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Rename QUEUE_NAME REDIS_QUEUE_NAME
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@ -247,7 +247,7 @@ relation to port exhaustion.
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- `LENGTH`: **20**: Maximal queue size before channel queues block
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- `LENGTH`: **20**: Maximal queue size before channel queues block
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- `BATCH_LENGTH`: **20**: Batch data before passing to the handler
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- `BATCH_LENGTH`: **20**: Batch data before passing to the handler
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- `CONN_STR`: **addrs=127.0.0.1:6379 db=0**: Connection string for the redis queue type.
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- `CONN_STR`: **addrs=127.0.0.1:6379 db=0**: Connection string for the redis queue type.
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- `QUEUE_NAME`: **_queue**: The suffix for default redis queue name. Individual queues will default to **`name`**`QUEUE_NAME` but can be overriden in the specific `queue.name` section.
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- `REDIS_QUEUE_NAME`: **_queue**: The suffix for default redis queue name. Individual queues will default to **`name`**`REDIS_QUEUE_NAME` but can be overriden in the specific `queue.name` section.
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- `WRAP_IF_NECESSARY`: **true**: Will wrap queues with a timeoutable queue if the selected queue is not ready to be created - (Only relevant for the level queue.)
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- `WRAP_IF_NECESSARY`: **true**: Will wrap queues with a timeoutable queue if the selected queue is not ready to be created - (Only relevant for the level queue.)
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- `MAX_ATTEMPTS`: **10**: Maximum number of attempts to create the wrapped queue
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- `MAX_ATTEMPTS`: **10**: Maximum number of attempts to create the wrapped queue
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- `TIMEOUT`: **GRACEFUL_HAMMER_TIME + 30s**: Timeout the creation of the wrapped queue if it takes longer than this to create.
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- `TIMEOUT`: **GRACEFUL_HAMMER_TIME + 30s**: Timeout the creation of the wrapped queue if it takes longer than this to create.
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@ -44,19 +44,19 @@ type RedisQueue struct {
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// RedisQueueConfiguration is the configuration for the redis queue
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// RedisQueueConfiguration is the configuration for the redis queue
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type RedisQueueConfiguration struct {
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type RedisQueueConfiguration struct {
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Network string
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Network string
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Addresses string
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Addresses string
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Password string
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Password string
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DBIndex int
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DBIndex int
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BatchLength int
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BatchLength int
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QueueLength int
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QueueLength int
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QueueName string
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RedisQueueName string
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Workers int
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Workers int
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MaxWorkers int
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MaxWorkers int
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BlockTimeout time.Duration
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BlockTimeout time.Duration
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BoostTimeout time.Duration
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BoostTimeout time.Duration
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BoostWorkers int
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BoostWorkers int
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Name string
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Name string
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}
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}
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// NewRedisQueue creates single redis or cluster redis queue
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// NewRedisQueue creates single redis or cluster redis queue
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@ -84,7 +84,7 @@ func NewRedisQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
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boostWorkers: config.BoostWorkers,
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boostWorkers: config.BoostWorkers,
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maxNumberOfWorkers: config.MaxWorkers,
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maxNumberOfWorkers: config.MaxWorkers,
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},
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},
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queueName: config.QueueName,
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queueName: config.RedisQueueName,
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exemplar: exemplar,
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exemplar: exemplar,
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closed: make(chan struct{}),
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closed: make(chan struct{}),
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workers: config.Workers,
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workers: config.Workers,
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@ -36,7 +36,7 @@ func CreateQueue(name string, handle HandlerFunc, exemplar interface{}) Queue {
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opts["Network"] = q.Network
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opts["Network"] = q.Network
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opts["Password"] = q.Password
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opts["Password"] = q.Password
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opts["DBIndex"] = q.DBIndex
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opts["DBIndex"] = q.DBIndex
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opts["QueueName"] = q.QueueName
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opts["RedisQueueName"] = q.RedisQueueName
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opts["Workers"] = q.Workers
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opts["Workers"] = q.Workers
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opts["MaxWorkers"] = q.MaxWorkers
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opts["MaxWorkers"] = q.MaxWorkers
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opts["BlockTimeout"] = q.BlockTimeout
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opts["BlockTimeout"] = q.BlockTimeout
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@ -24,7 +24,7 @@ type QueueSettings struct {
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Network string
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Network string
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Addresses string
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Addresses string
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Password string
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Password string
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QueueName string
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RedisQueueName string
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DBIndex int
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DBIndex int
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WrapIfNecessary bool
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WrapIfNecessary bool
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MaxAttempts int
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MaxAttempts int
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@ -45,14 +45,14 @@ func GetQueueSettings(name string) QueueSettings {
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sec := Cfg.Section("queue." + name)
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sec := Cfg.Section("queue." + name)
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// DataDir is not directly inheritable
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// DataDir is not directly inheritable
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q.DataDir = path.Join(Queue.DataDir, name)
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q.DataDir = path.Join(Queue.DataDir, name)
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// QueueName is not directly inheritable either
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// RedisQueueName is not directly inheritable either
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q.QueueName = name + Queue.QueueName
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q.RedisQueueName = name + Queue.RedisQueueName
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for _, key := range sec.Keys() {
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for _, key := range sec.Keys() {
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switch key.Name() {
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switch key.Name() {
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case "DATADIR":
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case "DATADIR":
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q.DataDir = key.MustString(q.DataDir)
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q.DataDir = key.MustString(q.DataDir)
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case "QUEUE_NAME":
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case "REDIS_QUEUE_NAME":
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q.QueueName = key.MustString(q.QueueName)
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q.RedisQueueName = key.MustString(q.RedisQueueName)
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}
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}
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}
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}
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if !path.IsAbs(q.DataDir) {
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if !path.IsAbs(q.DataDir) {
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@ -98,7 +98,7 @@ func NewQueueService() {
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Queue.BlockTimeout = sec.Key("BLOCK_TIMEOUT").MustDuration(1 * time.Second)
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Queue.BlockTimeout = sec.Key("BLOCK_TIMEOUT").MustDuration(1 * time.Second)
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Queue.BoostTimeout = sec.Key("BOOST_TIMEOUT").MustDuration(5 * time.Minute)
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Queue.BoostTimeout = sec.Key("BOOST_TIMEOUT").MustDuration(5 * time.Minute)
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Queue.BoostWorkers = sec.Key("BOOST_WORKERS").MustInt(5)
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Queue.BoostWorkers = sec.Key("BOOST_WORKERS").MustInt(5)
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Queue.QueueName = sec.Key("QUEUE_NAME").MustString("_queue")
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Queue.RedisQueueName = sec.Key("REDIS_QUEUE_NAME").MustString("_queue")
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// Now handle the old issue_indexer configuration
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// Now handle the old issue_indexer configuration
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section := Cfg.Section("queue.issue_indexer")
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section := Cfg.Section("queue.issue_indexer")
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