1722 lines
55 KiB
C
1722 lines
55 KiB
C
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/*
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* Microsoft Confidential
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* Copyright (C) Microsoft Corporation 1992,1993,1994,1995
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* All Rights Reserved.
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*
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* NFMDECO.C -- memory-based decompressor
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*
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* History:
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* 13-Feb-1994 msliger revised type names, ie, UINT16 -> UINT.
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* normalized MCI_MEMORY type.
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* 24-Feb-1994 msliger Changed MDI_MEMORY to MI_MEMORY.
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* 17-Mar-1994 msliger Updates for 32 bits.
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* 22-Mar-1994 msliger Initial work to speed up.
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* 31-Mar-1994 msliger Changed to private setjmp/longjmp.
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* 06-Apr-1994 msliger Removed pack(1) for RISCs, added UNALIGNED
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* 12-Apr-1994 msliger Eliminated setjmp/longjmp. Optimized
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* stored blocks.
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* 13-Apr-1994 msliger Defined call convention for alloc/free.
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* 12-May-1994 msliger ifdef'd 1's complement LARGE_STORED_BLOCKS
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* 07-Oct-1994 msliger Numerous opts & API enhancements getting
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* ready for ASM port.
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* 15-Nov-1994 msliger Update source ptr during stored blocks.
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* Reduced internal tables to anticipated
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* sizes. Reset IncrementalState after a
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* resume during a stored block. Make sure
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* global bit buffer is empty after a stored
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* block. Removed refs to NFMalloc, NFMfree.
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* 12-Mar-1995 msliger Enhanced DISPLAY_DECO output.
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* 25-May-1995 msliger Dropped NFMuncompress, added NFM_Prepare()
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* and NFM_Decompress().
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* 16-Apr-1996 msliger Endian-independent block signature check.
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*/
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/* --- compilation options ------------------------------------------------ */
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/* #define DISPLAY */ /* enables huf info dumping (BROKEN 'cuz we don't know tree size now) */
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/* #define DISPLAY_DECO */ /* enables decompression dumping */
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/* #define CK_DEBUG */ /* turns on error reporting */
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#pragma intrinsic(memcpy)
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/* --- preprocessor ------------------------------------------------------- */
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#include <stdio.h> /* for NULL */
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#include <string.h> /* for memset() */
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#include "diamondd.h" /* to get PFNALLOC, PFNFREE types */
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#include "nfmdeco.h" /* prototype verification */
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#pragma warning(disable:4001) /* no single-line comment balking */
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#ifndef _USHORT_DEFINED
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#define _USHORT_DEFINED
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typedef unsigned short USHORT;
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#endif
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#ifndef NEAR
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#ifdef BIT16
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#define NEAR near
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#else
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#define NEAR
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#endif
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#endif
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//typedef unsigned short BOOL;
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//#define TRUE 1
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//#define FALSE 0
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/* Huffman code lookup table entry--this entry is four bytes for machines
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that have 16-bit pointers (e.g. PC's in the small or medium model).
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Valid extra bits are 0..13. e == 15 is EOB (end of block), e == 16
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means that v is a literal, 16 < e < 32 means that v is a pointer to
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the next table, which codes e - 16 bits, and lastly e == 99 indicates
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an unused code. If a code with e == 99 is looked up, this implies an
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error in the data. */
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/* If POINTERS is defined, the tree is built using direct pointers
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Otherwise, the pointers in the tree are offsets from the beginning
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of the tree. Offsets are space-efficient on a 32-bit implementation;
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pointers may be very slightly faster on the 16-bit implementation. */
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#define POINTERS 1
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typedef struct huft
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{
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BYTE e; /* number of extra bits or operation */
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BYTE b; /* number of bits in this code or subcode */
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union
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{
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USHORT n; /* literal, length base, or distance base */
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#ifdef POINTERS
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struct huft *t; /* pointer to next level of table */
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#else
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USHORT t; /* 'pointer' to next table as offset in current table */
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#endif
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} v;
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} HUFF_TREE;
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/* --- commentary --------------------------------------------------------- */
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/*
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Inflate deflated (PKZIP's method 8 compressed) data. The compression
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method searches for as much of the current string of bytes (up to a
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length of 258) in the previous 32K bytes. If it doesn't find any
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matches (of at least length 3), it codes the next byte. Otherwise, it
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codes the length of the matched string and its distance backwards from
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the current position. There is a single Huffman code that codes both
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single bytes (called "literals") and match lengths. A second Huffman
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code codes the distance information, which follows a length code. Each
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length or distance code actually represents a base value and a number
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of "extra" (sometimes zero) bits to get to add to the base value. At
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the end of each deflated block is a special end-of-block (EOB) literal/
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length code. The decoding process is basically: get a literal/length
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code; if EOB then done; if a literal, emit the decoded byte; if a
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length then get the distance and emit the referred-to bytes from the
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sliding window of previously emitted data.
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There are (currently) three kinds of inflate blocks: stored, fixed, and
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dynamic. The compressor deals with some chunk of data at a time, and
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decides which method to use on a chunk-by-chunk basis. A chunk might
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typically be 32K or 64K. If the chunk is uncompressible, then the
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"stored" method is used. In this case, the bytes are simply stored as
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is, eight bits per byte, with none of the above coding. The bytes are
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preceded by a count, since there is no longer an EOB code.
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If the data is compressible, then either the fixed or dynamic methods
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are used. In the dynamic method, the compressed data is preceded by
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an encoding of the literal/length and distance Huffman codes that are
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to be used to decode this block. The representation is itself Huffman
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coded, and so is preceded by a description of that code. These code
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descriptions take up a little space, and so for small blocks, there is
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a predefined set of codes, called the fixed codes. The fixed method is
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used if the block codes up smaller that way (usually for quite small
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chunks), otherwise the dynamic method is used. In the latter case, the
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codes are customized to the probabilities in the current block, and so
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can code it much better than the pre-determined fixed codes.
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The Huffman codes themselves are decoded using a mutli-level table
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lookup, in order to maximize the speed of decoding plus the speed of
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building the decoding tables. See the comments below that precede the
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LBITS and DBITS tuning parameters.
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Huffman code decoding is performed using a multi-level table lookup.
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The fastest way to decode is to simply build a lookup table whose
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size is determined by the longest code. However, the time it takes
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to build this table can also be a factor if the data being decoded
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is not very long. The most common codes are necessarily the
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shortest codes, so those codes dominate the decoding time, and hence
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the speed. The idea is you can have a shorter table that decodes the
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shorter, more probable codes, and then point to subsidiary tables for
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the longer codes. The time it costs to decode the longer codes is
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then traded against the time it takes to make longer tables.
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This results of this trade are in the variables LBITS and DBITS
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below. LBITS is the number of bits the first level table for literal/
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length codes can decode in one step, and DBITS is the same thing for
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the distance codes. Subsequent tables are also less than or equal to
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those sizes. These values may be adjusted either when all of the
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codes are shorter than that, in which case the longest code length in
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bits is used, or when the shortest code is *longer* than the requested
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table size, in which case the length of the shortest code in bits is
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used.
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There are two different values for the two tables, since they code a
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different number of possibilities each. The literal/length table
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codes 286 possible values, or in a flat code, a little over eight
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bits. The distance table codes 30 possible values, or a little less
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than five bits, flat. The optimum values for speed end up being
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about one bit more than those, so LBITS is 8+1 and DBITS is 5+1.
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The optimum values may differ though from machine to machine, and
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possibly even between compilers. Your mileage may vary.
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Notes beyond the 1.93a appnote.txt:
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1. Distance pointers never point before the beginning of the output
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stream.
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2. Distance pointers can point back across blocks, up to 32k away.
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3. There is an implied maximum of 7 bits for the bit length table and
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15 bits for the actual data.
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4. If only one code exists, then it is encoded using one bit. (Zero
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would be more efficient, but perhaps a little confusing.) If two
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codes exist, they are coded using one bit each (0 and 1).
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5. There is no way of sending zero distance codes--a dummy must be
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sent if there are none. (History: a pre 2.0 version of PKZIP would
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store blocks with no distance codes, but this was discovered to be
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too harsh a criterion.) Valid only for 1.93a. 2.04c does allow
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zero distance codes, which is sent as one code of zero bits in
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length.
