47 lines
1.3 KiB
C
47 lines
1.3 KiB
C
/*
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** Copyright 1991, Silicon Graphics, Inc.
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** All Rights Reserved.
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**
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** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
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** the contents of this file may not be disclosed to third parties, copied or
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** duplicated in any form, in whole or in part, without the prior written
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** permission of Silicon Graphics, Inc.
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**
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** RESTRICTED RIGHTS LEGEND:
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** Use, duplication or disclosure by the Government is subject to restrictions
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** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
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** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
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** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
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** rights reserved under the Copyright Laws of the United States.
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**
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** $Revision: 1.6 $
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** $Date: 1993/01/08 15:09:07 $
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*/
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#include "precomp.h"
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#pragma hdrstop
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#ifdef NT_DEADCODE_FLUSH
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/*
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** Finish any current rendering in progress.
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** All rendering happens instantly in the samplegl, so this
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** is a noop.
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*/
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void __glim_Finish(void)
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{
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__GL_SETUP_NOT_IN_BEGIN();
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(*gc->procs.finish)(gc);
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}
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/*
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** Flush any transport data over to the server.
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** This is a noop in the samplegl.
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*/
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void __glim_Flush(void)
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{
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__GL_SETUP_NOT_IN_BEGIN();
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(*gc->procs.flush)(gc);
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}
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#endif // NT_DEADCODE_FLUSH
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