODULES, BROADCAST_TEST, }; // Return codes for daemon enum { DAEMON_ERROR = -1, DAEMON_SUCCESS = 0, ROOT_REQUIRED, DAEMON_LAST }; // daemon.c int connect_daemon(bool create = false); int switch_mnt_ns(int pid); void reboot(); // socket.c socklen_t setup_sockaddr(struct sockaddr_un *sun, const char *name); int create_rand_socket(struct sockaddr_un *sun); int socket_accept(int sockfd, int timeout); void get_client_cred(int fd, struct ucred *cred); int recv_fd(int sockfd); void send_fd(int sockfd, int fd); int read_int(int fd); int read_int_be(int fd); void write_int(int fd, int val); void write_int_be(int fd, int val); char *read_string(int fd); char *read_string_be(int fd); void write_string(int fd, const char *val); void write_string_be(int fd, const char *val); void write_key_value(int fd, const char *key, const char *val); void write_key_token(int fd, const char *key, int tok); /*************** * Boot Stages * ***************/ void unlock_blocks(); void post_fs_data(int client); void late_start(int client); void boot_complete(int client); /************* * Scripting * *************/ void exec_script(const char *script); void exec_common_script(const char *stage); void exec_module_script(const char *stage, const std::vector &module_list); void migrate_img(const char *img); void install_apk(const char *apk); /************** * MagiskHide * **************/ void magiskhide_handler(int client); /************* * Superuser * *************/ void su_daemon_handler(int client, struct ucred *credential); void broadcast_test(int client = -1); void broadcast_ack(int client); /********************* * Daemon Global Vars *********************/ extern int SDK_INT; extern bool RECOVERY_MODE; #define APP_DATA_DIR (SDK_INT >= 24 ? "/data/user_de" : "/data/user")