NT4/public/sdk/inc/ntalpha.h
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/*++ BUILD Version: 0011 // Increment this if a change has global effects
Copyright (c) 1992 Digital Equipment Corporation
Module Name:
ntalpha.h
Abstract:
User-mode visible Alpha specific structures and constants
Author:
Joe Notarangelo 27-March-1992 (based on ntmips.h by Dave Cutler)
Revision History:
Miche Baker-Harvey 28-Jan-1993 Add 32-bit API for context structure
Jeff McLeman 22-Jul-1992 Add SystemTime struct
Jeff McLeman 10-July-1992 Add Stall entries in the PCR
Steve Jenness 08-July-1992 Add NtCurrentTeb definition.
John DeRosa 30-June-1992
Added volatile qualifier to the address arguments of the I/O
space function prototypes.
Put back in sections of the PCR, and a typedef, that were deleted.
Rod Gamache 15-May-1992 Add EISA access routines prototypes
Thomas Van Baak (tvb) 9-Jul-1992
Created proper Alpha CONTEXT structure definitions.
--*/
#ifndef _NTALPHA_
#define _NTALPHA_
// begin_ntddk begin_nthal
#if defined(_ALPHA_)
//
// Define system time structure.
//
typedef ULONGLONG KSYSTEM_TIME;
typedef KSYSTEM_TIME *PKSYSTEM_TIME;
#endif
// end_ntddk end_nthal
#ifdef _ALPHA_ // ntddk nthal
//
// Cfront doesn't support the volatile attribute and complains about
// it loudly. This disables volatile when compiling C++ code, but it
// isn't clear the semantics are correct. It all comes down to the fact
// that cfront is bogus.
//
#ifdef _CFRONT
#define VOLATILE
#else
#define VOLATILE volatile
#endif
// begin_windbgkd
#ifdef _ALPHA_
//
// Define Alpha specific kernel debugger information.
//
// The following structure contains machine specific data passed to
// the host system kernel debugger in a wait state change message.
//
#define DBGKD_MAXSTREAM 16
typedef struct _DBGKD_CONTROL_REPORT {
ULONG InstructionCount;
UCHAR InstructionStream[DBGKD_MAXSTREAM];
} DBGKD_CONTROL_REPORT, *PDBGKD_CONTROL_REPORT;
//
// The following structure contains information that the host system
// kernel debugger wants to set on every continue operation and avoids
// the need to send extra packets of information.
//
typedef ULONG DBGKD_CONTROL_SET, *PDBGKD_CONTROL_SET;
#endif // _ALPHA_
// end_windbgkd
//
// Define breakpoint codes.
//
#define USER_BREAKPOINT 0 // user breakpoint
#define KERNEL_BREAKPOINT 1 // kernel breakpoint
#define DEBUG_PRINT_BREAKPOINT 20 // debug print breakpoint
#define DEBUG_PROMPT_BREAKPOINT 21 // debug prompt breakpoint
#define DEBUG_STOP_BREAKPOINT 22 // debug stop breakpoint
#define DEBUG_LOAD_SYMBOLS_BREAKPOINT 23 // load symbols breakpoint
#define DEBUG_UNLOAD_SYMBOLS_BREAKPOINT 24 // unload symbols breakpoint
#define BREAKIN_BREAKPOINT 25 // breakin breakpoint
//
// Define Alpha specific read control space commands for the
// Kernel Debugger. These definitions are for values that must be
// accessed via defined interfaces (PAL on MP systems).
//
#define DEBUG_CONTROL_SPACE_PCR 1
#define DEBUG_CONTROL_SPACE_THREAD 2
#define DEBUG_CONTROL_SPACE_PRCB 3
#define DEBUG_CONTROL_SPACE_PSR 4
#define DEBUG_CONTROL_SPACE_DPCACTIVE 5
#define DEBUG_CONTROL_SPACE_TEB 6
#define DEBUG_CONTROL_SPACE_IPRSTATE 7
#define DEBUG_CONTROL_SPACE_COUNTERS 8
//
// Define Alpha GENTRAP codes.
