/*++ Copyright (c) 1989 Microsoft Corporation Module Name: timerobj.c Abstract: This module implements the kernel timer object. Functions are provided to initialize, read, set, and cancel timer objects. Author: David N. Cutler (davec) 2-Mar-1989 Environment: Kernel mode only. Revision History: --*/ #include "ki.h" // // The following assert macro is used to check that an input timer is // really a ktimer and not something else, like deallocated pool. // #define ASSERT_TIMER(E) { \ ASSERT(((E)->Header.Type == TimerNotificationObject) || \ ((E)->Header.Type == TimerSynchronizationObject)); \ } VOID KeInitializeTimer ( IN PKTIMER Timer ) /*++ Routine Description: This function initializes a kernel timer object. Arguments: Timer - Supplies a pointer to a dispatcher object of type timer. Return Value: None. --*/ { // // Initialize extended timer object with a type of notification and a // period of zero. // KeInitializeTimerEx(Timer, NotificationTimer); return; } VOID KeInitializeTimerEx ( IN PKTIMER Timer, IN TIMER_TYPE Type ) /*++ Routine Description: This function initializes an extended kernel timer object. Arguments: Timer - Supplies a pointer to a dispatcher object of type timer. Type - Supplies the type of timer object; NotificationTimer or SynchronizationTimer; Return Value: None. --*/ { // // Initialize standard dispatcher object header and set initial // state of timer. // Timer->Header.Type = TimerNotificationObject + Type; Timer->Header.Inserted = FALSE; Timer->Header.Size = sizeof(KTIMER) / sizeof(LONG); Timer->Header.SignalState = FALSE; #if DBG Timer->TimerListEntry.Flink = NULL; Timer->TimerListEntry.Blink = NULL; #endif InitializeListHead(&Timer->Header.WaitListHead); Timer->DueTime.QuadPart = 0; Timer->Period = 0; return; } BOOLEAN KeCancelTimer ( IN PKTIMER Timer ) /*++ Routine Description: This function cancels a timer that was previously set to expire at a specified time. If the timer is not currently set, then no operation is performed. Canceling a timer does not set the state of the timer to Signaled. Arguments: Timer - Supplies a pointer to a dispatcher object of type timer. Return Value: A boolean value of TRUE is returned if the the specified timer was currently set. Else a value of FALSE is returned. --*/ { BOOLEAN Inserted; KIRQL OldIrql; ASSERT_TIMER(Timer); ASSERT(KeGetCurrentIrql() <= DISPATCH_LEVEL); // // Raise IRQL to dispatcher level, lock the dispatcher database, and // capture the timer inserted status. If the timer is currently set, // then remove it from the timer list. // KiLockDispatcherDatabase(&OldIrql); Inserted = Timer->Header.Inserted; if (Inserted != FALSE) { KiRemoveTreeTimer(Timer); } // // Unlock the dispatcher database, lower IRQL to its previous value, and // return boolean value that signifies whether the timer was set of not. // KiUnlockDispatcherDatabase(OldIrql); return Inserted; } BOOLEAN KeReadStateTimer ( IN PKTIMER Timer ) /*++ Routine Description: This function reads the current signal state of a timer object. Arguments: Timer - Supplies a pointer to a dispatcher object of type timer. Return Value: The current signal state of the timer object. --*/ { ASSERT_TIMER(Timer); // // Return current signal state of timer object. // return (BOOLEAN)Timer->Header.SignalState; } BOOLEAN KeSetTimer ( IN PKTIMER Timer, IN LARGE_INTEGER DueTime, IN PKDPC Dpc OPTIONAL ) /*++ Routine Description: This function sets a timer to expire at a specified time. If the timer is already set, then it is implicitly canceled before it is set to expire at the specified time. Setting a timer causes its due time to be computed, its state to be set to Not-Signaled, and the timer object itself to be inserted in the timer list. Arguments: Timer - Supplies a pointer to a dispatcher object of type timer. DueTime - Supplies an absolute or relative time at which the timer is to expire. Dpc - Supplies an optional pointer to a control object of type DPC. Return Value: A boolean value of TRUE is returned if the the specified timer was currently set. Else a value of FALSE is returned. --*/ { // // Set the timer with a period of zero. // return KeSetTimerEx(Timer, DueTime, 0, Dpc); } BOOLEAN KeSetTimerEx ( IN PKTIMER Timer, IN LARGE_INTEGER DueTime, IN LONG Period OPTIONAL, IN PKDPC Dpc OPTIONAL ) /*++ Routine Description: This function sets a timer to expire at a specified time. If the timer is already set, then it is implicitly canceled before it is set to expire at the specified time. Setting a timer causes its due time to be computed, its state to be set to Not-Signaled, and the timer object itself to be inserted in the timer list. Arguments: Timer - Supplies a pointer to a dispatcher object of type timer. DueTime - Supplies an absolute or relative time at which the timer is to expire. Period - Supplies an optional period for the timer in milliseconds. Dpc - Supplies an optional pointer to a control object of type DPC. Return Value: A boolean value of TRUE is returned if the the specified timer was currently set. Else a value of FALSE is returned. --*/ { BOOLEAN Inserted; LARGE_INTEGER Interval; KIRQL OldIrql; LARGE_INTEGER SystemTime; ASSERT_TIMER(Timer); ASSERT(KeGetCurrentIrql() <= DISPATCH_LEVEL); // // Raise IRQL to dispatcher level and lock dispatcher database. // KiLockDispatcherDatabase(&OldIrql); // // Capture the timer inserted status and if the timer is currently // set, then remove it from the timer list. // Inserted = Timer->Header.Inserted; if (Inserted != FALSE) { KiRemoveTreeTimer(Timer); } // // Clear the signal state, set the period, set the DPC address, and // insert the timer in the timer tree. If the timer is not inserted // in the timer tree, then it has already expired and as many waiters // as possible should be continued, and a DPC, if specified should be // queued. // // N.B. The signal state must be cleared in case the period is not // zero. // Timer->Header.SignalState = FALSE; Timer->Dpc = Dpc; Timer->Period = Period; if (KiInsertTreeTimer((PRKTIMER)Timer, DueTime) == FALSE) { if (IsListEmpty(&Timer->Header.WaitListHead) == FALSE) { KiWaitTest(Timer, TIMER_EXPIRE_INCREMENT); } // // If a DPC is specfied, then call the DPC routine. // if (Dpc != NULL) { KiQuerySystemTime(&SystemTime); KeInsertQueueDpc(Timer->Dpc, (PVOID)SystemTime.LowPart, (PVOID)SystemTime.HighPart); } // // If the timer is periodic, then compute the next interval time // and reinsert the timer in the timer tree. // // N.B. Since the period is relative the timer tree insertion // cannot fail. // if (Period != 0) { Interval.QuadPart = Int32x32To64(Timer->Period, - 10 * 1000); KiInsertTreeTimer(Timer, Interval); } } // // Unlock the dispatcher database and lower IRQL to its previous // value. // KiUnlockDispatcherDatabase(OldIrql); // // Return boolean value that signifies whether the timer was set of // not. // return Inserted; }