NT4/public/sdk/inc/ntdef.h
2020-09-30 17:12:29 +02:00

1257 lines
31 KiB
C

/*++ BUILD Version: 0001 // Increment this if a change has global effects
Copyright (c) 1989-1993 Microsoft Corporation
Module Name:
ntdef.h
Abstract:
Type definitions for the basic types.
Author:
Mark Lucovsky (markl) 02-Feb-1989
Revision History:
--*/
#ifndef _NTDEF_
#define _NTDEF_
#include <ctype.h> // winnt ntndis
// begin_ntminiport begin_ntndis begin_ntminitape
#ifndef IN
#define IN
#endif
#ifndef OUT
#define OUT
#endif
#ifndef OPTIONAL
#define OPTIONAL
#endif
#ifndef NOTHING
#define NOTHING
#endif
#ifndef CRITICAL
#define CRITICAL
#endif
#ifndef ANYSIZE_ARRAY
#define ANYSIZE_ARRAY 1 // winnt
#endif
// begin_winnt
#if defined(_M_MRX000) && !(defined(MIDL_PASS) || defined(RC_INVOKED)) && defined(ENABLE_RESTRICTED)
#define RESTRICTED_POINTER __restrict
#else
#define RESTRICTED_POINTER
#endif
#if defined(_M_MRX000) || defined(_M_ALPHA) || defined(_M_PPC)
#define UNALIGNED __unaligned
#else
#define UNALIGNED
#endif
// end_winnt
#ifndef CONST
#define CONST const
#endif
// begin_winnt
#if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
#define DECLSPEC_IMPORT __declspec(dllimport)
#else
#define DECLSPEC_IMPORT
#endif
// end_winnt
//
// Void
//
typedef void *PVOID; // winnt
// end_ntminiport end_ntndis end_ntminitape
// begin_winnt begin_ntndis
#if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED)
#define NTAPI __stdcall
#else
#define _cdecl
#define NTAPI
#endif
//
// Define API decoration for direct importing system DLL references.
//
#if !defined(_NTSYSTEM_)
#define NTSYSAPI DECLSPEC_IMPORT
#else
#define NTSYSAPI
#endif
// end_winnt end_ntndis
// begin_winnt begin_ntminiport begin_ntndis begin_ntminitape
//
// Basics
//
#ifndef VOID
#define VOID void
typedef char CHAR;
typedef short SHORT;
typedef long LONG;
#endif
//
// UNICODE (Wide Character) types
//
typedef wchar_t WCHAR; // wc, 16-bit UNICODE character
typedef WCHAR *PWCHAR;
typedef WCHAR *LPWCH, *PWCH;
typedef CONST WCHAR *LPCWCH, *PCWCH;
typedef WCHAR *NWPSTR;
typedef WCHAR *LPWSTR, *PWSTR;
typedef CONST WCHAR *LPCWSTR, *PCWSTR;
//
// ANSI (Multi-byte Character) types
//
typedef CHAR *PCHAR;
typedef CHAR *LPCH, *PCH;
typedef CONST CHAR *LPCCH, *PCCH;
typedef CHAR *NPSTR;
typedef CHAR *LPSTR, *PSTR;
typedef CONST CHAR *LPCSTR, *PCSTR;
//
// Neutral ANSI/UNICODE types and macros
//
#ifdef UNICODE // r_winnt
#ifndef _TCHAR_DEFINED
typedef WCHAR TCHAR, *PTCHAR;
typedef WCHAR TUCHAR, *PTUCHAR;
#define _TCHAR_DEFINED
#endif /* !_TCHAR_DEFINED */
typedef LPWSTR LPTCH, PTCH;
typedef LPWSTR PTSTR, LPTSTR;
typedef LPCWSTR LPCTSTR;
typedef LPWSTR LP;
#define __TEXT(quote) L##quote // r_winnt
#else /* UNICODE */ // r_winnt
#ifndef _TCHAR_DEFINED
typedef char TCHAR, *PTCHAR;
typedef unsigned char TUCHAR, *PTUCHAR;
#define _TCHAR_DEFINED
#endif /* !_TCHAR_DEFINED */
typedef LPSTR LPTCH, PTCH;
typedef LPSTR PTSTR, LPTSTR;
typedef LPCSTR LPCTSTR;
#define __TEXT(quote) quote // r_winnt
#endif /* UNICODE */ // r_winnt
#define TEXT(quote) __TEXT(quote) // r_winnt
// end_winnt
typedef double DOUBLE;
typedef struct _QUAD { // QUAD is for those times we want
double DoNotUseThisField; // an 8 byte aligned 8 byte long structure
} QUAD; // which is NOT really a floating point
// number. Use DOUBLE if you want an FP
// number.
