mirror of
https://github.com/go-gitea/gitea
synced 2024-12-23 20:45:56 +01:00
171b359877
Signed-off-by: Tamal Saha <tamal@appscode.com>
130 lines
3.3 KiB
Go
Vendored
130 lines
3.3 KiB
Go
Vendored
/*
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Copyright 2011 Google Inc.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package memcache
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import (
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"hash/crc32"
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"net"
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"strings"
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"sync"
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)
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// ServerSelector is the interface that selects a memcache server
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// as a function of the item's key.
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//
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// All ServerSelector implementations must be safe for concurrent use
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// by multiple goroutines.
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type ServerSelector interface {
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// PickServer returns the server address that a given item
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// should be shared onto.
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PickServer(key string) (net.Addr, error)
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Each(func(net.Addr) error) error
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}
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// ServerList is a simple ServerSelector. Its zero value is usable.
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type ServerList struct {
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mu sync.RWMutex
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addrs []net.Addr
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}
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// staticAddr caches the Network() and String() values from any net.Addr.
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type staticAddr struct {
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ntw, str string
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}
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func newStaticAddr(a net.Addr) net.Addr {
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return &staticAddr{
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ntw: a.Network(),
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str: a.String(),
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}
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}
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func (s *staticAddr) Network() string { return s.ntw }
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func (s *staticAddr) String() string { return s.str }
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// SetServers changes a ServerList's set of servers at runtime and is
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// safe for concurrent use by multiple goroutines.
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//
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// Each server is given equal weight. A server is given more weight
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// if it's listed multiple times.
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//
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// SetServers returns an error if any of the server names fail to
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// resolve. No attempt is made to connect to the server. If any error
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// is returned, no changes are made to the ServerList.
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func (ss *ServerList) SetServers(servers ...string) error {
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naddr := make([]net.Addr, len(servers))
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for i, server := range servers {
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if strings.Contains(server, "/") {
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addr, err := net.ResolveUnixAddr("unix", server)
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if err != nil {
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return err
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}
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naddr[i] = newStaticAddr(addr)
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} else {
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tcpaddr, err := net.ResolveTCPAddr("tcp", server)
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if err != nil {
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return err
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}
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naddr[i] = newStaticAddr(tcpaddr)
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}
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}
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ss.mu.Lock()
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defer ss.mu.Unlock()
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ss.addrs = naddr
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return nil
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}
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// Each iterates over each server calling the given function
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func (ss *ServerList) Each(f func(net.Addr) error) error {
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ss.mu.RLock()
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defer ss.mu.RUnlock()
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for _, a := range ss.addrs {
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if err := f(a); nil != err {
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return err
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}
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}
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return nil
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}
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// keyBufPool returns []byte buffers for use by PickServer's call to
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// crc32.ChecksumIEEE to avoid allocations. (but doesn't avoid the
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// copies, which at least are bounded in size and small)
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var keyBufPool = sync.Pool{
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New: func() interface{} {
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b := make([]byte, 256)
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return &b
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},
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}
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func (ss *ServerList) PickServer(key string) (net.Addr, error) {
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ss.mu.RLock()
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defer ss.mu.RUnlock()
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if len(ss.addrs) == 0 {
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return nil, ErrNoServers
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}
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if len(ss.addrs) == 1 {
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return ss.addrs[0], nil
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}
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bufp := keyBufPool.Get().(*[]byte)
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n := copy(*bufp, key)
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cs := crc32.ChecksumIEEE((*bufp)[:n])
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keyBufPool.Put(bufp)
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return ss.addrs[cs%uint32(len(ss.addrs))], nil
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}
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