// This is a part of the Microsoft Foundation Classes C++ library. // Copyright (C) 1992-1995 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and related // electronic documentation provided with the library. // See these sources for detailed information regarding the // Microsoft Foundation Classes product. #ifndef __AFXCOLL_H__ #define __AFXCOLL_H__ #ifndef __AFX_H__ #include #endif #ifdef _AFX_MINREBUILD #pragma component(minrebuild, off) #endif #ifndef _AFX_FULLTYPEINFO #pragma component(mintypeinfo, on) #endif #ifdef _AFX_PACKING #pragma pack(push, _AFX_PACKING) #endif ///////////////////////////////////////////////////////////////////////////// // Classes declared in this file //CObject // Arrays class CByteArray; // array of BYTE class CWordArray; // array of WORD class CDWordArray; // array of DWORD class CUIntArray; // array of UINT class CPtrArray; // array of void* class CObArray; // array of CObject* // Lists class CPtrList; // list of void* class CObList; // list of CObject* // Maps (aka Dictionaries) class CMapWordToOb; // map from WORD to CObject* class CMapWordToPtr; // map from WORD to void* class CMapPtrToWord; // map from void* to WORD class CMapPtrToPtr; // map from void* to void* // Special String variants class CStringArray; // array of CStrings class CStringList; // list of CStrings class CMapStringToPtr; // map from CString to void* class CMapStringToOb; // map from CString to CObject* class CMapStringToString; // map from CString to CString ///////////////////////////////////////////////////////////////////////////// #undef AFX_DATA #define AFX_DATA AFX_CORE_DATA //////////////////////////////////////////////////////////////////////////// class CByteArray : public CObject { DECLARE_SERIAL(CByteArray) public: // Construction CByteArray(); // Attributes int GetSize() const; int GetUpperBound() const; void SetSize(int nNewSize, int nGrowBy = -1); // Operations // Clean up void FreeExtra(); void RemoveAll(); // Accessing elements BYTE GetAt(int nIndex) const; void SetAt(int nIndex, BYTE newElement); BYTE& ElementAt(int nIndex); // Direct Access to the element data (may return NULL) const BYTE* GetData() const; BYTE* GetData(); // Potentially growing the array void SetAtGrow(int nIndex, BYTE newElement); int Add(BYTE newElement); int Append(const CByteArray& src); void Copy(const CByteArray& src); // overloaded operator helpers BYTE operator[](int nIndex) const; BYTE& operator[](int nIndex); // Operations that move elements around void InsertAt(int nIndex, BYTE newElement, int nCount = 1); void RemoveAt(int nIndex, int nCount = 1); void InsertAt(int nStartIndex, CByteArray* pNewArray); // Implementation protected: BYTE* m_pData; // the actual array of data int m_nSize; // # of elements (upperBound - 1) int m_nMaxSize; // max allocated int m_nGrowBy; // grow amount public: ~CByteArray(); void Serialize(CArchive&); #ifdef _DEBUG void Dump(CDumpContext&) const; void AssertValid() const; #endif protected: // local typedefs for class templates typedef BYTE BASE_TYPE; typedef BYTE BASE_ARG_TYPE; }; //////////////////////////////////////////////////////////////////////////// class CWordArray : public CObject { DECLARE_SERIAL(CWordArray) public: // Construction CWordArray(); // Attributes int GetSize() const; int GetUpperBound() const; void SetSize(int nNewSize, int nGrowBy = -1); // Operations // Clean up void FreeExtra(); void RemoveAll(); // Accessing elements WORD GetAt(int nIndex) const; void SetAt(int nIndex, WORD newElement); WORD& ElementAt(int nIndex); // Direct Access to the element data (may return NULL) const WORD* GetData() const; WORD* GetData(); // Potentially growing the array void SetAtGrow(int nIndex, WORD newElement); int Add(WORD newElement); int Append(const CWordArray& src); void Copy(const CWordArray& src); // overloaded operator helpers WORD operator[](int nIndex) const; WORD& operator[](int