NT4/private/rpc/midl20/include/cmdana.hxx
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/*+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Copyright (c) 1989 Microsoft Corporation
Module Name:
cmdana.hxx
Abstract:
fine contains the definitions for internal storage
of user's command line options, so that various passes
of the compiler can access them. This file needs to
be included by all those modules which deal with some
compiler switch.
Notes:
Author:
vibhasc
Nov-12-1991 VibhasC Modified to conform to coding style gudelines
----------------------------------------------------------------------------*/
#ifndef __CMDANA_HXX__
#define __CMDANA_HXX__
#include "idict.hxx"
extern char * pVersionStr; // version string mj.mn.up
extern char * pTimeStr; // time string
class ISTREAM;
void SetVersionStr();
void SetTimeStr();
inline
char *
GetCompilerVersion()
{
if ( !pVersionStr )
SetVersionStr();
return pVersionStr;
}
// note that this string ends with a newline.
inline
char *
GetCompileTime()
{
if ( !pTimeStr )
SetTimeStr();
return pTimeStr;
}
/******************************************************************************
**** define argument bit nos for the switch defintion vector
******************************************************************************/
enum _swenum
{
SWITCH_NOTHING
,BASE_FILENAME = SWITCH_NOTHING
,SWITCH_D
,SWITCH_I
,SWITCH_U
,SWITCH_W
,SWITCH_CONFIRM
,SWITCH_NOLOGO
,SWITCH_CPP_CMD
,SWITCH_CPP_OPT
,SWITCH_CSTUB
,SWITCH_ENV
,SWITCH_ERROR
,SWITCH_HEADER
,SWITCH_NO_HEADER
,SWITCH_NO_CPP
,SWITCH_NO_DEF_IDIR
,SWITCH_NO_ENUM_LIT
,SWITCH_USE_EPV
,SWITCH_NO_DEFAULT_EPV
,SWITCH_NO_WARN
,SWITCH_OUT
,SWITCH_SSTUB
,SWITCH_STUB
,SWITCH_SYNTAX_CHECK
#if defined(TARGET_RKK)
,SWITCH_TARGET_SYSTEM
#endif
,SWITCH_ZS
,SWITCH_V
,SWITCH_VERSION
,SWITCH_MIDLDEBUG
,SWITCH_ACF
,SWITCH_PACK
,SWITCH_ZP
,SWITCH_CLIENT
,SWITCH_NO_CLIENT
,SWITCH_SERVER
,SWITCH_NO_SERVER
,SWITCH_PREFIX
,SWITCH_SUFFIX
,SWITCH_DUMP
,SWITCH_SAVEPP
,SWITCH_CHAR
,SWITCH_HELP
,SWITCH_WX
,SWITCH_X
,SWITCH_MS_EXT
,SWITCH_APP_CONFIG
,SWITCH_INTERNAL
,SWITCH_C_EXT
,SWITCH_O
// files for proxies
,SWITCH_IID
,SWITCH_NO_IID
,SWITCH_PROXY
,SWITCH_NO_PROXY
,SWITCH_PROXY_DEF
,SWITCH_NO_PROXY_DEF
,SWITCH_DLLDATA
,SWITCH_NO_DLLDATA
// files for inprocserver32s
,SWITCH_DLL_SERVER_DEF
,SWITCH_NO_DLL_SERVER_DEF
,SWITCH_DLL_SERVER_CLASS_GEN
,SWITCH_NO_DLL_SERVER_CLASS_GEN
// files for localserver32s
,SWITCH_EXE_SERVER_MAIN
,SWITCH_NO_EXE_SERVER_MAIN
,SWITCH_EXE_SERVER
,SWITCH_NO_EXE_SERVER
// files for both
,SWITCH_TESTCLIENT
,SWITCH_NO_TESTCLIENT
,SWITCH_SERVER_REG
,SWITCH_NO_SERVER_REG
// files for com class servers
,SWITCH_CLASS_METHODS
,SWITCH_NO_CLASS_METHODS
,SWITCH_CLASS_IUNKNOWN
,SWITCH_NO_CLASS_IUNKNOWN
,SWITCH_CLASS_HEADER
,SWITCH_NO_CLASS_HEADER
,SWITCH_MS_UNION
,SWITCH_OVERRIDE
,SWITCH_IDLBASE // temp flag to enable idlbase processing
,SWITCH_GUARD_DEFS
,SWITCH_OLDNAMES
,SWITCH_RPCSS
,SWITCH_NO_FMT_OPT
,SWITCH_COM_CLASS // temp switch to allow com class generation
,SWITCH_OSF // disables setting /ms_ext and /c_ext as default
,SWITCH_HOOKOLE
// MKTYPLIB switches
,SWITCH_TLIB
,SWITCH_REDIRECT_OUTPUT
,SWITCH_ODL_ENV
,SWITCH_MKTYPLIB
,SWITCH_OLD_TLB
,SWITCH_NEW_TLB
//
// enter all new switches before this label
//
,SW_VALUE_MAX
};
/*** client : can take values "stub", "none" ***/
#define CLNT_STUB (0x0)
#define CLNT_NONE (0x2)
