225 lines
8.0 KiB
C++
Vendored
225 lines
8.0 KiB
C++
Vendored
//
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// Copyright (C) 2017 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#ifndef PROPERTY_INFO_PARSER_H
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#define PROPERTY_INFO_PARSER_H
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#include <stdint.h>
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#include <stdlib.h>
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namespace android {
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namespace properties {
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// The below structs intentionally do not end with char name[0] or other tricks to allocate
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// with a dynamic size, such that they can be added onto in the future without breaking
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// backwards compatibility.
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struct PropertyEntry {
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uint32_t name_offset;
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uint32_t namelen;
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// This is the context match for this node_; ~0u if it doesn't correspond to any.
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uint32_t context_index;
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// This is the type for this node_; ~0u if it doesn't correspond to any.
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uint32_t type_index;
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};
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struct TrieNodeInternal {
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// This points to a property entry struct, which includes the name for this node
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uint32_t property_entry;
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// Children are a sorted list of child nodes_; binary search them.
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uint32_t num_child_nodes;
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uint32_t child_nodes;
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// Prefixes are terminating prefix matches at this node, sorted longest to smallest
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// Take the first match sequentially found with StartsWith().
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uint32_t num_prefixes;
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uint32_t prefix_entries;
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// Exact matches are a sorted list of exact matches at this node_; binary search them.
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uint32_t num_exact_matches;
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uint32_t exact_match_entries;
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};
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struct PropertyInfoAreaHeader {
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// The current version of this data as created by property service.
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uint32_t current_version;
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// The lowest version of libc that can properly parse this data.
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uint32_t minimum_supported_version;
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uint32_t size;
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uint32_t contexts_offset;
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uint32_t types_offset;
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uint32_t root_offset;
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};
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class SerializedData {
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public:
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uint32_t size() const {
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return reinterpret_cast<const PropertyInfoAreaHeader*>(data_base_)->size;
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}
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const char* c_string(uint32_t offset) const {
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if (offset != 0 && offset > size()) return nullptr;
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return static_cast<const char*>(data_base_ + offset);
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}
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const uint32_t* uint32_array(uint32_t offset) const {
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if (offset != 0 && offset > size()) return nullptr;
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return reinterpret_cast<const uint32_t*>(data_base_ + offset);
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}
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uint32_t uint32(uint32_t offset) const {
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if (offset != 0 && offset > size()) return ~0u;
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return *reinterpret_cast<const uint32_t*>(data_base_ + offset);
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}
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const char* data_base() const { return data_base_; }
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private:
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const char data_base_[0];
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};
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class TrieNode {
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public:
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TrieNode() : serialized_data_(nullptr), trie_node_base_(nullptr) {}
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TrieNode(const SerializedData* data_base, const TrieNodeInternal* trie_node_base)
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: serialized_data_(data_base), trie_node_base_(trie_node_base) {}
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const char* name() const {
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return serialized_data_->c_string(node_property_entry()->name_offset);
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}
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uint32_t context_index() const { return node_property_entry()->context_index; }
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uint32_t type_index() const { return node_property_entry()->type_index; }
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uint32_t num_child_nodes() const { return trie_node_base_->num_child_nodes; }
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TrieNode child_node(int n) const {
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uint32_t child_node_offset = serialized_data_->uint32_array(trie_node_base_->child_nodes)[n];
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const TrieNodeInternal* trie_node_base =
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reinterpret_cast<const TrieNodeInternal*>(serialized_data_->data_base() + child_node_offset);
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return TrieNode(serialized_data_, trie_node_base);
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}
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bool FindChildForString(const char* input, uint32_t namelen, TrieNode* child) const;
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uint32_t num_prefixes() const { return trie_node_base_->num_prefixes; }
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const PropertyEntry* prefix(int n) const {
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uint32_t prefix_entry_offset =
