NT4/private/windows/ep/oldtp/res.rc
2020-09-30 17:12:29 +02:00

188 lines
5.2 KiB
Plaintext

#include "windows.h"
#include "tp.h"
taipei ICON tp.ico
STRINGTABLE
BEGIN
IDSNAME, "taipei"
IDSTITLE, "Taipei!"
END
taipei ACCELERATORS
begin
VK_F2, IDDNEWGAME, VIRTKEY
VK_F1, IDDHINT, VIRTKEY
VK_BACK, IDDBACKUP, VIRTKEY
end
taipei MENU FIXED
BEGIN
POPUP "Game"
BEGIN
MENUITEM "&New Game\tF2", IDDNEWGAME
MENUITEM "&Select Game..." IDDSELECTGAME
MENUITEM "Start &Over", IDDSTARTOVER
MENUITEM "&Backup\tBkSp", IDDBACKUP
MENUITEM "&Autoplay", IDDAUTOPLAY
END
POPUP "Options"
BEGIN
MENUITEM "&Color...", IDDCOLOR
MENUITEM "&No Beeps", IDDSHADDUP
MENUITEM "&Lighten Tile Sides", IDDLIGHTEN
MENUITEM "&Darken Tile Sides", IDDDARKEN
END
POPUP "Help"
BEGIN
MENUITEM "&Hint\tF1", IDDHINT
MENUITEM "&Tiles...", IDDTILES
MENUITEM "&Peek...", IDDPEEK
MENUITEM SEPARATOR
MENUITEM "&About Taipei...", IDMABOUT
END
END
1 bitmap crak1.bmp
2 bitmap crak2.bmp
3 bitmap crak3.bmp
4 bitmap crak4.bmp
5 bitmap crak5.bmp
6 bitmap crak6.bmp
7 bitmap crak7.bmp
8 bitmap crak8.bmp
9 bitmap crak9.bmp
10 bitmap blibbet.bmp
11 bitmap dot2.bmp
12 bitmap dot3.bmp
13 bitmap dot4.bmp
14 bitmap dot5.bmp
15 bitmap dot6.bmp
16 bitmap dot7.bmp
17 bitmap dot8.bmp
18 bitmap dot9.bmp
19 bitmap bam1.bmp
20 bitmap bam2.bmp
21 bitmap bam3.bmp
22 bitmap bam4.bmp
23 bitmap bam5.bmp
24 bitmap bam6.bmp
25 bitmap bam7.bmp
26 bitmap bam8.bmp
27 bitmap bam9.bmp
28 bitmap north.bmp
29 bitmap south.bmp
30 bitmap east.bmp
31 bitmap west.bmp
32 bitmap white.bmp
33 bitmap chung.bmp
34 bitmap fat.bmp
35 bitmap summer.bmp
36 bitmap winter.bmp
37 bitmap spring.bmp
38 bitmap autumn.bmp
39 bitmap bamboo.bmp
40 bitmap plum.bmp
41 bitmap orchid.bmp
42 bitmap mum.bmp
43 bitmap blibbet.bmp
101 bitmap crak1bw.bmp
102 bitmap crak2bw.bmp
103 bitmap crak3bw.bmp
104 bitmap crak4bw.bmp
105 bitmap crak5bw.bmp
106 bitmap crak6bw.bmp
107 bitmap crak7bw.bmp
108 bitmap crak8bw.bmp
109 bitmap crak9bw.bmp
110 bitmap blibbetb.bmp
111 bitmap dot2bw.bmp
112 bitmap dot3bw.bmp
113 bitmap dot4bw.bmp
114 bitmap dot5bw.bmp
115 bitmap dot6bw.bmp
116 bitmap dot7bw.bmp
117 bitmap dot8bw.bmp
118 bitmap dot9bw.bmp
119 bitmap bam1bw.bmp
120 bitmap bam2bw.bmp
121 bitmap bam3bw.bmp
122 bitmap bam4bw.bmp
123 bitmap bam5bw.bmp
124 bitmap bam6bw.bmp
125 bitmap bam7bw.bmp
126 bitmap bam8bw.bmp
127 bitmap bam9bw.bmp
128 bitmap north.bmp
129 bitmap south.bmp
130 bitmap east.bmp
131 bitmap west.bmp
132 bitmap white.bmp
133 bitmap chungbw.bmp
134 bitmap fatbw.bmp
135 bitmap summerbw.bmp
136 bitmap winterbw.bmp
137 bitmap springbw.bmp
138 bitmap autumnbw.bmp