nIndex); // Operations that move elements around void InsertAt(int nIndex, WORD newElement, int nCount = 1); void RemoveAt(int nIndex, int nCount = 1); void InsertAt(int nStartIndex, CWordArray* pNewArray); // Implementation protected: WORD* m_pData; // the actual array of data int m_nSize; // # of elements (upperBound - 1) int m_nMaxSize; // max allocated int m_nGrowBy; // grow amount public: ~CWordArray(); void Serialize(CArchive&); #ifdef _DEBUG void Dump(CDumpContext&) const; void AssertValid() const; #endif protected: // local typedefs for class templates typedef WORD BASE_TYPE; typedef WORD BASE_ARG_TYPE; }; //////////////////////////////////////////////////////////////////////////// class CDWordArray : public CObject { DECLARE_SERIAL(CDWordArray) public: // Construction CDWordArray(); // Attributes int GetSize() const; int GetUpperBound() const; void SetSize(int nNewSize, int nGrowBy = -1); // Operations // Clean up void FreeExtra(); void RemoveAll(); // Accessing elements DWORD GetAt(int nIndex) const; void SetAt(int nIndex, DWORD newElement); DWORD& ElementAt(int nIndex); // Direct Access to the element data (may return NULL) const DWORD* GetData() const; DWORD* GetData(); // Potentially growing the array void SetAtGrow(int nIndex, DWORD newElement); int Add(DWORD newElement); int Append(const CDWordArray& src); void Copy(const CDWordArray& src); // overloaded operator helpers DWORD operator[](int nIndex) const; DWORD& operator[](int nIndex); // Operations that move elements around void InsertAt(int nIndex, DWORD newElement, int nCount = 1); void RemoveAt(int nIndex, int nCount = 1); void InsertAt(int nStartIndex, CDWordArray* pNewArray); // Implementation protected: DWORD* m_pData; // the actual array of data int m_nSize; // # of elements (upperBound - 1) int m_nMaxSize; // max allocated int m_nGrowBy; // grow amount public: ~CDWordArray(); void Serialize(CArchive&); #ifdef _DEBUG void Dump(CDumpContext&) const; void AssertValid() const; #endif protected: // local typedefs for class templates typedef DWORD BASE_TYPE; typedef DWORD BASE_ARG_TYPE; }; //////////////////////////////////////////////////////////////////////////// class CUIntArray : public CObject { DECLARE_DYNAMIC(CUIntArray) public: // Construction CUIntArray(); // Attributes int GetSize() const; int GetUpperBound() const; void SetSize(int nNewSize, int nGrowBy = -1); // Operations // Clean up void FreeExtra(); void RemoveAll(); // Accessing elements UINT GetAt(int nIndex) const; void SetAt(int nIndex, UINT newElement); UINT& ElementAt(int nIndex); // Direct Access to the element data (may return NULL) const UINT* GetData() const; UINT* GetData(); // Potentially growing the array void SetAtGrow(int nIndex, UINT newElement); int Add(UINT newElement); int Append(const CUIntArray& src); void Copy(const CUIntArray& src); // overloaded operator helpers UINT operator[](int nIndex) const; UINT& operator[](int nIndex); // Operations that move elements around void InsertAt(int nIndex, UINT newElement, int nCount = 1); void RemoveAt(int nIndex, int nCount = 1); void InsertAt(int nStartIndex, CUIntArray* pNewArray); // Implementation protected: UINT* m_pData; // the actual array of data int m_nSize; // # of elements (upperBound - 1) int m_nMaxSize; // max allocated int m_nGrowBy; // grow amount public: ~CUIntArray(); #ifdef _DEBUG void Dump(CDumpContext&) const; void AssertValid() const; #endif protected: // local typedefs for class templates typedef UINT BASE_TYPE; typedef UINT BASE_ARG_TYPE; }; //////////////////////////////////////////////////////////////////////////// class CPtrArray : public CObject { DECLARE_DYNAMIC(CPtrArray) public: // Construction CPtrArray(); // Attributes int GetSize() const; int GetUpperBound() const; void SetSize(int nNewSize, int nGrowBy = -1); // Operations // Clean up void FreeExtra(); void RemoveAll(); // Accessing elements void* GetAt(int nIndex) const; void