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6. There are up to 286 literal/length codes. Code 256 represents the
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end-of-block. Note however that the static length tree defines
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288 codes just to fill out the Huffman codes. Codes 286 and 287
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cannot be used though, since there is no length base or extra bits
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defined for them. Similarily, there are up to 30 distance codes.
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However, static trees define 32 codes (all 5 bits) to fill out the
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Huffman codes, but the last two had better not show up in the data.
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7. Unzip can check dynamic Huffman blocks for complete code sets.
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The exception is that a single code would not be complete (see #4).
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8. The five bits following the block type is really the number of
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literal codes sent minus 257.
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9. Length codes 8,16,16 are interpreted as 13 length codes of 8 bits
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(1+6+6). Therefore, to output three times the length, you output
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three codes (1+1+1), whereas to output four times the same length,
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you only need two codes (1+3). Hmm.
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10. In the tree reconstruction algorithm, Code = Code + Increment
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only if BitLength(i) is not zero. (Pretty obvious.)
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11. Correction: 4 Bits: # of Bit Length codes - 4 (4 - 19)
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12. Note: length code 284 can represent 227-258, but length code 285
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really is 258. The last length deserves its own, short code
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since it gets used a lot in very redundant files. The length
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258 is special since 258 - 3 (the min match length) is 255.
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13. The literal/length and distance code bit lengths are read as a
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single stream of lengths. It is possible (and advantageous) for
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a repeat code (16, 17, or 18) to go across the boundary between
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the two sets of lengths.
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The inflate algorithm uses a sliding 32K byte window on the uncompressed
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stream to find repeated byte strings. This is implemented here as a
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circular buffer. The index is updated simply by incrementing and then
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and'ing with 0x7fff (32K-1). This buffer is the uncompressed data output
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buffer. When subsequent blocks are presented to be decompressed, the
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caller must return the buffer to Inflate() with the result of the last
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decompression still intact.
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Macros for Inflate() bit peeking and grabbing.
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The usage is:
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NEEDBITS(j)
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x = b & mask_bits[j];
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DUMPBITS(j)
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where NEEDBITS makes sure that b has at least j bits in it, and
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DUMPBITS removes the bits from b. The macros use the variable k
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for the number of bits in b. Normally, b and k are register
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variables for speed, and are initialized at the begining of a
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routine that uses these macros from a global bit buffer and count.
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If we assume that EOB will be the longest code, then we will never
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ask for bits with NEEDBITS that are beyond the end of the stream.
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So, NEEDBITS should not read any more bytes than are needed to
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meet the request. Then no bytes need to be "returned" to the buffer
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at the end of the last block.
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However, this assumption is not true for fixed blocks--the EOB code
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is 7 bits, but the other literal/length codes can be 8 or 9 bits.
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(The EOB code is shorter than other codes becuase fixed blocks are
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generally short. So, while a block always has an EOB, many other
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literal/length codes have a significantly lower probability of
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showing up at all.) However, by making the first table have a
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lookup of seven bits, the EOB code will be found in that first
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lookup, and so will not require that too many bits be pulled from
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the stream.
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*/
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/* --- state data --------------------------------------------------------- */
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#define sNEWBLOCK 0 /* At beginning of new block */
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#define sSTORE 1 /* Store operation in progress */
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#define sHUFFTREE 2 /* Entering new match/ literal */
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#define sDONE 3 /* Completed block, no data left */
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#define FIX_HTL_SIZE (520) /* determined by observation */
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#define FIX_HTD_SIZE (32) /* determined by observation */
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/* BUGBUG determine real max size required for these trees */
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#define HTL_SIZE (800) /* have seen up to 778 */
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#define HTD_SIZE (150) /* have seen up to 140 */
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/* --- local data --------------------------------------------------------- */
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typedef struct _MSZIP_DECOMPRESS_CONTEXT {
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int lastBlock; /* set 1 when last block has been read */
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int get_error; /* flag set if we over-run input buffer */
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BYTE * inbuf; /* input buffer */
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BYTE * outbuffer; /* output pointer */
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BYTE * outstart; /* beginning of buffer - needed for match copies */
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unsigned insize; /* valid bytes in inbuf */
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unsigned inptr; /* index of next byte to process in inbuf */
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unsigned outleft; /* bytes remaining in output buffer request */
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unsigned bufavail; /* bytes available in output buffer */
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ULONG bb; /* the global bit buffer */
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unsigned bk; /* number of bits in global bit buffer */
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/* function pointers to external memory allocator/deallocator */
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PFNALLOC nfm_malloc;
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PFNFREE nfm_free;
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int IncrementalState;