//
#define GENTRAP_INTEGER_OVERFLOW (-1)
#define GENTRAP_INTEGER_DIVIDE_BY_ZERO (-2)
#define GENTRAP_FLOATING_OVERFLOW (-3)
#define GENTRAP_FLOATING_DIVIDE_BY_ZERO (-4)
#define GENTRAP_FLOATING_UNDERFLOW (-5)
#define GENTRAP_FLOATING_INVALID_OPERAND (-6)
#define GENTRAP_FLOATING_INEXACT_RESULT (-7)
//
// Define special fast path even pair client/server system service codes.
//
// N.B. These codes are VERY special. The high bit signifies a fast path
// event pair service and the low bit signifies what type.
//
#define SET_LOW_WAIT_HIGH -2 // fast path event pair service
#define SET_HIGH_WAIT_LOW -1 // fast path event pair service
// begin_ntddk begin_nthal
//
// Define size of kernel mode stack.
//
#define KERNEL_STACK_SIZE 0x4000
//
// Define size of large kernel mode stack for callbacks.
//
#define KERNEL_LARGE_STACK_SIZE 65536
//
// Define number of pages to initialize in a large kernel stack.
//
#define KERNEL_LARGE_STACK_COMMIT 16384
// end_ntddk end_nthal
//
// Define address of data shared between user and kernel mode.
//
#define MM_SHARED_USER_DATA_VA 0x7FFE0000
#define USER_SHARED_DATA ((KUSER_SHARED_DATA * const)MM_SHARED_USER_DATA_VA)
// begin_winnt
#ifdef _ALPHA_ // winnt
void *_rdteb(void); // winnt
#if defined(_M_ALPHA) // winnt
#pragma intrinsic(_rdteb) // winnt
#endif // winnt
#endif // winnt
#if defined(_M_ALPHA)
#define NtCurrentTeb() ((struct _TEB *)_rdteb())
#else
struct _TEB *
NtCurrentTeb(void);
#endif
//
// Define function to return the current Thread Environment Block
//
#ifdef _ALPHA_
//
// Define functions to get the address of the current fiber and the
// current fiber data.
//
#define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))
// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//
#if !defined(RC_INVOKED)
#define CONTEXT_PORTABLE_32BIT 0x00100000
#define CONTEXT_ALPHA 0x00020000
#define CONTEXT_CONTROL (CONTEXT_ALPHA | 0x00000001L)
#define CONTEXT_FLOATING_POINT (CONTEXT_ALPHA | 0x00000002L)
#define CONTEXT_INTEGER (CONTEXT_ALPHA | 0x00000004L)
#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)
#endif
#ifndef _PORTABLE_32BIT_CONTEXT
//
// Context Frame
//
// This frame has a several purposes: 1) it is used as an argument to
// NtContinue, 2) it is used to construct a call frame for APC delivery,
// 3) it is used to construct a call frame for exception dispatching
// in user mode, 4) it is used in the user level thread creation
// routines, and 5) it is used to to pass thread state to debuggers.
//
// N.B. Because this record is used as a call frame, it must be EXACTLY
// a multiple of 16 bytes in length.
//
// There are two variations of the context structure. This is the real one.
//
typedef struct _CONTEXT {
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_FLOATING_POINT.
