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https://github.com/go-gitea/gitea
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or even better: map[int64]*userAccess
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parent
124f056e19
commit
06ad61aad3
@ -176,10 +176,10 @@ type userAccess struct {
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}
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// updateUserAccess updates an access map so that user has at least mode
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func updateUserAccess(accessMap map[int64]userAccess, user *User, mode AccessMode) {
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func updateUserAccess(accessMap map[int64]*userAccess, user *User, mode AccessMode) {
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ua, ok := accessMap[user.ID]
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if !ok {
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ua = userAccess{User: user, Mode: mode}
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ua = &userAccess{User: user, Mode: mode}
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accessMap[user.ID] = ua
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} else {
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ua.Mode = maxAccessMode(ua.Mode, mode)
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@ -187,7 +187,7 @@ func updateUserAccess(accessMap map[int64]userAccess, user *User, mode AccessMod
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}
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// FIXME: do cross-comparison so reduce deletions and additions to the minimum?
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func (repo *Repository) refreshAccesses(e Engine, accessMap map[int64]userAccess) (err error) {
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func (repo *Repository) refreshAccesses(e Engine, accessMap map[int64]*userAccess) (err error) {
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minMode := AccessModeRead
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if !repo.IsPrivate {
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minMode = AccessModeWrite
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@ -221,7 +221,7 @@ func (repo *Repository) refreshAccesses(e Engine, accessMap map[int64]userAccess
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}
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// refreshCollaboratorAccesses retrieves repository collaborations with their access modes.
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func (repo *Repository) refreshCollaboratorAccesses(e Engine, accessMap map[int64]userAccess) error {
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func (repo *Repository) refreshCollaboratorAccesses(e Engine, accessMap map[int64]*userAccess) error {
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collaborators, err := repo.getCollaborators(e)
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if err != nil {
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return fmt.Errorf("getCollaborations: %v", err)
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@ -236,7 +236,7 @@ func (repo *Repository) refreshCollaboratorAccesses(e Engine, accessMap map[int6
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// except the team whose ID is given. It is used to assign a team ID when
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// remove repository from that team.
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func (repo *Repository) recalculateTeamAccesses(e Engine, ignTeamID int64) (err error) {
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accessMap := make(map[int64]userAccess, 20)
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accessMap := make(map[int64]*userAccess, 20)
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if err = repo.getOwner(e); err != nil {
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return err
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@ -330,7 +330,7 @@ func (repo *Repository) recalculateAccesses(e Engine) error {
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return repo.recalculateTeamAccesses(e, 0)
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}
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accessMap := make(map[int64]userAccess, 20)
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accessMap := make(map[int64]*userAccess, 20)
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if err := repo.refreshCollaboratorAccesses(e, accessMap); err != nil {
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return fmt.Errorf("refreshCollaboratorAccesses: %v", err)
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}
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