/*** server : can take values "stub", "none" ***/
#define SRVR_STUB (0x0)
#define SRVR_NONE (0x2)
/** env switch values **/
#define ENV_DOS (0x2)
#define ENV_WIN16 (0x3)
#define ENV_WIN32 (0x4)
#define ENV_MAC (0x8)
#define ENV_MPPC (0x10)
/** targeted system switch values **/
typedef enum _target_enum
{
NT35 = 1,
NT351 = 2,
NT40 = 3
} TARGET_ENUM;
#define TARGET_DEFAULT NT40
/** error switch values **/
#define ERROR_NONE (0x0000)
#define ERROR_BOUNDS_CHECK (0x0001)
#define ERROR_ENUM (0x0002)
#define ERROR_ALLOCATION (0x0004)
#define ERROR_REF (0x0008)
#define ERROR_STUB_DATA (0x0010)
#define ERROR_ALL (ERROR_BOUNDS_CHECK | \
ERROR_ENUM | \
ERROR_ALLOCATION | \
ERROR_REF | \
ERROR_STUB_DATA \
)
/** char switch values **/
#define CHAR_SIGNED (0x1)
#define CHAR_UNSIGNED (0x2)
#define CHAR_ANSI7 (0x3)
/** rpc ss allocate **/
#define RPC_SS_ALLOCATE_DISABLED (0x0)
#define RPC_SS_ALLOCATE_ENABLED (0x1)
/** manifests defining prefix arguments **/
#define PREFIX_CLIENT_STUB (0x0)
#define PREFIX_SERVER_MGR (0x1)
#define PREFIX_SWICH_PROTOTYPE (0x2)
#define PREFIX_ALL (0x3)
/*****************************************************************************
* some data structures used.
*****************************************************************************/
// basically a singly linked list implementation,
// used for switches which can be specified multiply like -D / -I etc
typedef struct _optlist
{
char * pStr; // pointer to argument string
struct _optlist * pNext; // pointer to the next argument
} OptList;
/*****************************************************************************
* class defintions used by the command analyser.
*****************************************************************************/
//
// the multiple occurence switch class
// This class of switches are ones which can be specified multiple times
// on the command line. Examples of such switches are -D / -U <20>/ -I etc
// This switch really keeps a linked list of all arguments specified for
// the switch.
//
class multiple_switch
{
private:
OptList * pFirst, // first of the list of arguments.
* pCurrent; // current in the scan of list of args.
public:
// constructor
multiple_switch( char * );
// add the arguments of another occurence of this switch
void Add( char * );
// initialise the scan of the list. Called before any GetNextIsDone
void Init();
// Get the argument to the next occurence of the switch
char * GetNext();
// Collect all the arguments into a buffer
char * GetConsolidatedOptions();
// return the length of all the arguments. Generally used to allocate
// a buffer size for a GetConsolidatedOptions call.
short GetConsolidatedLength();
};
//
// the onetime_switch class.
// such a switch can occur only once, and takes just one argument. We need
// to hold on to the argument during compilation.
//
class onetime_switch
{
char * pOpt; // the user argument
public:
// the constructor.
onetime_switch(
char * pArg // argument to switch
);
// the destructor
~onetime_switch();
// get the user option
char * GetOption();
// get length of the user option string
short GetLength();
};
//
// the filename_switch
//
// There are a lot of switches which have filenames as arguments. This
// class exists to ease processing of such switches, all of whom behave more
// or less the same way. Only the -out switch is a little different.
