246 lines
7.7 KiB
C++
246 lines
7.7 KiB
C++
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//=============================================================================
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// (c) Copyright Wang Laboratories, Inc. 1995 All rights reserved.
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//-----------------------------------------------------------------------------
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// Project: Norway - Image Editor
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//
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// Component: CTransparentBmp
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//
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// File Name: transbmp.cpp
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//
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// Class: CTransparentBmp
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//
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// Functions:
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//-----------------------------------------------------------------------------
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// Maintenance Log:
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/*
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$Header:$
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$Log: S:\norway\iedit95\transbmp.cpv $
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Rev 1.1 29 Nov 1995 10:34:18 MMB
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delete the bitmap when the destructor is called
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Rev 1.0 21 Sep 1995 09:21:52 MMB
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Initial entry
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*/
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//=============================================================================
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// ----------------------------> Includes <-------------------------------
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#include "stdafx.h"
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#include "ieditetc.h"
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#include "transbmp.h"
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// ----------------------------> Globals <-------------------------------
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#ifdef _DEBUG
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#undef THIS_FILE
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static char BASED_CODE THIS_FILE[] = __FILE__;
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#endif
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// Colors
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#define rgbWhite RGB(255,255,255)
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// Raster op codes
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#define DSa 0x008800C6L
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#define DSx 0x00660046L
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// ---------------------------> Message Maps <----------------------------
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//=============================================================================
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// Function: CTransparentBmp()
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//-----------------------------------------------------------------------------
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CTransparentBmp::CTransparentBmp()
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{
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m_iWidth = 0;
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m_iHeight = 0;
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m_hbmMask = NULL;
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}
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//=============================================================================
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// Function: ~CTransparentBmp()
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//-----------------------------------------------------------------------------
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CTransparentBmp::~CTransparentBmp()
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{
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if (m_hbmMask)
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{
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::DeleteObject(m_hbmMask);
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}
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}
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//=============================================================================
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// Function: GetMetrics()
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//-----------------------------------------------------------------------------
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void CTransparentBmp::GetMetrics()
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{
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// Get the width and height
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BITMAP bm;
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GetObject(sizeof(bm), &bm);
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m_iWidth = bm.bmWidth;
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m_iHeight = bm.bmHeight;
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}
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//=============================================================================
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// Function: GetWidth()
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//-----------------------------------------------------------------------------
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int CTransparentBmp::GetWidth()
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{
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if ((m_iWidth == 0) || (m_iHeight == 0))
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{
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GetMetrics();
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}
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return m_iWidth;
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}
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//=============================================================================
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// Function: GetHeight()
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//-----------------------------------------------------------------------------
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int CTransparentBmp::GetHeight()
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{
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if ((m_iWidth == 0) || (m_iHeight == 0))
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{
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GetMetrics();
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}
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return m_iHeight;
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}
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//=============================================================================
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// Function: Draw(HDC hDC, int x, int y)
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//
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//-----------------------------------------------------------------------------
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void CTransparentBmp::Draw(HDC hDC, int x, int y)
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{
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ASSERT(hDC);
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// Create a memory DC
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HDC hdcMem = ::CreateCompatibleDC(hDC);
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// Select the bitmap into the mem DC
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HBITMAP hbmold =
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(HBITMAP)::SelectObject(hdcMem,
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(HBITMAP)(m_hObject));
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// Blt the bits
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::BitBlt(hDC,
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x, y,
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GetWidth(), GetHeight(),
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hdcMem,
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0, 0,
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SRCCOPY);
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::SelectObject(hdcMem, hbmold);
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::DeleteDC(hdcMem);
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}