//
// Pointer to Basics
//
typedef SHORT *PSHORT; // winnt
typedef LONG *PLONG; // winnt
typedef QUAD *PQUAD;
//
// Unsigned Basics
//
// Tell windef.h that some types are already defined.
#define BASETYPES
typedef unsigned char UCHAR;
typedef unsigned short USHORT;
typedef unsigned long ULONG;
typedef QUAD UQUAD;
//
// Pointer to Unsigned Basics
//
typedef UCHAR *PUCHAR;
typedef USHORT *PUSHORT;
typedef ULONG *PULONG;
typedef UQUAD *PUQUAD;
//
// Signed characters
//
typedef signed char SCHAR;
typedef SCHAR *PSCHAR;
#ifndef NO_STRICT
#ifndef STRICT
#define STRICT 1
#endif
#endif
//
// Handle to an Object
//
// begin_winnt
#ifdef STRICT
typedef void *HANDLE;
#define DECLARE_HANDLE(name) struct name##__ { int unused; }; typedef struct name##__ *name
#else
typedef PVOID HANDLE;
#define DECLARE_HANDLE(name) typedef HANDLE name
#endif
typedef HANDLE *PHANDLE;
//
// Flag (bit) fields
//
typedef UCHAR FCHAR;
typedef USHORT FSHORT;
typedef ULONG FLONG;
// end_winnt
//
// Low order two bits of a handle are ignored by the system and available
// for use by application code as tag bits. The remaining bits are opaque
// and used to store a serial number and table index.
//
#define OBJ_HANDLE_TAGBITS 0x00000003L
//
// Cardinal Data Types [0 - 2**N-2)
//
typedef char CCHAR; // winnt
typedef short CSHORT;
typedef ULONG CLONG;
typedef CCHAR *PCCHAR;
typedef CSHORT *PCSHORT;
typedef CLONG *PCLONG;
// end_ntminiport end_ntndis end_ntminitape
//
// NLS basics (Locale and Language Ids)
//
typedef ULONG LCID; // winnt
typedef PULONG PLCID; // winnt
typedef USHORT LANGID; // winnt
//
// Logical Data Type - These are 32-bit logical values.
//
typedef ULONG LOGICAL;
typedef ULONG *PLOGICAL;
// begin_ntndis
//
// NTSTATUS
//
typedef LONG NTSTATUS;
/*lint -e624 */ // Don't complain about different typedefs. // winnt
typedef NTSTATUS *PNTSTATUS;
/*lint +e624 */ // Resume checking for different typedefs. // winnt
//
// Status values are 32 bit values layed out as follows:
//
// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
// +---+-+-------------------------+-------------------------------+
// |Sev|C| Facility | Code |
// +---+-+-------------------------+-------------------------------+
//
// where
//
// Sev - is the severity code
//
// 00 - Success
// 01 - Informational
// 10 - Warning
// 11 - Error
//
// C - is the Customer code flag
//
// Facility - is the facility code
//
// Code - is the facility's status code
//
//
// Generic test for success on any status value (non-negative numbers
// indicate success).
//
#define NT_SUCCESS(Status) ((NTSTATUS)(Status) >= 0)
//
// Generic test for information on any status value.
//
#define NT_INFORMATION(Status) ((ULONG)(Status) >> 30 == 1)
//
// Generic test for warning on any status value.
//
#define NT_WARNING(Status) ((ULONG)(Status) >> 30 == 2)
//
// Generic test for error on any status value.
//
#define NT_ERROR(Status) ((ULONG)(Status) >> 30 == 3)
// begin_winnt
#define APPLICATION_ERROR_MASK 0x20000000
#define ERROR_SEVERITY_SUCCESS 0x00000000
#define ERROR_SEVERITY_INFORMATIONAL 0x40000000
#define ERROR_SEVERITY_WARNING 0x80000000
#define ERROR_SEVERITY_ERROR 0xC0000000
// end_winnt
// end_ntndis
//
// Large (64-bit) integer types and operations
//
#define TIME LARGE_INTEGER
#define _TIME _LARGE_INTEGER
#define PTIME PLARGE_INTEGER
#define LowTime LowPart
#define HighTime HighPart
// begin_winnt begin_ntminiport begin_ntndis begin_ntminitape
//
// __int64 is only supported by 2.0 and later midl.
// __midl is set by the 2.0 midl and not by 1.0 midl.
