NT4/private/windows/netdde/incs/udselbox.h
2020-09-30 17:12:29 +02:00

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#ifndef H__selbox
#define H__selbox
/* SelBoxInit( hInst ) will register window classes and should only be called
at the beginning of a program.
*/
VOID FAR PASCAL SelBoxInit( HANDLE );
/*
SelBoxSetupStart( hWnd, title, noEntryMsg, numCols, lFlags );
SelBoxSetupStart() gets passed a window handle that is the parent
of this window and "numCols".
"title" will be displayed in the caption for the user
"noEntryMsg" will be display in the window when there are no
entries
If numCols is 0, SelBox() routines will determine the
optimum # to display on the screen. Otherwise, SelBox() routines
will use the number you pass.
"lFlags" can be one of the following:
SBSTYLE_RADIO_BUTTONS otherwise check-box style
SBSTYLE_RETURN_ON_SELECTION otherwise wait for OK
SBSTYLE_SORT_ENTRIES otherwise put in order of calls
SBSTYLE_ENTRIES_PRESORTED put in order but knows that
they're sorted
*/
VOID FAR PASCAL SelBoxSetupStart( HWND, PSTR, PSTR, int, LONG );
/*
BOOL SelBoxAddEntry( string, value, wFlags )
SelBoxAddEntry() gets passed a string a value and flags. If the user
clicks on this string, "value" is returned by SelBoxUserSelect().
The wFlags are:
SBENTRY_DISABLED
SBENTRY_SELECTED
Return is FALSE for out of memory errors
*/
BOOL FAR PASCAL SelBoxAddEntry( LPSTR, LONG, WORD );
/* SelBoxUserSelect( hInst, lButtons, vPosition, nFixed ) actually
displays the strings set up by SelBoxAddEntry(). The box is displayed
at the vertical screen position specified by "vPosition"
"lButtons" specifies which of the following buttons should be
enabled:
SB_BUTTON_NEW
SB_BUTTON_MODIFY
SB_BUTTON_DELETE
SB_BUTTON_CANCEL
SB_BUTTON_OK
and returns one of the buttons:
SB_BUTTON_OK
SB_BUTTON_CANCEL
SB_BUTTON_NEW
SB_BUTTON_MODIFY
SB_BUTTON_DELETE
"nFixed" is set to 0 to allow free-format lengths. If nFixed is non-zero,
the sizes for the entries are fixed at the length specified by nFixed.
*/
LONG FAR PASCAL SelBoxUserSelect( HANDLE, LONG, int, int );
/* SelBoxUserSelection() will return the handle of a sellist (hMem).
Use
SelListNumSelections( hMem )
SelListGetSelection( hMem, n )
SelListFree( hMem )
*/
HANDLE FAR PASCAL SelBoxUserSelection( void );
/*
SelBoxCancel() simulates the user hitting the cancel button
NOTE: It IS OK to call this routine when no selection box is displayed
*/
VOID FAR PASCAL SelBoxCancel( void );
/*
SelBoxDoneOK( lButton ) simulates the user hitting one of the other buttons
NOTE: It IS OK to call this routine when no selection box is displayed
*/
VOID FAR PASCAL SelBoxDoneOK( LONG );
#define SBSTYLE_RADIO_BUTTONS 0x00000001L
#define SBSTYLE_RETURN_ON_SELECTION 0x00000002L
#define SBSTYLE_SORT_ENTRIES 0x00000004L
#define SBSTYLE_ENTRIES_PRESORTED 0x00000008L
#define SBENTRY_DISABLED 0x0001
#define SBENTRY_SELECTED 0x0002
#define SBENTRY_LABEL 0x0004
/** If you add an entry here, be sure to add the button name, etc.
to the "buttonList" in selbox.c
**/
#define SB_BUTTON_NEW 0x00000001L
#define SB_BUTTON_MODIFY 0x00000002L
#define SB_BUTTON_DELETE 0x00000004L
#define SB_BUTTON_CANCEL 0x00000010L
#define SB_BUTTON_OK 0x00000020L
#define SB_BUTTON_NORMAL (SB_BUTTON_CANCEL | SB_BUTTON_OK)
#define SB_BUTTON_ALL (0xFFL)
/*
Selection list manipulation routines
*/
int FAR PASCAL SelListNumSelections( HANDLE );
LONG FAR PASCAL SelListGetSelection( HANDLE, int );
VOID FAR PASCAL SelListFree( HANDLE );
HANDLE FAR PASCAL SelListCreate( int, WORD );
VOID FAR PASCAL SelListSetSelection( HANDLE, int, LONG );
BOOL FAR PASCAL SelListIsInList( HANDLE, LONG );
HANDLE FAR PASCAL SelListCopy( HANDLE );
#endif