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serialized_data_->uint32_array(trie_node_base_->prefix_entries)[n];
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return reinterpret_cast<const PropertyEntry*>(serialized_data_->data_base() +
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prefix_entry_offset);
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}
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uint32_t num_exact_matches() const { return trie_node_base_->num_exact_matches; }
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const PropertyEntry* exact_match(int n) const {
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uint32_t exact_match_entry_offset =
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serialized_data_->uint32_array(trie_node_base_->exact_match_entries)[n];
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return reinterpret_cast<const PropertyEntry*>(serialized_data_->data_base() +
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exact_match_entry_offset);
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}
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private:
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const PropertyEntry* node_property_entry() const {
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return reinterpret_cast<const PropertyEntry*>(serialized_data_->data_base() +
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trie_node_base_->property_entry);
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}
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const SerializedData* serialized_data_;
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const TrieNodeInternal* trie_node_base_;
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};
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class PropertyInfoArea : private SerializedData {
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public:
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void GetPropertyInfoIndexes(const char* name, uint32_t* context_index, uint32_t* type_index) const;
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void GetPropertyInfo(const char* property, const char** context, const char** type) const;
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int FindContextIndex(const char* context) const;
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int FindTypeIndex(const char* type) const;
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const char* context(uint32_t index) const {
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uint32_t context_array_size_offset = contexts_offset();
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const uint32_t* context_array = uint32_array(context_array_size_offset + sizeof(uint32_t));
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return data_base() + context_array[index];
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}
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const char* type(uint32_t index) const {
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uint32_t type_array_size_offset = types_offset();
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const uint32_t* type_array = uint32_array(type_array_size_offset + sizeof(uint32_t));
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return data_base() + type_array[index];
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}
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uint32_t current_version() const { return header()->current_version; }
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uint32_t minimum_supported_version() const { return header()->minimum_supported_version; }
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uint32_t size() const { return SerializedData::size(); }
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uint32_t num_contexts() const { return uint32_array(contexts_offset())[0]; }
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uint32_t num_types() const { return uint32_array(types_offset())[0]; }
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TrieNode root_node() const { return trie(header()->root_offset); }
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private:
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void CheckPrefixMatch(const char* remaining_name, const TrieNode& trie_node,
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uint32_t* context_index, uint32_t* type_index) const;
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const PropertyInfoAreaHeader* header() const {
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return reinterpret_cast<const PropertyInfoAreaHeader*>(data_base());
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}
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uint32_t contexts_offset() const { return header()->contexts_offset; }
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uint32_t contexts_array_offset() const { return contexts_offset() + sizeof(uint32_t); }
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uint32_t types_offset() const { return header()->types_offset; }
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uint32_t types_array_offset() const { return types_offset() + sizeof(uint32_t); }
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TrieNode trie(uint32_t offset) const {
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if (offset != 0 && offset > size()) return TrieNode();
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const TrieNodeInternal* trie_node_base =
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reinterpret_cast<const TrieNodeInternal*>(data_base() + offset);
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return TrieNode(this, trie_node_base);
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}
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};
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// This is essentially a smart pointer for read only mmap region for property contexts.
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class PropertyInfoAreaFile {
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public:
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PropertyInfoAreaFile() : mmap_base_(nullptr), mmap_size_(0) {}
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~PropertyInfoAreaFile() { Reset(); }
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PropertyInfoAreaFile(const PropertyInfoAreaFile&) = delete;
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void operator=(const PropertyInfoAreaFile&) = delete;
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PropertyInfoAreaFile(PropertyInfoAreaFile&&) = default;
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PropertyInfoAreaFile& operator=(PropertyInfoAreaFile&&) = default;
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bool LoadDefaultPath();
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bool LoadPath(const char* filename);
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const PropertyInfoArea* operator->() const {
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return reinterpret_cast<const PropertyInfoArea*>(mmap_base_);
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}
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explicit operator bool() const { return mmap_base_ != nullptr; }
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void Reset();
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private:
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void* mmap_base_;
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size_t mmap_size_;
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};
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} // namespace properties
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} // namespace android
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#endif
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