//
#define _ULONGLONG_
#if (!defined(MIDL_PASS) || defined(__midl)) && (!defined(_M_IX86) || (defined(_INTEGRAL_MAX_BITS) && _INTEGRAL_MAX_BITS >= 64))
typedef __int64 LONGLONG;
typedef unsigned __int64 ULONGLONG;
#define MAXLONGLONG (0x7fffffffffffffff)
#else
typedef double LONGLONG;
typedef double ULONGLONG;
#endif
typedef LONGLONG *PLONGLONG;
typedef ULONGLONG *PULONGLONG;
// Update Sequence Number
typedef LONGLONG USN;
#if defined(MIDL_PASS)
typedef struct _LARGE_INTEGER {
#else // MIDL_PASS
typedef union _LARGE_INTEGER {
struct {
ULONG LowPart;
LONG HighPart;
};
struct {
ULONG LowPart;
LONG HighPart;
} u;
#endif //MIDL_PASS
LONGLONG QuadPart;
} LARGE_INTEGER;
typedef LARGE_INTEGER *PLARGE_INTEGER;
#if defined(MIDL_PASS)
typedef struct _ULARGE_INTEGER {
#else // MIDL_PASS
typedef union _ULARGE_INTEGER {
struct {
ULONG LowPart;
ULONG HighPart;
};
struct {
ULONG LowPart;
ULONG HighPart;
} u;
#endif //MIDL_PASS
ULONGLONG QuadPart;
} ULARGE_INTEGER;
typedef ULARGE_INTEGER *PULARGE_INTEGER;
// end_ntminiport end_ntndis end_ntminitape
//
// Locally Unique Identifier
//
typedef struct _LUID {
ULONG LowPart;
LONG HighPart;
} LUID, *PLUID;
// end_winnt
// begin_ntminiport begin_ntndis
//
// Physical address.
//
typedef LARGE_INTEGER PHYSICAL_ADDRESS, *PPHYSICAL_ADDRESS; // windbgkd
// end_ntminiport end_ntndis
// begin_winnt
//
// Define operations to logically shift an int64 by 0..31 bits and to multiply
// 32-bits by 32-bits to form a 64-bit product.
//
#if defined(MIDL_PASS) || defined(RC_INVOKED)
//
// Midl does not understand inline assembler. Therefore, the Rtl functions
// are used for shifts by 0.31 and multiplies of 32-bits times 32-bits to
// form a 64-bit product.
//
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((ULONG)(a)) * (ULONGLONG)((ULONG)(b)))
#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))
#elif defined(_M_MRX000)
//
// MIPS uses intrinsic functions to perform shifts by 0..31 and multiplies of
// 32-bits times 32-bits to 64-bits.
//
#define Int32x32To64 __emul
#define UInt32x32To64 __emulu
#define Int64ShllMod32 __ll_lshift
#define Int64ShraMod32 __ll_rshift
#define Int64ShrlMod32 __ull_rshift
#if defined (__cplusplus)
extern "C" {
#endif
LONGLONG
NTAPI
Int32x32To64 (
LONG Multiplier,
LONG Multiplicand
);
ULONGLONG
NTAPI
UInt32x32To64 (
ULONG Multiplier,
ULONG Multiplicand
);
ULONGLONG
NTAPI
Int64ShllMod32 (
ULONGLONG Value,
ULONG ShiftCount
);
LONGLONG
NTAPI
Int64ShraMod32 (
LONGLONG Value,
ULONG ShiftCount
);
ULONGLONG
NTAPI
Int64ShrlMod32 (
ULONGLONG Value,
ULONG ShiftCount
);
#if defined (__cplusplus)
};
#endif
#pragma intrinsic(__emul)
#pragma intrinsic(__emulu)
#pragma intrinsic(__ll_lshift)
#pragma intrinsic(__ll_rshift)
#pragma intrinsic(__ull_rshift)
#elif defined(_M_IX86)
//
// The x86 C compiler understands inline assembler. Therefore, inline functions
// that employ inline assembler are used for shifts of 0..31. The multiplies
// rely on the compiler recognizing the cast of the multiplicand to int64 to
// generate the optimal code inline.
//
#define Int32x32To64( a, b ) (LONGLONG)((LONGLONG)(LONG)(a) * (LONG)(b))
#define UInt32x32To64( a, b ) (ULONGLONG)((ULONGLONG)(ULONG)(a) * (ULONG)(b))
ULONGLONG
NTAPI
Int64ShllMod32 (
ULONGLONG Value,
ULONG ShiftCount
);
LONGLONG
NTAPI
Int64ShraMod32 (
LONGLONG Value,
ULONG ShiftCount
);
ULONGLONG
NTAPI
Int64ShrlMod32 (
ULONGLONG Value,
ULONG ShiftCount
);
#pragma warning(disable:4035) // re-enable below
__inline ULONGLONG
NTAPI
Int64ShllMod32 (
ULONGLONG Value,
ULONG ShiftCount
)
{
__asm {
mov ecx, ShiftCount
mov eax, dword ptr [Value]
mov edx, dword ptr [Value+4]
shld edx, eax, cl
shl eax, cl
}
}
__inline LONGLONG
NTAPI
Int64ShraMod32 (
LONGLONG Value,
ULONG ShiftCount
)
{
__asm {
mov ecx, ShiftCount
mov eax, dword ptr [Value]
mov edx, dword ptr [Value+4]
shrd eax, edx, cl
sar edx, cl
}
}
__inline ULONGLONG
NTAPI
Int64ShrlMod32 (
ULONGLONG Value,
ULONG ShiftCount
)
{
__asm {
mov ecx, ShiftCount
mov eax, dword ptr [Value]
mov edx, dword ptr [Value+4]
shrd eax, edx, cl
shr edx, cl
}
}
#pragma warning(default:4035)
#elif defined(_M_ALPHA)
//
// Alpha has native 64-bit operations that are just as fast as their 32-bit
// counter parts. Therefore, the int64 data type is used directly to form
// shifts of 0..31 and multiplies of 32-bits times 32-bits to form a 64-bit
// product.
