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https://github.com/go-gitea/gitea
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Improve graceful manager code/comment (#28063)
The graceful manager has some bugs (#27643, #28062). This is a preparation for further fixes.
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@ -7,6 +7,13 @@ import (
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"context"
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"context"
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)
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)
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// Shutdown procedure:
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// * cancel ShutdownContext: the registered context consumers have time to do their cleanup (they could use the hammer context)
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// * cancel HammerContext: the all context consumers have limited time to do their cleanup (wait for a few seconds)
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// * cancel TerminateContext: the registered context consumers have time to do their cleanup (but they shouldn't use shutdown/hammer context anymore)
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// * cancel manager context
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// If the shutdown is triggered again during the shutdown procedure, the hammer context will be canceled immediately to force to shut down.
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// ShutdownContext returns a context.Context that is Done at shutdown
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// ShutdownContext returns a context.Context that is Done at shutdown
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// Callers using this context should ensure that they are registered as a running server
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// Callers using this context should ensure that they are registered as a running server
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// in order that they are waited for.
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// in order that they are waited for.
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@ -39,10 +39,10 @@ type RunCanceler interface {
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// and add a function to call manager.InformCleanup if it's not going to be used
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// and add a function to call manager.InformCleanup if it's not going to be used
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const numberOfServersToCreate = 4
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const numberOfServersToCreate = 4
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// Manager represents the graceful server manager interface
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var (
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var manager *Manager
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manager *Manager
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initOnce sync.Once
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var initOnce = sync.Once{}
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)
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// GetManager returns the Manager
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// GetManager returns the Manager
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func GetManager() *Manager {
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func GetManager() *Manager {
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@ -147,12 +147,12 @@ func (g *Manager) doShutdown() {
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go g.doHammerTime(setting.GracefulHammerTime)
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go g.doHammerTime(setting.GracefulHammerTime)
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}
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}
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go func() {
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go func() {
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g.WaitForServers()
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g.runningServerWaitGroup.Wait()
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// Mop up any remaining unclosed events.
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// Mop up any remaining unclosed events.
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g.doHammerTime(0)
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g.doHammerTime(0)
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<-time.After(1 * time.Second)
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<-time.After(1 * time.Second)
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g.doTerminate()
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g.doTerminate()
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g.WaitForTerminate()
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g.terminateWaitGroup.Wait()
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g.lock.Lock()
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g.lock.Lock()
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g.managerCtxCancel()
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g.managerCtxCancel()
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g.lock.Unlock()
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g.lock.Unlock()
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@ -199,26 +199,18 @@ func (g *Manager) IsChild() bool {
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}
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}
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// IsShutdown returns a channel which will be closed at shutdown.
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// IsShutdown returns a channel which will be closed at shutdown.
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// The order of closure is IsShutdown, IsHammer (potentially), IsTerminate
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// The order of closure is shutdown, hammer (potentially), terminate
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func (g *Manager) IsShutdown() <-chan struct{} {
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func (g *Manager) IsShutdown() <-chan struct{} {
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return g.shutdownCtx.Done()
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return g.shutdownCtx.Done()
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}
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}
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// IsHammer returns a channel which will be closed at hammer
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// IsHammer returns a channel which will be closed at hammer.
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// The order of closure is IsShutdown, IsHammer (potentially), IsTerminate
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// Servers running within the running server wait group should respond to IsHammer
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// Servers running within the running server wait group should respond to IsHammer
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// if not shutdown already
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// if not shutdown already
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func (g *Manager) IsHammer() <-chan struct{} {
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func (g *Manager) IsHammer() <-chan struct{} {
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return g.hammerCtx.Done()
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return g.hammerCtx.Done()
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}
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}
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// IsTerminate returns a channel which will be closed at terminate
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// The order of closure is IsShutdown, IsHammer (potentially), IsTerminate
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// IsTerminate will only close once all running servers have stopped
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func (g *Manager) IsTerminate() <-chan struct{} {
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return g.terminateCtx.Done()
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}
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// ServerDone declares a running server done and subtracts one from the
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// ServerDone declares a running server done and subtracts one from the
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// running server wait group. Users probably do not want to call this
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// running server wait group. Users probably do not want to call this
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// and should use one of the RunWithShutdown* functions
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// and should use one of the RunWithShutdown* functions
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@ -226,28 +218,7 @@ func (g *Manager) ServerDone() {
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g.runningServerWaitGroup.Done()
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g.runningServerWaitGroup.Done()
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}
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}
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// WaitForServers waits for all running servers to finish. Users should probably
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// instead use AtTerminate or IsTerminate
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func (g *Manager) WaitForServers() {
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g.runningServerWaitGroup.Wait()
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}
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// WaitForTerminate waits for all terminating actions to finish.