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//=============================================================================
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// Function: Draw(CDC* pDC, int x, int y)
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//
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//-----------------------------------------------------------------------------
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void CTransparentBmp::Draw(CDC* pDC, int x, int y)
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{
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ASSERT(pDC);
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HDC hDC = pDC->GetSafeHdc();
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Draw(hDC, x, y);
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}
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//=============================================================================
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// Function: CreateMask(HDC hDC)
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//
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//-----------------------------------------------------------------------------
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void CTransparentBmp::CreateMask(HDC hDC)
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{
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// Nuke any existing mask
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if (m_hbmMask)
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{
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::DeleteObject(m_hbmMask);
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}
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// Create memory DCs to work with
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HDC hdcMask = ::CreateCompatibleDC(hDC);
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HDC hdcImage = ::CreateCompatibleDC(hDC);
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// Create a monochrome bitmap for the mask
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m_hbmMask = ::CreateBitmap(GetWidth(),
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GetHeight(),
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1,
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1,
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NULL);
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// Select the mono bitmap into its DC
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HBITMAP hbmOldMask = (HBITMAP)::SelectObject(hdcMask, m_hbmMask);
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// Select the image bitmap into its DC
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HBITMAP hbmOldImage = (HBITMAP)::SelectObject(hdcImage, m_hObject);
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// Set the transparency color to be the top-left pixel
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::SetBkColor(hdcImage, ::GetPixel(hdcImage, 0, 0));
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// Make the mask
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::BitBlt(hdcMask,
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0, 0,
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GetWidth(), GetHeight(),
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hdcImage,
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0, 0,
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SRCCOPY);
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// Tidy up
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::SelectObject(hdcMask, hbmOldMask);
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::SelectObject(hdcImage, hbmOldImage);
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::DeleteDC(hdcMask);
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::DeleteDC(hdcImage);
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}
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//=============================================================================
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// Function: DrawTrans(HDC hDC, int x, int y)
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//
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//-----------------------------------------------------------------------------
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void CTransparentBmp::DrawTrans(HDC hDC, int x, int y)
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{
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ASSERT(hDC);
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if (!m_hbmMask) CreateMask(hDC);
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ASSERT(m_hbmMask);
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int dx = GetWidth();
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int dy = GetHeight();
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// Create a memory DC to do the drawing to
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HDC hdcOffScr = ::CreateCompatibleDC(hDC);
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// Create a bitmap for the off-screen DC that is really
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// color compatible with the destination DC.
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HBITMAP hbmOffScr = ::CreateBitmap(dx, dy,
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(BYTE)GetDeviceCaps(hDC, PLANES),
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(BYTE)GetDeviceCaps(hDC, BITSPIXEL),
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NULL);
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// Select the buffer bitmap into the off-screen DC
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HBITMAP hbmOldOffScr = (HBITMAP)::SelectObject(hdcOffScr, hbmOffScr);
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// Copy the image of the destination rectangle to the
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// off-screen buffer DC so we can play with it
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::BitBlt(hdcOffScr, 0, 0, dx, dy, hDC, x, y, SRCCOPY);
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// Create a memory DC for the source image
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HDC hdcImage = ::CreateCompatibleDC(hDC);
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HBITMAP hbmOldImage = (HBITMAP)::SelectObject(hdcImage, m_hObject);
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// Create a memory DC for the mask
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HDC hdcMask = ::CreateCompatibleDC(hDC);
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HBITMAP hbmOldMask = (HBITMAP)::SelectObject(hdcMask, m_hbmMask);
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// XOR the image with the destination
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::SetBkColor(hdcOffScr,rgbWhite);
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::BitBlt(hdcOffScr, 0, 0, dx, dy ,hdcImage, 0, 0, DSx);
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// AND the destination with the mask
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::BitBlt(hdcOffScr, 0, 0, dx, dy, hdcMask, 0,0, DSa);
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// XOR the destination with the image again
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::BitBlt(hdcOffScr, 0, 0, dx, dy, hdcImage, 0, 0, DSx);
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// Copy the resultant image back to the screen DC
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::BitBlt(hDC, x, y, dx, dy, hdcOffScr, 0, 0, SRCCOPY);
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// Tidy up
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::SelectObject(hdcOffScr, hbmOldOffScr);
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::SelectObject(hdcImage, hbmOldImage);
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::SelectObject(hdcMask, hbmOldMask);
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::DeleteObject(hbmOffScr);
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::DeleteDC(hdcOffScr);
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::DeleteDC(hdcImage);
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::DeleteDC(hdcMask);
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}
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//=============================================================================
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// Function: DrawTrans(CDC* pDC, int x, int y)
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//
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//-----------------------------------------------------------------------------
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void CTransparentBmp::DrawTrans(CDC* pDC, int x, int y)
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{
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ASSERT(pDC);
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HDC hDC = pDC->GetSafeHdc();
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DrawTrans(hDC, x, y);
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}
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