//
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((ULONG)(a)) * (ULONGLONG)((ULONG)(b)))
#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))
#elif defined(_M_PPC)
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((ULONG)(a)) * (ULONGLONG)((ULONG)(b)))
#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))
#else
#error Must define a target architecture.
#endif
// end_winnt
//
// Event type
//
typedef enum _EVENT_TYPE {
NotificationEvent,
SynchronizationEvent
} EVENT_TYPE;
//
// Timer type
//
typedef enum _TIMER_TYPE {
NotificationTimer,
SynchronizationTimer
} TIMER_TYPE;
//
// Wait type
//
typedef enum _WAIT_TYPE {
WaitAll,
WaitAny
} WAIT_TYPE;
//
// Pointer to an Asciiz string
//
typedef CHAR *PSZ;
typedef CONST char *PCSZ;
// begin_ntndis
//
// Counted String
//
typedef struct _STRING {
USHORT Length;
USHORT MaximumLength;
#ifdef MIDL_PASS
[size_is(MaximumLength), length_is(Length) ]
#endif // MIDL_PASS
PCHAR Buffer;
} STRING;
typedef STRING *PSTRING;
typedef STRING ANSI_STRING;
typedef PSTRING PANSI_STRING;
typedef STRING OEM_STRING;
typedef PSTRING POEM_STRING;
//
// CONSTCounted String
//
typedef struct _CSTRING {
USHORT Length;
USHORT MaximumLength;
CONST char *Buffer;
} CSTRING;
typedef CSTRING *PCSTRING;
typedef STRING CANSI_STRING;
typedef PSTRING PCANSI_STRING;
//
// Unicode strings are counted 16-bit character strings. If they are
// NULL terminated, Length does not include trailing NULL.
//
typedef struct _UNICODE_STRING {
USHORT Length;
USHORT MaximumLength;
#ifdef MIDL_PASS
[size_is(MaximumLength / 2), length_is((Length) / 2) ] USHORT * Buffer;
#else // MIDL_PASS
PWSTR Buffer;
#endif // MIDL_PASS
} UNICODE_STRING;
typedef UNICODE_STRING *PUNICODE_STRING;
#define UNICODE_NULL ((WCHAR)0) // winnt
// begin_ntminiport begin_ntminitape
//
// Boolean
//
typedef UCHAR BOOLEAN; // winnt
typedef BOOLEAN *PBOOLEAN; // winnt
// end_ntminiport end_ntminitape
// begin_winnt
//
// Doubly linked list structure. Can be used as either a list head, or
// as link words.
//
typedef struct _LIST_ENTRY {
struct _LIST_ENTRY * volatile Flink;
struct _LIST_ENTRY * volatile Blink;
} LIST_ENTRY, *PLIST_ENTRY, *RESTRICTED_POINTER PRLIST_ENTRY;
//
// Singly linked list structure. Can be used as either a list head, or
// as link words.
