1583 lines
42 KiB
C
1583 lines
42 KiB
C
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/*++
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Copyright (c) 1989 Microsoft Corporation
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Module Name:
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oblink.c
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Abstract:
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Symbolic Link Object routines
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Author:
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Steve Wood (stevewo) 3-Aug-1989
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Revision History:
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--*/
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#include "obp.h"
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#if defined(ALLOC_PRAGMA)
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#pragma alloc_text(PAGE,NtCreateSymbolicLinkObject)
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#pragma alloc_text(PAGE,NtOpenSymbolicLinkObject)
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#pragma alloc_text(PAGE,NtQuerySymbolicLinkObject)
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#pragma alloc_text(PAGE,ObpParseSymbolicLink)
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#pragma alloc_text(PAGE,ObpDeleteSymbolicLink)
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#endif
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// This is the object type for device objects.
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extern POBJECT_TYPE IoDeviceObjectType;
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// Local procedure prototypes
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#define CREATE_SYMBOLIC_LINK 0
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#define DELETE_SYMBOLIC_LINK 1
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VOID
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ObpProcessDosDeviceSymbolicLink (
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POBJECT_SYMBOLIC_LINK SymbolicLink,
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ULONG Action
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);
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NTSTATUS
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NtCreateSymbolicLinkObject (
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OUT PHANDLE LinkHandle,
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IN ACCESS_MASK DesiredAccess,
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IN POBJECT_ATTRIBUTES ObjectAttributes,
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IN PUNICODE_STRING LinkTarget
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)
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/*++
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Routine Description:
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This function creates a symbolic link object, sets it initial value to
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value specified in the LinkTarget parameter, and opens a handle to the
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object with the specified desired access.
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Arguments:
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LinkHandle - Supplies a pointer to a variable that will receive the
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symbolic link object handle.
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DesiredAccess - Supplies the desired types of access for the symbolic link
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object.
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ObjectAttributes - Supplies a pointer to an object attributes structure.
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LinkTarget - Supplies the target name for the symbolic link object.
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Return Value:
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An appropriate status value
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--*/
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{
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KPROCESSOR_MODE PreviousMode;
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NTSTATUS Status;
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POBJECT_SYMBOLIC_LINK SymbolicLink;
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PVOID Object;
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HANDLE Handle;
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UNICODE_STRING CapturedLinkTarget;
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PAGED_CODE();
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// Get previous processor mode and probe output arguments if necessary.
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PreviousMode = KeGetPreviousMode();
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if (PreviousMode != KernelMode) {
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try {
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// **** we probably don't need to do this first one because
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// the ob create object will cause the probe to happen for us
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ProbeForRead( ObjectAttributes,
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sizeof( OBJECT_ATTRIBUTES ),
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sizeof( ULONG ));
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ProbeForRead( LinkTarget,
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sizeof( *LinkTarget ),
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sizeof( UCHAR ));
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CapturedLinkTarget = *LinkTarget;
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ProbeForRead( CapturedLinkTarget.Buffer,
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CapturedLinkTarget.MaximumLength,
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sizeof( UCHAR ));
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ProbeForWriteHandle( LinkHandle );
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} except( EXCEPTION_EXECUTE_HANDLER ) {
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return( GetExceptionCode() );
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}
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} else {
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CapturedLinkTarget = *LinkTarget;
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}
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// Check if there is an odd MaximumLength
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if (CapturedLinkTarget.MaximumLength % sizeof( WCHAR )) {
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// Round down the MaximumLength to a valid even size
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CapturedLinkTarget.MaximumLength = (CapturedLinkTarget.MaximumLength / sizeof( WCHAR )) * sizeof( WCHAR );
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}
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// Error if link target name length is odd, the length is greater than
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// the maximum length, or zero and creating.
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if ((CapturedLinkTarget.MaximumLength == 0) ||
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(CapturedLinkTarget.Length > CapturedLinkTarget.MaximumLength) ||
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(CapturedLinkTarget.Length % sizeof( WCHAR ))) {
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KdPrint(( "OB: Invalid symbolic link target - %wZ\n", &CapturedLinkTarget ));
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return( STATUS_INVALID_PARAMETER );
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}
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// Create the symbolic link object
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Status = ObCreateObject( PreviousMode,
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ObpSymbolicLinkObjectType,
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ObjectAttributes,
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PreviousMode,
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NULL,
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sizeof( *SymbolicLink ),
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0,
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0,
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(PVOID *)&SymbolicLink );
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if (!NT_SUCCESS( Status )) {
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return( Status );
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}
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// Fill in symbolic link object with link target name string
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KeQuerySystemTime( &SymbolicLink->CreationTime );
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SymbolicLink->DosDeviceDriveIndex = 0;
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SymbolicLink->LinkTargetObject = NULL;
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RtlInitUnicodeString( &SymbolicLink->LinkTargetRemaining, NULL );
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SymbolicLink->LinkTarget.MaximumLength = CapturedLinkTarget.MaximumLength;
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SymbolicLink->LinkTarget.Length = CapturedLinkTarget.Length;
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SymbolicLink->LinkTarget.Buffer = (PWCH)ExAllocatePoolWithTag( PagedPool, CapturedLinkTarget.MaximumLength, 'tmyS' );
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if (SymbolicLink->LinkTarget.Buffer == NULL) {
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ObDereferenceObject( SymbolicLink );
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return STATUS_NO_MEMORY;
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}
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try {
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RtlMoveMemory( SymbolicLink->LinkTarget.Buffer,
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CapturedLinkTarget.Buffer,
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CapturedLinkTarget.MaximumLength );
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} except( EXCEPTION_EXECUTE_HANDLER ) {
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ObDereferenceObject( SymbolicLink );
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return( GetExceptionCode() );
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}
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// Insert symbolic link object in the current processes object table,
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// set symbolic link handle value and return status.
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Status = ObInsertObject( SymbolicLink,
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NULL,
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DesiredAccess,
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0,
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(PVOID *)&Object,
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&Handle );
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try {
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*LinkHandle = Handle;
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} except( EXCEPTION_EXECUTE_HANDLER ) {
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// Fall through, since we do not want to undo what we have done.
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}
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return( Status );
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}
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NTSTATUS
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NtOpenSymbolicLinkObject (
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OUT PHANDLE LinkHandle,
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IN ACCESS_MASK DesiredAccess,
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IN POBJECT_ATTRIBUTES ObjectAttributes
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)
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/*++
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Routine Description:
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This function opens a handle to an symbolic link object with the specified
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desired access.
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Arguments:
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LinkHandle - Supplies a pointer to a variable that will receive the
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symbolic link object handle.
