NT4/private/ntos/ndis/sonic/sonichrd.h
2020-09-30 17:12:29 +02:00

792 lines
23 KiB
C

/*++
Copyright (c) 1990-1992 Microsoft Corporation
Module Name:
sonichrd.h
Abstract:
This file contains the hardware-related definitions for
the SONIC driver.
The overall structure is taken from the Lance driver
by Tony Ercolano.
Author:
Anthony V. Ercolano (tonye) creation-date 19-Jun-1990
Adam Barr (adamba) 16-Nov-1990
Environment:
This driver is expected to work in DOS, OS2 and NT at the equivalent
of kernel mode.
Architecturally, there is an assumption in this driver that we are
on a little endian machine.
Revision History:
--*/
#ifndef _SONICHARDWARE_
#define _SONICHARDWARE_
//
// Include processor-specific definitions needed by the sonic.
// This defines the SONIC_READ_PORT and SONIC_WRITE_PORT macros,
// as well as whether SONIC_EISA and SONIC_INTERNAL are defined.
//
#include <sonicdet.h>
//
// Compressed ID for the adapter
//
#define SONIC_COMPRESSED_ID 0x01109841
//
// Offsets from the base of the Sonic registers.
//
// All registers are 16 bits.
//
#define SONIC_COMMAND 0x00
#define SONIC_DATA_CONFIGURATION 0x01
#define SONIC_RECEIVE_CONTROL 0x02
#define SONIC_TRANSMIT_CONTROL 0x03
#define SONIC_INTERRUPT_MASK 0x04
#define SONIC_INTERRUPT_STATUS 0x05
#define SONIC_UPPER_TRANSMIT_DESCRIPTOR 0x06
#define SONIC_CURR_TRANSMIT_DESCRIPTOR 0x07
#define SONIC_UPPER_RECEIVE_DESCRIPTOR 0x0d
#define SONIC_CURR_RECEIVE_DESCRIPTOR 0x0e
#define SONIC_END_OF_BUFFER_WORD_COUNT 0x13
#define SONIC_UPPER_RECEIVE_RESOURCE 0x14
#define SONIC_RESOURCE_START 0x15
#define SONIC_RESOURCE_END 0x16
#define SONIC_RESOURCE_READ 0x17
#define SONIC_RESOURCE_WRITE 0x18
#define SONIC_RECEIVE_SEQUENCE 0x2b
#define SONIC_CAM_ENTRY_POINTER 0x21
#define SONIC_CAM_ADDRESS_PORT_2 0x22
#define SONIC_CAM_ADDRESS_PORT_1 0x23
#define SONIC_CAM_ADDRESS_PORT_0 0x24
#define SONIC_CAM_ENABLE 0x25
#define SONIC_CAM_DESCRIPTOR 0x26
#define SONIC_CAM_DESCRIPTOR_COUNT 0x27
#define SONIC_CRC_ERROR 0x2c
#define SONIC_FRAME_ALIGNMENT_ERROR 0x2d
#define SONIC_MISSED_PACKET 0x2e
#define SONIC_WATCHDOG_TIMER_0 0x29
#define SONIC_WATCHDOG_TIMER_1 0x2a
#define SONIC_SILICON_REVISION 0x28
//
// Constants for the SONIC_COMMAND register.
//
#define SONIC_CR_LOAD_CAM ((USHORT)(0x0200))
#define SONIC_CR_READ_RRA ((USHORT)(0x0100))
#define SONIC_CR_SOFTWARE_RESET ((USHORT)(0x0080))
#define SONIC_CR_START_TIMER ((USHORT)(0x0020))
#define SONIC_CR_STOP_TIMER ((USHORT)(0x0010))
#define SONIC_CR_RECEIVER_ENABLE ((USHORT)(0x0008))
#define SONIC_CR_RECEIVER_DISABLE ((USHORT)(0x0004))
#define SONIC_CR_TRANSMIT_PACKETS ((USHORT)(0x0002))
#define SONIC_CR_HALT_TRANSMISSION ((USHORT)(0x0001))
//
// Constants for the SONIC_DATA_CONFIGURATION register.