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// Only the main go-routine should use this
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func (g *Manager) WaitForTerminate() {
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g.terminateWaitGroup.Wait()
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}
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func (g *Manager) getState() state {
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g.lock.RLock()
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defer g.lock.RUnlock()
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return g.state
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}
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func (g *Manager) setStateTransition(old, new state) bool {
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func (g *Manager) setStateTransition(old, new state) bool {
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if old != g.getState() {
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return false
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}
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g.lock.Lock()
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g.lock.Lock()
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if g.state != old {
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if g.state != old {
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g.lock.Unlock()
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g.lock.Unlock()
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@ -258,13 +229,6 @@ func (g *Manager) setStateTransition(old, new state) bool {
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return true
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return true
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}
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}
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func (g *Manager) setState(st state) {
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g.lock.Lock()
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defer g.lock.Unlock()
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g.state = st
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}
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// InformCleanup tells the cleanup wait group that we have either taken a listener or will not be taking a listener.
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// InformCleanup tells the cleanup wait group that we have either taken a listener or will not be taking a listener.
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// At the moment the total number of servers (numberOfServersToCreate) are pre-defined as a const before global init,
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// At the moment the total number of servers (numberOfServersToCreate) are pre-defined as a const before global init,
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// so this function MUST be called if a server is not used.
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// so this function MUST be called if a server is not used.
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@ -107,7 +107,9 @@ func (g *Manager) start(ctx context.Context) {
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defer pprof.SetGoroutineLabels(ctx)
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defer pprof.SetGoroutineLabels(ctx)
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// Set the running state & handle signals
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// Set the running state & handle signals
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g.setState(stateRunning)
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if !g.setStateTransition(stateInit, stateRunning) {
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panic("invalid graceful manager state: transition from init to running failed")
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}
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g.notify(statusMsg("Starting Gitea"))
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g.notify(statusMsg("Starting Gitea"))
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g.notify(pidMsg())
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g.notify(pidMsg())
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go g.handleSignals(g.managerCtx)
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go g.handleSignals(g.managerCtx)
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@ -85,7 +85,9 @@ func (g *Manager) start() {
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g.shutdownRequested = make(chan struct{})
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g.shutdownRequested = make(chan struct{})
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// Set the running state
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// Set the running state
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g.setState(stateRunning)
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if !g.setStateTransition(stateInit, stateRunning) {
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panic("invalid graceful manager state: transition from init to running failed")
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}
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if skip, _ := strconv.ParseBool(os.Getenv("SKIP_MINWINSVC")); skip {
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if skip, _ := strconv.ParseBool(os.Getenv("SKIP_MINWINSVC")); skip {
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log.Trace("Skipping SVC check as SKIP_MINWINSVC is set")
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log.Trace("Skipping SVC check as SKIP_MINWINSVC is set")
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return
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return
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@ -150,12 +150,8 @@ func CloseProvidedListeners() error {
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return returnableError
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return returnableError
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}
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}
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// DefaultGetListener obtains a listener for the local network address. The network must be
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// DefaultGetListener obtains a listener for the stream-oriented local network address:
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// a stream-oriented network: "tcp", "tcp4", "tcp6", "unix" or "unixpacket". It
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// "tcp", "tcp4", "tcp6", "unix" or "unixpacket".
