Windows2000/private/windows/opengl/scrsave/common/ssdib.c

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2001-01-01 00:00:00 +01:00
/******************************Module*Header*******************************\
* Module Name: ssdib.c
* Operations on .bmp files
* Copyright (c) 1995 Microsoft Corporation
*/
#include <windows.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "tk.h"
#include "sscommon.h"
#define BFT_BITMAP 0x4d42 // 'BM' -- indicates structure is BITMAPFILEHEADER
// struct BITMAPFILEHEADER {
// WORD bfType
// DWORD bfSize
// WORD bfReserved1
// WORD bfReserved2
// DWORD bfOffBits
// }
#define OFFSET_bfType 0
#define OFFSET_bfSize 2
#define OFFSET_bfReserved1 6
#define OFFSET_bfReserved2 8
#define OFFSET_bfOffBits 10
#define SIZEOF_BITMAPFILEHEADER 14
// Read a WORD-aligned DWORD. Needed because BITMAPFILEHEADER has
// WORD-alignment.
#define READDWORD(pv) ( (DWORD)((PWORD)(pv))[0] \
| ((DWORD)((PWORD)(pv))[1] << 16) ) \
// Computes the number of BYTES needed to contain n number of bits.
#define BITS2BYTES(n) ( ((n) + 7) >> 3 )
/*
* *
* FUNCTION : DibNumColors(VOID FAR * pv) *
* *
* PURPOSE : Determines the number of colors in the DIB by looking at *
* the BitCount filed in the info block. *
* *
* RETURNS : The number of colors in the DIB. *
* *
* Stolen from SDK ShowDIB example. *
*/
static WORD DibNumColors(VOID FAR * pv)
{
WORD bits;
BITMAPINFOHEADER UNALIGNED *lpbi;
BITMAPCOREHEADER UNALIGNED *lpbc;
lpbi = ((LPBITMAPINFOHEADER)pv);
lpbc = ((LPBITMAPCOREHEADER)pv);
/* With the BITMAPINFO format headers, the size of the palette
* is in biClrUsed, whereas in the BITMAPCORE - style headers, it
* is dependent on the bits per pixel ( = 2 raised to the power of
* bits/pixel).
* Because of the way we use this call, BITMAPINFOHEADER may be out
* of alignment if it follows a BITMAPFILEHEADER. So use the macro
* to safely access DWORD fields.
*/
if (READDWORD(&lpbi->biSize) != sizeof(BITMAPCOREHEADER)){
if (READDWORD(&lpbi->biClrUsed) != 0)
{
return (WORD) READDWORD(&lpbi->biClrUsed);
}
bits = lpbi->biBitCount;
}
else
bits = lpbc->bcBitCount;
switch (bits){
case 1:
return 2;
case 4:
return 16;
case 8:
return 256;
default:
/* A 24 bitcount DIB has no color table */
return 0;
}
}
/******************************Public*Routine******************************\
* ss_DIBImageLoad
* Hacked form of tk_DIBImageLoad(), for reading a .bmp file from a resource
* Loads a DIB file (specified as either an ANSI or Unicode filename,
* depending on the bUnicode flag) and converts it into a TK image format.
* The technique used is based on CreateDIBSection and SetDIBits.
* CreateDIBSection is used to create a DIB with a format easily converted
* into the TK image format (packed 24BPP RGB). The only conversion
* required is swapping R and B in each RGB triplet (see history below)
* The resulting bitmap is selected into a memory DC.
* The DIB file is mapped into memory and SetDIBits called to initialize
* the memory DC bitmap. It is during this step that GDI converts the
* arbitrary DIB file format to RGB format.
* Finally, the RGB data in the DIB section is read out and repacked
* as 24BPP 'BGR'.
* Returns:
* BOOL. If an error occurs, a diagnostic error
* message is put into the error stream and tkQuit() is called,
* terminating the app.
* History:
* - 11/30/95: [marcfo]
* Modified from tkDIBImageLoad, to work on resource bmp file.
* At first I tried accessing the bitmap resource as an RT_BITMAP, where
* the resource compiler strips out file information, and leaves you simple
* bitmap data. But this only worked on the Alpha architecture, x86
* produced a resource with corrupted image data (?palette :)). So I ended
* up just slamming the entire .bmp file in as a resource.