//
#define SONIC_DCR_LATCHED_BUS_RETRY ((USHORT)(0x2000))
#define SONIC_DCR_PROGRAMMABLE_OUTPUT_1 ((USHORT)(0x1000))
#define SONIC_DCR_PROGRAMMABLE_OUTPUT_0 ((USHORT)(0x0800))
#define SONIC_DCR_SYNCH_TERMINATION ((USHORT)(0x0400))
#define SONIC_DCR_USER_DEFINABLE_1 ((USHORT)(0x0200))
#define SONIC_DCR_USER_DEFINABLE_0 ((USHORT)(0x0100))
#define SONIC_DCR_0_WAIT_STATE ((USHORT)(0x0000))
#define SONIC_DCR_1_WAIT_STATE ((USHORT)(0x0040))
#define SONIC_DCR_2_WAIT_STATE ((USHORT)(0x0080))
#define SONIC_DCR_3_WAIT_STATE ((USHORT)(0x00c0))
#define SONIC_DCR_32_BIT_DATA_WIDTH ((USHORT)(0x0020))
#define SONIC_DCR_16_BIT_DATA_WIDTH ((USHORT)(0x0000))
#define SONIC_DCR_BLOCK_MODE_DMA ((USHORT)(0x0010))
#define SONIC_DCR_EMPTY_FILL_DMA ((USHORT)(0x0000))
#define SONIC_DCR_FIFO_MASK ((USHORT)(0xfff0))
#define SONIC_DCR_12_WORD_RECEIVE_FIFO ((USHORT)(0x000c))
#define SONIC_DCR_8_WORD_RECEIVE_FIFO ((USHORT)(0x0008))
#define SONIC_DCR_4_WORD_RECEIVE_FIFO ((USHORT)(0x0004))
#define SONIC_DCR_2_WORD_RECEIVE_FIFO ((USHORT)(0x0000))
#define SONIC_DCR_14_WORD_TRANSMIT_FIFO ((USHORT)(0x0003))
#define SONIC_DCR_12_WORD_TRANSMIT_FIFO ((USHORT)(0x0002))
#define SONIC_DCR_8_WORD_TRANSMIT_FIFO ((USHORT)(0x0001))
#define SONIC_DCR_4_WORD_TRANSMIT_FIFO ((USHORT)(0x0000))
//
// Constants for the SONIC_RECEIVE_CONTROL register.
//
#define SONIC_RCR_ACCEPT_CRC_ERRORS ((USHORT)(0x8000))
#define SONIC_RCR_ACCEPT_RUNT_PACKETS ((USHORT)(0x4000))
#define SONIC_RCR_ACCEPT_BROADCAST ((USHORT)(0x2000))
#define SONIC_RCR_PROMISCUOUS_PHYSICAL ((USHORT)(0x1000))
#define SONIC_RCR_ACCEPT_ALL_MULTICAST ((USHORT)(0x0800))
#define SONIC_RCR_TRANSCEIVER_LOOPBACK ((USHORT)(0x0600))
#define SONIC_RCR_ENDEC_LOOPBACK ((USHORT)(0x0400))
#define SONIC_RCR_MAC_LOOPBACK ((USHORT)(0x0200))
#define SONIC_RCR_NO_LOOPBACK ((USHORT)(0x0000))
#define SONIC_RCR_MULTICAST_RECEIVED ((USHORT)(0x0100))
#define SONIC_RCR_BROADCAST_RECEIVED ((USHORT)(0x0080))
#define SONIC_RCR_LAST_PACKET_IN_RBA ((USHORT)(0x0040))
#define SONIC_RCR_CARRIER_SENSE ((USHORT)(0x0020))
#define SONIC_RCR_COLLISION ((USHORT)(0x0010))
#define SONIC_RCR_CRC_ERROR ((USHORT)(0x0008))
#define SONIC_RCR_FRAME_ALIGNMENT ((USHORT)(0x0004))
#define SONIC_RCR_LOOPBACK_RECEIVED ((USHORT)(0x0002))
#define SONIC_RCR_PACKET_RECEIVED_OK ((USHORT)(0x0001))
//
// This is needed due to a problem with the SONIC while attempting
// to ignore these packets.
