80 lines
2.7 KiB
C++
80 lines
2.7 KiB
C++
//+---------------------------------------------------------------------------
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//
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// Microsoft Windows
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// Copyright (C) Microsoft Corporation, 1991 - 1992.
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//
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// File: LnkObjId.Hxx
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//
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// Contents: Common def's for link tracking.
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//
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// Classes:
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//
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// History: 7-Jan-93 BillMo Created.
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//
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//
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//----------------------------------------------------------------------------
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#ifndef __LNKOBJID_HXX__
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#define __LNKOBJID_HXX__
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#include <wtypes.h> // for OBJECTID
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#define WSZ_OBJECTID L".OBJECTID"
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#define SZ_OBJECTID ".OBJECTID"
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#define MAX_LINEAGE_MATCHES 10
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#define TUNNEL_TIME 15 // a name that disappears and reappears
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// within this time limit will have the
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// object id moved.
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#define TUNNEL_MAX_DELETION_LOG_ENTRIES 200 // the number of entries added to
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// deletion log before an incremental
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// cleanup is performed to remove the
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// link tracking entries.
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#define FO_CONTINUE_ENUM 0x00000001
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typedef struct tagSFindObject
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{
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OBJECTID oid; // In.
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USHORT cLineage; // In. Max of lineage matches to return.
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// 0 -> lookup objectid only
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// 1 -> return match by ObjectId + 1 lineage id match max.
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// 2 -> return match by ObjectId + 2 lineage id matches max.
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ULONG ulFlags; // FO_CONTINUE_ENUM clear -> query for exact id and then lineage
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// as controlled by cLineage
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// set -> query for lineage only
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// starting at oid.
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} SFindObject;
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typedef struct tagSFindObjectOut
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{
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USHORT cwcExact; // nz -> first path returned is exact match
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// count of characters in exact match, not
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// including nuls.
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USHORT cMatches; // 1 -> one lineage match returned, 2->two etc.
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ULONG ulNextFirstUniquifier;// value to pass in oid.Uniquifier on next call.
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WCHAR wszPaths[MAX_PATH+1]; // contains (fExact ? 1 : 0) + cMatches paths.
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// NOTE!! From wszPaths[0] ... end of system
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// buffer contains paths of exact match and
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// candidates.
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} SFindObjectOut;
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#define TM_ENABLE_TUNNEL 0x00000001
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typedef struct tagSTunnelMode
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{
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ULONG ulFlags; // ofs_tunnel_flags =
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// (ofs_tunnel_flags & ulMask) | ulFlags;
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ULONG ulMask;
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} STunnelMode;
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typedef struct tagSTunnelModeOut
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{
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ULONG ulFlags;
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} STunnelModeOut;
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#endif
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