// Unicode-to-Ansi thunks #include "priv.h" /* Purpose: This function converts a wide-char string to a multi-byte string. If pszBuf is non-NULL and the converted string can fit in pszBuf, then *ppszAnsi will point to the given buffer. Otherwise, this function will allocate a buffer that can hold the converted string. If pszWide is NULL, then *ppszAnsi will be freed. Note that pszBuf must be the same pointer between the call that converted the string and the call that frees the string. Returns: TRUE FALSE (if out of memory) Cond: -- */ BOOL AnsiFromUnicode( LPSTR * ppszAnsi, LPCWSTR pwszWide, // NULL to clean up LPSTR pszBuf, int cchBuf) { BOOL bRet; // Convert the string? if (pwszWide) { // Yes; determine the converted string length int cch; LPSTR psz; cch = WideCharToMultiByte(CP_ACP, 0, pwszWide, -1, NULL, 0, NULL, NULL); // String too big, or is there no buffer? if (cch > cchBuf || NULL == pszBuf) { // Yes; allocate space cchBuf = cch + 1; psz = (LPSTR)LocalAlloc(LPTR, CbFromCchA(cchBuf)); } else { // No; use the provided buffer ASSERT(pszBuf); psz = pszBuf; } if (psz) { // Convert the string cch = WideCharToMultiByte(CP_ACP, 0, pwszWide, -1, psz, cchBuf, NULL, NULL); bRet = (0 < cch); } else { bRet = FALSE; } *ppszAnsi = psz; } else { // No; was this buffer allocated? if (*ppszAnsi && pszBuf != *ppszAnsi) { // Yes; clean up LocalFree((HLOCAL)*ppszAnsi); *ppszAnsi = NULL; } bRet = TRUE; } return bRet; }