//
#define SONIC_RCR_DEFAULT_VALUE ((USHORT) \
(SONIC_RCR_ACCEPT_CRC_ERRORS | \
SONIC_RCR_ACCEPT_RUNT_PACKETS))
//
// Constants for the SONIC_TRANSMIT_CONTROL register.
//
#define SONIC_TCR_PROG_INTERRUPT ((USHORT)(0x8000))
#define SONIC_TCR_CRC_INHIBIT ((USHORT)(0x2000))
#define SONIC_TCR_EXCESSIVE_DEFERRAL ((USHORT)(0x0400))
#define SONIC_TCR_DEFERRED_TRANSMISSION ((USHORT)(0x0200))
#define SONIC_TCR_NO_CARRIER_SENSE ((USHORT)(0x0100))
#define SONIC_TCR_CARRIER_LOST ((USHORT)(0x0080))
#define SONIC_TCR_EXCESSIVE_COLLISIONS ((USHORT)(0x0040))
#define SONIC_TCR_OUT_OF_WINDOW ((USHORT)(0x0020))
#define SONIC_TCR_FIFO_UNDERRUN ((USHORT)(0x0004))
#define SONIC_TCR_BYTE_COUNT_MISMATCH ((USHORT)(0x0002))
#define SONIC_TCR_PACKET_TRANSMITTED_OK ((USHORT)(0x0001))
#define SONIC_TCR_STATUS_MASK ((USHORT)(0x07ff))
#define SONIC_TCR_COLLISIONS_MASK ((USHORT)(0xf800))
#define SONIC_TCR_COLLISIONS_SHIFT 11
//
// Constants for the SONIC_INTERRUPT_MASK and
// SONIC_INTERRUPT_STATUS registers.
//
#define SONIC_INT_BUS_RETRY ((USHORT)(0x4000))
#define SONIC_INT_HEARTBEAT_LOST ((USHORT)(0x2000))
#define SONIC_INT_LOAD_CAM_DONE ((USHORT)(0x1000))
#define SONIC_INT_PROG_INTERRUPT ((USHORT)(0x0800))
#define SONIC_INT_PACKET_RECEIVED ((USHORT)(0x0400))
#define SONIC_INT_PACKET_TRANSMITTED ((USHORT)(0x0200))
#define SONIC_INT_TRANSMIT_ERROR ((USHORT)(0x0100))
#define SONIC_INT_TIMER_COMPLETE ((USHORT)(0x0080))
#define SONIC_INT_RECEIVE_DESCRIPTORS ((USHORT)(0x0040))
#define SONIC_INT_RECEIVE_BUFFERS ((USHORT)(0x0020))
#define SONIC_INT_RECEIVE_OVERFLOW ((USHORT)(0x0010))
#define SONIC_INT_CRC_TALLY_ROLLOVER ((USHORT)(0x0008))
#define SONIC_INT_FAE_TALLY_ROLLOVER ((USHORT)(0x0004))
#define SONIC_INT_MP_TALLY_ROLLOVER ((USHORT)(0x0002))
//
// By default, the interrupts we unmask.
//
#define SONIC_INT_DEFAULT_VALUE ((USHORT) \
(SONIC_INT_BUS_RETRY | \
SONIC_INT_LOAD_CAM_DONE | \
SONIC_INT_PROG_INTERRUPT | \
SONIC_INT_PACKET_RECEIVED | \
SONIC_INT_PACKET_TRANSMITTED | \
SONIC_INT_TRANSMIT_ERROR | \
SONIC_INT_RECEIVE_DESCRIPTORS | \
SONIC_INT_RECEIVE_BUFFERS | \
SONIC_INT_RECEIVE_OVERFLOW | \
SONIC_INT_CRC_TALLY_ROLLOVER | \
SONIC_INT_FAE_TALLY_ROLLOVER | \
SONIC_INT_MP_TALLY_ROLLOVER))
//
// The interrupts we acknowledge immediately.