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DesiredAccess - Supplies the desired types of access for the symbolic link
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object.
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ObjectAttributes - Supplies a pointer to an object attributes structure.
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Return Value:
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An appropriate status value
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--*/
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{
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KPROCESSOR_MODE PreviousMode;
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NTSTATUS Status;
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HANDLE Handle;
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PAGED_CODE();
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// Get previous processor mode and probe output arguments if necessary.
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// The object attributes does not need to be probed because the
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// ObOpenObjectByName does the probe for us
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PreviousMode = KeGetPreviousMode();
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if (PreviousMode != KernelMode) {
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try {
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ProbeForWriteHandle( LinkHandle );
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} except( EXCEPTION_EXECUTE_HANDLER ) {
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return( GetExceptionCode() );
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}
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}
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// Open handle to the symbolic link object with the specified desired
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// access, set symbolic link handle value, and return service completion
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// status.
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Status = ObOpenObjectByName( ObjectAttributes,
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ObpSymbolicLinkObjectType,
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PreviousMode,
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NULL,
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DesiredAccess,
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NULL,
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&Handle );
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try {
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*LinkHandle = Handle;
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} except( EXCEPTION_EXECUTE_HANDLER ) {
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// Fall through, since we do not want to undo what we have done.
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}
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return( Status );
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}
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NTSTATUS
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NtQuerySymbolicLinkObject (
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IN HANDLE LinkHandle,
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IN OUT PUNICODE_STRING LinkTarget,
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OUT PULONG ReturnedLength OPTIONAL
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)
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/*++
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Routine Description:
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This function queries the state of a symbolic link object and returns the
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requested information in the specified record structure.
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Arguments:
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LinkHandle - Supplies a handle to a symbolic link object. This handle
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must have SYMBOLIC_LINK_QUERY access granted.
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LinkTarget - Supplies a pointer to a record that is to receive the
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target name of the symbolic link object.
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ReturnedLength - Optionally receives the maximum length, in bytes, of
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the link target on return
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Return Value:
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An appropriate status value
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--*/
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{
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KPROCESSOR_MODE PreviousMode;
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NTSTATUS Status;
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POBJECT_SYMBOLIC_LINK SymbolicLink;
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UNICODE_STRING CapturedLinkTarget;
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// Get previous processor mode and probe output arguments if necessary.
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PAGED_CODE();
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PreviousMode = KeGetPreviousMode();
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if (PreviousMode != KernelMode) {
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try {
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ProbeForRead( LinkTarget,
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sizeof( *LinkTarget ),
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sizeof( WCHAR ) );
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ProbeForWriteUshort( &LinkTarget->Length );
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ProbeForWriteUshort( &LinkTarget->MaximumLength );
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CapturedLinkTarget = *LinkTarget;
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ProbeForWrite( CapturedLinkTarget.Buffer,
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CapturedLinkTarget.MaximumLength,
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sizeof( UCHAR ) );
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if (ARGUMENT_PRESENT( ReturnedLength )) {
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ProbeForWriteUlong( ReturnedLength );
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}
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} except( EXCEPTION_EXECUTE_HANDLER ) {
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return( GetExceptionCode() );
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}
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} else {
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CapturedLinkTarget = *LinkTarget;
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}
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// Reference symbolic link object by handle, read current state, deference
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// symbolic link object, fill in target name structure and return service
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// status.
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Status = ObReferenceObjectByHandle( LinkHandle,
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SYMBOLIC_LINK_QUERY,
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ObpSymbolicLinkObjectType,
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PreviousMode,
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(PVOID *)&SymbolicLink,
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NULL );
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if (NT_SUCCESS( Status )) {
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ObpEnterObjectTypeMutex( ObpSymbolicLinkObjectType );
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// If the caller wants a return length and what we found can easily
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// fit in the output buffer then we copy into the output buffer all
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// the bytes from the link.
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// If the caller did not want a return length and we found can still
|
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// easily fit in the output buffer then copy over the bytes that just
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// make up the string and nothing extra
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if ((ARGUMENT_PRESENT( ReturnedLength ) &&
|
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(SymbolicLink->LinkTarget.MaximumLength <= CapturedLinkTarget.MaximumLength))
|
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(!ARGUMENT_PRESENT( ReturnedLength ) &&
|
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(SymbolicLink->LinkTarget.Length <= CapturedLinkTarget.MaximumLength)) ) {
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try {
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|
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RtlMoveMemory( CapturedLinkTarget.Buffer,
|
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SymbolicLink->LinkTarget.Buffer,
|
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ARGUMENT_PRESENT( ReturnedLength ) ? SymbolicLink->LinkTarget.MaximumLength
|
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|
: SymbolicLink->LinkTarget.Length );
|
||
|
|
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LinkTarget->Length = SymbolicLink->LinkTarget.Length;
|
||
|
|
||
|
if (ARGUMENT_PRESENT( ReturnedLength )) {
|
||
|
|
||
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*ReturnedLength = SymbolicLink->LinkTarget.MaximumLength;
|
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}
|
||
|
|
||
|
} except( EXCEPTION_EXECUTE_HANDLER ) {
|
||
|
|
||
|
|
||
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// Fall through, since we do cannot undo what we have done.
|
||
|
|
||
|
}
|
||
|
|
||
|
} else {
|
||
|
|
||
|
|
||
|
// The output buffer is just too small for the link target, but
|
||
|
// we'll tell the user how much is needed if they asked for that
|
||
|
// return value
|
||
|
|
||
|
|
||
|
if (ARGUMENT_PRESENT( ReturnedLength )) {
|
||
|
|
||
|
try {
|
||
|
|
||
|
*ReturnedLength = SymbolicLink->LinkTarget.MaximumLength;
|
||
|
|
||
|
} except( EXCEPTION_EXECUTE_HANDLER ) {
|
||
|
|
||
|
|
||
|
// Fall through, since we do cannot undo what we have done.
