#ifndef __GLSIZE_H__ #define __GLSIZE_H__ #define RANGE(n, a, b) \ (((unsigned)(n) >= (unsigned)(a)) && ((unsigned)(n) <= (unsigned)(b))) #define __GLTYPESIZE(n) __glTypeSize[(n)-GL_BYTE] extern GLint __glTypeSize[]; // #define RANGE_GLTYPESIZE(n) RANGE(n,GL_BYTE,GL_DOUBLE) #endif /* !__GLSIZE_H__ */