// We need to access the filename components too, so we store both as
// components and as the full name.
//
class filename_switch
{
private:
char * pFullName;
public:
// the constructor. Takes an argument as the switch it is defining, so that
// it can check for a redef.
filename_switch(
char * pThisArg // this argument is supplied
);
// the constructor. It takes a set of filename components. This is not
// called as a result of a user switch, but by internal routines which
// do not need to check for duplicate definitions.
filename_switch(
char * pD, // drive
char * pP, // path
char * pN, // base name
char * pE, // extension
char * pS // suffix ("_c/_s") etc to name
// etc.
);
// the destructor
~filename_switch();
// Set file name components , given a full name.
void SetFileName(
char * pName // full name
);
// set file name and components, given the components. Note that some
// components may be null, indicating that they are absent.
void SetFileName(
char * pD, // drive
char * pP, // path
char * pN, // base name
char * pE, // extension
char * pS // suffix to name
);
// the the full filename
char * GetFileName( void );
// Get the file name components. If an input pointer is NULL, it means the
// user is not interested in that component of the filename.
void GetFileNameComponents(
char * pD, // buffer for drive
char * pP, // buffer for path
char * pN, // buffer for name
char * pE // buffer for ext
);
void TransformFileNameForOut(
char * pD, // drive
char * pP // path
);
};
// This data structure is used for specifying data for switches which can take
// different user specification, eg -mode ( osf | msft | c_port ) etc.
typedef struct _choice
{
const char * pChoice; // user input
short Choice; // internal compiler code.
} CHOICE;
// this data structure is for paired items, like prefix
class pair_switch
{
private:
CHOICE * pArrayOfChoices;
char ** pUserStrings;
short ArraySize;
short Current;
// get the index of a particular system string
short GetIndex( char * pSys );
public:
// constructor
pair_switch( const CHOICE * pValidChoices );
// construction functions
void CmdProcess( class _cmd_arg *, char *pF);
void AddPair( short index, char * pUser );
// get the user defined equivalent of this system defined prefix string
char * GetUserDefinedEquivalent( short );
// iteration functions ( for printout )
void Init()
{
Current = -1;
}
short GetNext( char ** pSys, char ** pUser );
};
/////////////////////////////////////////////////////////////////////////////
//
// Class for Ndr stub version control
// - what compiler guesses from the usage.
//
/////////////////////////////////////////////////////////////////////////////
class NdrVersionControl
{
unsigned long fHasStublessProxies : 1;
unsigned long fHasOi2 : 1;
unsigned long fHasUserMarshal : 1;
unsigned long fHasPipes : 1;
unsigned long fHasAssyncRpc : 1;
unsigned long Unused :27;
public:
NdrVersionControl() :
fHasStublessProxies(0),
fHasOi2(0),
fHasUserMarshal(0),
fHasPipes(0),
fHasAssyncRpc(0),
Unused(0)
{
}
void SetHasStublessProxies()
{
fHasStublessProxies = 1;
}
unsigned long HasStublessProxies()
{
return fHasStublessProxies;
}
void SetHasOi2()
{
fHasOi2 = 1;
}
unsigned long HasOi2()
{
return fHasOi2;
}
void SetHasUserMarshal()
{
fHasUserMarshal = 1;
}
unsigned long HasUserMarshal()
{
return fHasUserMarshal;
}
void SetHasPipes()
{
fHasPipes = 1;
}
unsigned long HasPipes()
{
return fHasPipes;
}
void SetHasAssyncRpc()
{
fHasAssyncRpc = 1;
}
unsigned long HasAssyncRpc()
{
return fHasAssyncRpc;
}
void ClearNdrVersionControl()
{
fHasStublessProxies = 0;
fHasOi2 = 0;
fHasUserMarshal = 0;
fHasPipes = 0;
fHasAssyncRpc = 0;
}
void AddtoNdrVersionControl(
NdrVersionControl & VC )
{
fHasStublessProxies |= VC.HasStublessProxies();
fHasOi2 |= VC.HasOi2();