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unsigned sstoreNBytes; /* for STORE, number of bytes remaining in block */
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BYTE *sstorePointer; /* for STORE, pointer to source buffer */
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HUFF_TREE * streeTL; /* for HUFFTREE, saved literal table */
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HUFF_TREE * streeTD; /* for HUFFTREE, saved distance table */
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int streeBL; /* for HUFFTREE, saved bits in TL */
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int streeBD; /* for HUFFTREE, saved bits in TD */
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BOOL streeIsMatch; /* for HUFFTREE, saved is TRUE if match in progress */
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BYTE * streePointer; /* for HUFFTREE MATCH, pointer to source bytes */
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unsigned streeNumber; /* for HUFFTREE MATCH, number of bytes remaining */
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int fixed_init;
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HUFF_TREE fhtl[FIX_HTL_SIZE];
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HUFF_TREE fhtd[FIX_HTD_SIZE];
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/* Note: these initial values may be changed when */
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/* the static trees are built */
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int fixedblit; /* number of bits in literal tree */
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int fixedbdist; /* number of bits in distance tree */
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HUFF_TREE htl[HTL_SIZE]; /* the huffman tree for literals */
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HUFF_TREE htd[HTD_SIZE]; /* the huffman tree for distances */
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} MSZIP_DECOMPRESS_CONTEXT, *PMSZIP_DECOMPRESS_CONTEXT;
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/* --- compression-related definitions ------------------------------------ */
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#define NFM_SIG0 'C' /* signature in a block = "CK" */
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#define NFM_SIG1 'K'
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#define NFM_SIG_LEN 2
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#ifndef WSIZE
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#define WSIZE 0x8000 /* window size--must be a power of two, and */
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#endif /* at least 32K for zip's deflate method */
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#define STORED 0 /* block is simply stored */
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#define FIXED 1 /* block uses the fixed tree */
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#define DYNAMIC 2 /* block uses a dynamic tree */
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#define LBITS 9 /* bits in base literal/length lookup table */
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#define DBITS 6 /* bits in base distance lookup table */
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/* If BMAX needs to be larger than 16, then h and x[] should be ULONG. */
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#define BMAX 16 /* max. bit length of any code (16 for explode) */
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#define N_MAX 288 /* maximum number of codes in any set */
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/* Tables for deflate from PKZIP's appnote.txt. */
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static unsigned border[] = /* Order of the bit length code lengths */
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{
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16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15
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};
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static USHORT cplens[] = /* Copy lengths for literal codes 257..285 */
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{
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3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
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35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
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};
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static USHORT cplext[] = /* Extra bits for literal codes 257..285 */
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{
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0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
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3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 99, 99
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}; /* 99 -> invalid */
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static USHORT cpdist[] = /* Copy offsets for distance codes 0..29 */
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{
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1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
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257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
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8193, 12289, 16385, 24577
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};
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static USHORT cpdext[] = /* Extra bits for distance codes */
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{
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0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
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7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13
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};
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static USHORT mask_bits[] = /* masks to get # bits from a value */
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{
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|
0x0000, 0x0001, 0x0003, 0x0007, 0x000F, 0x001F,
|
||
|
0x003F, 0x007F, 0x00FF, 0x01FF, 0x03FF, 0x07FF,
|
||
|
0x0FFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF
|
||
|
};
|
||
|
|
||
|
/* --- decompressor definitions ------------------------------------------- */
|
||
|
|
||
|
/* BUGBUG 05-Jun-95 MSliger This function will never fail: doesn't advance */
|
||
|
|
||
|
/* get_char() retrieves the next character from the input buffer. If the
|
||
|
input pointer extends beyond the buffer size, the error flag is set, and
|
||
|
zero is returned. Reading only one byte beyond the buffer does not set
|
||
|
the error flag because inflate() could pre-fetch too far while grabbing
|
||
|
the EOB code. We still don't try to fetch the over-shot byte from the
|
||
|
buffer because that could cause a protection fault. */
|
||
|
|
||
|
/* if this was a function, it would read:
|
||
|
BYTE get_char()
|
||
|
{
|
||
|
if (Context->inptr < Context->insize)
|
||
|
{
|
||
|
return(Context->inbuf[Context->inptr++]);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (Context->inptr == Context->insize)
|
||
|
{
|
||
|
return(0);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Context->get_error = 1;
|
||
|
return(0);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
but it's a macro, so it reads: */
|
||
|
|
||
|
#define get_char() \
|
||
|
(BYTE) \
|
||
|
( \
|
||
|
(Context->inptr < Context->insize) ? \
|
||
|
( \
|
||
|
Context->inbuf[Context->inptr++] \
|
||
|
) \
|
||
|
: \
|
||
|
( \
|
||
|
(Context->inptr == Context->insize) ? \
|
||
|
( \
|
||
|
0 \
|
||
|
) \
|
||
|
: \
|
||
|
( \
|
||
|
Context->get_error = 1, \
|
||
|
0 \
|
||
|
) \
|
||
|
) \
|
||
|
)
|
||
|
|
||
|
#define NEEDBITS(n) \
|
||
|
{ \
|
||
|
while (k < (n)) \
|
||
|
{ \
|
||
|
b |= ((ULONG) get_char()) << k; \
|
||
|
k += 8; \
|
||
|
} \
|
||
|
}
|
||
|
|
||
|
#define DUMPBITS(n) \
|
||
|
{ \
|
||
|
b >>= (n); \
|
||
|
k -= (n); \
|
||
|
}
|
||
|
|
||
|
#define MASK1(x) ((int) (x & 0x0001))
|
||
|
#define MASK2(x) ((int) (x & 0x0003))
|
||
|
#define MASK3(x) ((int) (x & 0x0007))
|
||
|
#define MASK4(x) ((int) (x & 0x000F))
|
||
|
#define MASK5(x) ((int) (x & 0x001F))
|
||
|
#define MASK6(x) ((int) (x & 0x003F))
|
||
|
#define MASK7(x) ((int) (x & 0x007F))
|
||
|
|
||
|
/* --- local function prototypes ------------------------------------------ */
|
||
|
|
||
|
static int NEAR HuftBuild(PMSZIP_DECOMPRESS_CONTEXT,
|
||
|
unsigned *, unsigned, unsigned, USHORT *, USHORT *,
|
||
|
HUFF_TREE *, unsigned, int *);
|
||
|
static int NEAR InflateCodes(PMSZIP_DECOMPRESS_CONTEXT,HUFF_TREE *, HUFF_TREE *, int, int, BOOL);
|
||
|
static int NEAR InflateStored(PMSZIP_DECOMPRESS_CONTEXT,BOOL);
|
||
|
static int NEAR InflateFixed(PMSZIP_DECOMPRESS_CONTEXT);
|
||
|
static int NEAR InflateDynamic(PMSZIP_DECOMPRESS_CONTEXT);
|
||
|
static int NEAR InflateBlock(PMSZIP_DECOMPRESS_CONTEXT);
|
||
|
static int NEAR InitFixed(PMSZIP_DECOMPRESS_CONTEXT);
|
||
|
|
||
|
#ifdef DISPLAY