SetAt(int nIndex, void* newElement); void*& ElementAt(int nIndex); // Direct Access to the element data (may return NULL) const void** GetData() const; void** GetData(); // Potentially growing the array void SetAtGrow(int nIndex, void* newElement); int Add(void* newElement); int Append(const CPtrArray& src); void Copy(const CPtrArray& src); // overloaded operator helpers void* operator[](int nIndex) const; void*& operator[](int nIndex); // Operations that move elements around void InsertAt(int nIndex, void* newElement, int nCount = 1); void RemoveAt(int nIndex, int nCount = 1); void InsertAt(int nStartIndex, CPtrArray* pNewArray); // Implementation protected: void** m_pData; // the actual array of data int m_nSize; // # of elements (upperBound - 1) int m_nMaxSize; // max allocated int m_nGrowBy; // grow amount public: ~CPtrArray(); #ifdef _DEBUG void Dump(CDumpContext&) const; void AssertValid() const; #endif protected: // local typedefs for class templates typedef void* BASE_TYPE; typedef void* BASE_ARG_TYPE; }; //////////////////////////////////////////////////////////////////////////// class CObArray : public CObject { DECLARE_SERIAL(CObArray) public: // Construction CObArray(); // Attributes int GetSize() const; int GetUpperBound() const; void SetSize(int nNewSize, int nGrowBy = -1); // Operations // Clean up void FreeExtra(); void RemoveAll(); // Accessing elements CObject* GetAt(int nIndex) const; void SetAt(int nIndex, CObject* newElement); CObject*& ElementAt(int nIndex); // Direct Access to the element data (may return NULL) const CObject** GetData() const; CObject** GetData(); // Potentially growing the array void SetAtGrow(int nIndex, CObject* newElement); int Add(CObject* newElement); int Append(const CObArray& src); void Copy(const CObArray& src); // overloaded operator helpers CObject* operator[](int nIndex) const; CObject*& operator[](int nIndex); // Operations that move elements around void InsertAt(int nIndex, CObject* newElement, int nCount = 1); void RemoveAt(int nIndex, int nCount = 1); void InsertAt(int nStartIndex, CObArray* pNewArray); // Implementation protected: CObject** m_pData; // the actual array of data int m_nSize; // # of elements (upperBound - 1) int m_nMaxSize; // max allocated int m_nGrowBy; // grow amount public: ~CObArray(); void Serialize(CArchive&); #ifdef _DEBUG void Dump(CDumpContext&) const; void AssertValid() const; #endif protected: // local typedefs for class templates typedef CObject* BASE_TYPE; typedef CObject* BASE_ARG_TYPE; }; //////////////////////////////////////////////////////////////////////////// class CStringArray : public CObject { DECLARE_SERIAL(CStringArray) public: // Construction CStringArray(); // Attributes int GetSize() const; int GetUpperBound() const; void SetSize(int nNewSize, int nGrowBy = -1); // Operations // Clean up void FreeExtra(); void RemoveAll(); // Accessing elements CString GetAt(int nIndex) const; void SetAt(int nIndex, LPCTSTR newElement); CString& ElementAt(int nIndex); // Direct Access to the element data (may return NULL) const CString* GetData() const; CString* GetData(); // Potentially growing the array void SetAtGrow(int nIndex, LPCTSTR newElement); int Add(LPCTSTR newElement); int Append(const CStringArray& src); void Copy(const CStringArray& src); // overloaded operator helpers CString operator[](int nIndex) const; CString& operator[](int nIndex); // Operations that move elements around void InsertAt(int nIndex, LPCTSTR newElement, int nCount = 1); void RemoveAt(int nIndex, int nCount = 1); void InsertAt(int nStartIndex, CStringArray* pNewArray); // Implementation protected: CString* m_pData; // the actual array of data int m_nSize; // # of elements (upperBound - 1) int m_nMaxSize; // max allocated int m_nGrowBy; // grow amount public: ~CStringArray(); void Serialize(CArchive&); #ifdef _DEBUG void Dump(CDumpContext&) const; void AssertValid() const; #endif