*/
BOOL ss_DIBImageLoad(PVOID pv, TEXTURE *ptex)
{
BOOL fSuccess = FALSE;
WORD wNumColors; // Number of colors in color table
BITMAPFILEHEADER *pbmf; // Ptr to file header
BITMAPINFOHEADER UNALIGNED *pbmihFile;
BITMAPCOREHEADER UNALIGNED *pbmchFile; // Ptr to file's core header (if it exists)
PVOID pvBits; // Ptr to bitmap bits in file
PBYTE pjBitsRGB; // Ptr to 24BPP RGB image in DIB section
PBYTE pjTKBits = (PBYTE) NULL; // Ptr to final TK image bits
PBYTE pjSrc; // Ptr to image file used for conversion
PBYTE pjDst; // Ptr to TK image used for conversion
// These need to be cleaned up when we exit:
HDC hdcMem = (HDC) NULL; // 24BPP mem DC
HBITMAP hbmRGB = (HBITMAP) NULL; // 24BPP RGB bitmap
BITMAPINFO *pbmiSource = (BITMAPINFO *) NULL; // Ptr to source BITMAPINFO
BITMAPINFO *pbmiRGB = (BITMAPINFO *) NULL; // Ptr to file's BITMAPINFO
int i, j;
int padBytes;
// Otherwise, this may be a raw BITMAPINFOHEADER or BITMAPCOREHEADER
// followed immediately with the color table and the bitmap bits.
pbmf = (BITMAPFILEHEADER *) pv;
if ( pbmf->bfType == BFT_BITMAP )
{
pbmihFile = (BITMAPINFOHEADER *) ((PBYTE) pbmf + SIZEOF_BITMAPFILEHEADER);
// BITMAPFILEHEADER is WORD aligned, so use safe macro to read DWORD
// bfOffBits field.
pvBits = (PVOID *) ((PBYTE) pbmf
+ READDWORD((PBYTE) pbmf + OFFSET_bfOffBits));
}
else
{
pbmihFile = (BITMAPINFOHEADER *) pv;
// Determination of where the bitmaps bits are needs to wait until we
// know for sure whether we have a BITMAPINFOHEADER or a BITMAPCOREHEADER.
}
// Determine the number of colors in the DIB palette. This is non-zero
// only for 8BPP or less.
wNumColors = DibNumColors(pbmihFile);
// Create a BITMAPINFO (with color table) for the DIB file. Because the
// file may not have one (BITMAPCORE case) and potential alignment problems,
// we will create a new one in memory we allocate.
// We distinguish between BITMAPINFO and BITMAPCORE cases based upon
// BITMAPINFOHEADER.biSize.
pbmiSource = (BITMAPINFO *)
LocalAlloc(LMEM_FIXED, sizeof(BITMAPINFO)
+ wNumColors * sizeof(RGBQUAD));
if (!pbmiSource)
{
MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK);
goto tkDIBLoadImage_cleanup;
}
// Note: need to use safe READDWORD macro because pbmihFile may
// have only WORD alignment if it follows a BITMAPFILEHEADER.
switch (READDWORD(&pbmihFile->biSize))
{
case sizeof(BITMAPINFOHEADER):
// Convert WORD-aligned BITMAPINFOHEADER to aligned BITMAPINFO.
pbmiSource->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
pbmiSource->bmiHeader.biWidth = READDWORD(&pbmihFile->biWidth);
pbmiSource->bmiHeader.biHeight = READDWORD(&pbmihFile->biHeight);
pbmiSource->bmiHeader.biPlanes = pbmihFile->biPlanes;
pbmiSource->bmiHeader.biBitCount = pbmihFile->biBitCount;
pbmiSource->bmiHeader.biCompression =
READDWORD(&pbmihFile->biCompression);
pbmiSource->bmiHeader.biSizeImage =
READDWORD(&pbmihFile->biSizeImage);
pbmiSource->bmiHeader.biXPelsPerMeter =
READDWORD(&pbmihFile->biXPelsPerMeter);
pbmiSource->bmiHeader.biYPelsPerMeter =
READDWORD(&pbmihFile->biYPelsPerMeter);
pbmiSource->bmiHeader.biClrUsed =
READDWORD(&pbmihFile->biClrUsed);
pbmiSource->bmiHeader.biClrImportant =
READDWORD(&pbmihFile->biClrImportant);
// Copy color table. It immediately follows the BITMAPINFOHEADER.
memcpy((PVOID) &pbmiSource->bmiColors[0], (PVOID) (pbmihFile + 1),
wNumColors * sizeof(RGBQUAD));
// If we haven't already determined the position of the image bits,
// we may now assume that they immediately follow the color table.
if (!pvBits)
pvBits = (PVOID) ((PBYTE) (pbmihFile + 1)
+ wNumColors * sizeof(RGBQUAD));
break;
case sizeof(BITMAPCOREHEADER):
pbmchFile = (BITMAPCOREHEADER *) pbmihFile;
// Convert BITMAPCOREHEADER to BITMAPINFOHEADER.
pbmiSource->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
pbmiSource->bmiHeader.biWidth = (DWORD) pbmchFile->bcWidth;
pbmiSource->bmiHeader.biHeight = (DWORD) pbmchFile->bcHeight;
pbmiSource->bmiHeader.biPlanes = pbmchFile->bcPlanes;
pbmiSource->bmiHeader.biBitCount = pbmchFile->bcBitCount;
pbmiSource->bmiHeader.biCompression = BI_RGB;
pbmiSource->bmiHeader.biSizeImage = 0;
pbmiSource->bmiHeader.biXPelsPerMeter = 0;
pbmiSource->bmiHeader.biYPelsPerMeter = 0;
pbmiSource->bmiHeader.biClrUsed = wNumColors;
pbmiSource->bmiHeader.biClrImportant = wNumColors;
// Convert RGBTRIPLE color table into RGBQUAD color table.