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Status = STATUS_BUFFER_TOO_SMALL;
|
||
|
}
|
||
|
|
||
|
ObpLeaveObjectTypeMutex( ObpSymbolicLinkObjectType );
|
||
|
|
||
|
ObDereferenceObject( SymbolicLink );
|
||
|
}
|
||
|
|
||
|
return( Status );
|
||
|
}
|
||
|
|
||
|
|
||
|
NTSTATUS
|
||
|
ObpParseSymbolicLink (
|
||
|
IN PVOID ParseObject,
|
||
|
IN PVOID ObjectType,
|
||
|
IN PACCESS_STATE AccessState,
|
||
|
IN KPROCESSOR_MODE AccessMode,
|
||
|
IN ULONG Attributes,
|
||
|
IN OUT PUNICODE_STRING CompleteName,
|
||
|
IN OUT PUNICODE_STRING RemainingName,
|
||
|
IN OUT PVOID Context OPTIONAL,
|
||
|
IN PSECURITY_QUALITY_OF_SERVICE SecurityQos OPTIONAL,
|
||
|
OUT PVOID *Object
|
||
|
)
|
||
|
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
This is the call back routine for parsing symbolic link objects. It is invoked
|
||
|
as part of ObpLookupObjectName
|
||
|
|
||
|
Arguments:
|
||
|
|
||
|
ParseObject - This will actually be a symbolic link object
|
||
|
|
||
|
ObjectType - Specifies the type of the object to lookup
|
||
|
|
||
|
AccessState - Current access state, describing already granted access
|
||
|
types, the privileges used to get them, and any access types yet to
|
||
|
be granted. The access masks may not contain any generic access
|
||
|
types.
|
||
|
|
||
|
AccessMode - Specifies the callers processor mode
|
||
|
|
||
|
Attributes - Specifies the attributes for the lookup (e.g., case
|
||
|
insensitive)
|
||
|
|
||
|
CompleteName - Supplies a pointer to the complete name that we are trying
|
||
|
to open. On return this could be modified to fit the new reparse
|
||
|
buffer
|
||
|
|
||
|
RemainingName - Supplies a pointer to the remaining name that we are
|
||
|
trying to open. On return this will point to what remains after
|
||
|
we processed the symbolic link.
|
||
|
|
||
|
Context - Unused
|
||
|
|
||
|
SecurityQos - Unused
|
||
|
|
||
|
Object - Receives a pointer to the symbolic link object that we
|
||
|
resolve to
|
||
|
|
||
|
Return Value:
|
||
|
|
||
|
STATUS_REPARSE_OBJECT if the parse object is already a snapped
|
||
|
symbolic link meaning we've modified the remaining name and
|
||
|
and have returned the target object of the symbolic link
|
||
|
|
||
|
|
||
|
STATUS_REPARSE if the parse object has not been snapped. In this
|
||
|
case the Complete name has been modified with the link target
|
||
|
name added in front of the remaining name. The parameters
|
||
|
remaining name and object must now be ignored by the caller
|
||
|
|
||
|
An appropriate error value
|
||
|
|
||
|
--*/
|
||
|
|
||
|
{
|
||
|
ULONG NewLength;
|
||
|
USHORT Length;
|
||
|
USHORT MaximumLength;
|
||
|
PWCHAR NewName, NewRemainingName;
|
||
|
ULONG InsertAmount;
|
||
|
NTSTATUS Status;
|
||
|
POBJECT_SYMBOLIC_LINK SymbolicLink;
|
||
|
PUNICODE_STRING LinkTargetName;
|
||
|
|
||
|
PAGED_CODE();
|
||
|
|
||
|
|
||
|
// This routine needs to be synchonized with the delete symbolic link
|
||
|
// operation. Which uses the root directory mutex.
|
||
|
|
||
|
|
||
|
ObpEnterRootDirectoryMutex();
|
||
|
|
||
|
try {
|
||
|
|
||
|
*Object = NULL;
|
||
|
|
||
|
|
||
|
// If there isn't any name remaining and the caller gave us
|
||
|
// an object type then we'll reference the parse object. If
|
||
|
// this is successful then that's the object we return. Otherwise
|
||
|
// if the status is anything but a type mismatch then we'll
|
||
|
// return that error status
|
||
|
|
||
|
|
||
|
if (RemainingName->Length == 0) {
|
||
|
|
||
|
if ( ObjectType ) {
|
||
|
|
||
|
Status = ObReferenceObjectByPointer( ParseObject,
|
||
|
0,
|
||
|
ObjectType,
|
||
|
AccessMode );
|
||
|
|
||
|
if (NT_SUCCESS( Status )) {
|
||
|
|
||
|
*Object = ParseObject;
|
||
|
|
||
|
leave;
|
||
|
|
||
|
} else if (Status != STATUS_OBJECT_TYPE_MISMATCH) {
|
||
|
|
||
|
leave;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// If the remaining name does not start with a "\" then
|
||
|
// its is illformed and we'll call it a type mismatch
|
||
|
|
||
|
|
||
|
} else if (*(RemainingName->Buffer) != OBJ_NAME_PATH_SEPARATOR) {
|
||
|
|
||
|
Status = STATUS_OBJECT_TYPE_MISMATCH;
|
||
|
leave;
|
||
|
}
|
||
|
|
||
|
|
||
|
// A symbolic link has been encountered. See if this link has been snapped
|
||
|
// to a particular object.
|
||
|
|
||
|
|
||
|
SymbolicLink = (POBJECT_SYMBOLIC_LINK)ParseObject;
|
||
|
|
||
|
if (SymbolicLink->LinkTargetObject != NULL) {
|
||
|
|
||
|
|
||
|
// This is a snapped link. Get the remaining portion of the
|
||
|
// symbolic link target, if any.
|
||
|
|
||
|
|
||
|
LinkTargetName = &SymbolicLink->LinkTargetRemaining;
|
||
|
|
||
|
if (LinkTargetName->Length == 0) {
|
||
|
|
||
|
|
||
|
// Remaining link target string is zero, so return to caller
|
||
|
// quickly with snapped object pointer and remaining object name
|
||
|
// which we haven't touched yet.
|
||
|
|
||
|
|
||
|
*Object = SymbolicLink->LinkTargetObject;
|
||
|
|
||
|
Status = STATUS_REPARSE_OBJECT;
|
||
|
leave;
|
||
|
}
|
||
|
|
||
|
|
||
|
// We have a snapped symbolic link that has additional text.