protected: // local typedefs for class templates typedef CString BASE_TYPE; typedef LPCTSTR BASE_ARG_TYPE; }; ///////////////////////////////////////////////////////////////////////////// class CPtrList : public CObject { DECLARE_DYNAMIC(CPtrList) protected: struct CNode { CNode* pNext; CNode* pPrev; void* data; }; public: // Construction CPtrList(int nBlockSize = 10); // Attributes (head and tail) // count of elements int GetCount() const; BOOL IsEmpty() const; // peek at head or tail void*& GetHead(); void* GetHead() const; void*& GetTail(); void* GetTail() const; // Operations // get head or tail (and remove it) - don't call on empty list! void* RemoveHead(); void* RemoveTail(); // add before head or after tail POSITION AddHead(void* newElement); POSITION AddTail(void* newElement); // add another list of elements before head or after tail void AddHead(CPtrList* pNewList); void AddTail(CPtrList* pNewList); // remove all elements void RemoveAll(); // iteration POSITION GetHeadPosition() const; POSITION GetTailPosition() const; void*& GetNext(POSITION& rPosition); // return *Position++ void* GetNext(POSITION& rPosition) const; // return *Position++ void*& GetPrev(POSITION& rPosition); // return *Position-- void* GetPrev(POSITION& rPosition) const; // return *Position-- // getting/modifying an element at a given position void*& GetAt(POSITION position); void* GetAt(POSITION position) const; void SetAt(POSITION pos, void* newElement); void RemoveAt(POSITION position); // inserting before or after a given position POSITION InsertBefore(POSITION position, void* newElement); POSITION InsertAfter(POSITION position, void* newElement); // helper functions (note: O(n) speed) POSITION Find(void* searchValue, POSITION startAfter = NULL) const; // defaults to starting at the HEAD // return NULL if not found POSITION FindIndex(int nIndex) const; // get the 'nIndex'th element (may return NULL) // Implementation protected: CNode* m_pNodeHead; CNode* m_pNodeTail; int m_nCount; CNode* m_pNodeFree; struct CPlex* m_pBlocks; int m_nBlockSize; CNode* NewNode(CNode*, CNode*); void FreeNode(CNode*); public: ~CPtrList(); #ifdef _DEBUG void Dump(CDumpContext&) const; void AssertValid() const; #endif // local typedefs for class templates typedef void* BASE_TYPE; typedef void* BASE_ARG_TYPE; }; ///////////////////////////////////////////////////////////////////////////// class CObList : public CObject { DECLARE_SERIAL(CObList) protected: struct CNode { CNode* pNext; CNode* pPrev; CObject* data; }; public: // Construction CObList(int nBlockSize = 10); // Attributes (head and tail) // count of elements int GetCount() const; BOOL IsEmpty() const; // peek at head or tail CObject*& GetHead(); CObject* GetHead() const; CObject*& GetTail(); CObject* GetTail() const; // Operations // get head or tail (and remove it) - don't call on empty list! CObject* RemoveHead(); CObject* RemoveTail(); // add before head or after tail POSITION AddHead(CObject* newElement); POSITION AddTail(CObject* newElement); // add another list of elements before head or after tail void AddHead(CObList* pNewList); void AddTail(CObList* pNewList); // remove all elements void RemoveAll(); // iteration POSITION GetHeadPosition() const; POSITION GetTailPosition() const; CObject*& GetNext(POSITION& rPosition); // return *Position++ CObject* GetNext(POSITION& rPosition) const; // return *Position++ CObject*& GetPrev(POSITION& rPosition); // return *Position-- CObject* GetPrev(POSITION& rPosition) const; // return *Position-- // getting/modifying an element at a given position CObject*& GetAt(POSITION position); CObject* GetAt(POSITION position) const; void SetAt(POSITION pos, CObject* newElement); void RemoveAt(POSITION position); // inserting before or after a given position POSITION InsertBefore(POSITION position, CObject* newElement); POSITION InsertAfter(POSITION position, CObject* newElement); // helper