//
ULONGLONG FltF0;
ULONGLONG FltF1;
ULONGLONG FltF2;
ULONGLONG FltF3;
ULONGLONG FltF4;
ULONGLONG FltF5;
ULONGLONG FltF6;
ULONGLONG FltF7;
ULONGLONG FltF8;
ULONGLONG FltF9;
ULONGLONG FltF10;
ULONGLONG FltF11;
ULONGLONG FltF12;
ULONGLONG FltF13;
ULONGLONG FltF14;
ULONGLONG FltF15;
ULONGLONG FltF16;
ULONGLONG FltF17;
ULONGLONG FltF18;
ULONGLONG FltF19;
ULONGLONG FltF20;
ULONGLONG FltF21;
ULONGLONG FltF22;
ULONGLONG FltF23;
ULONGLONG FltF24;
ULONGLONG FltF25;
ULONGLONG FltF26;
ULONGLONG FltF27;
ULONGLONG FltF28;
ULONGLONG FltF29;
ULONGLONG FltF30;
ULONGLONG FltF31;
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_INTEGER.
//
// N.B. The registers gp, sp, and ra are defined in this section, but are
// considered part of the control context rather than part of the integer
// context.
//
ULONGLONG IntV0; // $0: return value register, v0
ULONGLONG IntT0; // $1: temporary registers, t0 - t7
ULONGLONG IntT1; // $2:
ULONGLONG IntT2; // $3:
ULONGLONG IntT3; // $4:
ULONGLONG IntT4; // $5:
ULONGLONG IntT5; // $6:
ULONGLONG IntT6; // $7:
ULONGLONG IntT7; // $8:
ULONGLONG IntS0; // $9: nonvolatile registers, s0 - s5
ULONGLONG IntS1; // $10:
ULONGLONG IntS2; // $11:
ULONGLONG IntS3; // $12:
ULONGLONG IntS4; // $13:
ULONGLONG IntS5; // $14:
ULONGLONG IntFp; // $15: frame pointer register, fp/s6
ULONGLONG IntA0; // $16: argument registers, a0 - a5
ULONGLONG IntA1; // $17:
ULONGLONG IntA2; // $18:
ULONGLONG IntA3; // $19:
ULONGLONG IntA4; // $20:
ULONGLONG IntA5; // $21:
ULONGLONG IntT8; // $22: temporary registers, t8 - t11
ULONGLONG IntT9; // $23:
ULONGLONG IntT10; // $24:
ULONGLONG IntT11; // $25:
ULONGLONG IntRa; // $26: return address register, ra
ULONGLONG IntT12; // $27: temporary register, t12
ULONGLONG IntAt; // $28: assembler temp register, at
ULONGLONG IntGp; // $29: global pointer register, gp
ULONGLONG IntSp; // $30: stack pointer register, sp
ULONGLONG IntZero; // $31: zero register, zero
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_FLOATING_POINT.
//
ULONGLONG Fpcr; // floating point control register
ULONGLONG SoftFpcr; // software extension to FPCR
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_CONTROL.
//
// N.B. The registers gp, sp, and ra are defined in the integer section,
// but are considered part of the control context rather than part of
// the integer context.
//
ULONGLONG Fir; // (fault instruction) continuation address
ULONG Psr; // processor status
//
// The flags values within this flag control the contents of
// a CONTEXT record.
//
// If the context record is used as an input parameter, then
// for each portion of the context record controlled by a flag
// whose value is set, it is assumed that that portion of the
// context record contains valid context. If the context record
// is being used to modify a thread's context, then only that
// portion of the threads context will be modified.
//
// If the context record is used as an IN OUT parameter to capture
// the context of a thread, then only those portions of the thread's
// context corresponding to set flags will be returned.
//
// The context record is never used as an OUT only parameter.
//
ULONG ContextFlags;
ULONG Fill[4]; // padding for 16-byte stack frame alignment
} CONTEXT, *PCONTEXT;
#else
//
// 32-bit Context Frame
//
// This alternate version of the Alpha context structure parallels that
// of MIPS and IX86 in style for the first 64 entries: 32-bit machines
// can operate on the fields, and a value declared as a pointer to an
// array of int's can be used to index into the fields. This makes life
// with windbg and ntsd vastly easier.
//
// There are two parts: the first contains the lower 32-bits of each
// element in the 64-bit definition above. The second part contains
// the upper 32-bits of each 64-bit element above.
//
// The names in the first part are identical to the 64-bit names.
