297 lines
6.2 KiB
C
297 lines
6.2 KiB
C
/*++
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Copyright (c) 1989 Microsoft Corporation
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Module Name:
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bowser.h
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Abstract:
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This module is the main header file for the NT redirector file
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system.
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Author:
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Darryl Havens (darrylh) 29-Jun-1989
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Larry Osterman (larryo) 06-May-1991
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Revision History:
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--*/
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#ifndef _BOWSER_
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#define _BOWSER_
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#ifndef BOWSERDBG
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#define BOWSERDBG 0
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#endif
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//
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//
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// Global include file definitions
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//
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//
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#include <ntddbrow.h> // Browser FSCTL defs.
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#include <lmcons.h> // Include global network constants
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#include <tdikrnl.h>
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#include <tdi.h>
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#include <smbtypes.h>
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#include <smb.h>
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#include <smbtrans.h>
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#include <smbgtpt.h>
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#include <smbipx.h>
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#include <hostannc.h> // Host announcement structures.
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#include <lmserver.h>
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//
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//
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// Separate include file definitions
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//
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//
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//
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#include "bowpub.h" // Public bowser definitions.
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#include "bowtypes.h" // Bowser structure type definitions.
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#include "debug.h" // Debugging definitions.
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#include "workque.h" // FSP/FSD worker queue functions.
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#include "bowdata.h" // Global data variables.
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#include "fspdisp.h" // Global FSP dispatch definitions.
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#include "fsddisp.h" // Global FSP dispatch definitions.
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#include "bowname.h" // Bowser name structure definitions.
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#include "bowtimer.h" // Timer related routines
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#include "bowtdi.h" // Bowser TDI specific definitions.
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#include "receive.h" // Bowser receive engine code.
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#include "announce.h" // Announcement related stuff
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#include "mailslot.h" // Mailslot specific routines
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#include "bowelect.h" // Election routines
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#include "bowmastr.h" // Master related routines.
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#include "bowbackp.h" // Backup related routines.
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#include "brsrvlst.h" // Definitions for browser server list.
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#include "bowipx.h"
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#include <wchar.h> // CRT wide character routines
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#include "..\rdr\disccode.h"
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//++
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//
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// VOID
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// BowserCompleteRequest (
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// IN PIRP Irp,
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// IN NTSTATUS Status
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// );
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//
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// Routine Description:
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//
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// This routine is used to complete an IRP with the indicated
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// status. It does the necessary raise and lower of IRQL.
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//
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// Arguments:
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//
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// Irp - Supplies a pointer to the Irp to complete
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//
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// Status - Supplies the completion status for the Irp
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//
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// Return Value:
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//
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// None.
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//
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//--
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#define BowserCompleteRequest(IRP,STATUS) { \
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(IRP)->IoStatus.Status = (STATUS); \
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if (NT_ERROR((STATUS))) { \
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(IRP)->IoStatus.Information = 0; \
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} \
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IoCompleteRequest( (IRP), 0 ); \
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}
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//
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// The following macros are used to establish the semantics needed
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// to do a return from within a try-finally clause. As a rule every
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// try clause must end with a label call try_exit. For example,
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//
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// try {
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// :
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// :
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//
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// try_exit: NOTHING;
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// } finally {
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//
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// :
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// :
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// }
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//
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// Every return statement executed inside of a try clause should use the
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// try_return macro. If the compiler fully supports the try-finally construct
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// then the macro should be
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//
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// #define try_return(S) { return(S); }
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//
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// If the compiler does not support the try-finally construct then the macro
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// should be
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//
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#define try_return(S) { S; goto try_exit; }
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//
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//
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// This macro returns TRUE if a flag in a set of flags is on and FALSE
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// otherwise. It is followed by two macros for setting and clearing
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// flags
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//
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#define BooleanFlagOn(Flags,SingleFlag) ((BOOLEAN)((((Flags) & (SingleFlag)) != 0)))
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#define SetFlag(Flags,SingleFlag) { \
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(Flags) |= (SingleFlag); \
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}
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#define ClearFlag(Flags,SingleFlag) { \
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(Flags) &= ~(SingleFlag); \
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}
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#ifdef _M_IX86
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#define INLINE _inline
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#else
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#define INLINE
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#endif
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NTSTATUS
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BowserStopProcessingAnnouncements(
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IN PTRANSPORT_NAME TransportName,
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IN PVOID Context
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);
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BOOLEAN
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BowserMapUsersBuffer (
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IN PIRP Irp,
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OUT PVOID *UserBuffer,
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IN ULONG Length
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);
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VOID
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BowserUnMapUsersBuffer (
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IN PIRP Irp,
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IN PVOID UserBuffer
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);
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NTSTATUS
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BowserLockUsersBuffer (
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IN PIRP Irp,
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IN LOCK_OPERATION Operation,
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IN ULONG BufferLength
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);
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NTSTATUS
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BowserConvertType3IoControlToType2IoControl (
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IN PIRP Irp,
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IN PIO_STACK_LOCATION IrpSp
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);
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ULONG
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BowserPackNtString(
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PUNICODE_STRING string,
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ULONG BufferDisplacement,
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PCHAR dataend,
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PCHAR * laststring
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);
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ULONG
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BowserPackString(
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IN OUT LPTSTR * string, // pointer by reference: string to be copied.
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IN ULONG OutputBufferDisplacement, // Amount to subtract from output buffer
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IN LPTSTR dataend, // pointer to end of fixed size data.
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IN OUT LPTSTR * laststring // pointer by reference: top of string data.
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);
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ULONG
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BowserPackUnicodeString(
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IN OUT PWSTR * string, // pointer by reference: string to be copied.
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IN ULONG StringLength, // Length of this string.
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IN ULONG OutputBufferDisplacement, // Amount to subtract from output buffer
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IN PVOID dataend, // pointer to end of fixed size data.
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IN OUT PVOID * laststring // pointer by reference: top of string data.
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);
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ULONG
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BowserTimeUp(
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VOID
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);
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ULONG
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BowserRandom(
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ULONG MaxValue
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);
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VOID
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_cdecl
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BowserWriteErrorLogEntry(
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IN ULONG UniqueErrorCode,
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IN NTSTATUS NtStatusCode,
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IN PVOID ExtraInformationBuffer,
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IN USHORT ExtraInformationLength,
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IN USHORT NumberOfInsertionStrings,
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...
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);
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VOID
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BowserInitializeFsd(
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VOID
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);
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VOID
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BowserReferenceDiscardableCode(
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DISCARDABLE_SECTION_NAME SectionName
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);
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VOID
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BowserDereferenceDiscardableCode(
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DISCARDABLE_SECTION_NAME SectionName
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);
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VOID
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BowserInitializeDiscardableCode(
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VOID
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);
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VOID
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BowserUninitializeDiscardableCode(
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VOID
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);
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NTSTATUS
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BowserStartElection(
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IN PTRANSPORT Transport
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);
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#endif // _BOWSER_
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