fHasUserMarshal |= VC.HasUserMarshal();
fHasPipes |= VC.HasPipes();
fHasAssyncRpc |= VC.HasAssyncRpc();
}
BOOL HasNdr11Feature()
{
return ( fHasStublessProxies );
}
BOOL HasNdr20Feature()
{
return ( fHasOi2 ||
fHasUserMarshal ||
fHasPipes);
}
};
/////////////////////////////////////////////////////////////////////////////
// the big boy - the command analyser object
/////////////////////////////////////////////////////////////////////////////
typedef class _cmd_arg
{
private:
unsigned long switch_def_vector[ 4 ]; // switch definition vector
unsigned char fClient; // client switch options
unsigned char fServer; // server switch options
unsigned char Env; // env - flat /segmented
unsigned char CharOption; // char option
unsigned char fMintRun; // this is a mint ( MIDL-lint) run
unsigned short MajorVersion; // major version
unsigned short MinorVersion; // minor version
unsigned short UpdateNumber; // update
unsigned short ErrorOption; // error option
unsigned short ConfigMask; // configuration mask for error reporting
NdrVersionControl VersionControl; // compiler evaluation
unsigned short OptimFlags; // optimization flags from user
OPT_LEVEL_ENUM OptimLevel; // internal optimization level
TARGET_ENUM TargetSystem; // targeted system
IDICT * pArgDict; // arguments dictionary
short iArgV; // index into the argument vector
short cArgs; // count of arguments
short WLevel; // warning level
unsigned short ZeePee; // the Zp switch option value
filename_switch * pInputFNSwitch, // input file name
* pOutputPathSwitch, // output path
* pCStubSwitch, // cstub
* pSStubSwitch, // sstub
* pHeaderSwitch, // header
* pAcfSwitch, // acf
* pIIDSwitch, // iid
* pDllDataSwitch, // dlldata
* pProxySwitch, // proxy
* pProxyDefSwitch, // proxy
* pServerFileSwitch, // com server file
* pServerUnkFileSwitch, // com server IUnknown file
* pServerHeaderFileSwitch, // com server header file
* pDllServerDefSwitch, // com dll server def file
* pDllClassGenSwitch, // com dll server class generator file
* pServerRegSwitch, // com server reg file
* pExeServerSwitch, // com exe server file
* pExeServerMainSwitch, // com exe server main file
* pTestFileSwitch, // test client file
* pTlibSwitch, // Type Library file name
* pRedirectOutputSwitch; // redirect stdout to this file
pair_switch * pSwitchPrefix; // -prefix
pair_switch * pSwitchSuffix; // -suffix
multiple_switch * pDSwitch, // -D
* pISwitch, // -I
* pUSwitch; // -U
onetime_switch * pCppCmdSwitch, // cpp_cmd
* pCppOptSwitch; // cpp_opt
public:
// the constructor
_cmd_arg();
// register argument vector with the command processor
void RegisterArgs( char *[], short );
// process arguments. This is the command analyser main loop, so to speak.
STATUS_T ProcessArgs();
// get the next argument from the argument vector.
char * GetNextArg();
// push back argument. Undo the effect of GetNextArg.
void UndoGetNextArg();
// depending upon the switch argument type, bump the argument pointer to
// the next switch.
STATUS_T BumpThisArg( char **, unsigned short );
// Is the switch defined ?
BOOL IsSwitchDefined( short SWNo )
{
unsigned long sw = switch_def_vector[ SWNo / 32 ];
unsigned long temp = SWNo % 32;
sw = sw & ( (unsigned long)1 << temp );
return sw ? (BOOL)1 : (BOOL)0;
}
// Set the switch to be defined.
void SwitchDefined( short );
// set any post switch processing defaults
STATUS_T SetPostDefaults();
// process a filename switch .
STATUS_T ProcessFilenameSwitch( short, char * );
// process a multiple arguments switch.
STATUS_T ProcessMultipleSwitch( short, char *, char * );
// process a onetime argument switch.
STATUS_T ProcessOnetimeSwitch( short, char * );
// process an ordinary switch
STATUS_T ProcessOrdinarySwitch( short, char * );
// process a simple switch multiply defined.