// The second part names are prefixed with "High".
//
// 1st half: at 32 bits each, (containing the low parts of 64-bit values)
// 32 floats, 32 ints, fpcrs, fir, psr, contextflags
// 2nd half: at 32 bits each
// 32 floats, 32 ints, fpcrs, fir, fill
//
// There is no external support for the 32-bit version of the context
// structure. It is only used internally by windbg and ntsd.
//
// This structure must be the same size as the 64-bit version above.
//
typedef struct _CONTEXT {
ULONG FltF0;
ULONG FltF1;
ULONG FltF2;
ULONG FltF3;
ULONG FltF4;
ULONG FltF5;
ULONG FltF6;
ULONG FltF7;
ULONG FltF8;
ULONG FltF9;
ULONG FltF10;
ULONG FltF11;
ULONG FltF12;
ULONG FltF13;
ULONG FltF14;
ULONG FltF15;
ULONG FltF16;
ULONG FltF17;
ULONG FltF18;
ULONG FltF19;
ULONG FltF20;
ULONG FltF21;
ULONG FltF22;
ULONG FltF23;
ULONG FltF24;
ULONG FltF25;
ULONG FltF26;
ULONG FltF27;
ULONG FltF28;
ULONG FltF29;
ULONG FltF30;
ULONG FltF31;
ULONG IntV0; // $0: return value register, v0
ULONG IntT0; // $1: temporary registers, t0 - t7
ULONG IntT1; // $2:
ULONG IntT2; // $3:
ULONG IntT3; // $4:
ULONG IntT4; // $5:
ULONG IntT5; // $6:
ULONG IntT6; // $7:
ULONG IntT7; // $8:
ULONG IntS0; // $9: nonvolatile registers, s0 - s5
ULONG IntS1; // $10:
ULONG IntS2; // $11:
ULONG IntS3; // $12:
ULONG IntS4; // $13:
ULONG IntS5; // $14:
ULONG IntFp; // $15: frame pointer register, fp/s6
ULONG IntA0; // $16: argument registers, a0 - a5
ULONG IntA1; // $17:
ULONG IntA2; // $18:
ULONG IntA3; // $19:
ULONG IntA4; // $20:
ULONG IntA5; // $21:
ULONG IntT8; // $22: temporary registers, t8 - t11
ULONG IntT9; // $23:
ULONG IntT10; // $24:
ULONG IntT11; // $25:
ULONG IntRa; // $26: return address register, ra
ULONG IntT12; // $27: temporary register, t12
ULONG IntAt; // $28: assembler temp register, at
ULONG IntGp; // $29: global pointer register, gp
ULONG IntSp; // $30: stack pointer register, sp
ULONG IntZero; // $31: zero register, zero
ULONG Fpcr; // floating point control register
ULONG SoftFpcr; // software extension to FPCR
ULONG Fir; // (fault instruction) continuation address
ULONG Psr; // processor status
ULONG ContextFlags;
//
// Beginning of the "second half".
// The name "High" parallels the HighPart of a LargeInteger.
