NT4/private/sm/server/smdbg.c
2020-09-30 17:12:29 +02:00

125 lines
2.0 KiB
C

/*++
Copyright (c) 1989 Microsoft Corporation
Module Name:
smdbg.c
Abstract:
Dbg Subsystem Support for sm
Author:
Mark Lucovsky (markl) 01-Feb-1990
Revision History:
--*/
#include "smsrvp.h"
#include <string.h>
//
// BUGBUG fix this loop
//
NTSTATUS
SmpUiLookup(
IN PCLIENT_ID AppClientId,
OUT PCLIENT_ID DebugUiClientId
)
{
PLIST_ENTRY Head, Next;
PSMPPROCESS AppProcess;
Head = &NativeProcessList;
Next = Head->Flink;
while ( Next != Head ) {
AppProcess = CONTAINING_RECORD(Next,SMPPROCESS,Links);
if ( AppProcess->ConnectionKey.UniqueProcess == AppClientId->UniqueProcess) {
*DebugUiClientId = AppProcess->DebugUiClientId;
return STATUS_SUCCESS;
}
Next = Next->Flink;
}
return STATUS_UNSUCCESSFUL;
}
VOID
SmpDebugProcessExit(
IN PCLIENT_ID AppClientId
)
{
PLIST_ENTRY Head, Next;
PSMPPROCESS AppProcess;
Head = &NativeProcessList;
Next = Head->Flink;
while ( Next != Head ) {
AppProcess = CONTAINING_RECORD(Next,SMPPROCESS,Links);
if ( AppProcess->ConnectionKey.UniqueProcess == AppClientId->UniqueProcess) {
RemoveEntryList(&AppProcess->Links);
RtlFreeHeap(SmpHeap, 0,AppProcess);
return;
}
Next = Next->Flink;
}
return;
}
NTSTATUS
SmpKmApiMsgFilter (
IN OUT PDBGKM_APIMSG ApiMsg
)
{
switch ( ApiMsg->ApiNumber ) {
case DbgKmExitProcessApi :
//
// Tear down debug related data structures
//
SmpDebugProcessExit(&ApiMsg->h.ClientId);
break;
default :
break;
}
return DBG_CONTINUE;
}
NTSTATUS
DbgpInit();
NTSTATUS
SmpLoadDbgSs(
IN PUNICODE_STRING DbgSsName
)
{
NTSTATUS st;
st = DbgpInit();
if ( !NT_SUCCESS(st) ) {
return st;
}
st = DbgSsInitialize(SmpDebugPort,SmpUiLookup,NULL,SmpKmApiMsgFilter);
ASSERT(NT_SUCCESS(st));
SmpDbgSsLoaded = TRUE;
return STATUS_SUCCESS;
}