//
#define SONIC_INT_IMMEDIATE_ACK ((USHORT) \
(SONIC_INT_DEFAULT_VALUE & \
~(SONIC_INT_RECEIVE_DESCRIPTORS | \
SONIC_INT_RECEIVE_BUFFERS)))
//
// The maximum number of fragments that a transmit descriptor
// can hold. If a packet has more than this, we have to merge
// it into a single buffer before we transmit it. Increasing
// this will prevent us from merging packets with more fragments
// (which are rare) but use more memory in our transmit descriptors
// (which are permanently allocated). For every one that we
// increase this, memory usage goes up by 12 bytes in each
// descriptor.
//
#define SONIC_MAX_FRAGMENTS 4
//
// The smallest size that a fragment can be. This is due to
// their potentially being underrun problems if a fragment
// shorted than this is transmitted. If a packet has a fragment
// that is too short, we merge it into a single buffer before
// we transmit it. This should not change unless the hardware
// changes in some way.
//
#define SONIC_MIN_FRAGMENT_SIZE 12
//
// The smallest Ethernet packet size. Packets smaller than this
// have blanks appended to pad them out to this length.
//
#define SONIC_MIN_PACKET_SIZE 60
//
// The number of entries in the CAM. The CAM (Content Addressable
// Memory) holds the directed and multicast addresses that we
// monitor. We reserve one of these spots for our directed address,
// allowing us SONIC_CAM_ENTRIES - 1 multicast addresses. Changing
// this allows us to handle more multicast addresses without
// forcing the protocol into "all multicast" mode, but allocates
// more memory in the CAM (16 bytes per entry).
//
#define SONIC_CAM_ENTRIES 16
//
// The number of transmit descriptors in the ring we allocate,
// each of which can hold SONIC_MAX_FRAGMENTS fragments.
// The size of a transmit descriptor is ~100 bytes, varying
// based on SONIC_MAX_FRAGMENTS.
//
#define SONIC_NUMBER_OF_TRANSMIT_DESCRIPTORS 5
//
// The number and size of the receive buffers we allocate,
// which hold the actual data received off the network. Increasing
// this allows us to receive more large packets, but the
// number of receive descriptors also needs to be increased.
//
#define SONIC_NUMBER_OF_RECEIVE_BUFFERS 10
#define SONIC_SIZE_OF_RECEIVE_BUFFERS 4000
//
// This seems to have to be a multiple of four
// (not just two). When there is less than this
// amount left in a Receive Buffer after packet
// reception, the sonic will use the next
// ReceiveBuffer for the next packet. We define it
// larger than the maximum Ethernet packet size,
// so we never get a buffer overflow.
//
#define SONIC_END_OF_BUFFER_COUNT 1520
//
// ERRATA: This is the amount we have to add to
// the EOBC value to account for the bug in revision
// C of the chip, which decrements the RBWC registers
// by two words (four bytes) less than they should be
// on each packet reception. To handle this we
// overestimate EOBC by four bytes times the maximum
// number of packets we could receive in a buffer.
//
#define SONIC_EOBC_REV_C_CORRECTION ((SONIC_SIZE_OF_RECEIVE_BUFFERS / 64) * 4)
//
// The number of receive descriptors we allocate, which hold
// pointers to packets received in the receive buffers. This
// is now kept at twice the number of receive buffers since
// two full-size packets can be received into each receive
// buffer.
//
#define SONIC_NUMBER_OF_RECEIVE_DESCRIPTORS 20
//
// The small, medium and large buffers are used for merging
// packets that violate our constraints (two many fragments,
// fragments too small). The packet is merged into the smallest
// buffer that can hold it. These should not be increased unless
// there is a problem with many packets being merged; in that
// case it might be better to increase SONIC_MAX_FRAGMENTS
// first (if the problem is too many fragments).
//
#define SONIC_SMALL_BUFFER_SIZE ((UINT)64)
#define SONIC_MEDIUM_BUFFER_SIZE ((UINT)256)
#define SONIC_LARGE_BUFFER_SIZE ((UINT)1514)
#define SONIC_NUMBER_OF_SMALL_BUFFERS ((UINT)10)
#define SONIC_NUMBER_OF_MEDIUM_BUFFERS ((UINT)10)
#define SONIC_NUMBER_OF_LARGE_BUFFERS ((UINT)3)
//
// This bit in a link field signifies "end of list" to the
// sonic.