|
||
|
static void NEAR DisplayTree(HUFF_TREE *);
|
||
|
#endif
|
||
|
|
||
|
/* --- HuftBuild() -------------------------------------------------------- */
|
||
|
|
||
|
/* Given a list of code lengths and a maximum table size, make a set of
|
||
|
tables to decode that set of codes. Return zero on success, one if
|
||
|
the given code set is incomplete (the tables are still built in this
|
||
|
case), two if the input is invalid (all zero length codes or an
|
||
|
oversubscribed set of lengths), and three if not enough memory. */
|
||
|
|
||
|
/* unsigned *b; code lengths in bits (all assumed <= BMAX) */
|
||
|
/* unsigned n; number of codes (assumed <= N_MAX) */
|
||
|
/* unsigned s; number of simple-valued codes (0..s-1) */
|
||
|
/* USHORT *d; list of base values for non-simple codes */
|
||
|
/* USHORT *e; list of extra bits for non-simple codes */
|
||
|
|
||
|
/* HUFF_TREE *ht the array in which to build tree */
|
||
|
/* int hts the size of the ht array */
|
||
|
|
||
|
/* int *m; maximum lookup bits, returns actual */
|
||
|
|
||
|
static int NEAR HuftBuild(PMSZIP_DECOMPRESS_CONTEXT Context,
|
||
|
unsigned *b, unsigned n, unsigned s, USHORT *d,
|
||
|
USHORT *e, HUFF_TREE *ht, unsigned htmax, int *m)
|
||
|
{
|
||
|
unsigned a; /* counter for codes of length k */
|
||
|
unsigned c[BMAX+1]; /* bit length count table */
|
||
|
unsigned f; /* i repeats in table every f entries */
|
||
|
int g; /* maximum code length */
|
||
|
int h; /* table level */
|
||
|
register unsigned i; /* counter, current code */
|
||
|
register unsigned j; /* counter */
|
||
|
register int k; /* number of bits in current code */
|
||
|
int l; /* bits per table (returned in m) */
|
||
|
register unsigned *p; /* pointer into c[], b[], or v[] */
|
||
|
#ifdef POINTERS
|
||
|
register HUFF_TREE *q; /* points to current table */
|
||
|
HUFF_TREE *u[BMAX]; /* table stack */
|
||
|
#else
|
||
|
unsigned q = 0; /* offset to current table within current block */
|
||
|
unsigned u[BMAX]; /* table stack */
|
||
|
#endif
|
||
|
HUFF_TREE r; /* table entry for structure assignment */
|
||
|
unsigned v[N_MAX]; /* values in order of bit length */
|
||
|
register int w; /* bits before this table == (l * h) */
|
||
|
unsigned x[BMAX+1]; /* bit offsets, then code stack */
|
||
|
unsigned *xp; /* pointer into x */
|
||
|
int y; /* number of dummy codes added */
|
||
|
|
||
|
unsigned z; /* number of entries in current table */
|
||
|
unsigned htnext = 0; /* next free entry in ht */
|
||
|
|
||
|
#ifdef DISPLAY
|
||
|
memset(&r,0,sizeof(r)); /* tidy up */
|
||
|
memset(v,0,sizeof(v));
|
||
|
memset(x,0,sizeof(x));
|
||
|
#endif
|
||
|
|
||
|
memset(c, 0, sizeof(c)); /* Generate counts for each bit len */
|
||
|
p = b;
|
||
|
i = n;
|
||
|
|
||
|
do
|
||
|
{
|
||
|
c[*p++]++; /* assume all entries <= BMAX */
|
||
|
} while (--i);
|
||
|
|
||
|
if (c[0] == n) /* null input: all 0-length codes */
|
||
|
{
|
||
|
*m = 0;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
l = *m; /* Find min/max length, bound *m */
|
||
|
for (j = 1; j <= BMAX; j++)
|
||
|
{
|
||
|
if (c[j])
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
k = j; /* minimum code length */
|
||
|
|
||
|
if ((unsigned) l < j)
|
||
|
{
|
||
|
l = j;
|
||
|
}
|
||
|
|
||
|
for (i = BMAX; i; i--)
|
||
|
{
|
||
|
if (c[i])
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
g = i; /* maximum code length */
|
||
|
|
||
|
if ((unsigned) l > i)
|
||
|
{
|
||
|
l = i;
|
||
|
}
|
||
|
|
||
|
*m = l;
|
||
|
|
||
|
/* Adjust last length count to fill out codes, if needed */
|
||
|
|
||
|
for (y = 1 << j; j < i; j++, y <<= 1)
|
||
|
{
|
||
|
if ((y -= c[j]) < 0)
|
||
|
{
|
||
|
#ifdef CK_DEBUG
|
||
|
printf("HUFT_BUILD: bad 1\n");
|
||
|
#endif
|
||
|
return 2; /* bad input: more codes than bits */
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ((y -= c[i]) < 0)
|
||
|
{
|
||
|
#ifdef CK_DEBUG
|
||
|
printf("HUFT_BUILD: bad 2\n");
|
||
|
#endif
|
||
|
return 2;
|
||
|
}
|
||
|
|
||
|
c[i] += y;
|
||
|
|
||
|
/* Generate starting offsets into the value table for each length */
|
||
|
|
||
|
x[1] = j = 0;
|
||
|
|
||
|
p = c + 1;
|
||
|
|
||
|
xp = x + 2;
|
||
|
|
||
|
while (--i)
|
||
|
{ /* note that i == g from above */
|
||
|
*xp++ = (j += *p++);
|
||
|
}
|
||
|
|
||
|
/* Make a table of values in order of bit lengths */
|
||
|
|
||
|
p = b;
|
||
|
|
||
|
i = 0;
|
||
|
|
||
|
do
|
||
|
{
|
||
|
if ((j = *p++) != 0)
|
||
|
{
|
||
|
v[x[j]++] = i;
|
||
|
}
|
||
|
} while (++i < n);
|
||
|
|
||
|
/* Generate the Huffman codes and for each, make the table entries */
|
||
|
|
||
|
x[0] = i = 0; /* first Huffman code is zero */
|
||
|
p = v; /* grab values in bit order */
|
||
|
h = -1; /* no tables yet--level -1 */
|
||
|
w = -l; /* bits decoded == (l * h) */
|
||
|
#ifdef POINTERS
|
||
|
u[0] = NULL;
|
||
|
q = NULL;
|
||
|
#else
|
||
|
u[0] = (unsigned) -1;
|
||
|
q = 0;
|
||
|
#endif
|
||
|
z = 0; /* ditto */
|
||
|
|
||
|
/* go through the bit lengths (k already is bits in shortest code) */
|
||
|
|
||
|
for (; k <= g; k++)
|
||
|
{
|
||
|
a = c[k];
|
||
|
|
||
|
while (a--)
|
||
|
{
|
||
|
/* here i is the Huffman code of length k bits for value *p */
|
||
|
/* make tables up to required level */
|
||
|
|
||
|
while (k > w + l)
|
||
|
{
|
||
|
h++;
|
||
|
w += l; /* previous table always l bits */
|
||
|
|
||
|
/* compute minimum size table less than or equal to l bits */
|
||
|
|
||
|
/* upper limit on table size */
|
||
|
|
||
|
z = (USHORT) g - w;
|
||
|
|
||
|
if (z > (unsigned) l)
|
||
|
{
|
||
|
z = (USHORT) l;
|
||
|
}
|
||
|
|
||
|
/* try a k-w bit table */
|
||
|
|
||
|
if ((f = 1 << (j = k - w)) > a + 1)
|
||
|
{ /* too few codes for k-w bit table */
|
||
|
f -= a + 1; /* deduct codes from patterns left */
|
||
|
xp = c + k;
|
||
|
|
||
|
while (++j < z) /* try smaller tables up to z bits */
|
||
|
{
|
||
|
if ((f <<= 1) <= *++xp)
|
||
|
{
|
||
|
break; /* enough codes to use up j bits */
|
||
|
}
|
||
|
|
||
|
f -= *xp; /* else deduct codes from patterns */
|
||
|
}
|
||
|
}
|
||
|
|
||
|
z = (USHORT) 1 << j; /* table entries for j-bit table */
|
||
|
|
||
|
#ifdef POINTERS
|
||
|
q = ht + htnext;
|
||
|
#else
|
||
|
q = htnext;
|
||
|
#endif
|
||
|
htnext += z;
|
||
|
if (htnext > htmax)
|
||
|
{
|
||
|
#ifdef CK_DEBUG
|
||
|
printf("[not enough memory]");
|
||
|
#endif
|
||
|
return 3; /* not enough memory */
|
||
|
}
|
||
|
|
||
|
#ifdef DISPLAY
|
||
|
#ifdef POINTERS
|
||
|
memset(q, 0, z * sizeof(HUFF_TREE)); /* tidy up */
|
||
|
#else
|
||
|
memset(ht + q, 0, z * sizeof(HUFF_TREE)); /* tidy up */
|
||
|
#endif
|
||
|
|
||
|
/* Here we used to set number of nodes (z) into first entry (link)
|
||
|
but now we aren't keeping the extra entry. */
|
||
|
|
||
|
#endif
|
||
|
|
||
|
u[h] = q;
|
||
|
|
||
|
/* connect to last table, if there is one */
|
||
|
if (h)
|
||
|
{
|
||
|
x[h] = i; /* save pattern for backing up */
|
||
|
r.b = (BYTE)l; /* bits to dump before this table */
|
||
|
r.e = (BYTE)(16 + j); /* bits in this table */
|
||
|
#ifdef POINTERS
|
||
|
r.v.t = q;
|
||
|
j = i >> (w - l); /* (get around Turbo C bug) */
|
||
|
u[h-1][j] = r; /* connect to last table */
|
||
|
#else
|
||
|
r.v.t = (USHORT) q; /* pointer to this table */
|
||
|
j = i >> (w - l); /* (get around Turbo C bug) */
|
||
|
*(ht + u[h-1] + j) = r; /* connect to last table */
|
||
|
#endif
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* set up table entry in r */
|
||
|
|
||
|
r.b = (BYTE)(k - w);
|
||
|
|
||
|
if (p >= v + n)
|
||
|
{
|
||
|
r.e = 99; /* out of values--invalid code */
|
||
|
}
|
||
|
else if (*p < s)
|
||
|
{ /* 256 is end-of-block code */
|
||
|
r.e = (BYTE)(*p < 256 ? 16 : 15);
|
||
|
r.v.n = (USHORT) *p++; /* simple code is just the value */
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
r.e = (BYTE)e[*p - s]; /* non-simple--look up in lists */
|
||
|
r.v.n = (USHORT) d[*p++ - s];
|
||
|
}
|
||
|
|
||
|
/* fill code-like entries with r */
|
||
|
|
||
|
f = 1 << (k - w);
|
||
|
|
||
|
for (j = i >> w; j < z; j += f)
|
||
|
{
|
||
|
#ifdef POINTERS
|
||
|
q[j] = r;
|
||
|
#else
|
||
|
*(ht + q + j) = r;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/* backwards increment the k-bit code i */
|
||
|
|
||
|
for (j = 1 << (k - 1); i & j; j >>= 1)
|
||
|
{
|
||
|
i ^= j;
|
||
|
}
|
||
|
|
||
|
i ^= j;
|
||
|
|
||
|
/* backup over finished tables */
|
||
|
|
||
|
while ((i & ((1 << w) - 1)) != x[h])
|
||
|
{
|
||
|
h--; /* don't need to update q */
|
||
|
w -= l;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Return true (1) if we were given an incomplete table */
|
||
|
|
||
|
#ifdef DISPLAY
|
||
|
#ifdef POINTERS
|
||
|
DisplayTree(u[0]); /* display finished results */
|
||
|
#else
|
||
|
DisplayTree(ht); /* display finished results */
|
||
|
#endif
|
||
|
#endif
|
||
|
|
||
|
return ((y != 0) && (g != 1));
|
||
|
}
|
||
|
|
||
|
/* --- InflateCodes() ----------------------------------------------------- */
|
||
|
|
||
|
/* HUFF_TREE *tl, *td; literal/length and distance decoder tables */
|
||
|
/* int bl, bd; number of bits decoded by tl[] and td[] */
|
||
|
/* inflate (decompress) the codes in a deflated (compressed) block.