STATUS_T ProcessSimpleMultipleSwitch( short, char * );
// Get filename.
char * GetInputFileName()
{
return pInputFNSwitch->GetFileName();
}
void GetInputFileNameComponents(
char *pD, // drive buffer
char *pP, // path buffer
char *pN, // base name buffer
char *pE // extension buffer
)
{
pInputFNSwitch->GetFileNameComponents( pD,
pP,
pN,
pE );
}
char * GetAcfFileName()
{
return pAcfSwitch->GetFileName();
}
void GetAcfFileNameComponents(
char *pD,
char *pP,
char *pN,
char *pE )
{
pAcfSwitch->GetFileNameComponents( pD,
pP,
pN,
pE );
}
char * GetOutputPath();
char * GetCstubFName()
{
return pCStubSwitch->GetFileName();
}
void GetCstubFileNameComponents(
char *pD,
char *pP,
char *pN,
char *pE )
{
pCStubSwitch->GetFileNameComponents( pD,
pP,
pN,
pE );
}
char * GetSstubFName()
{
return pSStubSwitch->GetFileName();
}
void GetSstubFileNameComponents(
char *pD,
char *pP,
char *pN,
char *pE )
{
pSStubSwitch->GetFileNameComponents( pD,
pP,
pN,
pE );
}
char * GetHeader()
{
return pHeaderSwitch->GetFileName();
}
void GetHeaderFileNameComponents(
char *pD,
char *pP,
char *pN,
char *pE )
{
pHeaderSwitch->GetFileNameComponents( pD,
pP,
pN,
pE );
}
char * GetIIDFName()
{
return pIIDSwitch->GetFileName();
}
char * GetDllDataFName()
{
return pDllDataSwitch->GetFileName();
}
char * GetProxyFName()
{
return pProxySwitch->GetFileName();
}
char * GetProxyDefFName()
{
return pProxyDefSwitch->GetFileName();
}
char * GetComServerFName()
{
return pServerFileSwitch->GetFileName();
}
char * GetTestClientFName()
{
return pTestFileSwitch->GetFileName();
}
char * GetTypeLibraryFName()
{
return pTlibSwitch->GetFileName();
}
char * GetServerHeaderFName()
{
return pServerHeaderFileSwitch->GetFileName();
}
char * GetServerUnkFName()
{
return pServerUnkFileSwitch->GetFileName();
}
char * GetDllServerDefFName()
{
return pDllServerDefSwitch->GetFileName();
}
char * GetDllClassGenFName()
{
return pDllClassGenSwitch->GetFileName();
}
char * GetServerRegFName()
{
return pServerRegSwitch->GetFileName();
}
char * GetExeServerFName()
{
return pExeServerSwitch->GetFileName();
}
char * GetExeServerMainFName()
{
return pExeServerMainSwitch->GetFileName();
}
// get preprocessor command
char * GetCPPCmd();
// get preprocessor options
char * GetCPPOpt();
// get warning level
short GetWarningLevel() { return WLevel; };
// get env switch value
short GetEnv(){ return (short)Env; };
TARGET_ENUM GetTargetSystem() { return TargetSystem; };
BOOL Is16Bit()
{
return (BOOL)
( ( Env == ENV_WIN16 ) ||
( Env == ENV_DOS ) );
}
BOOL IsAnyMac()
{
return (BOOL)
( ( Env == ENV_MAC ) ||
( Env == ENV_MPPC ) );
}
// get error options
short GetErrorOption() { return ErrorOption; };
// get the switch values
short GetClientSwitchValue() { return (short)fClient; };
void SetClientSwitchValue( short s ) { fClient = (unsigned char) s; };
short GetServerSwitchValue() { return (short)fServer; };
void SetServerSwitchValue( short s ) { fServer = (unsigned char) s; };
BOOL GenerateSStub()
{
return (fServer == SRVR_STUB) && !IsSwitchDefined( SWITCH_NO_SERVER );
}
BOOL GenerateCStub()
{
return (fClient == CLNT_STUB) && !IsSwitchDefined( SWITCH_NO_CLIENT );
}
BOOL GenerateStubs()
{
return GenerateSStub() || GenerateCStub();
}
BOOL GenerateHeader()
{
return !IsSwitchDefined( SWITCH_NO_HEADER );