139 bitmap bamboobw.bmp
140 bitmap plumbw.bmp
141 bitmap orchidbw.bmp
142 bitmap mumbw.bmp
143 bitmap blibbetb.bmp
200 bitmap tp.bmp
SELECTGAME DIALOG LOADONCALL MOVEABLE DISCARDABLE 74, 45, 97, 48
CAPTION "Select Game Number:"
STYLE WS_BORDER | WS_CAPTION | WS_DLGFRAME | WS_POPUP
FONT 8, "MS Shell Dlg"
BEGIN
CONTROL "Ok" IDOK, "button", BS_DEFPUSHBUTTON | WS_TABSTOP | WS_CHILD, 10, 23, 37, 14
CONTROL "Cancel" IDCANCEL, "button", BS_PUSHBUTTON | WS_TABSTOP | WS_CHILD, 52, 23, 37, 14
CONTROL "" IDGAMENUMBER, "edit", ES_LEFT | WS_BORDER | WS_TABSTOP | WS_CHILD, 10, 6, 78, 12
END
ABOUTBOX DIALOG LOADONCALL MOVEABLE DISCARDABLE 121, 35, 86, 89
STYLE WS_DLGFRAME | WS_POPUP
FONT 8, "MS Shell Dlg"
BEGIN
CONTROL "Taipei!" IDNULL, "static", SS_CENTER | WS_CHILD, 0, 9, 86, 10
CONTROL "Version 2.00" IDNULL, "static", SS_CENTER | WS_CHILD, 0, 21, 86, 9
CONTROL "Copyright ) 1987" IDNULL, "static", SS_CENTER | WS_CHILD, 0, 33, 86, 8
CONTROL "Bogus Software" IDNULL, "static", SS_CENTER | WS_CHILD, 0, 46, 86, 8
ICON "taipei" IDNULL, 11, 61, 16, 21
CONTROL "Ok" IDOK, "button", BS_PUSHBUTTON | WS_TABSTOP | WS_CHILD, 39, 65, 37, 14
END
TILEHELP DIALOG LOADONCALL MOVEABLE DISCARDABLE 59, 15, 195, 159
STYLE WS_DLGFRAME | WS_POPUP
FONT 8, "MS Shell Dlg"
BEGIN
CONTROL "Craks" IDCRAKS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 40, 101, 31, 12
CONTROL "Bams" IDBAMS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 83, 100, 28, 12
CONTROL "Dots" IDDOTS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 126, 100, 28, 12
CONTROL "Dragons" IDDRAGONS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 101, 115, 41, 12
CONTROL "Seasons" IDSEASONS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 56, 115, 39, 12
CONTROL "Flowers" IDFLOWERS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 11, 115, 40, 12
CONTROL "Winds" IDWINDS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 146, 115, 31, 12
CONTROL "Ok" IDOK, "button", BS_DEFPUSHBUTTON | WS_TABSTOP | WS_CHILD, 79, 137, 37, 14
CONTROL "Text" IDNULL, "static", SS_BLACKFRAME | WS_CHILD, 1, 2, 192, 93
END
PEEK DIALOG LOADONCALL MOVEABLE DISCARDABLE 59, 15, 195, 159
STYLE WS_DLGFRAME | WS_POPUP
FONT 8, "MS Shell Dlg"
BEGIN
CONTROL "Ok" IDOK, "button", BS_DEFPUSHBUTTON | WS_TABSTOP | WS_CHILD, 79, 137, 37, 14
CONTROL "Text" IDNULL, "static", SS_BLACKFRAME | WS_CHILD, 1, 2, 192, 93
END
#include <ntverp.h>
#define VER_FILETYPE VFT_APP
#define VER_FILESUBTYPE VFT2_UNKNOWN
#define VER_FILEDESCRIPTION_STR "Original Taipei Game"
#define VER_INTERNALNAME_STR "taipei\0"
#include "common.ver"