functions (note: O(n) speed) POSITION Find(CObject* searchValue, POSITION startAfter = NULL) const; // defaults to starting at the HEAD // return NULL if not found POSITION FindIndex(int nIndex) const; // get the 'nIndex'th element (may return NULL) // Implementation protected: CNode* m_pNodeHead; CNode* m_pNodeTail; int m_nCount; CNode* m_pNodeFree; struct CPlex* m_pBlocks; int m_nBlockSize; CNode* NewNode(CNode*, CNode*); void FreeNode(CNode*); public: ~CObList(); void Serialize(CArchive&); #ifdef _DEBUG void Dump(CDumpContext&) const; void AssertValid() const; #endif // local typedefs for class templates typedef CObject* BASE_TYPE; typedef CObject* BASE_ARG_TYPE; }; ///////////////////////////////////////////////////////////////////////////// class CStringList : public CObject { DECLARE_SERIAL(CStringList) protected: struct CNode { CNode* pNext; CNode* pPrev; CString data; }; public: // Construction CStringList(int nBlockSize = 10); // Attributes (head and tail) // count of elements int GetCount() const; BOOL IsEmpty() const; // peek at head or tail CString& GetHead(); CString GetHead() const; CString& GetTail(); CString GetTail() const; // Operations // get head or tail (and remove it) - don't call on empty list! CString RemoveHead(); CString RemoveTail(); // add before head or after tail POSITION AddHead(LPCTSTR newElement); POSITION AddTail(LPCTSTR newElement); // add another list of elements before head or after tail void AddHead(CStringList* pNewList); void AddTail(CStringList* pNewList); // remove all elements void RemoveAll(); // iteration POSITION GetHeadPosition() const; POSITION GetTailPosition() const; CString& GetNext(POSITION& rPosition); // return *Position++ CString GetNext(POSITION& rPosition) const; // return *Position++ CString& GetPrev(POSITION& rPosition); // return *Position-- CString GetPrev(POSITION& rPosition) const; // return *Position-- // getting/modifying an element at a given position CString& GetAt(POSITION position); CString GetAt(POSITION position) const; void SetAt(POSITION pos, LPCTSTR newElement); void RemoveAt(POSITION position); // inserting before or after a given position POSITION InsertBefore(POSITION position, LPCTSTR newElement); POSITION InsertAfter(POSITION position, LPCTSTR newElement); // helper functions (note: O(n) speed) POSITION Find(LPCTSTR searchValue, POSITION startAfter = NULL) const; // defaults to starting at the HEAD // return NULL if not found POSITION FindIndex(int nIndex) const; // get the 'nIndex'th element (may return NULL) // Implementation protected: CNode* m_pNodeHead; CNode* m_pNodeTail; int m_nCount; CNode* m_pNodeFree; struct CPlex* m_pBlocks; int m_nBlockSize; CNode* NewNode(CNode*, CNode*); void FreeNode(CNode*); public: ~CStringList(); void Serialize(CArchive&); #ifdef _DEBUG void Dump(CDumpContext&) const; void AssertValid() const; #endif // local typedefs for class templates typedef CString BASE_TYPE; typedef LPCTSTR BASE_ARG_TYPE; }; ///////////////////////////////////////////////////////////////////////////// class CMapWordToPtr : public CObject { DECLARE_DYNAMIC(CMapWordToPtr) protected: // Association struct CAssoc { CAssoc* pNext; WORD key; void* value; }; public: // Construction CMapWordToPtr(int nBlockSize = 10); // Attributes // number of elements int GetCount() const; BOOL IsEmpty() const; // Lookup BOOL Lookup(WORD key, void*& rValue) const; // Operations // Lookup and add if not there void*& operator[](WORD key); // add a new (key, value) pair void SetAt(WORD key, void* newValue); // removing existing (key, ?) pair BOOL RemoveKey(WORD key); void RemoveAll(); // iterating all (key, value) pairs POSITION GetStartPosition() const; void GetNextAssoc(POSITION& rNextPosition, WORD& rKey, void*& rValue) const; // advanced features for derived classes UINT GetHashTableSize() const; void InitHashTable(UINT hashSize, BOOL bAllocNow = TRUE); // Overridables: special