|
||
|
// Insert that in front of the current remaining name, preserving
|
||
|
// and text between CompleteName and RemainingName
|
||
|
|
||
|
|
||
|
InsertAmount = LinkTargetName->Length;
|
||
|
|
||
|
if ((LinkTargetName->Buffer[ (InsertAmount / sizeof( WCHAR )) - 1 ] == OBJ_NAME_PATH_SEPARATOR)
|
||
|
|
||
|
&&
|
||
|
|
||
|
(*(RemainingName->Buffer) == OBJ_NAME_PATH_SEPARATOR)) {
|
||
|
|
||
|
|
||
|
// Both the link target name ends in a "\" and the remaining
|
||
|
// starts with a "\" but we only need one when we're done
|
||
|
|
||
|
|
||
|
InsertAmount -= sizeof( WCHAR );
|
||
|
}
|
||
|
|
||
|
|
||
|
// **** don't see why we need to bias the differnce between two
|
||
|
// pointers with * sizeof(wchar)
|
||
|
NewLength = (ULONG)(((RemainingName->Buffer - CompleteName->Buffer) * sizeof( WCHAR )) +
|
||
|
InsertAmount +
|
||
|
RemainingName->Length);
|
||
|
if (NewLength > 0xFFF0) {
|
||
|
Status = STATUS_NAME_TOO_LONG;
|
||
|
leave;
|
||
|
}
|
||
|
|
||
|
Length = (USHORT)NewLength;
|
||
|
|
||
|
|
||
|
// Now check if the new computed length is too big for the input
|
||
|
// buffer containing the complete name
|
||
|
if (CompleteName->MaximumLength <= Length) {
|
||
|
// The new concatentated name is larger than the buffer supplied for
|
||
|
// the complete name. Allocate space for this new string
|
||
|
MaximumLength = Length + sizeof( UNICODE_NULL );
|
||
|
NewName = ExAllocatePoolWithTag( NonPagedPool, MaximumLength, 'mNbO' );
|
||
|
if (NewName == NULL) {
|
||
|
Status = STATUS_INSUFFICIENT_RESOURCES;
|
||
|
leave;
|
||
|
}
|
||
|
|
||
|
// Calculate the pointer within this buffer for the remaining
|
||
|
// name. This value has not been biased by the new link
|
||
|
// target name
|
||
|
NewRemainingName = NewName + (RemainingName->Buffer - CompleteName->Buffer);
|
||
|
|
||
|
// Copy over all the names that we've processed so far
|
||
|
RtlMoveMemory( NewName,
|
||
|
CompleteName->Buffer,
|
||
|
((RemainingName->Buffer - CompleteName->Buffer) * sizeof( WCHAR )));
|
||
|
|
||
|
|
||
|
// If we have some remaining names then those over at the
|
||
|
// the location offset to hold the link target name
|
||
|
|
||
|
|
||
|
if (RemainingName->Length != 0) {
|
||
|
|
||
|
RtlMoveMemory( (PVOID)((PUCHAR)NewRemainingName + InsertAmount),
|
||
|
RemainingName->Buffer,
|
||
|
RemainingName->Length );
|
||
|
}
|
||
|
|
||
|
|
||
|
// Now insert the link target name
|
||
|
|
||
|
|
||
|
RtlMoveMemory( NewRemainingName, LinkTargetName->Buffer, InsertAmount );
|
||
|
|
||
|
|
||
|
// Free the old complete name buffer and reset the input
|
||
|
// strings to use the new buffer
|
||
|
|
||
|
|
||
|
ExFreePool( CompleteName->Buffer );
|
||
|
|
||
|
CompleteName->Buffer = NewName;
|
||
|
CompleteName->Length = Length;
|
||
|
CompleteName->MaximumLength = MaximumLength;
|
||
|
|
||
|
RemainingName->Buffer = NewRemainingName;
|
||
|
RemainingName->Length = Length - (USHORT)((PCHAR)NewRemainingName - (PCHAR)NewName);
|
||
|
RemainingName->MaximumLength = RemainingName->Length + sizeof( UNICODE_NULL );
|
||
|
|
||
|
} else {
|
||
|
|
||
|
|
||
|
// Insert extra text associated with this symbolic link name before
|
||
|
// existing remaining name, if any.
|
||
|
|
||
|
// First shove over the remaining name to make a hole for the
|
||
|
// link target name
|
||
|
|
||
|
|
||
|
if (RemainingName->Length != 0) {
|
||
|
|
||
|
RtlMoveMemory( (PVOID)((PUCHAR)RemainingName->Buffer + InsertAmount),
|
||
|
RemainingName->Buffer,
|
||
|
RemainingName->Length );
|
||
|
}
|
||
|
|
||
|
|
||
|
// Now insert the link target name
|
||
|
|
||
|
|
||
|
RtlMoveMemory( RemainingName->Buffer, LinkTargetName->Buffer, InsertAmount );
|
||
|
|
||
|
|
||
|
// Adjust input strings to account for this inserted text
|
||
|
|
||
|
|
||
|
CompleteName->Length += LinkTargetName->Length;
|
||
|
|
||
|
RemainingName->Length += LinkTargetName->Length;
|
||
|
RemainingName->MaximumLength += RemainingName->Length + sizeof( UNICODE_NULL );
|
||
|
|
||
|
CompleteName->Buffer[ CompleteName->Length / sizeof( WCHAR ) ] = UNICODE_NULL;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Return the object address associated with snapped symbolic link
|
||
|
// and the reparse object status code.
|
||
|
|
||
|
|
||
|
*Object = SymbolicLink->LinkTargetObject;
|
||
|
|
||
|
Status = STATUS_REPARSE_OBJECT;
|
||
|
leave;
|
||
|
}
|
||
|
|
||
|
|
||
|
// The symbolic has not yet been snapped
|
||
|
|
||
|
// Compute the size of the new name and check if the name will
|
||
|
// fit in the existing complete name buffer.
|
||
|
|
||
|
|
||
|
LinkTargetName = &SymbolicLink->LinkTarget;
|
||
|
NewLength = LinkTargetName->Length + RemainingName->Length;
|
||
|
|
||
|
if (NewLength > 0xFFF0) {
|
||
|
|
||
|
Status = STATUS_NAME_TOO_LONG;
|
||
|
leave;
|
||
|
}
|
||
|
|
||
|
Length = (USHORT)NewLength;
|
||
|
|
||
|
if (CompleteName->MaximumLength <= Length) {
|
||
|
|
||
|
|
||
|
// The new concatentated name is larger than the buffer supplied for
|
||
|
// the complete name.
|
||
|
|
||
|
|
||
|
MaximumLength = Length + sizeof( UNICODE_NULL );
|
||
|
NewName = ExAllocatePoolWithTag( NonPagedPool, MaximumLength, 'mNbO' );
|
||
|
|
||
|
if (NewName == NULL) {
|
||
|
|
||
|
Status = STATUS_INSUFFICIENT_RESOURCES;
|
||
|
leave;
|
||
|
}
|
||
|
|
||
|
} else {
|
||
|
|
||
|
MaximumLength = CompleteName->MaximumLength;
|
||
|
NewName = CompleteName->Buffer;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Concatenate the symbolic link name with the remaining name,
|
||
|
// if any. What this does is overwrite the front of the complete
|
||
|
// name up to the remaining name with the links target name
|
||
|
|
||
|
|
||
|
if (RemainingName->Length != 0) {
|
||
|
|
||
|
RtlMoveMemory( (PVOID)((PUCHAR)NewName + LinkTargetName->Length),
|
||
|
RemainingName->Buffer,
|
||
|
RemainingName->Length );
|
||
|
}
|
||
|
|
||
|
RtlMoveMemory( NewName, LinkTargetName->Buffer, LinkTargetName->Length );
|
||
|
|
||
|
NewName[ Length / sizeof( WCHAR ) ] = UNICODE_NULL;
|
||
|
|
||
|
|
||
|
// If a new name buffer was allocated, then free the original complete
|
||
|
// name buffer.
