// This is a part of the Microsoft Foundation Classes C++ library. // Copyright (C) 1992-1995 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and related // electronic documentation provided with the library. // See these sources for detailed information regarding the // Microsoft Foundation Classes product. #ifndef __AFXSOCK_H__ #define __AFXSOCK_H__ #ifdef _AFX_NO_SOCKET_SUPPORT #error Windows Sockets classes not supported in this library variant. #endif #ifndef __AFXWIN_H__ #include #endif #ifndef _WINSOCKAPI_ #include #endif #ifdef _AFX_MINREBUILD #pragma component(minrebuild, off) #endif #ifndef _AFX_FULLTYPEINFO #pragma component(mintypeinfo, on) #endif #ifndef _AFX_NOFORCE_LIBS #ifndef _MAC ///////////////////////////////////////////////////////////////////////////// // Win32 libraries #ifdef _AFXDLL #if defined(_DEBUG) && !defined(_AFX_MONOLITHIC) #ifndef _UNICODE #pragma comment(lib, "mfcn40d.lib") #else #pragma comment(lib, "mfcn40ud.lib") #endif #endif #endif #pragma comment(lib, "wsock32.lib") #else //!_MAC ///////////////////////////////////////////////////////////////////////////// // Mac libraries #endif //_MAC #endif //!_AFX_NOFORCE_LIBS ///////////////////////////////////////////////////////////////////////////// #ifdef _AFX_PACKING #pragma pack(push, _AFX_PACKING) #endif ///////////////////////////////////////////////////////////////////////////// // AFXSOCK - MFC support for Windows Sockets // Classes declared in this file // CObject class CAsyncSocket; // Async Socket implementation and // base class for Synchronous Socket class CSocket; // Synchronous Socket // CFile class CSocketFile; // Used with CSocket and CArchive for // streaming objects on sockets. ///////////////////////////////////////////////////////////////////////////// // AFXDLL support #undef AFX_DATA #define AFX_DATA AFX_NET_DATA ///////////////////////////////////////////////////////////////////////////// // CSocketWnd -- internal use only // Implementation for sockets notification callbacks. // Future versions of MFC may or may not include this exact class. class CSocketWnd : public CWnd { // Construction public: CSocketWnd(); protected: //{{AFX_MSG(CSocketWnd) LRESULT OnSocketNotify(WPARAM wParam, LPARAM lParam); LRESULT OnSocketDead(WPARAM wParam, LPARAM lParam); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// // CAsyncSocket class CAsyncSocket : public CObject { DECLARE_DYNAMIC(CAsyncSocket); private: CAsyncSocket(const CAsyncSocket& rSrc); // no implementation void operator=(const CAsyncSocket& rSrc); // no implementation // Construction public: CAsyncSocket(); BOOL Create(UINT nSocketPort = 0, int nSocketType=SOCK_STREAM, long lEvent = FD_READ | FD_WRITE | FD_OOB | FD_ACCEPT | FD_CONNECT | FD_CLOSE, LPCTSTR lpszSocketAddress = NULL); // Attributes public: SOCKET m_hSocket; operator SOCKET() const; BOOL Attach(SOCKET hSocket, long lEvent = FD_READ | FD_WRITE | FD_OOB | FD_ACCEPT | FD_CONNECT | FD_CLOSE); SOCKET Detach(); BOOL GetPeerName(CString& rPeerAddress, UINT& rPeerPort); BOOL GetPeerName(SOCKADDR* lpSockAddr, int* lpSockAddrLen); BOOL GetSockName(CString& rSocketAddress, UINT& rSocketPort); BOOL GetSockName(SOCKADDR* lpSockAddr, int* lpSockAddrLen); BOOL SetSockOpt(int nOptionName, const void* lpOptionValue, int nOptionLen, int nLevel = SOL_SOCKET); BOOL GetSockOpt(int nOptionName, void* lpOptionValue, int* lpOptionLen, int nLevel = SOL_SOCKET); static CAsyncSocket* PASCAL FromHandle(SOCKET hSocket); static int PASCAL GetLastError(); // Operations public: virtual BOOL Accept(CAsyncSocket& rConnectedSocket, SOCKADDR* lpSockAddr = NULL, int* lpSockAddrLen = NULL); BOOL Bind(UINT nSocketPort, LPCTSTR lpszSocketAddress = NULL); BOOL Bind (const SOCKADDR* lpSockAddr, int nSockAddrLen); virtual void Close(); BOOL Connect(LPCTSTR lpszHostAddress, UINT nHostPort); BOOL Connect(const SOCKADDR* lpSockAddr, int nSockAddrLen); BOOL IOCtl(long lCommand, DWORD* lpArgument); BOOL Listen(int nConnectionBacklog=5); virtual int Receive(void* lpBuf, int nBufLen, int nFlags = 0); int ReceiveFrom(void* lpBuf, int nBufLen, CString& rSocketAddress, UINT& rSocketPort, int nFlags = 0); int ReceiveFrom(void* lpBuf, int nBufLen, SOCKADDR* lpSockAddr, int* lpSockAddrLen, int nFlags = 0); enum { receives = 0, sends = 1, both = 2 }; BOOL ShutDown(int nHow = sends); virtual int Send(const void* lpBuf, int nBufLen, int nFlags = 0); int SendTo(const void* lpBuf, int nBufLen, UINT nHostPort, LPCTSTR lpszHostAddress = NULL, int nFlags = 0); int SendTo(const void* lpBuf, int nBufLen, const SOCKADDR* lpSockAddr, int nSockAddrLen, int nFlags = 