// Stuff used for watermarking #define WIZPAGE_FULL_PAGE_WATERMARK 0x00000001 #define WIZPAGE_SEPARATOR_CREATED 0x00000002 BOOL GetBitmapDataAndPalette( IN HINSTANCE hInst, IN LPCTSTR Id, OUT HPALETTE *Palette, OUT PUINT ColorCount, OUT CONST BITMAPINFOHEADER **BitmapData ); BOOL WaterMarkWizardDlgProc( IN HWND hdlg, IN UINT msg, IN WPARAM wParam, IN LPARAM lParam ); BOOL PaintWatermark( IN HWND hdlg, IN HDC DialogDC, IN UINT XOffset, IN UINT YOffset ); void WaterMarkSetup( IN HWND hwndWizard ); void Watermark_SetClipHeight( IN INT nWatermarkHeight ); void Watermark_InitWizardPage( IN HWND hwndWizardPage );