|
||
|
|
||
|
|
||
|
if (NewName != CompleteName->Buffer) {
|
||
|
|
||
|
ExFreePool( CompleteName->Buffer );
|
||
|
}
|
||
|
|
||
|
|
||
|
// Set the new complete name buffer parameters and return a reparse
|
||
|
// status.
|
||
|
|
||
|
|
||
|
CompleteName->Buffer = NewName;
|
||
|
CompleteName->Length = Length;
|
||
|
CompleteName->MaximumLength = MaximumLength;
|
||
|
|
||
|
Status = STATUS_REPARSE;
|
||
|
|
||
|
} finally {
|
||
|
|
||
|
ObpLeaveRootDirectoryMutex();
|
||
|
}
|
||
|
|
||
|
return Status;
|
||
|
}
|
||
|
|
||
|
|
||
|
VOID
|
||
|
ObpDeleteSymbolicLink (
|
||
|
IN PVOID Object
|
||
|
)
|
||
|
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
This routine is called when a reference to a symbolic link goes to zero.
|
||
|
Its job is to clean up the memory used to the symbolic link string
|
||
|
|
||
|
Arguments:
|
||
|
|
||
|
Object - Supplies a pointer to the symbolic link object being deleted
|
||
|
|
||
|
Return Value:
|
||
|
|
||
|
None.
|
||
|
|
||
|
--*/
|
||
|
|
||
|
{
|
||
|
POBJECT_SYMBOLIC_LINK SymbolicLink = (POBJECT_SYMBOLIC_LINK)Object;
|
||
|
|
||
|
PAGED_CODE();
|
||
|
|
||
|
|
||
|
// The only cleaning up we need to do is to free the link target
|
||
|
// buffer
|
||
|
|
||
|
|
||
|
if (SymbolicLink->LinkTarget.Buffer != NULL) {
|
||
|
|
||
|
ExFreePool( SymbolicLink->LinkTarget.Buffer );
|
||
|
}
|
||
|
|
||
|
SymbolicLink->LinkTarget.Buffer = NULL;
|
||
|
|
||
|
|
||
|
// And return to our caller
|
||
|
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
|
||
|
VOID
|
||
|
ObpDeleteSymbolicLinkName (
|
||
|
POBJECT_SYMBOLIC_LINK SymbolicLink
|
||
|
)
|
||
|
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
This routine delete the symbolic from the system
|
||
|
|
||
|
Arguments:
|
||
|
|
||
|
SymbolicLink - Supplies a pointer to the object body for the symbolic
|
||
|
link object to delete
|
||
|
|
||
|
Return Value:
|
||
|
|
||
|
None.
|
||
|
|
||
|
--*/
|
||
|
|
||
|
{
|
||
|
PVOID CapturedLinkTargetObject;
|
||
|
|
||
|
CapturedLinkTargetObject = NULL;
|
||
|
|
||
|
|
||
|
// Lock the root directory mutex while we look at the target path to
|
||
|
// prevent names from disappearing out from under us. Also protects
|
||
|
// against collisions with NtCreateSymbolicLink
|
||
|
|
||
|
|
||
|
ObpEnterRootDirectoryMutex();
|
||
|
|
||
|
|
||
|
// Capture the link target object and referenced one more time
|
||
|
// to avoid destroying while the RootDirectoryMutex is hold
|
||
|
|
||
|
|
||
|
CapturedLinkTargetObject = SymbolicLink->LinkTargetObject;
|
||
|
|
||
|
if (CapturedLinkTargetObject != NULL) {
|
||
|
|
||
|
ObReferenceObject(CapturedLinkTargetObject);
|
||
|
}
|
||
|
|
||
|
ObpProcessDosDeviceSymbolicLink( SymbolicLink, DELETE_SYMBOLIC_LINK );
|
||
|
|
||
|
ObpLeaveRootDirectoryMutex();
|
||
|
|
||
|
|
||
|
// Remove the extra-reference for the link target object
|
||
|
|
||
|
|
||
|
if (CapturedLinkTargetObject != NULL) {
|
||
|
|
||
|
ObDereferenceObject(CapturedLinkTargetObject);
|
||
|
}
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
|
||
|
VOID
|
||
|
ObpCreateSymbolicLinkName (
|
||
|
POBJECT_SYMBOLIC_LINK SymbolicLink
|
||
|
)
|
||
|
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
This routine does extra processing for symbolic links being created in
|
||
|
object directories controlled by device map objects.
|
||
|
|
||
|
This processing consists of:
|
||
|
|
||
|
1. Determine if the name of the symbolic link is a drive letter.
|
||
|
If so, then we will need to update the drive type in the
|
||
|
associated device map object.
|
||
|
|
||
|
2. Process the link target, trying to resolve it into a pointer to
|
||
|
an object other than a object directory object. All object
|
||
|
directories traversed must grant world traverse access other
|
||
|
wise we bail out. If we successfully find a non object
|
||
|
directory object, then reference the object pointer and store it
|
||
|
in the symbolic link object, along with a remaining string if
|
||
|
any. ObpLookupObjectName will used this cache object pointer to
|
||
|
short circuit the name lookup directly to the cached object's
|
||
|
parse routine. For any object directory objects traversed along
|
||
|
the way, increment their symbolic link SymbolicLinkUsageCount
|
||
|
field. This field is used whenever an object directory is
|
||
|
deleted or its security is changed such that it no longer grants
|
||
|
world traverse access. In either case, if the field is non-zero
|
||
|
we walk all the symbolic links and resnap them.
|
||
|
|
||
|
Arguments:
|
||
|
|
||
|
SymbolicLink - pointer to symbolic link object being created.
|
||
|
|
||
|
Return Value:
|
||
|
|
||
|
None.
|
||
|
|
||
|
--*/
|
||
|
|
||
|
{
|
||
|
POBJECT_HEADER ObjectHeader;
|
||
|
POBJECT_HEADER_NAME_INFO NameInfo;
|
||
|
WCHAR DosDeviceDriveLetter;
|
||
|
ULONG DosDeviceDriveIndex;
|
||
|
|
||
|
|
||
|
// Now see if this symbolic link is being created in an object directory
|
||
|
// controlled by a device map object. Since we are only called from
|
||
|
// NtCreateSymbolicLinkObject, after the handle to this symbolic link
|
||
|
// has been created but before it is returned to the caller the handle can't
|
||
|
// be closed while we are executing, unless via a random close,
|
||
|
// So no need to hold the type specific mutex while we look at the name.