}
BOOL GenerateIID()
{
return !IsSwitchDefined( SWITCH_NO_IID );
}
BOOL GenerateDllData()
{
return !IsSwitchDefined( SWITCH_NO_DLLDATA );
}
BOOL GenerateProxy()
{
return !IsSwitchDefined( SWITCH_NO_PROXY );
}
BOOL GenerateProxyDefFile()
{
return !IsSwitchDefined( SWITCH_NO_PROXY_DEF );
}
BOOL GenerateServerFile()
{
return !IsSwitchDefined( SWITCH_NO_CLASS_METHODS );
}
BOOL GenerateServerUnkFile()
{
return !IsSwitchDefined( SWITCH_NO_CLASS_IUNKNOWN );
}
BOOL GenerateServerHeaderFile()
{
return !IsSwitchDefined( SWITCH_NO_CLASS_HEADER );
}
BOOL GenerateDllServerDefFile()
{
return !IsSwitchDefined( SWITCH_NO_DLL_SERVER_DEF );
}
BOOL GenerateDllServerClassGenFile()
{
return !IsSwitchDefined( SWITCH_NO_DLL_SERVER_CLASS_GEN );
}
BOOL GenerateServerRegFile()
{
return !IsSwitchDefined( SWITCH_NO_SERVER_REG );
}
BOOL GenerateExeServerFile()
{
return !IsSwitchDefined( SWITCH_NO_EXE_SERVER );
}
BOOL GenerateExeServerMainFile()
{
return !IsSwitchDefined( SWITCH_NO_EXE_SERVER_MAIN );
}
BOOL GenerateTestFile()
{
return !IsSwitchDefined( SWITCH_NO_TESTCLIENT );
}
short GetZeePee() { return ZeePee; };
void GetCompilerVersion(
unsigned short *pMajor,
unsigned short *pMinor,
unsigned short *pUpdate )
{
*pMajor = MajorVersion;
*pMinor = MinorVersion;
*pUpdate= UpdateNumber;
}
NdrVersionControl & GetNdrVersionControl()
{
return VersionControl;
}
unsigned short GetOptimizationFlags()
{
// Don't propagate the optimize _IX flag out.
return (OptimFlags & 0xff);
}
// destroys previous flags
unsigned short SetOptimizationFlags( unsigned short f )
{
return ( OptimFlags = f );
}
// preserves previous flags
unsigned short AddOptimizationFlags( unsigned short f )
{
return ( OptimFlags |= f );
}
OPT_LEVEL_ENUM GetOptimizationLevel()
{
return OptimLevel;
}
// miscellaneous flags
// get the minus I specified by the user as 1 single buffer. If the -i
// is not defined, return a null.
char * GetMinusISpecification();
void Confirm();
void EmitConfirm( ISTREAM * pStream );
STATUS_T Help();
BOOL IsMintRun()
{
return fMintRun;
}
BOOL IsComClassOK()
{
return IsSwitchDefined( SWITCH_COM_CLASS );
}
unsigned short GetModeSwitchConfigMask()
{
return (unsigned short)ConfigMask;
}
void SetModeSwitchConfigMask()
{
unsigned short M = (unsigned short) IsSwitchDefined(SWITCH_MS_EXT) ?1:0;
unsigned short C = (unsigned short) IsSwitchDefined(SWITCH_C_EXT) ?1:0;
unsigned short A = (unsigned short) IsSwitchDefined(SWITCH_APP_CONFIG)?1:0;
ConfigMask = 1 << ( A * 4 + C * 2 + M );
}
unsigned short GetCharOption()
{
return (unsigned short)CharOption;
}
BOOL Is16BitEnv()
{
return ((Env == ENV_DOS) || (Env == ENV_WIN16));
}
BOOL IsRpcSSAllocateEnabled()
{
return IsSwitchDefined( SWITCH_RPCSS );
}
BOOL IsHookOleEnabled()
{
return IsSwitchDefined( SWITCH_HOOKOLE );
}
char * GetUserPrefix( short index )
{
return pSwitchPrefix->GetUserDefinedEquivalent( index );
}
BOOL IsPrefixDefinedForCStub()
{
return (BOOL)
( GetUserPrefix( PREFIX_CLIENT_STUB ) != 0 );
}
BOOL IsPrefixDefinedForSStub()
{
return (BOOL)
( GetUserPrefix( PREFIX_SERVER_MGR ) != 0 );
}
BOOL IsPrefixDifferentForStubs();
} CMD_ARG;
typedef unsigned long ulong;
// a handy definition of the global var that holds all this
extern CMD_ARG * pCommand;
#endif // __CMDANA_HXX__