//
ULONG HighFltF0;
ULONG HighFltF1;
ULONG HighFltF2;
ULONG HighFltF3;
ULONG HighFltF4;
ULONG HighFltF5;
ULONG HighFltF6;
ULONG HighFltF7;
ULONG HighFltF8;
ULONG HighFltF9;
ULONG HighFltF10;
ULONG HighFltF11;
ULONG HighFltF12;
ULONG HighFltF13;
ULONG HighFltF14;
ULONG HighFltF15;
ULONG HighFltF16;
ULONG HighFltF17;
ULONG HighFltF18;
ULONG HighFltF19;
ULONG HighFltF20;
ULONG HighFltF21;
ULONG HighFltF22;
ULONG HighFltF23;
ULONG HighFltF24;
ULONG HighFltF25;
ULONG HighFltF26;
ULONG HighFltF27;
ULONG HighFltF28;
ULONG HighFltF29;
ULONG HighFltF30;
ULONG HighFltF31;
ULONG HighIntV0; // $0: return value register, v0
ULONG HighIntT0; // $1: temporary registers, t0 - t7
ULONG HighIntT1; // $2:
ULONG HighIntT2; // $3:
ULONG HighIntT3; // $4:
ULONG HighIntT4; // $5:
ULONG HighIntT5; // $6:
ULONG HighIntT6; // $7:
ULONG HighIntT7; // $8:
ULONG HighIntS0; // $9: nonvolatile registers, s0 - s5
ULONG HighIntS1; // $10:
ULONG HighIntS2; // $11:
ULONG HighIntS3; // $12:
ULONG HighIntS4; // $13:
ULONG HighIntS5; // $14:
ULONG HighIntFp; // $15: frame pointer register, fp/s6
ULONG HighIntA0; // $16: argument registers, a0 - a5
ULONG HighIntA1; // $17:
ULONG HighIntA2; // $18:
ULONG HighIntA3; // $19:
ULONG HighIntA4; // $20:
ULONG HighIntA5; // $21:
ULONG HighIntT8; // $22: temporary registers, t8 - t11
ULONG HighIntT9; // $23:
ULONG HighIntT10; // $24:
ULONG HighIntT11; // $25:
ULONG HighIntRa; // $26: return address register, ra
ULONG HighIntT12; // $27: temporary register, t12
ULONG HighIntAt; // $28: assembler temp register, at
ULONG HighIntGp; // $29: global pointer register, gp
ULONG HighIntSp; // $30: stack pointer register, sp
ULONG HighIntZero; // $31: zero register, zero
ULONG HighFpcr; // floating point control register
ULONG HighSoftFpcr; // software extension to FPCR
ULONG HighFir; // processor status
double DoNotUseThisField; // to force quadword structure alignment
ULONG HighFill[2]; // padding for 16-byte stack frame alignment
} CONTEXT, *PCONTEXT;
//
// These should name the fields in the _PORTABLE_32BIT structure
// that overlay the Psr and ContextFlags in the normal structure.
//
#define _QUAD_PSR_OFFSET HighSoftFpcr
#define _QUAD_FLAGS_OFFSET HighFir
#endif // _PORTABLE_32BIT_CONTEXT
// end_ntddk end_nthal
#endif // _ALPHA_
// end_winnt
#define CONTEXT_TO_PROGRAM_COUNTER(Context) ((Context)->Fir)
#define CONTEXT_LENGTH (sizeof(CONTEXT))
#define CONTEXT_ALIGN (sizeof(ULONG))
#define CONTEXT_ROUND (CONTEXT_ALIGN - 1)
//
// Nonvolatile context pointer record.
//
typedef struct _KNONVOLATILE_CONTEXT_POINTERS {
PULONGLONG FloatingContext[1];
PULONGLONG FltF1;
// Nonvolatile floating point registers start here.
PULONGLONG FltF2;
PULONGLONG FltF3;
PULONGLONG FltF4;
PULONGLONG FltF5;
PULONGLONG FltF6;
PULONGLONG FltF7;
PULONGLONG FltF8;
PULONGLONG FltF9;
PULONGLONG FltF10;
PULONGLONG FltF11;
PULONGLONG FltF12;
PULONGLONG FltF13;
PULONGLONG FltF14;
PULONGLONG FltF15;
PULONGLONG FltF16;
PULONGLONG FltF17;
PULONGLONG FltF18;
PULONGLONG FltF19;
PULONGLONG FltF20;
PULONGLONG FltF21;
PULONGLONG FltF22;
PULONGLONG FltF23;
PULONGLONG FltF24;
PULONGLONG FltF25;
PULONGLONG FltF26;
PULONGLONG FltF27;
PULONGLONG FltF28;
PULONGLONG FltF29;
PULONGLONG FltF30;
PULONGLONG FltF31;
PULONGLONG IntegerContext[1];
PULONGLONG IntT0;
PULONGLONG IntT1;
PULONGLONG IntT2;
PULONGLONG IntT3;
PULONGLONG IntT4;
PULONGLONG IntT5;
PULONGLONG IntT6;
PULONGLONG IntT7;
// Nonvolatile integer registers start here.