|
||
|
|
||
|
|
||
|
ObjectHeader = OBJECT_TO_OBJECT_HEADER( SymbolicLink );
|
||
|
NameInfo = OBJECT_HEADER_TO_NAME_INFO( ObjectHeader );
|
||
|
|
||
|
if ((NameInfo == NULL) ||
|
||
|
(NameInfo->Directory == NULL) ||
|
||
|
(NameInfo->Directory->DeviceMap == NULL)) {
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Here if we are creating a symbolic link in an object directory controlled
|
||
|
// by a device map object. See if this is a drive letter definition. If so
|
||
|
// calculate the drive letter index and remember in the symbolic link object.
|
||
|
|
||
|
|
||
|
DosDeviceDriveIndex = 0;
|
||
|
|
||
|
if ((NameInfo->Name.Length == (2 * sizeof( WCHAR ))) &&
|
||
|
(NameInfo->Name.Buffer[ 1 ] == L':')) {
|
||
|
|
||
|
DosDeviceDriveLetter = RtlUpcaseUnicodeChar( NameInfo->Name.Buffer[ 0 ] );
|
||
|
|
||
|
if ((DosDeviceDriveLetter >= L'A') && (DosDeviceDriveLetter <= L'Z')) {
|
||
|
|
||
|
DosDeviceDriveIndex = DosDeviceDriveLetter - L'A';
|
||
|
DosDeviceDriveIndex += 1;
|
||
|
|
||
|
SymbolicLink->DosDeviceDriveIndex = DosDeviceDriveIndex;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// Now traverse the target path seeing if we can snap the link now.
|
||
|
|
||
|
|
||
|
ObpProcessDosDeviceSymbolicLink( SymbolicLink, CREATE_SYMBOLIC_LINK );
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// Local support routine
|
||
|
|
||
|
|
||
|
#define MAX_DEPTH 16
|
||
|
|
||
|
VOID
|
||
|
ObpProcessDosDeviceSymbolicLink (
|
||
|
POBJECT_SYMBOLIC_LINK SymbolicLink,
|
||
|
ULONG Action
|
||
|
)
|
||
|
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
This function is called whenever a symbolic link is created or deleted
|
||
|
in an object directory controlled by a device map object.
|
||
|
|
||
|
For creates, it attempts to snap the symbolic link to a non-object
|
||
|
directory object. It does this by walking the symbolic link target
|
||
|
string, until it sees a non-directory object or a directory object
|
||
|
that does NOT allow World traverse access. It stores a referenced
|
||
|
pointer to this object in the symbolic link object. It also
|
||
|
increments a count in each of the object directory objects that it
|
||
|
walked over. This count is used to disallow any attempt to remove
|
||
|
World traverse access from a directory object after it has
|
||
|
participated in a snapped symbolic link.
|
||
|
|
||
|
For deletes, it repeats the walk of the target string, decrementing
|
||
|
the count associated with each directory object walked over. It also
|
||
|
dereferences the snapped object pointer.
|
||
|
|
||
|
Arguments:
|
||
|
|
||
|
SymbolicLink - pointer to symbolic link object being created or deleted.
|
||
|
|
||
|
Action - describes whether this is a create or a delete action
|
||
|
|
||
|
Return Value:
|
||
|
|
||
|
None.
|
||
|
|
||
|
--*/
|
||
|
|
||
|
{
|
||
|
NTSTATUS Status;
|
||
|
PVOID Object;
|
||
|
POBJECT_HEADER ObjectHeader;
|
||
|
POBJECT_HEADER_NAME_INFO NameInfo;
|
||
|
PSECURITY_DESCRIPTOR SecurityDescriptor;
|
||
|
BOOLEAN MemoryAllocated;
|
||
|
UNICODE_STRING RemainingName;
|
||
|
UNICODE_STRING ComponentName;
|
||
|
BOOLEAN HaveWorldTraverseAccess;
|
||
|
ULONG Depth;
|
||
|
POBJECT_DIRECTORY Directories[ MAX_DEPTH ], Directory, ParentDirectory;
|
||
|
PDEVICE_OBJECT DeviceObject;
|
||
|
PDEVICE_MAP DeviceMap = NULL;
|
||
|
ULONG DosDeviceDriveType;
|
||
|
BOOLEAN DeviceMapUsed = FALSE;
|
||
|
|
||
|
|
||
|
Object = NULL;
|
||
|
|
||
|
|
||
|
// Check if we are creating a symbolic link or if the link has already
|
||
|
// been snapped
|
||
|
|
||
|
|
||
|
if ((Action == CREATE_SYMBOLIC_LINK) ||
|
||
|
(SymbolicLink->LinkTargetObject != NULL)) {
|
||
|
|
||
|
ParentDirectory = NULL;
|
||
|
Depth = 0;
|
||
|
Directory = ObpRootDirectoryObject;
|
||
|
RemainingName = SymbolicLink->LinkTarget;
|
||
|
|
||
|
DeviceMap = PsGetCurrentProcess()->DeviceMap;
|
||
|
|
||
|
|
||
|
ReCalcDeviceMap:
|
||
|
|
||
|
if (DeviceMap) {
|
||
|
|
||
|
|
||
|
if (!((ULONG_PTR)(RemainingName.Buffer) & (sizeof(ULONGLONG)-1))
|
||
|
|
||
|
&&
|
||
|
|
||
|
(DeviceMap->DosDevicesDirectory != NULL )) {
|
||
|
|
||
|
|
||
|
// Check if the object name is actually equal to the
|
||
|
// global dos devices short name prefix "\??\"
|
||
|
|
||
|
|
||
|
if ((RemainingName.Length >= ObpDosDevicesShortName.Length)
|
||
|
|
||
|
&&
|
||
|
|
||
|
(*(PULONGLONG)(RemainingName.Buffer) == ObpDosDevicesShortNamePrefix.QuadPart)) {
|
||
|
|
||
|
|
||
|
// The user gave us the dos short name prefix so we'll
|
||
|
// look down the directory, and start the search at the
|
||
|
// dos device directory
|
||
|
|
||
|
|
||
|
Directory = DeviceMap->DosDevicesDirectory;
|
||
|
|
||
|
RemainingName.Buffer += (ObpDosDevicesShortName.Length / sizeof( WCHAR ));
|
||
|
RemainingName.Length -= ObpDosDevicesShortName.Length;
|
||
|
|
||
|
DeviceMapUsed = TRUE;
|
||
|
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// The following loop will dissect the link target checking
|
||
|
// that each directory exists and that we have access to
|
||
|
// the directory. When we pop out the local directories
|
||
|
// array will contain a list of directories that we need
|
||
|
// to traverse to process this action.