//
#define SONIC_END_OF_LIST 0x01
//
// These are used in the InUse field of Receive Descriptors.
//
#define SONIC_OWNED_BY_SYSTEM 0x00
#define SONIC_OWNED_BY_SONIC 0x01
//
// This type defines the physical addresses used by the Sonic
// chip itself. This should always be four bytes.
//
typedef ULONG SONIC_PHYSICAL_ADDRESS, *PSONIC_PHYSICAL_ADDRESS;
//
// Describes a Receive Buffer Area; the Receive Resource
// Area is an array of these structures. In 32-bit mode the
// upper 16 bits of all the elements are not used.
//
typedef struct _SONIC_RECEIVE_RESOURCE {
//
// Pointer to the receive buffer. It must be
// longword (4 bytes) aligned.
//
SONIC_PHYSICAL_ADDRESS LowBufferAddress;
SONIC_PHYSICAL_ADDRESS HighBufferAddress;
//
// The number of WORDS in the receive buffer.
//
UINT LowBufferWordCount;
UINT HighBufferWordCount;
} SONIC_RECEIVE_RESOURCE, * PSONIC_RECEIVE_RESOURCE;
//
// A receive descriptor; the Receive Descriptor Area is a
// linked list of these structures.
//
typedef struct _SONIC_RECEIVE_DESCRIPTOR {
//
// After reception this field will contain the contents
// of the SONIC_RECEIVE_CONTROL register. Bits 8-0 are
// status bits.
//
UINT ReceiveStatus;
//
// The length of the packet (including the CRC field).
//
UINT ByteCount;
//
// A pointer to the location in the RBA where the packet
// resides. A packet is always received into a contiguous
// piece of memory.
//
SONIC_PHYSICAL_ADDRESS LowPacketAddress;
SONIC_PHYSICAL_ADDRESS HighPacketAddress;
//
// Contains the RBA and packet sequence number.
//
UINT SequenceNumber;
//
// A link to the next receive descriptor. This is set up
// at initialization and is not modified by the SONIC.
// The low bit is the EOL bit, indicating the end of
// the linked list of receive descriptors.
//
SONIC_PHYSICAL_ADDRESS Link;
//
// Denotes the ownership of this receive descriptor.
// 0 = driver, non-zero = SONIC.
//
UINT InUse;
} SONIC_RECEIVE_DESCRIPTOR, * PSONIC_RECEIVE_DESCRIPTOR;
//
// Describes a fragment of a packet.
//
typedef struct _SONIC_TRANSMIT_FRAGMENT {
//
// A pointer to the fragment. May be aligned on any
// byte boundary.
//
SONIC_PHYSICAL_ADDRESS LowFragmentAddress;
SONIC_PHYSICAL_ADDRESS HighFragmentAddress;
//
// The size of the fragment.
//
UINT FragmentByteCount;
} SONIC_TRANSMIT_FRAGMENT, * PSONIC_TRANSMIT_FRAGMENT;
//
// A transmit descriptor for a packet (containing up to
// SONIC_MAX_PACKET_FRAGMENTS pieces); the Transmit
// Descriptor Area is a linked list of these structures.
// If there are fewer than SONIC_MAX_PACKET_FRAGMENTS
// pieces, then the Link field will not be used and
// the link value will instead be put in
// PacketFragments[FragmentCount].FragmentPointerLsb;
// however at initialization the value will be put in
// Link and that is the value that must be used.
//
typedef struct _SONIC_TRANSMIT_DESCRIPTOR {
//
// Contains the status after transmission. The status
// is bits 10-0 of the SONIC_TRANSMIT_CONTROL register.
//
UINT TransmitStatus;
//
// Before transmission, bits 15-12 of this field are
// copied into the SONIC_TRANSMIT_CONTROL register.
//
UINT TransmitConfiguration;
//
// The size of the packet to be transmitted, in bytes.
//
UINT PacketSize;
//
// The number of fragments in the packet.
//
UINT FragmentCount;
//
// Location and size of each fragment.
//
SONIC_TRANSMIT_FRAGMENT Fragments[SONIC_MAX_FRAGMENTS];
//
// A pointer to the next Transmit Descriptor. This will
// be set at initialization time and will not change.