//
typedef struct _SINGLE_LIST_ENTRY {
struct _SINGLE_LIST_ENTRY *Next;
} SINGLE_LIST_ENTRY, *PSINGLE_LIST_ENTRY;
// end_winnt end_ntndis
//
// Valid values for the Attributes field
//
#define OBJ_INHERIT 0x00000002L
#define OBJ_PERMANENT 0x00000010L
#define OBJ_EXCLUSIVE 0x00000020L
#define OBJ_CASE_INSENSITIVE 0x00000040L
#define OBJ_OPENIF 0x00000080L
#define OBJ_OPENLINK 0x00000100L
#define OBJ_VALID_ATTRIBUTES 0x000001F2L
//
// Object Attributes structure
//
typedef struct _OBJECT_ATTRIBUTES {
ULONG Length;
HANDLE RootDirectory;
PUNICODE_STRING ObjectName;
ULONG Attributes;
PVOID SecurityDescriptor; // Points to type SECURITY_DESCRIPTOR
PVOID SecurityQualityOfService; // Points to type SECURITY_QUALITY_OF_SERVICE
} OBJECT_ATTRIBUTES;
typedef OBJECT_ATTRIBUTES *POBJECT_ATTRIBUTES;
//++
//
// VOID
// InitializeObjectAttributes(
// OUT POBJECT_ATTRIBUTES p,
// IN PUNICODE_STRING n,
// IN ULONG a,
// IN HANDLE r,
// IN PSECURITY_DESCRIPTOR s
// )
//
//--
#define InitializeObjectAttributes( p, n, a, r, s ) { \
(p)->Length = sizeof( OBJECT_ATTRIBUTES ); \
(p)->RootDirectory = r; \
(p)->Attributes = a; \
(p)->ObjectName = n; \
(p)->SecurityDescriptor = s; \
(p)->SecurityQualityOfService = NULL; \
}
// begin_ntminiport begin_ntndis begin_ntminitape
//
// Constants
//
#define FALSE 0
#define TRUE 1
#ifndef NULL
#ifdef __cplusplus
#define NULL 0
#else
#define NULL ((void *)0)
#endif
#endif // NULL
// end_ntminiport end_ntndis end_ntminitape
// begin_winnt begin_ntndis
//
// Base data structures for OLE support
//
#ifndef GUID_DEFINED
#define GUID_DEFINED
typedef struct _GUID { // size is 16
ULONG Data1;
USHORT Data2;
USHORT Data3;
UCHAR Data4[8];
} GUID;
#endif // !GUID_DEFINED
#ifndef __OBJECTID_DEFINED
#define __OBJECTID_DEFINED
typedef struct _OBJECTID { // size is 20
GUID Lineage;
ULONG Uniquifier;
} OBJECTID;
#endif // !_OBJECTID_DEFINED
// end_winnt end_ntndis
#define MINCHAR 0x80 // winnt
#define MAXCHAR 0x7f // winnt
#define MINSHORT 0x8000 // winnt
#define MAXSHORT 0x7fff // winnt
#define MINLONG 0x80000000 // winnt
#define MAXLONG 0x7fffffff // winnt
#define MAXUCHAR 0xff // winnt
#define MAXUSHORT 0xffff // winnt
#define MAXULONG 0xffffffff // winnt
//
// Useful Helper Macros
//
// begin_ntndis
//
// Determine if an argument is present by testing the value of the pointer
// to the argument value.
//
#define ARGUMENT_PRESENT(ArgumentPointer) (\
(CHAR *)(ArgumentPointer) != (CHAR *)(NULL) )
// begin_winnt begin_ntminiport
//
// Calculate the byte offset of a field in a structure of type type.
//
#define FIELD_OFFSET(type, field) ((LONG)&(((type *)0)->field))
//
// Calculate the address of the base of the structure given its type, and an
// address of a field within the structure.
//
#define CONTAINING_RECORD(address, type, field) ((type *)( \
(PCHAR)(address) - \
(PCHAR)(&((type *)0)->field)))
// end_winnt end_ntminiport end_ntndis
//
// Exception handler routine definition.
//
struct _CONTEXT;
struct _EXCEPTION_RECORD;
typedef
EXCEPTION_DISPOSITION
(*PEXCEPTION_ROUTINE) (
IN struct _EXCEPTION_RECORD *ExceptionRecord,
IN PVOID EstablisherFrame,
IN OUT struct _CONTEXT *ContextRecord,
IN OUT PVOID DispatcherContext
);
// begin_ntminiport begin_ntndis
//
// Interrupt Request Level (IRQL)
//
typedef UCHAR KIRQL;
typedef KIRQL *PKIRQL;
// end_ntminiport end_ntndis
//
// Product types
//
typedef enum _NT_PRODUCT_TYPE {
NtProductWinNt = 1,
NtProductLanManNt,
NtProductServer
} NT_PRODUCT_TYPE, *PNT_PRODUCT_TYPE;
// begin_winnt begin_r_winnt
//
// Language IDs.
//
// The following two combinations of primary language ID and
// sublanguage ID have special semantics:
//
// Primary Language ID Sublanguage ID Result
// ------------------- --------------- ------------------------
// LANG_NEUTRAL SUBLANG_NEUTRAL Language neutral
// LANG_NEUTRAL SUBLANG_DEFAULT User default language
// LANG_NEUTRAL SUBLANG_SYS_DEFAULT System default language
//
//
// Primary language IDs.