PULONGLONG IntS0;
PULONGLONG IntS1;
PULONGLONG IntS2;
PULONGLONG IntS3;
PULONGLONG IntS4;
PULONGLONG IntS5;
PULONGLONG IntFp;
PULONGLONG IntA0;
PULONGLONG IntA1;
PULONGLONG IntA2;
PULONGLONG IntA3;
PULONGLONG IntA4;
PULONGLONG IntA5;
PULONGLONG IntT8;
PULONGLONG IntT9;
PULONGLONG IntT10;
PULONGLONG IntT11;
PULONGLONG IntRa;
PULONGLONG IntT12;
PULONGLONG IntAt;
PULONGLONG IntGp;
PULONGLONG IntSp;
PULONGLONG IntZero;
} KNONVOLATILE_CONTEXT_POINTERS, *PKNONVOLATILE_CONTEXT_POINTERS;
//
// Define Exception Summary Register for arithmetic exceptions.
//
typedef struct _EXC_SUM {
ULONG SoftwareCompletion : 1;
ULONG InvalidOperation : 1;
ULONG DivisionByZero : 1;
ULONG Overflow : 1;
ULONG Underflow : 1;
ULONG InexactResult : 1;
ULONG IntegerOverflow : 1;
ULONG Fill : 25;
} EXC_SUM, *PEXC_SUM;
//
// Define hardware Floating Point Control Register.
//
typedef struct _FPCR {
ULONG LowPart;
ULONG Fill : 17;
ULONG DisableInvalid : 1;
ULONG DisableDivisionByZero : 1;
ULONG DisableOverflow : 1;
ULONG InvalidOperation : 1;
ULONG DivisionByZero : 1;
ULONG Overflow : 1;
ULONG Underflow : 1;
ULONG InexactResult : 1;
ULONG IntegerOverflow : 1;
ULONG DynamicRoundingMode : 2;
ULONG UnderflowToZeroEnable : 1;
ULONG DisableUnderflow : 1;
ULONG DisableInexact : 1;
ULONG SummaryBit : 1;
} FPCR, *PFPCR;
//
// Define software Floating Point Control and Status Register.
//
// N.B. The five IEEE trap enable bits are in the same position as the bits
// in the exception summary register. The five IEEE status bits are in
// the same order and 16 bits left of the IEEE enable bits.
//
// N.B. The ArithmeticTrapIgnore bit will supress all arithmetic traps (and
// leave unpredictable results in the destination register of floating
// point instructions that trap) when the /S qualifier is not used.
//
// The Software FPCR defaults to zero.
//
typedef struct _SW_FPCR {
ULONG ArithmeticTrapIgnore : 1;
ULONG EnableInvalid : 1;
ULONG EnableDivisionByZero : 1;
ULONG EnableOverflow : 1;
ULONG EnableUnderflow : 1;
ULONG EnableInexact : 1;
ULONG FillA : 6;
ULONG DenormalResultEnable : 1;
ULONG NoSoftwareEmulation : 1; // tvb debug
ULONG UnderflowToZeroEnable : 1; // bit 14 not used
ULONG ThreadInheritEnable : 1; // bit 15 not used
ULONG EmulationOccurred : 1;
ULONG StatusInvalid : 1;
ULONG StatusDivisionByZero : 1;
ULONG StatusOverflow : 1;
ULONG StatusUnderflow : 1;
ULONG StatusInexact : 1;
ULONG FillB : 10;
} SW_FPCR, *PSW_FPCR;
// begin_nthal
//
// Define address space layout as defined by Alpha 32-bit super-page
// memory management.