|
||
|
|
||
|
|
||
|
while (TRUE) {
|
||
|
|
||
|
|
||
|
// Gobble up the "\" in the remaining name
|
||
|
|
||
|
|
||
|
if (*(RemainingName.Buffer) == OBJ_NAME_PATH_SEPARATOR) {
|
||
|
|
||
|
RemainingName.Buffer++;
|
||
|
RemainingName.Length -= sizeof( OBJ_NAME_PATH_SEPARATOR );
|
||
|
}
|
||
|
|
||
|
|
||
|
// And dissect the name into its first component and any
|
||
|
// remaining part
|
||
|
|
||
|
|
||
|
ComponentName = RemainingName;
|
||
|
|
||
|
while (RemainingName.Length != 0) {
|
||
|
|
||
|
if (*(RemainingName.Buffer) == OBJ_NAME_PATH_SEPARATOR) {
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
RemainingName.Buffer++;
|
||
|
RemainingName.Length -= sizeof( OBJ_NAME_PATH_SEPARATOR );
|
||
|
}
|
||
|
|
||
|
ComponentName.Length -= RemainingName.Length;
|
||
|
|
||
|
if (ComponentName.Length == 0) {
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
|
||
|
// See if we have world traverse access to look this name up
|
||
|
|
||
|
|
||
|
if (ParentDirectory != NULL) {
|
||
|
|
||
|
HaveWorldTraverseAccess = FALSE;
|
||
|
|
||
|
|
||
|
// Obtain the object's security descriptor
|
||
|
|
||
|
|
||
|
Status = ObGetObjectSecurity( ParentDirectory,
|
||
|
&SecurityDescriptor,
|
||
|
&MemoryAllocated );
|
||
|
|
||
|
if (NT_SUCCESS( Status )) {
|
||
|
|
||
|
|
||
|
// Check to see if WORLD has TRAVERSE access and then release
|
||
|
// the security descriptor
|
||
|
|
||
|
|
||
|
HaveWorldTraverseAccess = SeFastTraverseCheck( SecurityDescriptor,
|
||
|
DIRECTORY_TRAVERSE,
|
||
|
UserMode );
|
||
|
|
||
|
ObReleaseObjectSecurity( SecurityDescriptor,
|
||
|
MemoryAllocated );
|
||
|
}
|
||
|
|
||
|
if (!HaveWorldTraverseAccess) {
|
||
|
|
||
|
Object = NULL;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (Depth >= MAX_DEPTH) {
|
||
|
|
||
|
Object = NULL;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
Directories[ Depth++ ] = ParentDirectory;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Look this component name up in this directory. If not found, then
|
||
|
// bail.
|
||
|
|
||
|
|
||
|
Object = ObpLookupDirectoryEntry( Directory, &ComponentName, 0 );
|
||
|
|
||
|
if (Object == NULL) {
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
|
||
|
// See if this is a object directory object. If so, keep going
|
||
|
|
||
|
|
||
|
ObjectHeader = OBJECT_TO_OBJECT_HEADER( Object );
|
||
|
|
||
|
if (ObjectHeader->Type == ObpDirectoryObjectType) {
|
||
|
|
||
|
ParentDirectory = Directory;
|
||
|
Directory = (POBJECT_DIRECTORY)Object;
|
||
|
|
||
|
} else if ((ObjectHeader->Type == ObpSymbolicLinkObjectType) &&
|
||
|
(((POBJECT_SYMBOLIC_LINK)Object)->DosDeviceDriveIndex == 0)) {
|
||
|
|
||
|
|
||
|
// Found a symbolic link to another symbolic link that is
|
||
|
// not already snapped. So switch to its target string
|
||
|
// so we can chase down the real device object
|
||
|
|
||
|
|
||
|
ParentDirectory = NULL;
|
||
|
Depth = 0;
|
||
|
Directory = ObpRootDirectoryObject;
|
||
|
RemainingName = ((POBJECT_SYMBOLIC_LINK)Object)->LinkTarget;
|
||
|
|
||
|
goto ReCalcDeviceMap;
|
||
|
|
||
|
} else {
|
||
|
|
||
|
|
||
|
// Not an object directory object, or a symbolic link to an
|
||
|
// unsnapped symbolic link, so all done. Exit the loop
|
||
|
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// Done walking the target path. Now update the counts associated
|
||
|
// with each directory object walked over.
|
||
|
|
||
|
|
||
|
while (Depth--) {
|
||
|
|
||
|
Directory = Directories[ Depth ];
|
||
|
|
||
|
if (Action == CREATE_SYMBOLIC_LINK) {
|
||
|
|
||
|
if (Object != NULL) {
|
||
|
|
||
|
Directory->SymbolicLinkUsageCount += 1;
|
||
|
}
|
||
|
|
||
|
} else {
|
||
|
|
||
|
Directory->SymbolicLinkUsageCount -= 1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// Done processing symbolic link target path. Update symbolic link
|
||
|
// object as appropriate for passed in reason
|
||
|
|
||
|
|
||
|
|
||
|
// If this is a drive letter symbolic link, get the address of the device
|
||
|
// map object that is controlling the containing object directory so we
|
||
|
// can update the drive type in the device map.
|
||
|
|
||
|
|
||
|
DeviceMap = NULL;
|
||
|
|
||
|
if (SymbolicLink->DosDeviceDriveIndex != 0) {
|
||
|
|
||
|
ObjectHeader = OBJECT_TO_OBJECT_HEADER( SymbolicLink );
|
||
|
NameInfo = OBJECT_HEADER_TO_NAME_INFO( ObjectHeader );
|
||
|
|
||
|
if (NameInfo != NULL && NameInfo->Directory) {
|
||
|
|
||
|
DeviceMap = NameInfo->Directory->DeviceMap;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// Check if we are creating a symbolic link
|
||
|
|
||
|
|
||
|
if (Action == CREATE_SYMBOLIC_LINK) {
|
||
|
|
||
|
DosDeviceDriveType = DOSDEVICE_DRIVE_CALCULATE;
|
||
|
|
||
|
if (Object != NULL) {
|
||
|
|
||
|
|
||
|
|
||
|
// We only want to do snapping for console session. When we create a
|
||
|
// remote session all the symbolic links stored in the console dos devices
|
||
|
// directory (\??) are copied into the per session DosDevices object directory
|
||
|
// (\Session\<id>\DosDevices). We don't want to do snapping for the copied
|
||
|
// symbolic links since for each copy we will increment the ref count on the
|
||
|
// target object. All these counts have to go to zero before the device can be
|
||
|
// deleted.