{
RGBQUAD *rgb4 = pbmiSource->bmiColors;
RGBTRIPLE *rgb3 = (RGBTRIPLE *) (pbmchFile + 1);
for (i = 0; i < wNumColors; i++)
{
rgb4->rgbRed = rgb3->rgbtRed ;
rgb4->rgbGreen = rgb3->rgbtGreen;
rgb4->rgbBlue = rgb3->rgbtBlue ;
rgb4->rgbReserved = 0;
rgb4++;
rgb3++;
}
}
// If we haven't already determined the position of the image bits,
// we may now assume that they immediately follow the color table.
if (!pvBits)
pvBits = (PVOID) ((PBYTE) (pbmihFile + 1)
+ wNumColors * sizeof(RGBTRIPLE));
break;
default:
MESSAGEBOX(GetFocus(), "Unknown DIB file format.", "Error", MB_OK);
goto tkDIBLoadImage_cleanup;
}
// Fill in default values (for fields that can have defaults).
if (pbmiSource->bmiHeader.biSizeImage == 0)
pbmiSource->bmiHeader.biSizeImage =
BITS2BYTES( (DWORD) pbmiSource->bmiHeader.biWidth *
pbmiSource->bmiHeader.biBitCount ) *
pbmiSource->bmiHeader.biHeight;
if (pbmiSource->bmiHeader.biClrUsed == 0)
pbmiSource->bmiHeader.biClrUsed = wNumColors;
// Create memory DC.
hdcMem = CreateCompatibleDC(NULL);
if (!hdcMem) {
MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK);
goto tkDIBLoadImage_cleanup;
}
// Create a 24BPP RGB DIB section and select it into the memory DC.
pbmiRGB = (BITMAPINFO *)
LocalAlloc(LMEM_FIXED|LMEM_ZEROINIT, sizeof(BITMAPINFO) );
if (!pbmiRGB)
{
MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK);
goto tkDIBLoadImage_cleanup;
}
pbmiRGB->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
pbmiRGB->bmiHeader.biWidth = pbmiSource->bmiHeader.biWidth;
pbmiRGB->bmiHeader.biHeight = pbmiSource->bmiHeader.biHeight;
pbmiRGB->bmiHeader.biPlanes = 1;
pbmiRGB->bmiHeader.biBitCount = 24;
pbmiRGB->bmiHeader.biCompression = BI_RGB;
pbmiRGB->bmiHeader.biSizeImage = pbmiRGB->bmiHeader.biWidth
* abs(pbmiRGB->bmiHeader.biHeight) * 3;
hbmRGB = CreateDIBSection(hdcMem, pbmiRGB, DIB_RGB_COLORS,
(PVOID *) &pjBitsRGB, NULL, 0);
if (!hbmRGB)
{
MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK);
goto tkDIBLoadImage_cleanup;
}
if (!SelectObject(hdcMem, hbmRGB))
{
MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK);
goto tkDIBLoadImage_cleanup;
}
// Slam the DIB file image into the memory DC. GDI will do the work of
// translating whatever format the DIB file has into RGB format.
if (!SetDIBits(hdcMem, hbmRGB, 0, pbmiSource->bmiHeader.biHeight,
pvBits, pbmiSource, DIB_RGB_COLORS))
{
MESSAGEBOX(GetFocus(), "Image file conversion error.", "Error", MB_OK);
goto tkDIBLoadImage_cleanup;
}
GdiFlush(); // make sure that SetDIBits executes
// Convert to TK image format (packed RGB format).