|
||
|
Return an error code or zero if it all goes ok. */
|
||
|
|
||
|
static int NEAR InflateCodes(PMSZIP_DECOMPRESS_CONTEXT Context,HUFF_TREE *tl, HUFF_TREE *td, int bl, int bd, BOOL bResume)
|
||
|
{
|
||
|
register unsigned e; /* table entry flag/number of extra bits */
|
||
|
unsigned n, d; /* length and index for copy */
|
||
|
HUFF_TREE *t; /* pointer to table entry */
|
||
|
unsigned ml, md; /* masks for bl and bd bits */
|
||
|
register ULONG b; /* bit buffer */
|
||
|
register unsigned k; /* number of bits in bit buffer */
|
||
|
|
||
|
BYTE * dptr; /* pointer used for match/copy */
|
||
|
|
||
|
/* make local copies of globals */
|
||
|
b = Context->bb; /* initialize bit buffer */
|
||
|
k = Context->bk;
|
||
|
|
||
|
/* inflate the coded data */
|
||
|
ml = mask_bits[bl]; /* precompute masks for speed */
|
||
|
md = mask_bits[bd];
|
||
|
|
||
|
|
||
|
/* Resuming a previous inflate in the middle of a match? */
|
||
|
if (bResume && Context->streeIsMatch)
|
||
|
{
|
||
|
dptr = Context->streePointer;
|
||
|
n = Context->streeNumber;
|
||
|
goto ResumeMatch;
|
||
|
}
|
||
|
|
||
|
|
||
|
for (;;) /* do until end of block */
|
||
|
{
|
||
|
NEEDBITS((unsigned)bl)
|
||
|
if (Context->get_error)
|
||
|
{
|
||
|
#ifdef CK_DEBUG
|
||
|
printf("InflateCodes: bad 1\n");
|
||
|
#endif
|
||
|
return(1);
|
||
|
}
|
||
|
|
||
|
if ((e = (t = tl + ((unsigned)b & ml))->e) > 16)
|
||
|
{
|
||
|
do
|
||
|
{
|
||
|
if (e == 99)
|
||
|
{
|
||
|
#ifdef CK_DEBUG
|
||
|
printf("InflateCodes: bad 2\n");
|
||
|
#endif
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
#ifdef DISPLAY
|
||
|
if (t->b)
|
||
|
{
|
||
|
printf("%d ",b & mask_bits[t->b]);
|
||
|
}
|
||
|
#endif
|
||
|
DUMPBITS(t->b)
|
||
|
e -= 16;
|
||
|
NEEDBITS(e)
|
||
|
if (Context->get_error)
|
||
|
{
|
||
|
#ifdef CK_DEBUG
|
||
|
printf("InflateCodes: bad 3\n");
|
||
|
#endif
|
||
|
return(1);
|
||
|
}
|
||
|
#ifdef POINTERS
|
||
|
} while ((e = (t = t->v.t +
|
||
|
((unsigned)b & mask_bits[e]))->e) > 16);
|
||
|
#else
|
||
|
} while ((e = (t = (tl + t->v.t) +
|
||
|
((unsigned)b & mask_bits[e]))->e) > 16);
|
||
|
#endif
|
||
|
}
|
||
|
#ifdef DISPLAY
|
||
|
if (t->b)
|
||
|
{
|
||
|
printf("%d ",b & mask_bits[t->b]);
|
||
|
}
|
||
|
#endif
|
||
|
DUMPBITS(t->b)
|
||
|
|
||
|
if (e == 16) /* then it's a literal */
|
||
|
{
|
||
|
#ifdef DISPLAY_DECO
|
||
|
if ((t->v.n >= ' ') && (t->v.n <= '~'))
|
||
|
{
|
||
|
printf("%5ld %5ld: '%c'\n",(unsigned long) Context->inptr,
|
||
|
(unsigned long) (Context->outbuffer - Context->outstart),t->v.n);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
printf("%5ld %5ld: 0x%02X\n",(unsigned long) Context->inptr,
|
||
|
(unsigned long) (Context->outbuffer - Context->outstart),t->v.n);
|
||
|
}
|
||
|
#endif
|
||
|
*Context->outbuffer++ = ((BYTE)t->v.n); /* Emit one literal byte */
|
||
|
if (--Context->outleft == 0) /* More output bytes requested? */
|
||
|
{
|
||
|
Context->IncrementalState = sHUFFTREE; /* NO, store state for restart */
|
||
|
Context->streeIsMatch = FALSE;
|
||
|
Context->streeTL = tl;
|
||
|
Context->streeTD = td;
|
||
|
Context->streeBL = bl;
|
||
|
Context->streeBD = bd;
|
||
|
goto Done;
|
||
|
}
|
||
|
}
|
||
|
else /* it's an EOB or a length */
|
||
|
{
|
||
|
/* exit if end of block */
|
||
|
if (e == 15)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
/* get length of block to copy */
|
||
|
NEEDBITS(e)
|
||
|
if (Context->get_error)
|
||
|
{
|
||
|
#ifdef CK_DEBUG
|
||
|
printf("InflateCodes: bad 4\n");
|
||
|
#endif
|
||
|
return(1);
|
||
|
}
|
||
|
|
||
|
n = t->v.n + ((unsigned)b & mask_bits[e]);
|
||
|
#ifdef DISPLAY
|
||
|
if (e)
|
||
|
{
|
||
|
printf("%d ",b & mask_bits[e]);
|
||
|
}
|
||
|
#endif
|
||
|
DUMPBITS(e);
|
||
|
|
||
|
/* decode distance of block to copy */
|
||
|
NEEDBITS((unsigned)bd)
|
||
|
if (Context->get_error)
|
||
|
{
|
||
|
#ifdef CK_DEBUG
|
||
|
printf("InflateCodes: bad 5\n");
|
||
|
#endif
|
||
|
return(1);
|
||
|
}
|
||
|
|
||
|
if ((e = (t = td + ((unsigned)b & md))->e) > 16)
|
||
|
{
|
||
|
do
|
||
|
{
|
||
|
if (e == 99)
|
||
|
{
|
||
|
#ifdef CK_DEBUG
|
||
|
printf("InflateCodes: bad 6\n");
|
||
|
#endif
|
||
|
return 1;
|
||
|
}
|
||
|
#ifdef DISPLAY
|
||
|
if (t->b)
|
||
|
{
|
||
|
printf("%d ",b & mask_bits[t->b]);
|
||
|
}
|
||
|
#endif
|
||
|
DUMPBITS(t->b)
|
||
|
e -= 16;
|
||
|
NEEDBITS(e)
|
||
|
if (Context->get_error)
|
||
|
{
|
||
|
return(1);
|
||
|
}
|
||
|
|
||
|
#ifdef POINTERS
|
||
|
} while ((e = (t = t->v.t +
|
||
|
((unsigned)b & mask_bits[e]))->e) > 16);
|
||
|
#else
|
||
|
} while ((e = (t = (td + t->v.t) +
|
||
|
((unsigned)b & mask_bits[e]))->e) > 16);
|
||
|
#endif
|
||
|
}
|
||
|
#ifdef DISPLAY
|
||
|
if (t->b)
|
||
|
{
|
||
|
printf("%d ",b & mask_bits[t->b]);
|
||
|
}
|
||
|
#endif
|
||
|
DUMPBITS(t->b)
|
||
|
|
||
|
NEEDBITS(e)
|
||
|
if (Context->get_error)
|
||
|
{
|
||
|
#ifdef CK_DEBUG
|
||
|
printf("InflateCodes: bad 7\n");
|
||
|
#endif
|
||
|
return(1);
|
||
|
}
|
||
|
|
||
|
/* d is distance back in buffer */
|
||
|
d = t->v.n + ((unsigned)b & mask_bits[e]);
|
||
|
|
||
|
#ifdef DISPLAY
|
||
|
if (e)
|
||
|
{
|
||
|
printf("%d ",b & mask_bits[e]);
|
||
|
}
|
||
|
#endif
|
||
|
DUMPBITS(e)
|
||
|
|
||
|
#ifdef DISPLAY_DECO
|
||
|
printf("%5ld %5ld: copy(%d,%d)\n",(unsigned long) Context->inptr,
|
||
|
(unsigned long) (Context->outbuffer - Context->outstart),d,n);
|
||
|
#endif
|
||
|
|
||
|
/* do the copy */
|
||
|
/* note: may reach back into "previous buffer" */
|
||
|
/* previous buffer is loaded, so this may grab from end of buffer */
|
||
|
|
||
|
#ifdef NOWRAP
|
||
|
/* ifdef DRIVESPACE - don't worry about wrapping to previous buffer, */
|
||
|
/* this is the easy case... */
|
||
|
|
||
|
dptr = Context->outbuffer - d;
|
||
|
|
||
|
ResumeMatch:
|
||
|
|
||
|
while (n--)
|
||
|
{
|
||
|
*Context->outbuffer++ = *dptr++;
|
||
|
if (--Context->outleft == 0)
|
||
|
{
|
||
|
IncrementalState = sHUFFTREE;
|
||
|
Context->streeIsMatch = TRUE;
|
||
|
