# # Create WINMM.DLL # MAJORCOMP=windows MINORCOMP=winmm TARGETNAME=winmm TARGETPATH=$(_NTBINDIR)\public\sdk\lib TARGETTYPE=DYNLINK UMTYPE=windows # Define libs we need and where to find them TARGETLIBS=$(_NTBINDIR)\public\sdk\lib\*\user32.lib \ $(_NTBINDIR)\public\sdk\lib\*\gdi32.lib \ $(_NTBINDIR)\public\sdk\lib\*\advapi32.lib \ $(_NTBINDIR)\public\sdk\lib\*\kernel32.lib INCLUDES=..\inc;..\..\inc;$(BASEDIR)\private\inc # # Retail # C_DEFINES=-D_WINMM_ NTPROFILEINPUT=yes # # Debug (normally commented out but leave in file) # #C_DEFINES=-D_WINMM_ -DDEBUG #MSC_OPTIMIZATION=-Od -Zi #NTDEBUG=ntsd #NTDEBUGTYPE=both USE_NTDLL=1 SOURCES=regapi.c \ csrthrd.c \ auxout.c \ drvr.c \ drvrrare.c \ debug.c \ joy.c \ mixer.c \ mmwow32.c \ mmwowmci.c \ mci.c \ mciparse.c \ mcisys.c \ mmwnd.c \ mmio.c \ mmioriff.c \ mmiomisc.c \ midi.c \ midistrm.c \ playsnd.c \ playwav.c \ time.c \ task.c \ util.c \ winmm.c \ wave.c \ clock.c \ midiemu.c \ migrate.c \ winmm.rc # Set up the entry point DLLENTRY=DllInstanceInit