NT4/private/windows/opengl/server/inc/pixmap.h
2020-09-30 17:12:29 +02:00

57 lines
2.3 KiB
C

#ifndef __glpixmap_h_
#define __glpixmap_h_
/*
** Copyright 1991, Silicon Graphics, Inc.
** All Rights Reserved.
**
** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
** the contents of this file may not be disclosed to third parties, copied or
** duplicated in any form, in whole or in part, without the prior written
** permission of Silicon Graphics, Inc.
**
** RESTRICTED RIGHTS LEGEND:
** Use, duplication or disclosure by the Government is subject to restrictions
** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
** rights reserved under the Copyright Laws of the United States.
**
** Graphics pixmap stuff.
*/
void FASTCALL __glPixmapMakeCurrent(__GLcontext *gc, void *pixmapMemory);
void FASTCALL __glPixInitRGB(__GLcontext *gc, __GLcolorBuffer *cfb);
void FASTCALL __glPixFreeRGB(__GLcontext *gc, __GLcolorBuffer *cfb);
void FASTCALL __glPixInitCI(__GLcontext *gc, __GLcolorBuffer *cfb);
void FASTCALL __glPixFreeCI(__GLcontext *gc, __GLcolorBuffer *cfb);
void FASTCALL __glPixPickSpanProcs(__GLcontext *gc);
void FASTCALL __glPixPickStoreProcs(__GLcontext *gc);
extern __GLdispatchTable __glpixim_dispatchTable;
extern __GLvertexDispatchTable __glpixim_vertexDispatchTable;
extern __GLnormalDispatchTable __glpixim_normalDispatchTable;
extern __GLcolorDispatchTable __glpixim_colorDispatchTable;
extern __GLtexCoordDispatchTable __glpixim_texCoordDispatchTable;
extern __GLrasterPosDispatchTable __glpixim_rasterPosDispatchTable;
extern __GLrectDispatchTable __glpixim_rectDispatchTable;
extern __GLdispatchTable __glpixlc_dispatchTable;
extern __GLvertexDispatchTable __glpixlc_vertexDispatchTable;
extern __GLnormalDispatchTable __glpixlc_normalDispatchTable;
extern __GLcolorDispatchTable __glpixlc_colorDispatchTable;
extern __GLtexCoordDispatchTable __glpixlc_texCoordDispatchTable;
extern __GLrasterPosDispatchTable __glpixlc_rasterPosDispatchTable;
extern __GLrectDispatchTable __glpixlc_rectDispatchTable;
typedef struct __GLPIXbuffersRec {
GLint width, height;
void *stencilBuffer;
void *depthBuffer;
void *accumBuffer;
void *backBuffer;
GLint maxAuxBuffers;
void **auxBuffer;
} __GLPIXbuffers;
#endif /* __glpixmap_h_ */