//
#define LANG_NEUTRAL 0x00
#define LANG_AFRIKAANS 0x36
#define LANG_ALBANIAN 0x1c
#define LANG_ARABIC 0x01
#define LANG_BASQUE 0x2d
#define LANG_BELARUSIAN 0x23
#define LANG_BULGARIAN 0x02
#define LANG_CATALAN 0x03
#define LANG_CHINESE 0x04
#define LANG_CROATIAN 0x1a
#define LANG_CZECH 0x05
#define LANG_DANISH 0x06
#define LANG_DUTCH 0x13
#define LANG_ENGLISH 0x09
#define LANG_ESTONIAN 0x25
#define LANG_FAEROESE 0x38
#define LANG_FARSI 0x29
#define LANG_FINNISH 0x0b
#define LANG_FRENCH 0x0c
#define LANG_GERMAN 0x07
#define LANG_GREEK 0x08
#define LANG_HEBREW 0x0d
#define LANG_HUNGARIAN 0x0e
#define LANG_ICELANDIC 0x0f
#define LANG_INDONESIAN 0x21
#define LANG_ITALIAN 0x10
#define LANG_JAPANESE 0x11
#define LANG_KOREAN 0x12
#define LANG_LATVIAN 0x26
#define LANG_LITHUANIAN 0x27
#define LANG_NORWEGIAN 0x14
#define LANG_POLISH 0x15
#define LANG_PORTUGUESE 0x16
#define LANG_ROMANIAN 0x18
#define LANG_RUSSIAN 0x19
#define LANG_SERBIAN 0x1a
#define LANG_SLOVAK 0x1b
#define LANG_SLOVENIAN 0x24
#define LANG_SPANISH 0x0a
#define LANG_SWEDISH 0x1d
#define LANG_THAI 0x1e
#define LANG_TURKISH 0x1f
#define LANG_UKRAINIAN 0x22
#define LANG_VIETNAMESE 0x2a
//
// Sublanguage IDs.
//
// The name immediately following SUBLANG_ dictates which primary
// language ID that sublanguage ID can be combined with to form a
// valid language ID.
//
#define SUBLANG_NEUTRAL 0x00 // language neutral
#define SUBLANG_DEFAULT 0x01 // user default
#define SUBLANG_SYS_DEFAULT 0x02 // system default
#define SUBLANG_ARABIC_SAUDI_ARABIA 0x01 // Arabic (Saudi Arabia)
#define SUBLANG_ARABIC_IRAQ 0x02 // Arabic (Iraq)
#define SUBLANG_ARABIC_EGYPT 0x03 // Arabic (Egypt)
#define SUBLANG_ARABIC_LIBYA 0x04 // Arabic (Libya)
#define SUBLANG_ARABIC_ALGERIA 0x05 // Arabic (Algeria)
#define SUBLANG_ARABIC_MOROCCO 0x06 // Arabic (Morocco)
#define SUBLANG_ARABIC_TUNISIA 0x07 // Arabic (Tunisia)
#define SUBLANG_ARABIC_OMAN 0x08 // Arabic (Oman)
#define SUBLANG_ARABIC_YEMEN 0x09 // Arabic (Yemen)
#define SUBLANG_ARABIC_SYRIA 0x0a // Arabic (Syria)
#define SUBLANG_ARABIC_JORDAN 0x0b // Arabic (Jordan)
#define SUBLANG_ARABIC_LEBANON 0x0c // Arabic (Lebanon)
#define SUBLANG_ARABIC_KUWAIT 0x0d // Arabic (Kuwait)
#define SUBLANG_ARABIC_UAE 0x0e // Arabic (U.A.E)
#define SUBLANG_ARABIC_BAHRAIN 0x0f // Arabic (Bahrain)
#define SUBLANG_ARABIC_QATAR 0x10 // Arabic (Qatar)
#define SUBLANG_CHINESE_TRADITIONAL 0x01 // Chinese (Taiwan)
#define SUBLANG_CHINESE_SIMPLIFIED 0x02 // Chinese (PR China)
#define SUBLANG_CHINESE_HONGKONG 0x03 // Chinese (Hong Kong)
#define SUBLANG_CHINESE_SINGAPORE 0x04 // Chinese (Singapore)
#define SUBLANG_DUTCH 0x01 // Dutch
#define SUBLANG_DUTCH_BELGIAN 0x02 // Dutch (Belgian)
#define SUBLANG_ENGLISH_US 0x01 // English (USA)
#define SUBLANG_ENGLISH_UK 0x02 // English (UK)
#define SUBLANG_ENGLISH_AUS 0x03 // English (Australian)