// However, its value will be copied into the beginning
// of the first unused Fragments[] structure if FragmentCount
// is less than SONIC_MAX_FRAGMENTS (since the Link field
// must follow the last fragment descriptor).
//
SONIC_PHYSICAL_ADDRESS Link;
} SONIC_TRANSMIT_DESCRIPTOR, * PSONIC_TRANSMIT_DESCRIPTOR;
//
// Describes an entry in the CAM Descriptor Area.
//
typedef struct _SONIC_CAM_FRAGMENT {
//
// The index (0-15) of the CAM entry
//
UINT CamEntryPointer;
//
// The Ethernet address, divided into three pieces in
// order from most significant to least significant.
// In each piece only the low-order 16 bits are
// used. I.e., for an Ethernet address 01-02-03-04-05-06,
// CamAddressPort0 would be 0x0102, CamAddressPort1
// would be 0x0304, and CamAddressPort2 would be 0x0506.
//
UINT CamAddressPort0;
UINT CamAddressPort1;
UINT CamAddressPort2;
} SONIC_CAM_FRAGMENT, * PSONIC_CAM_FRAGMENT;
//
// The entire CAM Descriptor Area. In general, the CamEnable
// field is not needed; the value will be stored in the
// CamEntryPointer of the SONIC_CAM_FRAGMENT after the last
// one used. However, the current value will also be
// maintained in CamEnable.
//
typedef struct _SONIC_CAM_DESCRIPTOR_AREA {
//
// Holds the index and value of each of the entries.
//
SONIC_CAM_FRAGMENT CamFragments[SONIC_CAM_ENTRIES];
//
// A bit mask indicating which of the entries are enabled
// (only the low 16 bits are used).
//
UINT CamEnable;
} SONIC_CAM_DESCRIPTOR_AREA, * PSONIC_CAM_DESCRIPTOR_AREA;
//
// Identifies the AdapterType values that the driver supports.
//
#define SONIC_ADAPTER_TYPE_EISA 1
#define SONIC_ADAPTER_TYPE_INTERNAL 2
//
// Macros to get MSB and LSB of an address.
//
#define SONIC_GET_LOW_PART_ADDRESS(Adr) ((USHORT)((Adr) & 0xffff))
#define SONIC_GET_HIGH_PART_ADDRESS(Adr) ((USHORT)(((Adr) & 0xffff0000) >> 16))
//
// Set up a SONIC_CAM_FRAGMENT given the entry pointer and
// Ethernet address.
//
// Cfp is a pointer to a CAM Fragment.
//
// Ep is the entry pointer.
//
// Addr is the Ethernet address.
//
#define SONIC_LOAD_CAM_FRAGMENT(Cfp, Ep, Addr) \
{ \
PSONIC_CAM_FRAGMENT _Cfp = (Cfp); \
UINT _Ep = (Ep); \
PVOID _Addr = (Addr); \
_Cfp->CamEntryPointer = _Ep; \
NdisWriteRegisterUlong((PULONG)(&_Cfp->CamAddressPort0), (ULONG)(((PUSHORT)Addr)[0])); \
NdisWriteRegisterUlong((PULONG)(&_Cfp->CamAddressPort1), (ULONG)(((PUSHORT)Addr)[1])); \
NdisWriteRegisterUlong((PULONG)(&_Cfp->CamAddressPort2), (ULONG)(((PUSHORT)Addr)[2])); \
}
//
// Set up a SONIC_CAM_FRAGMENT to hold the CamEnable value
// in it.
//
// Cfp is a pointer to the CAM Fragment.
//
// Ce is the value for CAM Enable.
//
#define SONIC_LOAD_CAM_ENABLE(_Cfp, _Ce) \
NdisWriteRegisterUlong((PULONG)(&(_Cfp)->CamEntryPointer), (ULONG)(_Ce))
//
// Set a link field to be the end of a list.
//
// Plink is a pointer to a link field.
//
#define SONIC_SET_END_OF_LIST(Plink) \
{ \
ULONG _Data; \
NdisReadRegisterUlong((PULONG)(Plink), (PULONG)(&_Data)); \
NdisWriteRegisterUlong((PULONG)(Plink),(ULONG)(_Data | SONIC_END_OF_LIST)); \
}
//
// Set a link field to not be the end of a list.