non-virtual (see map implementation for details) // Routine used to user-provided hash keys UINT HashKey(WORD key) const; // Implementation protected: CAssoc** m_pHashTable; UINT m_nHashTableSize; int m_nCount; CAssoc* m_pFreeList; struct CPlex* m_pBlocks; int m_nBlockSize; CAssoc* NewAssoc(); void FreeAssoc(CAssoc*); CAssoc* GetAssocAt(WORD, UINT&) const; public: ~CMapWordToPtr(); #ifdef _DEBUG void Dump(CDumpContext&) const; void AssertValid() const; #endif protected: // local typedefs for CTypedPtrMap class template typedef WORD BASE_KEY; typedef WORD BASE_ARG_KEY; typedef void* BASE_VALUE; typedef void* BASE_ARG_VALUE; }; ///////////////////////////////////////////////////////////////////////////// class CMapPtrToWord : public CObject { DECLARE_DYNAMIC(CMapPtrToWord) protected: // Association struct CAssoc { CAssoc* pNext; void* key; WORD value; }; public: // Construction CMapPtrToWord(int nBlockSize = 10); // Attributes // number of elements int GetCount() const; BOOL IsEmpty() const; // Lookup BOOL Lookup(void* key, WORD& rValue) const; // Operations // Lookup and add if not there WORD& operator[](void* key); // add a new (key, value) pair void SetAt(void* key, WORD newValue); // removing existing (key, ?) pair BOOL RemoveKey(void* key); void RemoveAll(); // iterating all (key, value) pairs POSITION GetStartPosition() const; void GetNextAssoc(POSITION& rNextPosition, void*& rKey, WORD& rValue) const; // advanced features for derived classes UINT GetHashTableSize() const; void InitHashTable(UINT hashSize, BOOL bAllocNow = TRUE); // Overridables: special non-virtual (see map implementation for details) // Routine used to user-provided hash keys UINT HashKey(void* key) const; // Implementation protected: CAssoc** m_pHashTable; UINT m_nHashTableSize; int m_nCount; CAssoc* m_pFreeList; struct CPlex* m_pBlocks; int m_nBlockSize; CAssoc* NewAssoc(); void FreeAssoc(CAssoc*); CAssoc* GetAssocAt(void*, UINT&) const; public: ~CMapPtrToWord(); #ifdef _DEBUG void Dump(CDumpContext&) const; void AssertValid() const; #endif protected: // local typedefs for CTypedPtrMap class template typedef void* BASE_KEY; typedef void* BASE_ARG_KEY; typedef WORD BASE_VALUE; typedef WORD BASE_ARG_VALUE; }; ///////////////////////////////////////////////////////////////////////////// class CMapPtrToPtr : public CObject { DECLARE_DYNAMIC(CMapPtrToPtr) protected: // Association struct CAssoc { CAssoc* pNext; void* key; void* value; }; public: // Construction CMapPtrToPtr(int nBlockSize = 10); // Attributes // number of elements int GetCount() const; BOOL IsEmpty() const; // Lookup BOOL Lookup(void* key, void*& rValue) const; // Operations // Lookup and add if not there void*& operator[](void* key); // add a new (key, value) pair void SetAt(void* key, void* newValue); // removing existing (key, ?) pair BOOL RemoveKey(void* key); void RemoveAll(); // iterating all (key, value) pairs POSITION GetStartPosition() const; void GetNextAssoc(POSITION& rNextPosition, void*& rKey, void*& rValue) const; // advanced features for derived classes UINT GetHashTableSize() const; void InitHashTable(UINT hashSize, BOOL bAllocNow = TRUE); // Overridables: special non-virtual (see map implementation for details) // Routine used to user-provided hash keys UINT HashKey(void* key) const; // Implementation protected: CAssoc** m_pHashTable; UINT m_nHashTableSize; int m_nCount; CAssoc* m_pFreeList; struct CPlex* m_pBlocks; int m_nBlockSize; CAssoc* NewAssoc(); void FreeAssoc(CAssoc*); CAssoc* GetAssocAt(void*, UINT&) const; public: ~CMapPtrToPtr(); #ifdef _DEBUG void Dump(CDumpContext&) const; void AssertValid() const; #endif void* GetValueAt(void* key) const; protected: // local typedefs for CTypedPtrMap class template typedef void* BASE_KEY; typedef void* BASE_ARG_KEY; typedef void* BASE_VALUE; typedef void* BASE_ARG_VALUE; }; ///////////////////////////////////////////////////////////////////////////// class