|
||
|
|
||
|
if ((PsGetCurrentProcess()->SessionId == 0) || (DeviceMapUsed)) {
|
||
|
|
||
|
// Create action. Store a referenced pointer to the snapped object
|
||
|
// along with the description of any remaining name string. Also,
|
||
|
// for Dos drive letters, update the drive type in the appropriate
|
||
|
// device map object.
|
||
|
|
||
|
|
||
|
ObReferenceObject( Object );
|
||
|
|
||
|
SymbolicLink->LinkTargetObject = Object;
|
||
|
|
||
|
if ((*(RemainingName.Buffer) == OBJ_NAME_PATH_SEPARATOR) &&
|
||
|
(RemainingName.Length == sizeof( OBJ_NAME_PATH_SEPARATOR))) {
|
||
|
|
||
|
RtlInitUnicodeString( &SymbolicLink->LinkTargetRemaining, NULL );
|
||
|
|
||
|
} else {
|
||
|
|
||
|
SymbolicLink->LinkTargetRemaining = RemainingName;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (SymbolicLink->DosDeviceDriveIndex != 0) {
|
||
|
|
||
|
|
||
|
// Default is to calculate the drive type in user mode if we are
|
||
|
// unable to snap the symbolic link or it does not resolve to a
|
||
|
// DEVICE_OBJECT we know about.
|
||
|
|
||
|
|
||
|
ObjectHeader = OBJECT_TO_OBJECT_HEADER( Object );
|
||
|
|
||
|
if (ObjectHeader->Type == IoDeviceObjectType) {
|
||
|
|
||
|
DeviceObject = (PDEVICE_OBJECT)Object;
|
||
|
|
||
|
switch (DeviceObject->DeviceType) {
|
||
|
|
||
|
case FILE_DEVICE_CD_ROM:
|
||
|
case FILE_DEVICE_CD_ROM_FILE_SYSTEM:
|
||
|
|
||
|
DosDeviceDriveType = DOSDEVICE_DRIVE_CDROM;
|
||
|
|
||
|
break;
|
||
|
|
||
|
case FILE_DEVICE_DISK:
|
||
|
case FILE_DEVICE_DISK_FILE_SYSTEM:
|
||
|
case FILE_DEVICE_FILE_SYSTEM:
|
||
|
|
||
|
if (DeviceObject->Characteristics & FILE_REMOVABLE_MEDIA) {
|
||
|
|
||
|
DosDeviceDriveType = DOSDEVICE_DRIVE_REMOVABLE;
|
||
|
|
||
|
} else {
|
||
|
|
||
|
DosDeviceDriveType = DOSDEVICE_DRIVE_FIXED;
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
|
||
|
case FILE_DEVICE_MULTI_UNC_PROVIDER:
|
||
|
case FILE_DEVICE_NETWORK:
|
||
|
case FILE_DEVICE_NETWORK_BROWSER:
|
||
|
case FILE_DEVICE_NETWORK_REDIRECTOR:
|
||
|
|
||
|
DosDeviceDriveType = DOSDEVICE_DRIVE_REMOTE;
|
||
|
|
||
|
break;
|
||
|
|
||
|
case FILE_DEVICE_NETWORK_FILE_SYSTEM:
|
||
|
|
||
|
#if defined(REMOTE_BOOT)
|
||
|
|
||
|
// If this is a remote boot workstation, the X:
|
||
|
// drive is a redirected drive, but needs to look
|
||
|
// like a local drive.
|
||
|
|
||
|
|
||
|
if (IoRemoteBootClient &&
|
||
|
(SymbolicLink->DosDeviceDriveIndex == 24)) {
|
||
|
|
||
|
DosDeviceDriveType = DOSDEVICE_DRIVE_FIXED;
|
||
|
|
||
|
} else
|
||
|
#endif // defined(REMOTE_BOOT)
|
||
|
{
|
||
|
DosDeviceDriveType = DOSDEVICE_DRIVE_REMOTE;
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
|
||
|
case FILE_DEVICE_VIRTUAL_DISK:
|
||
|
|
||
|
DosDeviceDriveType = DOSDEVICE_DRIVE_RAMDISK;
|
||
|
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
|
||
|
DosDeviceDriveType = DOSDEVICE_DRIVE_UNKNOWN;
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// If this is a drive letter symbolic link, update the drive type and
|
||
|
// and mark as valid drive letter.
|
||
|
|
||
|
|
||
|
if (DeviceMap != NULL) {
|
||
|
|
||
|
DeviceMap->DriveType[ SymbolicLink->DosDeviceDriveIndex-1 ] = (UCHAR)DosDeviceDriveType;
|
||
|
DeviceMap->DriveMap |= 1 << (SymbolicLink->DosDeviceDriveIndex-1) ;
|
||
|
}
|
||
|
|
||
|
} else {
|
||
|
|
||
|
|
||
|
// Deleting the symbolic link. Dereference the snapped object pointer if any
|
||
|
// and zero out the snapped object fields.
|
||
|
|
||
|
|
||
|
RtlInitUnicodeString( &SymbolicLink->LinkTargetRemaining, NULL );
|
||
|
|
||
|
Object = SymbolicLink->LinkTargetObject;
|
||
|
|
||
|
if (Object != NULL) {
|
||
|
|
||
|
SymbolicLink->LinkTargetObject = NULL;
|
||
|
ObDereferenceObject( Object );
|
||
|
}
|
||
|
|
||
|
|
||
|
// If this is a drive letter symbolic link, set the drive type to
|
||
|
// unknown and clear the bit in the drive letter bit map.
|
||
|
|
||
|
|
||
|
if (DeviceMap != NULL) {
|
||
|
|
||
|
DeviceMap->DriveMap &= ~(1 << (SymbolicLink->DosDeviceDriveIndex-1));
|
||
|
DeviceMap->DriveType[ SymbolicLink->DosDeviceDriveIndex-1 ] = DOSDEVICE_DRIVE_UNKNOWN;
|
||
|
|
||
|
SymbolicLink->DosDeviceDriveIndex = 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
// If we allocated a target buffer, free it.
|
||
|
|
||
|
|
||
|
if (SymbolicLink->LinkTarget.Buffer != NULL) {
|
||
|
|
||
|
ExFreePool( SymbolicLink->LinkTarget.Buffer );
|
||
|
|
||
|
RtlInitUnicodeString( &SymbolicLink->LinkTarget, NULL );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|