//
// Plink is a pointer to a link field.
//
#define SONIC_REMOVE_END_OF_LIST(Plink) \
{ \
ULONG _Data; \
NdisReadRegisterUlong((PULONG)(Plink), (PULONG)(&_Data)); \
NdisWriteRegisterUlong((PULONG)(Plink), (ULONG)(_Data & ~SONIC_END_OF_LIST)); \
}
//
// Used to set the address of a transmit descriptor fragment.
//
// Tdf is a pointer to a transmit descriptor fragment.
//
// Adr is a *physical* address.
//
#define SONIC_SET_TRANSMIT_FRAGMENT_ADDRESS(Tdf,Adr) \
{ \
SONIC_PHYSICAL_ADDRESS _Adr = (Adr); \
PSONIC_TRANSMIT_FRAGMENT _Tdf = (Tdf); \
_Tdf->LowFragmentAddress = (SONIC_PHYSICAL_ADDRESS)_Adr; \
_Tdf->HighFragmentAddress = (SONIC_PHYSICAL_ADDRESS)(SONIC_GET_HIGH_PART_ADDRESS(_Adr)); \
}
//
// Used to retrieve the address of a transmit descriptor fragment.
// It takes advantage of the fact that we store the entire address
// at LowFragmentAddress, not just the low bits.
//
// Tdf is a pointer to a transmit descriptor fragment.
//
#define SONIC_GET_TRANSMIT_FRAGMENT_ADDRESS(Tdf) \
(Tdf)->LowFragmentAddress
//
// Used to set the length of the transmit descriptor fragment.
//
// Tdf is a pointer to a transmit descriptor fragment.
//
// Len is the unsigned short length of the buffer.
//
#define SONIC_SET_TRANSMIT_FRAGMENT_LENGTH(Tdf,Len) \
(Tdf)->FragmentByteCount = (UINT)(Len)
//
// Used to put the link field on top of a transmit descriptor
// fragment.
//
// Tdf is a pointer to a transmit descriptor fragment.
//
// Link is the link field to copy.
//
#define SONIC_SET_TRANSMIT_LINK(Tdf,Link) \
NdisWriteRegisterUlong((PULONG)(&(Tdf)->LowFragmentAddress), (ULONG)((Link) | SONIC_END_OF_LIST))
//
// Used to set the address of a receive resource.
//
// Rrp is a pointer to a receive resource.
//
// Adr is a *physical* address.
//
#define SONIC_SET_RECEIVE_RESOURCE_ADDRESS(Rrp,Adr) \
{ \
SONIC_PHYSICAL_ADDRESS _Adr = (Adr); \
PSONIC_RECEIVE_RESOURCE _Rrp = (Rrp); \
NdisWriteRegisterUlong((PULONG)(&_Rrp->LowBufferAddress), (ULONG)(_Adr)); \
NdisWriteRegisterUlong((PULONG)(&_Rrp->HighBufferAddress), (ULONG)(SONIC_GET_HIGH_PART_ADDRESS(_Adr))); \
}
//
// Used to retrieve the address of a receive resource.
// It takes advantage of the fact that we store the entire address
// at LowBufferAddress, not just the low bits.
//
// Rrp is a pointer to a receive resource.
//
#define SONIC_GET_RECEIVE_RESOURCE_ADDRESS(Rrp) \
(Rrp)->LowBufferAddress
//
// Used to set the length of a receive resource.
//
// Rrp is a pointer to a receive resource.
//
// Len is the length of the buffer.
//
#define SONIC_SET_RECEIVE_RESOURCE_LENGTH(Rrp,Len) \
{ \
ULONG _Len = (Len); \
PSONIC_RECEIVE_RESOURCE _Rrp = (Rrp); \
NdisWriteRegisterUlong((PULONG)(&_Rrp->LowBufferWordCount), (ULONG)(((_Len) & 0x1ffff) >> 1)); \
NdisWriteRegisterUlong((PULONG)(&_Rrp->HighBufferWordCount), (ULONG)((_Len) >> 17)); \
}
#endif // _SONICHARDWARE_