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// returns an provided net.Listener for the matching network and address, or
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// creates a new one using net.Listen. This function can be replaced by changing the
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// GetListener variable at the top of this file, for example to listen on an onion service using
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// github.com/cretz/bine
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func DefaultGetListener(network, address string) (net.Listener, error) {
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func DefaultGetListener(network, address string) (net.Listener, error) {
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// Add a deferral to say that we've tried to grab a listener
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// Add a deferral to say that we've tried to grab a listener
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defer GetManager().InformCleanup()
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defer GetManager().InformCleanup()
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@ -10,9 +10,7 @@ package graceful
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import "net"
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import "net"
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// DefaultGetListener obtains a listener for the local network address.
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// DefaultGetListener obtains a listener for the local network address.
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// On windows this is basically just a shim around net.Listen. This function
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// On windows this is basically just a shim around net.Listen.
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// can be replaced by changing the GetListener variable at the top of this file,
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// for example to listen on an onion service using github.com/cretz/bine
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func DefaultGetListener(network, address string) (net.Listener, error) {
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func DefaultGetListener(network, address string) (net.Listener, error) {
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// Add a deferral to say that we've tried to grab a listener
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// Add a deferral to say that we've tried to grab a listener
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defer GetManager().InformCleanup()
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defer GetManager().InformCleanup()
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@ -20,31 +20,11 @@ import (
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"code.gitea.io/gitea/modules/setting"
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"code.gitea.io/gitea/modules/setting"
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)
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)
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var (
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// GetListener returns a net listener
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// DefaultReadTimeOut default read timeout
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// This determines the implementation of net.Listener which the server will use,
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DefaultReadTimeOut time.Duration
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// so that downstreams could provide their own Listener, such as with a hidden service or a p2p network
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// DefaultWriteTimeOut default write timeout
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DefaultWriteTimeOut time.Duration
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// DefaultMaxHeaderBytes default max header bytes
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DefaultMaxHeaderBytes int
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// PerWriteWriteTimeout timeout for writes
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PerWriteWriteTimeout = 30 * time.Second
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// PerWriteWriteTimeoutKbTime is a timeout taking account of how much there is to be written
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PerWriteWriteTimeoutKbTime = 10 * time.Second
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)
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// GetListener returns a listener from a GetListener function, which must have the
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// signature: `func FunctioName(network, address string) (net.Listener, error)`.
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// This determines the implementation of net.Listener which the server will use.`
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// It is implemented in this way so that downstreams may specify the type of listener
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// they want to provide Gitea on by default, such as with a hidden service or a p2p network
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// No need to worry about "breaking" if there would be a refactoring for the Listeners. No compatibility-guarantee for this mechanism
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var GetListener = DefaultGetListener
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var GetListener = DefaultGetListener
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func init() {
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DefaultMaxHeaderBytes = 0 // use http.DefaultMaxHeaderBytes - which currently is 1 << 20 (1MB)
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}
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// ServeFunction represents a listen.Accept loop
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// ServeFunction represents a listen.Accept loop
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type ServeFunction = func(net.Listener) error
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type ServeFunction = func(net.Listener) error
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@ -13,11 +13,8 @@ import (
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func newHTTPServer(network, address, name string, handler http.Handler) (*Server, ServeFunction) {
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func newHTTPServer(network, address, name string, handler http.Handler) (*Server, ServeFunction) {
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server := NewServer(network, address, name)
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server := NewServer(network, address, name)
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httpServer := http.Server{
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httpServer := http.Server{
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ReadTimeout: DefaultReadTimeOut,
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Handler: handler,
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WriteTimeout: DefaultWriteTimeOut,
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BaseContext: func(net.Listener) context.Context { return GetManager().HammerContext() },
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MaxHeaderBytes: DefaultMaxHeaderBytes,
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Handler: handler,
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BaseContext: func(net.Listener) context.Context { return GetManager().HammerContext() },
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}
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}
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server.OnShutdown = func() {
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server.OnShutdown = func() {
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httpServer.SetKeepAlivesEnabled(false)
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httpServer.SetKeepAlivesEnabled(false)
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