#define SUBLANG_ENGLISH_CAN 0x04 // English (Canadian)
#define SUBLANG_ENGLISH_NZ 0x05 // English (New Zealand)
#define SUBLANG_ENGLISH_EIRE 0x06 // English (Irish)
#define SUBLANG_ENGLISH_SOUTH_AFRICA 0x07 // English (South Africa)
#define SUBLANG_ENGLISH_JAMAICA 0x08 // English (Jamaica)
#define SUBLANG_ENGLISH_CARIBBEAN 0x09 // English (Caribbean)
#define SUBLANG_ENGLISH_BELIZE 0x0a // English (Belize)
#define SUBLANG_ENGLISH_TRINIDAD 0x0b // English (Trinidad)
#define SUBLANG_FRENCH 0x01 // French
#define SUBLANG_FRENCH_BELGIAN 0x02 // French (Belgian)
#define SUBLANG_FRENCH_CANADIAN 0x03 // French (Canadian)
#define SUBLANG_FRENCH_SWISS 0x04 // French (Swiss)
#define SUBLANG_FRENCH_LUXEMBOURG 0x05 // French (Luxembourg)
#define SUBLANG_GERMAN 0x01 // German
#define SUBLANG_GERMAN_SWISS 0x02 // German (Swiss)
#define SUBLANG_GERMAN_AUSTRIAN 0x03 // German (Austrian)
#define SUBLANG_GERMAN_LUXEMBOURG 0x04 // German (Luxembourg)
#define SUBLANG_GERMAN_LIECHTENSTEIN 0x05 // German (Liechtenstein)
#define SUBLANG_ITALIAN 0x01 // Italian
#define SUBLANG_ITALIAN_SWISS 0x02 // Italian (Swiss)
#define SUBLANG_KOREAN 0x01 // Korean (Extended Wansung)
#define SUBLANG_KOREAN_JOHAB 0x02 // Korean (Johab)
#define SUBLANG_NORWEGIAN_BOKMAL 0x01 // Norwegian (Bokmal)
#define SUBLANG_NORWEGIAN_NYNORSK 0x02 // Norwegian (Nynorsk)
#define SUBLANG_PORTUGUESE 0x02 // Portuguese
#define SUBLANG_PORTUGUESE_BRAZILIAN 0x01 // Portuguese (Brazilian)
#define SUBLANG_SERBIAN_LATIN 0x02 // Serbian (Latin)
#define SUBLANG_SERBIAN_CYRILLIC 0x03 // Serbian (Cyrillic)
#define SUBLANG_SPANISH 0x01 // Spanish (Castilian)
#define SUBLANG_SPANISH_MEXICAN 0x02 // Spanish (Mexican)
#define SUBLANG_SPANISH_MODERN 0x03 // Spanish (Modern)
#define SUBLANG_SPANISH_GUATEMALA 0x04 // Spanish (Guatemala)
#define SUBLANG_SPANISH_COSTA_RICA 0x05 // Spanish (Costa Rica)
#define SUBLANG_SPANISH_PANAMA 0x06 // Spanish (Panama)
#define SUBLANG_SPANISH_DOMINICAN_REPUBLIC 0x07 // Spanish (Dominican Republic)
#define SUBLANG_SPANISH_VENEZUELA 0x08 // Spanish (Venezuela)
#define SUBLANG_SPANISH_COLOMBIA 0x09 // Spanish (Colombia)
#define SUBLANG_SPANISH_PERU 0x0a // Spanish (Peru)
#define SUBLANG_SPANISH_ARGENTINA 0x0b // Spanish (Argentina)
#define SUBLANG_SPANISH_ECUADOR 0x0c // Spanish (Ecuador)
#define SUBLANG_SPANISH_CHILE 0x0d // Spanish (Chile)
#define SUBLANG_SPANISH_URUGUAY 0x0e // Spanish (Uruguay)
#define SUBLANG_SPANISH_PARAGUAY 0x0f // Spanish (Paraguay)
#define SUBLANG_SPANISH_BOLIVIA 0x10 // Spanish (Bolivia)
#define SUBLANG_SPANISH_EL_SALVADOR 0x11 // Spanish (El Salvador)
#define SUBLANG_SPANISH_HONDURAS 0x12 // Spanish (Honduras)
#define SUBLANG_SPANISH_NICARAGUA 0x13 // Spanish (Nicaragua)
#define SUBLANG_SPANISH_PUERTO_RICO 0x14 // Spanish (Puerto Rico)
#define SUBLANG_SWEDISH 0x01 // Swedish
#define SUBLANG_SWEDISH_FINLAND 0x02 // Swedish (Finland)
//
// Sorting IDs.