0); BOOL AsyncSelect(long lEvent = FD_READ | FD_WRITE | FD_OOB | FD_ACCEPT | FD_CONNECT | FD_CLOSE); // Overridable callbacks protected: virtual void OnReceive(int nErrorCode); virtual void OnSend(int nErrorCode); virtual void OnOutOfBandData(int nErrorCode); virtual void OnAccept(int nErrorCode); virtual void OnConnect(int nErrorCode); virtual void OnClose(int nErrorCode); // Implementation public: virtual ~CAsyncSocket(); static CAsyncSocket* PASCAL LookupHandle(SOCKET hSocket, BOOL bDead = FALSE); static void PASCAL AttachHandle(SOCKET hSocket, CAsyncSocket* pSocket, BOOL bDead = FALSE); static void PASCAL DetachHandle(SOCKET hSocket, BOOL bDead = FALSE); static void PASCAL KillSocket(SOCKET hSocket, CAsyncSocket* pSocket); static void PASCAL DoCallBack(WPARAM wParam, LPARAM lParam); BOOL Socket(int nSocketType=SOCK_STREAM, long lEvent = FD_READ | FD_WRITE | FD_OOB | FD_ACCEPT | FD_CONNECT | FD_CLOSE, int nProtocolType = 0, int nAddressFormat = PF_INET); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: friend class CSocketWnd; virtual BOOL ConnectHelper(const SOCKADDR* lpSockAddr, int nSockAddrLen); virtual int ReceiveFromHelper(void* lpBuf, int nBufLen, SOCKADDR* lpSockAddr, int* lpSockAddrLen, int nFlags); virtual int SendToHelper(const void* lpBuf, int nBufLen, const SOCKADDR* lpSockAddr, int nSockAddrLen, int nFlags); }; ///////////////////////////////////////////////////////////////////////////// // CSocket class CSocket : public CAsyncSocket { DECLARE_DYNAMIC(CSocket); private: CSocket(const CSocket& rSrc); // no implementation void operator=(const CSocket& rSrc); // no implementation // Construction public: CSocket(); BOOL Create(UINT nSocketPort = 0, int nSocketType=SOCK_STREAM, LPCTSTR lpszSocketAddress = NULL); // Attributes public: BOOL IsBlocking(); static CSocket* PASCAL FromHandle(SOCKET hSocket); BOOL Attach(SOCKET hSocket); // Operations public: void CancelBlockingCall(); // Overridable callbacks protected: virtual BOOL OnMessagePending(); // Implementation public: int m_nTimeOut; virtual ~CSocket(); static int PASCAL ProcessAuxQueue(); virtual BOOL Accept(CAsyncSocket& rConnectedSocket, SOCKADDR* lpSockAddr = NULL, int* lpSockAddrLen = NULL); virtual void Close(); virtual int Receive(void* lpBuf, int nBufLen, int nFlags = 0); virtual int Send(const void* lpBuf, int nBufLen, int nFlags = 0); int SendChunk(const void* lpBuf, int nBufLen, int nFlags); protected: BOOL* m_pbBlocking; int m_nConnectError; virtual BOOL ConnectHelper(const SOCKADDR* lpSockAddr, int nSockAddrLen); virtual int ReceiveFromHelper(void* lpBuf, int nBufLen, SOCKADDR* lpSockAddr, int* lpSockAddrLen, int nFlags); virtual int SendToHelper(const void* lpBuf, int nBufLen, const SOCKADDR* lpSockAddr, int nSockAddrLen, int nFlags); static void PASCAL AuxQueueAdd(UINT message, WPARAM wParam, LPARAM lParam); virtual BOOL PumpMessages(UINT uStopFlag); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif }; ///////////////////////////////////////////////////////////////////////////// // CSocketFile class CSocketFile : public CFile { DECLARE_DYNAMIC(CSocketFile) public: //Constructors CSocketFile(CSocket* pSocket, BOOL bArchiveCompatible = TRUE); // Implementation public: CSocket* m_pSocket; BOOL m_bArchiveCompatible; virtual ~CSocketFile(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif virtual UINT Read(void* lpBuf, UINT nCount); virtual void Write(const void* lpBuf, UINT nCount); virtual void Close(); // Unsupported APIs virtual BOOL Open(LPCTSTR lpszFileName, UINT nOpenFlags, CFileException* pError = NULL); virtual CFile* Duplicate() const; virtual DWORD GetPosition() const; virtual LONG Seek(LONG lOff, UINT nFrom); virtual void SetLength(DWORD dwNewLen); virtual DWORD GetLength() const; virtual void LockRange(DWORD dwPos, DWORD dwCount); virtual void UnlockRange(DWORD dwPos, DWORD dwCount); virtual void Flush(); virtual void Abort(); }; ///////////////////////////////////////////////////////////////////////////// // Global functions BOOL AFXAPI AfxSocketInit(WSADATA* lpwsaData = NULL); void AFXAPI AfxSocketTerm(); ///////////////////////////////////////////////////////////////////////////// // Inline function declarations #ifdef _AFX_PACKING #pragma pack(pop) #endif #ifdef _AFX_ENABLE_INLINES #define _AFXSOCK_INLINE inline #include #undef _AFXSOCK_INLINE #endif #undef AFX_DATA #define AFX_DATA #ifdef _AFX_MINREBUILD #pragma component(minrebuild, on) #endif #ifndef _AFX_FULLTYPEINFO #pragma component(mintypeinfo, off) #endif #endif // __AFXSOCK_H__ /////////////////////////////////////////////////////////////////////////////