//
#define KUSEG_BASE 0x0 // base of user segment
#define KSEG0_BASE 0x80000000 // base of cached kernel physical
#define KSEG2_BASE 0xc0000000 // base of cached kernel virtual
// end_nthal
//
// Define Alpha exception handling structures and function prototypes.
//
//
// Function table entry structure definition.
//
typedef struct _RUNTIME_FUNCTION {
ULONG BeginAddress;
ULONG EndAddress;
PEXCEPTION_ROUTINE ExceptionHandler;
PVOID HandlerData;
ULONG PrologEndAddress;
} RUNTIME_FUNCTION, *PRUNTIME_FUNCTION;
//
// Scope table structure definition - for acc.
//
// One table entry is created by the acc C compiler for each try-except or
// try-finally scope. Nested scopes are ordered from inner to outer scope.
// Current scope is passively maintained by PC-mapping (function tables).
//
typedef struct _SCOPE_TABLE {
ULONG Count;
struct
{
ULONG BeginAddress;
ULONG EndAddress;
ULONG HandlerAddress;
ULONG JumpTarget;
} ScopeRecord[1];
} SCOPE_TABLE, *PSCOPE_TABLE;
//
// Scope structure definition - for GEM.
//
// One descriptor is created by the GEM C compiler for each try-except or
// try-finally scope. Nested scopes are linked from inner to outer scope.
// Current scope is actively maintained by a dynamic scope context structure.
//
typedef struct _SEH_BLOCK {
ULONG HandlerAddress;
ULONG JumpTarget;
struct _SEH_BLOCK *ParentSeb;
} SEH_BLOCK, *PSEH_BLOCK;
//
// Dynamic SEH context definition for GEM.
//
// For GEM generated C code, dynamic SEH scope for a procedure is maintained
// with a pointer to the current SEB (or NULL when not in any SEH scope). The
// SEB pointer, as well as except handler linkage variables, is contained in
// a structure located at a known offset within the stack frame.
//
typedef struct _SEH_CONTEXT {
PSEH_BLOCK CurrentSeb;
ULONG ExceptionCode;
ULONG RealFramePointer;
} SEH_CONTEXT, *PSEH_CONTEXT;
//
// Runtime Library function prototypes.
//
VOID
RtlCaptureContext (
OUT PCONTEXT ContextRecord
);
PRUNTIME_FUNCTION
RtlLookupFunctionEntry (
IN ULONG ControlPc
);
typedef struct _FRAME_POINTERS {
ULONG VirtualFramePointer;
ULONG RealFramePointer;
} FRAME_POINTERS, *PFRAME_POINTERS;
ULONG
RtlVirtualUnwind (
IN ULONG ControlPc,
IN PRUNTIME_FUNCTION FunctionEntry,
IN OUT PCONTEXT ContextRecord,
OUT PBOOLEAN InFunction,
OUT PFRAME_POINTERS EstablisherFrame,
IN OUT PKNONVOLATILE_CONTEXT_POINTERS ContextPointers OPTIONAL
);
//
// Define C structured exception handing function prototypes.
//
typedef struct _DISPATCHER_CONTEXT {
ULONG ControlPc;
PRUNTIME_FUNCTION FunctionEntry;
ULONG EstablisherFrame;
PCONTEXT ContextRecord;
} DISPATCHER_CONTEXT, *PDISPATCHER_CONTEXT;
struct _EXCEPTION_POINTERS;
typedef
LONG
(*EXCEPTION_FILTER) (
struct _EXCEPTION_POINTERS *ExceptionPointers
);
typedef
VOID
(*TERMINATION_HANDLER) (
BOOLEAN is_abnormal
);
// begin_winnt
#ifdef _ALPHA_
VOID
__jump_unwind (
PVOID VirtualFramePointer,
PVOID TargetPc
);
#endif // _ALPHA_
// end_winnt
#endif // _ALPHA_ // ntddk nthal
#endif // _NTALPHA_