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[fd/fragment] Improve progress calculation (#8241)
This uses the download speed from all threads and also adds smoothing to speed and eta Authored by: Grub4K
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@ -14,6 +14,7 @@
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from ..networking.exceptions import HTTPError, IncompleteRead
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from ..utils import DownloadError, RetryManager, encodeFilename, traverse_obj
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from ..utils.networking import HTTPHeaderDict
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from ..utils.progress import ProgressCalculator
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class HttpQuietDownloader(HttpFD):
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@ -226,8 +227,7 @@ def _start_frag_download(self, ctx, info_dict):
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resume_len = ctx['complete_frags_downloaded_bytes']
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total_frags = ctx['total_frags']
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ctx_id = ctx.get('ctx_id')
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# This dict stores the download progress, it's updated by the progress
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# hook
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# Stores the download progress, updated by the progress hook
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state = {
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'status': 'downloading',
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'downloaded_bytes': resume_len,
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@ -237,14 +237,8 @@ def _start_frag_download(self, ctx, info_dict):
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'tmpfilename': ctx['tmpfilename'],
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}
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start = time.time()
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ctx.update({
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'started': start,
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'fragment_started': start,
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# Amount of fragment's bytes downloaded by the time of the previous
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# frag progress hook invocation
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'prev_frag_downloaded_bytes': 0,
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})
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ctx['started'] = time.time()
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progress = ProgressCalculator(resume_len)
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def frag_progress_hook(s):
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if s['status'] not in ('downloading', 'finished'):
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@ -259,38 +253,35 @@ def frag_progress_hook(s):
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state['max_progress'] = ctx.get('max_progress')
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state['progress_idx'] = ctx.get('progress_idx')
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time_now = time.time()
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state['elapsed'] = time_now - start
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state['elapsed'] = progress.elapsed
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frag_total_bytes = s.get('total_bytes') or 0
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s['fragment_info_dict'] = s.pop('info_dict', {})
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# XXX: Fragment resume is not accounted for here
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if not ctx['live']:
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estimated_size = (
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(ctx['complete_frags_downloaded_bytes'] + frag_total_bytes)
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/ (state['fragment_index'] + 1) * total_frags)
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state['total_bytes_estimate'] = estimated_size
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progress.total = estimated_size
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progress.update(s.get('downloaded_bytes'))
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state['total_bytes_estimate'] = progress.total
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else:
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progress.update(s.get('downloaded_bytes'))
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if s['status'] == 'finished':
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state['fragment_index'] += 1
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ctx['fragment_index'] = state['fragment_index']
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state['downloaded_bytes'] += frag_total_bytes - ctx['prev_frag_downloaded_bytes']
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ctx['complete_frags_downloaded_bytes'] = state['downloaded_bytes']
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ctx['speed'] = state['speed'] = self.calc_speed(
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ctx['fragment_started'], time_now, frag_total_bytes)
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ctx['fragment_started'] = time.time()
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ctx['prev_frag_downloaded_bytes'] = 0
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else:
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frag_downloaded_bytes = s['downloaded_bytes']
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state['downloaded_bytes'] += frag_downloaded_bytes - ctx['prev_frag_downloaded_bytes']
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ctx['speed'] = state['speed'] = self.calc_speed(
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ctx['fragment_started'], time_now, frag_downloaded_bytes - ctx.get('frag_resume_len', 0))
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if not ctx['live']:
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state['eta'] = self.calc_eta(state['speed'], estimated_size - state['downloaded_bytes'])
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ctx['prev_frag_downloaded_bytes'] = frag_downloaded_bytes
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progress.thread_reset()
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state['downloaded_bytes'] = ctx['complete_frags_downloaded_bytes'] = progress.downloaded
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state['speed'] = ctx['speed'] = progress.speed.smooth
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state['eta'] = progress.eta.smooth
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self._hook_progress(state, info_dict)
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ctx['dl'].add_progress_hook(frag_progress_hook)
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return start
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return ctx['started']
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def _finish_frag_download(self, ctx, info_dict):
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ctx['dest_stream'].close()
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@ -500,7 +491,6 @@ def _download_fragment(fragment):
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download_fragment(fragment, ctx_copy)
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return fragment, fragment['frag_index'], ctx_copy.get('fragment_filename_sanitized')
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self.report_warning('The download speed shown is only of one thread. This is a known issue')
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with tpe or concurrent.futures.ThreadPoolExecutor(max_workers) as pool:
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try:
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for fragment, frag_index, frag_filename in pool.map(_download_fragment, fragments):
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109
yt_dlp/utils/progress.py
Normal file
109
yt_dlp/utils/progress.py
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@ -0,0 +1,109 @@
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from __future__ import annotations
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import bisect
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import threading
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import time
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class ProgressCalculator:
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# Time to calculate the speed over (seconds)
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SAMPLING_WINDOW = 3
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# Minimum timeframe before to sample next downloaded bytes (seconds)
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SAMPLING_RATE = 0.05
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# Time before showing eta (seconds)
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GRACE_PERIOD = 1
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def __init__(self, initial: int):
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self._initial = initial or 0
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self.downloaded = self._initial
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self.elapsed: float = 0
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self.speed = SmoothValue(0, smoothing=0.7)
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self.eta = SmoothValue(None, smoothing=0.9)
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self._total = 0
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self._start_time = time.monotonic()
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self._last_update = self._start_time
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self._lock = threading.Lock()
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self._thread_sizes: dict[int, int] = {}
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self._times = [self._start_time]
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self._downloaded = [self.downloaded]
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@property
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def total(self):
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return self._total
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@total.setter
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def total(self, value: int | None):
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with self._lock:
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if value is not None and value < self.downloaded:
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value = self.downloaded
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self._total = value
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def thread_reset(self):
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current_thread = threading.get_ident()
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with self._lock:
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self._thread_sizes[current_thread] = 0
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def update(self, size: int | None):
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if not size:
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return
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current_thread = threading.get_ident()
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with self._lock:
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last_size = self._thread_sizes.get(current_thread, 0)
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self._thread_sizes[current_thread] = size
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self._update(size - last_size)
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def _update(self, size: int):
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current_time = time.monotonic()
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self.downloaded += size
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self.elapsed = current_time - self._start_time
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if self.total is not None and self.downloaded > self.total:
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self._total = self.downloaded
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if self._last_update + self.SAMPLING_RATE > current_time:
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return
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self._last_update = current_time
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self._times.append(current_time)
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self._downloaded.append(self.downloaded)
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offset = bisect.bisect_left(self._times, current_time - self.SAMPLING_WINDOW)
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del self._times[:offset]
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del self._downloaded[:offset]
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if len(self._times) < 2:
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self.speed.reset()
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self.eta.reset()
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return
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download_time = current_time - self._times[0]
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if not download_time:
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return
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self.speed.set((self.downloaded - self._downloaded[0]) / download_time)
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if self.total and self.speed.value and self.elapsed > self.GRACE_PERIOD:
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self.eta.set((self.total - self.downloaded) / self.speed.value)
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else:
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self.eta.reset()
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class SmoothValue:
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def __init__(self, initial: float | None, smoothing: float):
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self.value = self.smooth = self._initial = initial
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self._smoothing = smoothing
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def set(self, value: float):
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self.value = value
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if self.smooth is None:
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self.smooth = self.value
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else:
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self.smooth = (1 - self._smoothing) * value + self._smoothing * self.smooth
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def reset(self):
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self.value = self.smooth = self._initial
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