Context->streeTL = tl;
|
||
|
Context->streeTD = td;
|
||
|
Context->streeBL = bl;
|
||
|
Context->streeBD = bd;
|
||
|
Context->streePointer = dptr;
|
||
|
Context->streeNumber = n;
|
||
|
goto Done;
|
||
|
}
|
||
|
}
|
||
|
#else
|
||
|
if (d > (unsigned)(Context->outbuffer - Context->outstart))
|
||
|
{
|
||
|
/* ?? dptr = Context->outbuffer + (d & (WSIZE-1)); */
|
||
|
dptr = Context->outbuffer + (WSIZE - d);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
dptr = Context->outbuffer - d;
|
||
|
}
|
||
|
|
||
|
ResumeMatch:
|
||
|
while (n--)
|
||
|
{
|
||
|
*Context->outbuffer++ = *dptr++;
|
||
|
|
||
|
if (dptr == Context->outstart + WSIZE)
|
||
|
{
|
||
|
dptr = Context->outstart;
|
||
|
}
|
||
|
|
||
|
if (--Context->outleft == 0)
|
||
|
{
|
||
|
Context->IncrementalState = sHUFFTREE;
|
||
|
Context->streeIsMatch = TRUE;
|
||
|
Context->streeTL = tl;
|
||
|
Context->streeTD = td;
|
||
|
Context->streeBL = bl;
|
||
|
Context->streeBD = bd;
|
||
|
Context->streePointer = dptr;
|
||
|
Context->streeNumber = n;
|
||
|
goto Done;
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Done:
|
||
|
|
||
|
/* restore the globals from the locals */
|
||
|
Context->bb = b; /* restore global bit buffer */
|
||
|
Context->bk = k;
|
||
|
|
||
|
/* done */
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/* --- InflateDynamic() --------------------------------------------------- */
|
||
|
|
||
|
static int NEAR InflateDynamic(PMSZIP_DECOMPRESS_CONTEXT Context)
|
||
|
/* decompress an inflated type 2 (dynamic Huffman codes) block. */
|
||
|
{
|
||
|
int i; /* temporary variables */
|
||
|
unsigned j;
|
||
|
unsigned l; /* last length */
|
||
|
unsigned m; /* mask for bit lengths table */
|
||
|
unsigned n; /* number of lengths to get */
|
||
|
HUFF_TREE *td; /* distance code table */
|
||
|
int bl; /* lookup bits for tl */
|
||
|
int bd; /* lookup bits for td */
|
||
|
unsigned nb; /* number of bit length codes */
|
||
|
unsigned nl; /* number of literal/length codes */
|
||
|
unsigned nd; /* number of distance codes */
|
||
|
register ULONG b; /* bit buffer */
|
||
|
register unsigned k; /* number of bits in bit buffer */
|
||
|
int rc; /* return code */
|
||
|
unsigned ll[286+30]; /* literal/length and distance code lengths */
|
||
|
|
||
|
b = Context->bb; /* setup local bit buffer */
|
||
|
k = Context->bk;
|
||
|
|
||
|
/* read in table lengths */
|
||
|
|
||
|
NEEDBITS(5)
|
||
|
nl = MASK5(b) + 257; /* number of literal/length codes */
|
||
|
DUMPBITS(5)
|
||
|
|
||
|
NEEDBITS(5)
|
||
|
nd = MASK5(b) + 1; /* number of distance codes */
|
||
|
DUMPBITS(5)
|
||
|
|
||
|
NEEDBITS(4)
|
||
|
nb = MASK4(b) + 4; /* number of bit length codes */
|
||
|
DUMPBITS(4)
|
||
|
|
||
|
if ((Context->get_error) || (nl > 286) || (nd > 30))
|
||
|
{
|
||
|
#ifdef CK_DEBUG
|
||
|
printf("InflateDynamic: bad 1\n");
|
||
|
#endif
|
||
|
return 1; /* bad lengths */
|
||
|
}
|
||
|
|
||
|
/* read in bit-length-code lengths */
|
||
|
|
||
|
for (j = 0; j < nb; j++)
|
||
|
{
|
||
|
NEEDBITS(3)
|
||
|
ll[border[j]] = MASK3(b);
|
||
|
DUMPBITS(3)
|
||
|
}
|
||
|
|
||
|
while (j < 19)
|
||
|
{
|
||
|
ll[border[j++]] = 0;
|
||
|
}
|
||
|
|
||
|
if (Context->get_error)
|
||
|
{
|
||
|
#ifdef CK_DEBUG
|
||
|
printf("InflateDynamic: bad 2\n");
|
||
|
#endif
|
||
|
return(1);
|
||
|
}
|
||
|
|
||
|
/* build decoding table for trees--single level, 7 bit lookup */
|
||
|
|
||
|
bl = 7;
|
||
|
|
||
|
rc = HuftBuild(Context, ll, 19, 19, NULL, NULL, Context->htl, HTL_SIZE, &bl);
|
||
|
|
||
|
if (rc != 0)
|
||
|
{
|
||
|
#ifdef CK_DEBUG
|
||
|
printf("InflateDynamic: bad 3\n");
|
||
|
#endif
|
||
|
return rc; /* incomplete code set */
|
||
|
}
|
||
|
|
||
|
/* read in literal and distance code lengths */
|
||
|
|
||
|
n = nl + nd;
|
||
|
m = mask_bits[bl];
|
||
|
i = l = 0;
|
||
|
|
||
|
while ((unsigned)i < n)
|
||
|
{
|
||
|
NEEDBITS((unsigned)bl)
|
||
|
if (Context->get_error)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
j = (td = Context->htl + ((unsigned)b & m))->b;
|
||
|
DUMPBITS(j)
|
||
|
|
||
|
j = td->v.n;
|
||
|
|
||
|
if (j < 16) /* length of code in bits (0..15) */
|
||
|
{
|
||
|
ll[i++] = l = j; /* save last length in l */
|
||
|
}
|
||
|
else if (j == 16) /* repeat last length 3 to 6 times */
|
||
|
{
|
||
|
NEEDBITS(2)
|
||
|
if (Context->get_error)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
j = MASK2(b) + 3;
|
||
|
DUMPBITS(2)
|
||
|
|
||
|
if ((unsigned)i + j > n)
|
||
|
{
|
||
|
Context->get_error = 2; /* force it to free first */
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
while (j--)
|
||
|
{
|
||
|
ll[i++] = l;
|
||
|
}
|
||
|
}
|
||
|
else if (j == 17) /* 3 to 10 zero length codes */
|
||
|
{
|
||
|
NEEDBITS(3)
|
||
|
if (Context->get_error)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
j = MASK3(b) + 3;
|
||
|
DUMPBITS(3)
|
||
|
|
||
|
if ((unsigned) i + j > n)
|
||
|
{
|
||
|
Context->get_error = 2; /* force it to free first */
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
while (j--)
|
||
|
{
|
||
|
ll[i++] = 0;
|
||
|
}
|
||
|
|
||
|
l = 0;
|
||
|
}
|
||
|
else /* j == 18: 11 to 138 zero length codes */
|
||
|
{
|
||
|
NEEDBITS(7)
|
||
|
if (Context->get_error)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
j = MASK7(b) + 11;
|
||
|
DUMPBITS(7)
|
||
|
|
||
|
if ((unsigned) i + j > n)
|
||
|
{
|
||
|
Context->get_error = 2; /* force it to free first */
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
while (j--)
|
||
|
{
|
||
|
ll[i++] = 0;
|
||
|
}
|
||
|
|
||
|
l = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (Context->get_error)
|
||
|
{
|
||
|
return(1);
|
||
|
}
|
||
|
|
||
|
/* restore the global bit buffer */
|
||
|
Context->bb = b;
|
||
|
Context->bk = k;
|
||
|
|
||
|
/* build the decoding tables for literal/length and distance codes */
|
||
|
|
||
|
bl = LBITS;
|
||
|
|
||
|
rc = HuftBuild(Context, ll, nl, 257, cplens, cplext, Context->htl, HTL_SIZE, &bl);
|
||
|
if (rc != 0)
|
||
|
{
|
||
|