// Allocate with malloc to be consistent with tkRGBImageLoad (i.e., app
// can deallocate with free()).
pjTKBits = (PBYTE) malloc(pbmiRGB->bmiHeader.biSizeImage);
if (!pjTKBits)
{
MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK);
goto tkDIBLoadImage_cleanup;
}
pjSrc = pjBitsRGB;
pjDst = pjTKBits;
// src lines end on LONG boundary - so need to skip over any padding bytes
padBytes = pbmiSource->bmiHeader.biWidth % sizeof(LONG);
for (i = 0; i < pbmiSource->bmiHeader.biHeight; i++)
{
for (j = 0; j < pbmiSource->bmiHeader.biWidth; j++)
{
// swap R and B
*pjDst++ = pjSrc[2];
*pjDst++ = pjSrc[1];
*pjDst++ = pjSrc[0];
pjSrc += 3;
}
pjSrc += padBytes;
}
// Initialize the texture structure
// If we get to here, we have suceeded!
ptex->width = pbmiSource->bmiHeader.biWidth;
ptex->height = pbmiSource->bmiHeader.biHeight;
ptex->format = GL_RGB;
ptex->components = 3;
ptex->data = pjTKBits;
ptex->pal_size = 0;
ptex->pal = NULL;
fSuccess = TRUE;
// Cleanup objects.
tkDIBLoadImage_cleanup:
{
if (hdcMem)
DeleteDC(hdcMem);
if (hbmRGB)
DeleteObject(hbmRGB);
if (pbmiRGB)
LocalFree(pbmiRGB);
if (pbmiSource)
LocalFree(pbmiSource);
}
// Check for error.
if (!fSuccess)
{
if (pjTKBits)
free(pjTKBits);
}
return fSuccess;
}
/******************************Public*Routine******************************\
* bVerifyDIB
* Stripped down version of tkDIBImageLoadAW that verifies that a bitmap
* file is valid and, if so, returns the bitmap dimensions.
* Returns:
* TRUE if valid bitmap file; otherwise, FALSE.
*/
BOOL
bVerifyDIB(LPTSTR pszFileName, ISIZE *pSize )
{
BOOL bRet = FALSE;
BITMAPFILEHEADER *pbmf; // Ptr to file header
BITMAPINFOHEADER *pbmihFile; // Ptr to file's info header (if it exists)
BITMAPCOREHEADER *pbmchFile; // Ptr to file's core header (if it exists)
// These need to be cleaned up when we exit:
HANDLE hFile = INVALID_HANDLE_VALUE; // File handle
HANDLE hMap = (HANDLE) NULL; // Mapping object handle
PVOID pvFile = (PVOID) NULL; // Ptr to mapped file
// Map the DIB file into memory.
hFile = CreateFile((LPTSTR) pszFileName, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, 0);
if (hFile == INVALID_HANDLE_VALUE)
goto bVerifyDIB_cleanup;
hMap = CreateFileMapping(hFile, NULL, PAGE_READONLY, 0, 0, NULL);
if (!hMap)
goto bVerifyDIB_cleanup;
pvFile = MapViewOfFile(hMap, FILE_MAP_READ, 0, 0, 0);
if (!pvFile)
goto bVerifyDIB_cleanup;
// Check the file header. If the BFT_BITMAP magic number is there,
// then the file format is a BITMAPFILEHEADER followed immediately
// by either a BITMAPINFOHEADER or a BITMAPCOREHEADER. The bitmap
// bits, in this case, are located at the offset bfOffBits from the
// BITMAPFILEHEADER.
// Otherwise, this may be a raw BITMAPINFOHEADER or BITMAPCOREHEADER
// followed immediately with the color table and the bitmap bits.
pbmf = (BITMAPFILEHEADER *) pvFile;
if ( pbmf->bfType == BFT_BITMAP )
pbmihFile = (BITMAPINFOHEADER *) ((PBYTE) pbmf + SIZEOF_BITMAPFILEHEADER);
else
pbmihFile = (BITMAPINFOHEADER *) pvFile;
// Get the width and height from whatever header we have.
// We distinguish between BITMAPINFO and BITMAPCORE cases based upon
// BITMAPINFOHEADER.biSize.
// Note: need to use safe READDWORD macro because pbmihFile may
// have only WORD alignment if it follows a BITMAPFILEHEADER.
switch (READDWORD(&pbmihFile->biSize))
{
case sizeof(BITMAPINFOHEADER):
if( pSize != NULL ) {
pSize->width = READDWORD(&pbmihFile->biWidth);
pSize->height = READDWORD(&pbmihFile->biHeight);
}
bRet = TRUE;
break;
case sizeof(BITMAPCOREHEADER):
pbmchFile = (BITMAPCOREHEADER *) pbmihFile;
// Convert BITMAPCOREHEADER to BITMAPINFOHEADER.
if( pSize != NULL ) {
pSize->width = (DWORD) pbmchFile->bcWidth;
pSize->height = (DWORD) pbmchFile->bcHeight;
}
bRet = TRUE;
break;
default:
break;
}
bVerifyDIB_cleanup:
if (pvFile)
UnmapViewOfFile(pvFile);
if (hMap)
CloseHandle(hMap);
if (hFile != INVALID_HANDLE_VALUE)
CloseHandle(hFile);
return bRet;
}