#pragma once #include #include #include "system_properties.h" struct prop_t { char *name; char value[PROP_VALUE_MAX]; prop_t() : name(nullptr) {} explicit prop_t(const char *name) { this->name = strdup(name); value[0] = '\0'; } prop_t(const char *name, const char *value) { this->name = strdup(name); strcpy(this->value, value); } prop_t(prop_t &&prop): name(nullptr) { operator=(std::move(prop)); } bool operator<(const prop_t &prop) const { return strcmp(name, prop.name) < 0; } prop_t& operator=(prop_t &&prop) { if (this != &prop) { free(name); name = prop.name; strcpy(value, prop.value); prop.name = nullptr; } return *this; }; ~prop_t() { free(name); } }; struct read_cb_t { void (*cb)(const char *, const char *, void *); void *arg; explicit read_cb_t(void (*cb)(const char *, const char *, void *) = nullptr, void *arg = nullptr) : cb(cb), arg(arg) {} void exec(const char *name, const char *value) { cb(name, value, arg); } }; #define PERSISTENT_PROPERTY_DIR "/data/property" extern bool use_pb; std::string persist_getprop(const char *name); void persist_getprop(read_cb_t *read_cb); bool persist_deleteprop(const char *name); void collect_props(const char *name, const char *value, void *v_plist);