return rc; /* incomplete code set */
|
||
|
}
|
||
|
|
||
|
bd = DBITS;
|
||
|
|
||
|
rc = HuftBuild(Context, ll + nl, nd, 0, cpdist, cpdext, Context->htd, HTD_SIZE, &bd);
|
||
|
if (rc != 0)
|
||
|
{
|
||
|
return rc; /* incomplete code set */
|
||
|
}
|
||
|
|
||
|
rc = InflateCodes(Context, Context->htl, Context->htd, bl, bd, FALSE); /* decompress using tables */
|
||
|
|
||
|
return rc;
|
||
|
}
|
||
|
|
||
|
/* --- InitFixed() -------------------------------------------------------- */
|
||
|
|
||
|
/* Initialize the fixed huffman tables once only */
|
||
|
|
||
|
static int NEAR InitFixed(PMSZIP_DECOMPRESS_CONTEXT Context)
|
||
|
{
|
||
|
int i; /* table fill looper */
|
||
|
unsigned l[288]; /* length list for huft_build */
|
||
|
int rc; /* result code */
|
||
|
|
||
|
i = 0;
|
||
|
|
||
|
while (i < 144)
|
||
|
{
|
||
|
l[i++] = 8;
|
||
|
}
|
||
|
|
||
|
while (i < 256)
|
||
|
{
|
||
|
l[i++] = 9;
|
||
|
}
|
||
|
|
||
|
while (i < 280)
|
||
|
{
|
||
|
l[i++] = 7;
|
||
|
}
|
||
|
|
||
|
while (i < 288) /* make a complete, but wrong code set */
|
||
|
{
|
||
|
l[i++] = 8;
|
||
|
}
|
||
|
|
||
|
rc = HuftBuild(Context, l, 288, 257, cplens, cplext, Context->fhtl, FIX_HTL_SIZE, &Context->fixedblit);
|
||
|
if (rc != 0)
|
||
|
{
|
||
|
return rc; /* ran out of memory */
|
||
|
}
|
||
|
|
||
|
for (i = 0; i < 30; i++) /* make an incomplete code set */
|
||
|
{
|
||
|
l[i] = 5;
|
||
|
}
|
||
|
|
||
|
rc = HuftBuild(Context, l, 30, 0, cpdist, cpdext, Context->fhtd, FIX_HTD_SIZE, &Context->fixedbdist);
|
||
|
|
||
|
if (rc > 1)
|
||
|
{
|
||
|
return rc;
|
||
|
}
|
||
|
|
||
|
return (0);
|
||
|
}
|
||
|
|
||
|
/* --- InflateFixed() ----------------------------------------------------- */
|
||
|
|
||
|
/* decompress an inflated type 1 (fixed Huffman codes) block. */
|
||
|
|
||
|
static int NEAR InflateFixed(PMSZIP_DECOMPRESS_CONTEXT Context)
|
||
|
{
|
||
|
/* inflate using fixed tables, and return result */
|
||
|
|
||
|
return InflateCodes(Context, Context->fhtl, Context->fhtd, Context->fixedblit, Context->fixedbdist, FALSE);
|
||
|
}
|
||
|
|
||
|
/* --- InflateStored() ---------------------------------------------------- */
|
||
|
|
||
|
/* "decompress" a stored block */
|
||
|
/* bResume is TRUE if we are resuming a previous operation */
|
||
|
|
||
|
static int NEAR InflateStored(PMSZIP_DECOMPRESS_CONTEXT Context,BOOL bResume)
|
||
|
{
|
||
|
unsigned n; /* number of bytes in block */
|
||
|
register ULONG b; /* local bit buffer */
|
||
|
register unsigned k; /* number of bits in bit buffer */
|
||
|
BYTE *source;
|
||
|
|
||
|
if (bResume)
|
||
|
{
|
||
|
source = Context->sstorePointer;
|
||
|
n = Context->sstoreNBytes;
|
||
|
|
||
|
Context->IncrementalState = sNEWBLOCK; /* don't repeat */
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
b = Context->bb; /* pickup current global buffer */
|
||
|
k = Context->bk;
|
||
|
|
||
|
n = (USHORT) (k & 7); /* advance to even byte boundary */
|
||
|
DUMPBITS(n)
|
||
|
|
||
|
/* get the stored block's length and maybe its complement */
|
||
|
NEEDBITS(16)
|
||
|
n = (unsigned) (b & 0xffff); /* get length */
|
||
|
DUMPBITS(16)
|
||
|
|
||
|
#ifdef LARGE_STORED_BLOCKS
|
||
|
NEEDBITS(16)
|
||
|
|
||
|
if (n != (~b & 0xFFFFL)) /* compare with complement */
|
||
|
{
|
||
|
#ifdef CK_DEBUG
|
||
|
printf("Stored complement doesn't match\n");
|
||
|
#endif
|
||
|
return(1); /* if complement doesn't jive */
|
||
|
}
|
||
|
DUMPBITS(16)
|
||
|
#endif
|
||
|
|
||
|
/* bit buffer should be empty now, since we just ate at least 3 bytes */
|
||
|
|
||
|
if (Context->get_error || k) /* if bit buffer isn't empty */
|
||
|
{
|
||
|
return(1); /* this code assumes it is */
|
||
|
}
|
||
|
|
||
|
Context->bk = 0; /* "restore" (empty) global bit buffer */
|
||
|
Context->bb = 0;
|
||
|
|
||
|
source = &Context->inbuf[Context->inptr];
|
||
|
|
||
|
Context->inptr += n; /* advance source pointer too */
|
||
|
}
|
||
|
|
||
|
/* read and output the compressed data */
|
||
|
/* circumvent the bit buffer for speed */
|
||
|
|
||
|
#ifdef DISPLAY_DECO
|
||
|
printf("%5ld %5ld: stored %u\n",(unsigned long) Context->inptr,
|
||
|
(unsigned long) (Context->outbuffer - Context->outstart),n);
|
||
|
#endif
|
||
|
|
||
|
/* The entire stored block fits into the buffer, move it through */
|
||
|
if (n <= Context->outleft)
|
||
|
{
|
||
|
Context->outleft -= n;
|
||
|
memcpy(Context->outbuffer, source, n);
|
||
|
Context->outbuffer += n;
|
||
|
}
|
||
|
/* The buffer will not hold the entire stored block, fill buffer and set checkpoint */
|
||
|
else
|
||
|
{
|
||
|
memcpy(Context->outbuffer, source, Context->outleft);
|
||
|
Context->outbuffer += Context->outleft;
|
||
|
|
||
|
Context->IncrementalState = sSTORE;
|
||
|
Context->sstoreNBytes = n - Context->outleft;
|
||
|
Context->sstorePointer = source + Context->outleft;
|
||
|
Context->outleft = 0;
|
||
|
}
|
||
|
|
||
|
return 0; /* no error */
|
||
|
}
|
||
|
|
||
|
/* --- InflateBlock() ----------------------------------------------------- */
|
||
|
|
||
|
/* on exit: lastBlock set indicates last block was processed */
|
||
|
|
||
|
static int NEAR InflateBlock(PMSZIP_DECOMPRESS_CONTEXT Context)
|
||
|
{
|
||
|
int blockType; /* block type */
|
||
|
int rc; /* result code */
|
||
|
ULONG b; /* local bit buffer */
|
||
|
unsigned k; /* local number of bits in bit buffer */
|
||
|
|
||
|
b = Context->bb; /* get global buffer */
|
||
|
k = Context->bk;
|
||
|
|
||
|
NEEDBITS(1)
|
||
|
Context->lastBlock = MASK1(b); /* get last block bit 0,1 */
|
||
|
DUMPBITS(1)
|
||
|
|
||
|
NEEDBITS(2)
|
||
|
blockType = MASK2(b); /* get block type 0,1,2 */
|
||
|
DUMPBITS(2)
|
||
|
|
||
|
Context->bb = b; /* update global buffer */
|
||
|
Context->bk = k;
|
||
|
|
||
|
if (Context->get_error)
|
||
|
{
|
||
|
return(1);
|
||
|
}
|
||
|
|
||
|
switch (blockType)
|
||
|
{
|
||
|
case STORED: /* stored block */
|
||
|
rc = InflateStored(Context,FALSE);
|
||
|
break;
|
||
|
|
||
|
case FIXED: /* fixed tree block */
