135 lines
4.1 KiB
Plaintext
135 lines
4.1 KiB
Plaintext
;* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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; Help Project File for HPHCO16
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;
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; You may edit this file.
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;
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; It's probably best not to change the CONTENTS= value
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; unless you rename the IDH_CONTENTS context string in
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; the HPHCO16.DOC file.
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;
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[OPTIONS]
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; The optional ROOT= entry sets the working directory for the Help Compiler
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; ROOT=C:\PROJECT
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; The optional BMROOT= entry sets forth the directories which the
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; help compiler will search for bitmaps used in the Help system.
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;
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; The CONTENTS= tells the help Engine which topic contains the contents
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CONTENTS=IDH_CONTENTS
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; Title is Displayed in the Title Bar of WINHELP.EXE
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TITLE=HP JetAdmin
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; The BUILD= setting allows complex Help systems which require
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; different versions to use the same source. This is similar to #ifdef's
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; in the 'C' language. Everything to the right of the = sign in the
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; BUILD= statement is an EXPRESSION. See the Help compiler
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; documentation for more information about build expressions.
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BUILD=WINDOWS
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; The Warning Level is used by the Help Compiler (HC.EXE)
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; WARNING=1 - Only the most severe warnings are reported
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; WARNING=2 - Intermediate Level of warnings
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; WARNING=3 - Most stringent error reporting
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WARNING=3
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; The Compress option is used by the Help Compiler to make
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; smaller, faster loading .HLP files. However, using compression
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; increases Compile times.
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; COMPRESS=YES, ON, OFF, NO, TRUE or FALSE
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OLDKEYPHRASE=FALSE
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OPTCDROM=FALSE
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REPORT=FALSE
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COMPRESS=FALSE
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;ERRORLOG=C:\HAWK\REDHAWK\HPHCO16.ERR
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[BUILDTAGS]
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; The Build Tags section specifies to the Help Compiler the names
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; of all the valid build tags used in this Help project. The [BUILDTAGS]
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; section is optional.
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WINDOWS
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[CONFIG]
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; The config section allows you to define some macros which will be
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; executed when the help system is first executed.
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;
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; The next line gives you browse buttons:
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;
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BrowseButtons()
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;
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; To create a glossary button which displays a list of defined terms
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; in a secondary window, remove the semi colon at the start of the next
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; line and do the same with the Glossary window in the [WINDOWS] section
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;CreateButton("Glossary_Btn","&Glossary","JI(`bubble.hlp>Gloss',`IDH_Glossary')")
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;
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[FILES]
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; The files section is where you specify to the Help Compiler which
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; Rich Text Format (.RTF) (your help source) files will be used in the
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; Help system. RoboHELP generates and maintains the main .RTF
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; file for your Help System. If you desire to have multiple .RTF files,
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; simply add the additonal names to the [FILES] section.
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HPHCO16.RTF
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[ALIAS]
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; The Alias section allows you to set up aliases for context strings
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; in your help system.
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;
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; Brief example:
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;
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; IDH_UserID = IDH_RoboGenerated_Id
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; IDH_WMP_MenuID = IDH_RoboGenerated_Id
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; IDH_Any = IDH_AnyOther
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[MAP]
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;
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; The Map Section is where the C language #defines are translated
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; or mapped into the Help System Context Strings. Standard C syntax
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; can be employed. The .HH file is meant to be #include(d) into your
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; Windows application source code.
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;
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#include <HPHCO.HH>
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[BITMAPS]
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;
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; The [BITMAPS] section is where you list any Bitmaps which have
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; been placed by reference in the Help System. See the Help compiler
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; documentation for more information about placing bitmaps.
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;
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; The [BITMAPS] section is not really required under Windows 3.1,
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; with the advent of the BMROOT item in the [OPTIONS] section.
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;
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;FOO1.BMP
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;FOO2.BMP
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;C:\FOO\FOO3.BMP
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;And So On
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[WINDOWS]
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; Windows Help can display help in one of 5 secondary windows.
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; Before using a secondary window, the window must be defined
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; in this section:
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;
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;Gloss = "Glossary",(100,100,350,350),0,(255,255,255),(255,255,255)
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main=,,0,,
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task="HP JetAdmin",(653,102,360,600),0,(255,255,255),(255,255,255)
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[BAGGAGE]
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;
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; The Baggage section allows the user to include files which
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; will be placed in the internal file system for WinHelp.
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; Using files from Baggage is a little faster for CDROM, since
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; the CDROM drive table does not need to be read from disk.
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;
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; Baggage files are referred to as regular bitmaps, except
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; that you prefix the filename with '!'.
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;
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; For Instance:
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; {bmc !bitmap.bmp} instead of {bmc bitmap.bmp}
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;
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