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The recovery, API, Web and package frameworks all create their own HTML Renderers. This increases the memory requirements of Gitea unnecessarily with duplicate templates being kept in memory. Further the reloading framework in dev mode for these involves locking and recompiling all of the templates on each load. This will potentially hide concurrency issues and it is inefficient. This PR stores the templates renderer in the context and stores this context in the NormalRoutes, it then creates a fsnotify.Watcher framework to watch files. The watching framework is then extended to the mailer templates which were previously not being reloaded in dev. Then the locales are simplified to a similar structure. Fix #20210 Fix #20211 Fix #20217 Signed-off-by: Andrew Thornton <art27@cantab.net>
109 lines
2.7 KiB
Go
109 lines
2.7 KiB
Go
// Copyright 2016 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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//go:build bindata
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package templates
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import (
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"html/template"
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"io"
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"io/fs"
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"os"
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"path"
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"path/filepath"
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"strings"
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texttmpl "text/template"
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"time"
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"code.gitea.io/gitea/modules/setting"
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"code.gitea.io/gitea/modules/timeutil"
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)
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var (
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subjectTemplates = texttmpl.New("")
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bodyTemplates = template.New("")
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)
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// GlobalModTime provide a global mod time for embedded asset files
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func GlobalModTime(filename string) time.Time {
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return timeutil.GetExecutableModTime()
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}
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// GetAsset get a special asset, only for chi
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func GetAsset(name string) ([]byte, error) {
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bs, err := os.ReadFile(filepath.Join(setting.CustomPath, name))
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if err != nil && !os.IsNotExist(err) {
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return nil, err
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} else if err == nil {
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return bs, nil
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}
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return BuiltinAsset(strings.TrimPrefix(name, "templates/"))
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}
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// GetFiles calls a callback for each template asset
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func walkTemplateFiles(callback func(path, name string, d fs.DirEntry, err error) error) error {
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if err := walkAssetDir(filepath.Join(setting.CustomPath, "templates"), true, callback); err != nil && !os.IsNotExist(err) {
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return err
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}
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return nil
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}
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// GetTemplateAssetNames only for chi
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func GetTemplateAssetNames() []string {
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realFS := Assets.(vfsgen۰FS)
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tmpls := make([]string, 0, len(realFS))
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for k := range realFS {
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if strings.HasPrefix(k, "/mail/") {
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continue
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}
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tmpls = append(tmpls, "templates/"+k[1:])
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}
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customDir := path.Join(setting.CustomPath, "templates")
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customTmpls := getDirTemplateAssetNames(customDir)
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return append(tmpls, customTmpls...)
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}
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func walkMailerTemplates(callback func(path, name string, d fs.DirEntry, err error) error) error {
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if err := walkAssetDir(filepath.Join(setting.CustomPath, "templates", "mail"), false, callback); err != nil && !os.IsNotExist(err) {
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return err
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}
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return nil
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}
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// BuiltinAsset reads the provided asset from the builtin embedded assets
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func BuiltinAsset(name string) ([]byte, error) {
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f, err := Assets.Open("/" + name)
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if err != nil {
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return nil, err
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}
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defer f.Close()
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return io.ReadAll(f)
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}
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// BuiltinAssetNames returns the names of the built-in embedded assets
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func BuiltinAssetNames() []string {
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realFS := Assets.(vfsgen۰FS)
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results := make([]string, 0, len(realFS))
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for k := range realFS {
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results = append(results, k[1:])
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}
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return results
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}
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// BuiltinAssetIsDir returns if a provided asset is a directory
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func BuiltinAssetIsDir(name string) (bool, error) {
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if f, err := Assets.Open("/" + name); err != nil {
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return false, err
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} else {
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defer f.Close()
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if fi, err := f.Stat(); err != nil {
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return false, err
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} else {
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return fi.IsDir(), nil
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}
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}
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}
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