|
||
|
rc = InflateFixed(Context);
|
||
|
break;
|
||
|
|
||
|
case DYNAMIC: /* dynamic tree block */
|
||
|
rc = InflateDynamic(Context);
|
||
|
break;
|
||
|
|
||
|
default: /* bad block type */
|
||
|
rc = 2;
|
||
|
}
|
||
|
|
||
|
return(rc);
|
||
|
}
|
||
|
|
||
|
/* --- NFM_Prepare() ------------------------------------------------------ */
|
||
|
|
||
|
/* NFM_Prepare is used to initialize the decompressor for a new buffer. */
|
||
|
/* All pointers are reset. */
|
||
|
|
||
|
int NFM_Prepare(void *context,BYTE FAR *bfSrc, UINT cbSrc, BYTE FAR *bfDest, UINT cbDest)
|
||
|
{
|
||
|
PMSZIP_DECOMPRESS_CONTEXT Context = context;
|
||
|
|
||
|
if (Context->fixed_init == 0)
|
||
|
{
|
||
|
if (InitFixed(Context) != 0)
|
||
|
{
|
||
|
return NFMoutofmem;
|
||
|
}
|
||
|
|
||
|
Context->fixed_init = 1;
|
||
|
}
|
||
|
|
||
|
#ifndef DRVSPACE
|
||
|
if ((bfSrc[0] != NFM_SIG0) || (bfSrc[1] != NFM_SIG1))
|
||
|
{
|
||
|
return NFMinvalid; /* if block signature missing */
|
||
|
}
|
||
|
|
||
|
Context->inbuf = bfSrc + NFM_SIG_LEN; /* toss signature */
|
||
|
Context->insize = cbSrc - NFM_SIG_LEN;
|
||
|
#else
|
||
|
Context->inbuf = bfSrc; /* no internal signature */
|
||
|
Context->insize = cbSrc;
|
||
|
#endif
|
||
|
|
||
|
Context->inptr = 0;
|
||
|
|
||
|
/* initialize window, bit buffer */
|
||
|
Context->bk = 0;
|
||
|
Context->bb = 0;
|
||
|
|
||
|
Context->outstart = Context->outbuffer = bfDest;
|
||
|
Context->bufavail = cbDest; /* space available in buffer */
|
||
|
|
||
|
Context->lastBlock = 0;
|
||
|
Context->get_error = 0; /* reset error indicators */
|
||
|
|
||
|
Context->IncrementalState = sNEWBLOCK; /* always start at beginning of block */
|
||
|
|
||
|
return NFMsuccess;
|
||
|
}
|
||
|
|
||
|
|
||
|
/* --- NFM_Decompress() --------------------------------------------------- */
|
||
|
/*
|
||
|
NFM_Decompress is used to decompress data. The buffers (input and output)
|
||
|
must have been set up with NFM_Prepare.
|
||
|
*/
|
||
|
int NFM_Decompress(void *context,UINT FAR *pcbDestCount)
|
||
|
{
|
||
|
PMSZIP_DECOMPRESS_CONTEXT Context = context;
|
||
|
int rc; /* return code */
|
||
|
unsigned firstoutleft; /* space left in buffer when we begin */
|
||
|
|
||
|
Context->outleft = *pcbDestCount;
|
||
|
|
||
|
/* avoid over-running the output buffer if too much data requested */
|
||
|
if (Context->outleft > Context->bufavail) Context->outleft = Context->bufavail;
|
||
|
|
||
|
firstoutleft = Context->outleft;
|
||
|
if (Context->outleft == 0) goto Done;
|
||
|
|
||
|
switch (Context->IncrementalState)
|
||
|
{
|
||
|
case sNEWBLOCK: /* Starting fresh, no work left over */
|
||
|
break;
|
||
|
|
||
|
case sSTORE:
|
||
|
InflateStored(Context,TRUE); /* resume previous STORE operation */
|
||
|
break;
|
||
|
|
||
|
case sHUFFTREE:
|
||
|
InflateCodes(Context, Context->streeTL, Context->streeTD, Context->streeBL, Context->streeBD, TRUE);
|
||
|
break;
|
||
|
|
||
|
case sDONE: /* No data left, return OK, 0 bytes */
|
||
|
*pcbDestCount = 0;
|
||
|
return NFMsuccess;
|
||
|
|
||
|
default: /* Impossible condition */
|
||
|
return NFMinvalid;
|
||
|
}
|
||
|
|
||
|
/* decompress until the last block or we finish request */
|
||
|
while ((!Context->lastBlock) && (Context->outleft > 0))
|
||
|
{
|
||
|
rc = InflateBlock(Context);
|
||
|
|
||
|
if (rc != 0)
|
||
|
{
|
||
|
if (rc == 3)
|
||
|
{
|
||
|
return NFMoutofmem; /* if ran out internally */
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return NFMinvalid; /* if bad input data */
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Done:
|
||
|
*pcbDestCount = (USHORT) (firstoutleft - Context->outleft); /* set output count */
|
||
|
|
||
|
return NFMsuccess; /* return to caller */
|
||
|
}
|
||
|
|
||
|
void *
|
||
|
NFMInitializeContext(
|
||
|
PFNALLOC NFMalloc
|
||
|
)
|
||
|
{
|
||
|
PMSZIP_DECOMPRESS_CONTEXT p;
|
||
|
|
||
|
if(p = NFMalloc(sizeof(MSZIP_DECOMPRESS_CONTEXT))) {
|
||
|
|
||
|
memset(p,0,sizeof(MSZIP_DECOMPRESS_CONTEXT));
|
||
|
|
||
|
p->fixedblit = 7; /* number of bits in literal tree */
|
||
|
p->fixedbdist = 5; /* number of bits in distance tree */
|
||
|
}
|
||
|
return(p);
|
||
|
}
|
||
|
|
||
|
void
|
||
|
NFMDestroyContext(
|
||
|
void *Context,
|
||
|
PFNFREE NFMfree
|
||
|
)
|
||
|
{
|
||
|
NFMfree(Context);
|
||
|
}
|
||
|
|
||
|
/* --- DisplayTree() ------------------------------------------------------ */
|
||
|
|
||
|
#ifdef DISPLAY
|
||
|
|
||
|
static void NEAR DisplayTree(HUFF_TREE *tree)
|
||
|
{
|
||
|
static int depth = -1;
|
||
|
int tab;
|
||
|
int element;
|
||
|
BYTE e,b;
|
||
|
|
||
|
depth++; /* recursion depth controls indentation */
|
||
|
|
||
|
for (element = 0; element < NNodes; element++)
|
||
|
{
|
||
|
for (tab = 0; tab < depth; tab++)
|
||
|
{
|
||
|
printf(" ");
|
||
|
}
|
||
|
printf("%3d: ",element);
|
||
|
|
||
|
e = tree[element].e;
|
||
|
b = tree[element].b;
|
||
|
|
||
|
if (e < 14)
|
||
|
{
|
||
|
printf("extra bits=%u, b=%u, n=%u\n",e,b,tree[element].v.n);
|
||
|
}
|
||
|
else if (e == 15)
|
||
|
{
|
||
|
printf("<end of block>\n");
|
||
|
}
|
||
|
else if (e == 16)
|
||
|
{
|
||
|
printf("literal %02X",tree[element].v.n);
|
||
|
if ((tree[element].v.n >= ' ') && (tree[element].v.n <= '~'))
|
||
|
{
|
||
|
printf(" '%c'",tree[element].v.n);
|
||
|
}
|
||
|
printf("\n");
|
||
|
}
|
||
|
else if ((e > 16) && (e < 32))
|
||
|
{
|
||
|
printf("sub table codes %d bit(s), b=%d\n",(e-16),b);
|
||
|
#ifdef POINTERS
|
||
|
DisplayTree(tree[element].v.t); /* recurse */
|
||
|
#else
|
||
|
DisplayTree(tree + (tree[element].v.t)); /* recurse */
|
||
|
#endif
|
||
|
}
|
||
|
else if (e == 99)
|
||
|
{
|
||
|
printf("<unused code>\n");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
printf("<illegal code e=%d>\n",e);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
depth--; /* handle display formatting */
|
||
|
}
|
||
|
|
||
|
#endif
|
||
|
|
||
|
/* ------------------------------------------------------------------------ */
|