//
#define SORT_DEFAULT 0x0 // sorting default
#define SORT_JAPANESE_XJIS 0x0 // Japanese XJIS order
#define SORT_JAPANESE_UNICODE 0x1 // Japanese Unicode order
#define SORT_CHINESE_BIG5 0x0 // Chinese BIG5 order
#define SORT_CHINESE_PRCP 0x0 // PRC Chinese Phonetic order
#define SORT_CHINESE_UNICODE 0x1 // Chinese Unicode order
#define SORT_CHINESE_PRC 0x2 // PRC Chinese Stroke Count order
#define SORT_KOREAN_KSC 0x0 // Korean KSC order
#define SORT_KOREAN_UNICODE 0x1 // Korean Unicode order
#define SORT_GERMAN_PHONE_BOOK 0x1 // German Phone Book order
// end_r_winnt
//
// A language ID is a 16 bit value which is the combination of a
// primary language ID and a secondary language ID. The bits are
// allocated as follows:
//
// +-----------------------+-------------------------+
// | Sublanguage ID | Primary Language ID |
// +-----------------------+-------------------------+
// 15 10 9 0 bit
//
//
// Language ID creation/extraction macros:
//
// MAKELANGID - construct language id from a primary language id and
// a sublanguage id.
// PRIMARYLANGID - extract primary language id from a language id.
// SUBLANGID - extract sublanguage id from a language id.
//
#define MAKELANGID(p, s) ((((USHORT)(s)) << 10) | (USHORT)(p))
#define PRIMARYLANGID(lgid) ((USHORT)(lgid) & 0x3ff)
#define SUBLANGID(lgid) ((USHORT)(lgid) >> 10)
//
// A locale ID is a 32 bit value which is the combination of a
// language ID, a sort ID, and a reserved area. The bits are
// allocated as follows:
//
// +-------------+---------+-------------------------+
// | Reserved | Sort ID | Language ID |
// +-------------+---------+-------------------------+
// 31 20 19 16 15 0 bit
//
//
// Locale ID creation/extraction macros:
//
// MAKELCID - construct locale id from a language id and a sort id.
// LANGIDFROMLCID - extract language id from a locale id.
// SORTIDFROMLCID - extract sort id from a locale id.
//
#define NLS_VALID_LOCALE_MASK 0x000fffff
#define MAKELCID(lgid, srtid) ((ULONG)((((ULONG)((USHORT)(srtid))) << 16) | \
((ULONG)((USHORT)(lgid)))))
#define LANGIDFROMLCID(lcid) ((USHORT)(lcid))
#define SORTIDFROMLCID(lcid) ((USHORT)((((ULONG)(lcid)) & NLS_VALID_LOCALE_MASK) >> 16))
//
// Default System and User IDs for language and locale.
//
#define LANG_SYSTEM_DEFAULT (MAKELANGID(LANG_NEUTRAL, SUBLANG_SYS_DEFAULT))
#define LANG_USER_DEFAULT (MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT))
#define LOCALE_SYSTEM_DEFAULT (MAKELCID(LANG_SYSTEM_DEFAULT, SORT_DEFAULT))
#define LOCALE_USER_DEFAULT (MAKELCID(LANG_USER_DEFAULT, SORT_DEFAULT))
#define LOCALE_NEUTRAL \
(MAKELCID(MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL), SORT_DEFAULT))
// begin_ntminiport begin_ntndis begin_ntminitape
//
// Macros used to eliminate compiler warning generated when formal
// parameters or local variables are not declared.
//
// Use DBG_UNREFERENCED_PARAMETER() when a parameter is not yet
// referenced but will be once the module is completely developed.
//
// Use DBG_UNREFERENCED_LOCAL_VARIABLE() when a local variable is not yet
// referenced but will be once the module is completely developed.
//
// Use UNREFERENCED_PARAMETER() if a parameter will never be referenced.
//
// DBG_UNREFERENCED_PARAMETER and DBG_UNREFERENCED_LOCAL_VARIABLE will
// eventually be made into a null macro to help determine whether there
// is unfinished work.
//
#if ! (defined(lint) || defined(_lint))
#define UNREFERENCED_PARAMETER(P) (P)
#define DBG_UNREFERENCED_PARAMETER(P) (P)
#define DBG_UNREFERENCED_LOCAL_VARIABLE(V) (V)
#else // lint or _lint
// Note: lint -e530 says don't complain about uninitialized variables for
// this. line +e530 turns that checking back on. Error 527 has to do with
// unreachable code.
#define UNREFERENCED_PARAMETER(P) \
/*lint -e527 -e530 */ \
{ \
(P) = (P); \
} \
/*lint +e527 +e530 */
#define DBG_UNREFERENCED_PARAMETER(P) \
/*lint -e527 -e530 */ \
{ \
(P) = (P); \
} \
/*lint +e527 +e530 */
#define DBG_UNREFERENCED_LOCAL_VARIABLE(V) \
/*lint -e527 -e530 */ \
{ \
(V) = (V); \
} \
/*lint +e527 +e530 */
#endif // lint or _lint
// end_winnt end_ntminiport end_ntndis end_ntminitape
#endif // _NTDEF_