CMapWordToOb : public CObject { DECLARE_SERIAL(CMapWordToOb) protected: // Association struct CAssoc { CAssoc* pNext; WORD key; CObject* value; }; public: // Construction CMapWordToOb(int nBlockSize = 10); // Attributes // number of elements int GetCount() const; BOOL IsEmpty() const; // Lookup BOOL Lookup(WORD key, CObject*& rValue) const; // Operations // Lookup and add if not there CObject*& operator[](WORD key); // add a new (key, value) pair void SetAt(WORD key, CObject* newValue); // removing existing (key, ?) pair BOOL RemoveKey(WORD key); void RemoveAll(); // iterating all (key, value) pairs POSITION GetStartPosition() const; void GetNextAssoc(POSITION& rNextPosition, WORD& rKey, CObject*& rValue) const; // advanced features for derived classes UINT GetHashTableSize() const; void InitHashTable(UINT hashSize, BOOL bAllocNow = TRUE); // Overridables: special non-virtual (see map implementation for details) // Routine used to user-provided hash keys UINT HashKey(WORD key) const; // Implementation protected: CAssoc** m_pHashTable; UINT m_nHashTableSize; int m_nCount; CAssoc* m_pFreeList; struct CPlex* m_pBlocks; int m_nBlockSize; CAssoc* NewAssoc(); void FreeAssoc(CAssoc*); CAssoc* GetAssocAt(WORD, UINT&) const; public: ~CMapWordToOb(); void Serialize(CArchive&); #ifdef _DEBUG void Dump(CDumpContext&) const; void AssertValid() const; #endif protected: // local typedefs for CTypedPtrMap class template typedef WORD BASE_KEY; typedef WORD BASE_ARG_KEY; typedef CObject* BASE_VALUE; typedef CObject* BASE_ARG_VALUE; }; ///////////////////////////////////////////////////////////////////////////// class CMapStringToPtr : public CObject { DECLARE_DYNAMIC(CMapStringToPtr) protected: // Association struct CAssoc { CAssoc* pNext; UINT nHashValue; // needed for efficient iteration CString key; void* value; }; public: // Construction CMapStringToPtr(int nBlockSize = 10); // Attributes // number of elements int GetCount() const; BOOL IsEmpty() const; // Lookup BOOL Lookup(LPCTSTR key, void*& rValue) const; BOOL LookupKey(LPCTSTR key, LPCTSTR& rKey) const; // Operations // Lookup and add if not there void*& operator[](LPCTSTR key); // add a new (key, value) pair void SetAt(LPCTSTR key, void* newValue); // removing existing (key, ?) pair BOOL RemoveKey(LPCTSTR key); void RemoveAll(); // iterating all (key, value) pairs POSITION GetStartPosition() const; void GetNextAssoc(POSITION& rNextPosition, CString& rKey, void*& rValue) const; // advanced features for derived classes UINT GetHashTableSize() const; void InitHashTable(UINT hashSize, BOOL bAllocNow = TRUE); // Overridables: special non-virtual (see map implementation for details) // Routine used to user-provided hash keys UINT HashKey(LPCTSTR key) const; // Implementation protected: CAssoc** m_pHashTable; UINT m_nHashTableSize; int m_nCount; CAssoc* m_pFreeList; struct CPlex* m_pBlocks; int m_nBlockSize; CAssoc* NewAssoc(); void FreeAssoc(CAssoc*); CAssoc* GetAssocAt(LPCTSTR, UINT&) const; public: ~CMapStringToPtr(); #ifdef _DEBUG void Dump(CDumpContext&) const; void AssertValid() const; #endif protected: // local typedefs for CTypedPtrMap class template typedef CString BASE_KEY; typedef LPCTSTR BASE_ARG_KEY; typedef void* BASE_VALUE; typedef void* BASE_ARG_VALUE; }; ///////////////////////////////////////////////////////////////////////////// class CMapStringToOb : public CObject { DECLARE_SERIAL(CMapStringToOb) protected: // Association struct CAssoc { CAssoc* pNext; UINT nHashValue; // needed for efficient iteration CString key; CObject* value; }; public: // Construction CMapStringToOb(int nBlockSize = 10); // Attributes // number of elements int GetCount() const; BOOL IsEmpty() const; // Lookup BOOL Lookup(LPCTSTR key, CObject*& rValue) const; BOOL LookupKey(LPCTSTR key, LPCTSTR& rKey) const; // Operations // Lookup and add if not there CObject*& operator[](LPCTSTR key); // add a new (key, value) pair void SetAt(LPCTSTR key, CObject* newValue); // removing existing (key, ?) pair BOOL RemoveKey(LPCTSTR key); void RemoveAll(); // iterating all (key, value) pairs POSITION GetStartPosition() const; void GetNextAssoc(POSITION& rNextPosition, CString& rKey, CObject*& rValue) const; // advanced features for derived classes UINT GetHashTableSize() const; void InitHashTable(UINT hashSize, BOOL bAllocNow = TRUE); // Overridables: special non-virtual (see map implementation for details) // Routine used to user-provided hash keys UINT HashKey(LPCTSTR key) const; // Implementation protected: CAssoc** m_pHashTable; UINT m_nHashTableSize; int m_nCount; CAssoc* m_pFreeList; struct CPlex* m_pBlocks; int m_nBlockSize; CAssoc* NewAssoc(); void FreeAssoc(CAssoc*); CAssoc* GetAssocAt(LPCTSTR, UINT&) const; public: ~CMapStringToOb(); void Serialize(CArchive&); #ifdef _DEBUG void Dump(CDumpContext&) const; void AssertValid() const; #endif protected: // local typedefs for CTypedPtrMap class template typedef CString BASE_KEY; typedef LPCTSTR BASE_ARG_KEY; typedef CObject* BASE_VALUE; typedef CObject* BASE_ARG_VALUE; }; ///////////////////////////////////////////////////////////////////////////// class CMapStringToString : public CObject { DECLARE_SERIAL(CMapStringToString) protected: // Association struct CAssoc { CAssoc* pNext; UINT nHashValue; // needed for efficient iteration CString key; CString value; }; public: // Construction CMapStringToString(int nBlockSize = 10); // Attributes // number of elements int GetCount() const; BOOL IsEmpty() const; // Lookup BOOL Lookup(LPCTSTR key, CString& rValue) const; BOOL LookupKey(LPCTSTR key, LPCTSTR& rKey) const; // Operations // Lookup and add if not there CString& operator[](LPCTSTR key); // add a new (key, value) pair void SetAt(LPCTSTR key, LPCTSTR newValue); // removing existing (key, ?) pair BOOL RemoveKey(LPCTSTR key); void RemoveAll(); // iterating all (key, value) pairs POSITION GetStartPosition() const; void GetNextAssoc(POSITION& rNextPosition, CString& rKey, CString& rValue) const; // advanced features for derived classes UINT GetHashTableSize() const; void InitHashTable(UINT hashSize, BOOL bAllocNow = TRUE); // Overridables: special non-virtual (see map implementation for details) // Routine used to user-provided hash keys UINT HashKey(LPCTSTR key) const; // Implementation protected: CAssoc** m_pHashTable; UINT m_nHashTableSize; int m_nCount; CAssoc* m_pFreeList; struct CPlex* m_pBlocks; int m_nBlockSize; CAssoc* NewAssoc(); void FreeAssoc(CAssoc*); CAssoc* GetAssocAt(LPCTSTR, UINT&) const; public: ~CMapStringToString(); void Serialize(CArchive&); #ifdef _DEBUG void Dump(CDumpContext&) const; void AssertValid() const; #endif protected: // local typedefs for CTypedPtrMap class template typedef CString BASE_KEY; typedef LPCTSTR BASE_ARG_KEY; typedef CString BASE_VALUE; typedef LPCTSTR BASE_ARG_VALUE; }; ///////////////////////////////////////////////////////////////////////////// // Special include for Win32s compatibility // // This is a part of the Microsoft Foundation Classes C++ library. // Copyright (C) 1992-1995 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and related // electronic documentation provided with the library. // See these sources for detailed information regarding the // Microsoft Foundation Classes product. #ifdef _AFX_PACKING #pragma pack(pop) #endif #ifndef __AFXSTATE_H__ #include // for MFC private state structures #endif ///////////////////////////////////////////////////////////////////////////// // Inline function declarations #ifdef _AFX_ENABLE_INLINES #define _AFXCOLL_INLINE inline #include #endif #undef AFX_DATA #define AFX_DATA #ifdef _AFX_MINREBUILD #pragma component(minrebuild, on) #endif #ifndef _AFX_FULLTYPEINFO #pragma component(mintypeinfo, off) #endif #endif //!__AFXCOLL_H__ /////////////////////////////////////////////////////////////////////////////