// prsht.h - PropSheet definitions // Copyright (c) 1993-1995, Microsoft Corp. All rights reserved #ifndef _PRSHT_H_ #define _PRSHT_H_ // Define API decoration for direct importing of DLL references. // BUGBUG: Exact same block is in commctrl.h /* ;Internal */ #ifndef WINCOMMCTRLAPI #if !defined(_COMCTL32_) && defined(_WIN32) #define WINCOMMCTRLAPI DECLSPEC_IMPORT #else #define WINCOMMCTRLAPI #endif #endif // WINCOMMCTRLAPI // For compilers that don't support nameless unions // BUGBUG: Exact same block is in commctrl.h /* ;Internal */ #ifndef DUMMYUNIONNAME #ifdef NONAMELESSUNION #define DUMMYUNIONNAME u #define DUMMYUNIONNAME2 u2 #define DUMMYUNIONNAME3 u3 #else #define DUMMYUNIONNAME #define DUMMYUNIONNAME2 #define DUMMYUNIONNAME3 #endif #endif // DUMMYUNIONNAME #ifdef __cplusplus extern "C" { #endif #define MAXPROPPAGES 100 struct _PSP; typedef struct _PSP FAR* HPROPSHEETPAGE; typedef struct _PROPSHEETPAGE FAR *LPPROPSHEETPAGE; // forward declaration // Property sheet page helper function typedef UINT (CALLBACK FAR * LPFNPSPCALLBACK)(HWND hwnd, UINT uMsg, LPPROPSHEETPAGE ppsp); #define PSP_DEFAULT 0x0000 #define PSP_DLGINDIRECT 0x0001 // use pResource instead of pszTemplate #define PSP_USEHICON 0x0002 #define PSP_USEICONID 0x0004 #define PSP_USETITLE 0x0008 #define PSP_RTLREADING 0x0010 // MidEast versions only #define PSP_HASHELP 0x0020 #define PSP_USEREFPARENT 0x0040 #define PSP_USECALLBACK 0x0080 #define PSP_ALL 0x00FF // ;Internal #define PSP_IS16 0x8000 // ;Internal #define PSPCB_RELEASE 1 #define PSPCB_CREATE 2 // this structure is passed to CreatePropertySheetPage() and is in the LPARAM on // of the WM_INITDIALOG message when a property sheet page is created typedef struct _PROPSHEETPAGE { DWORD dwSize; // size of this structure (including extra data) DWORD dwFlags; // PSP_ bits define the use and meaning of fields HINSTANCE hInstance; // instance to load the template from union { LPCSTR pszTemplate; // template to use #ifdef _WIN32 LPCDLGTEMPLATE pResource; // PSP_DLGINDIRECT: pointer to resource in memory #else const VOID FAR *pResource; // PSP_DLGINDIRECT: pointer to resource in memory #endif } DUMMYUNIONNAME; union { HICON hIcon; // PSP_USEICON: hIcon to use LPCSTR pszIcon; // PSP_USEICONID: or icon name string or icon id } DUMMYUNIONNAME2; LPCSTR pszTitle; // name to override the template title or string id DLGPROC pfnDlgProc; // dlg proc LPARAM lParam; // user data LPFNPSPCALLBACK pfnCallback; // if PSP_USECALLBACK this is called with PSPCB_* msgs UINT FAR * pcRefParent; // PSP_USERREFPARENT: pointer to ref count variable } PROPSHEETPAGE; typedef const PROPSHEETPAGE FAR *LPCPROPSHEETPAGE; #define PSH_DEFAULT 0x0000 #define PSH_PROPTITLE 0x0001 // use "Properties for " as the title #define PSH_USEHICON 0x0002 // use specified hIcon for the caption #define PSH_USEICONID 0x0004 // use lpszIcon to load the icon #define PSH_PROPSHEETPAGE 0x0008 // use ppsp instead of phpage (points to array of PROPSHEETPAGE structures) #define PSH_MULTILINETABS 0x0010 // do multiline tabs // ;Internal #define PSH_WIZARD 0x0020 // Wizard #define PSH_USEPSTARTPAGE 0x0040 // use pStartPage for starting page #define PSH_NOAPPLYNOW 0x0080 // Remove Apply Now button #define PSH_USECALLBACK 0x0100 // pfnCallback is valid #define PSH_HASHELP 0x0200 // Display help button #define PSH_MODELESS 0x0400 // modless property sheet, PropertySheet returns HWND #define PSH_RTLREADING 0x0800 // MidEast versions only #define PSH_ALL 0x0FFF // ;Internal typedef int (CALLBACK *PFNPROPSHEETCALLBACK)(HWND, UINT, LPARAM); typedef struct _PROPSHEETHEADER { DWORD dwSize; // size of this structure DWORD dwFlags; // PSH_ HWND hwndParent; HINSTANCE hInstance; // to load icon, caption or page string union { HICON hIcon; // PSH_USEHICON: hIcon to use LPCSTR pszIcon; // PSH_USEICONID: or icon name string or icon id } DUMMYUNIONNAME; LPCSTR pszCaption; // PSH_PROPTITLE: dlg caption or "Properties for " // may be MAKEINTRESOURCE() UINT nPages; // # of HPROPSHEETPAGE (or PROPSHEETPAGE) elements in phpage union { UINT nStartPage; // !PSH_USEPSTARTPAGE: page number (0-based) LPCSTR pStartPage; // PSH_USEPSTARTPAGE: name of page or string id } DUMMYUNIONNAME2; union { LPCPROPSHEETPAGE ppsp; HPROPSHEETPAGE FAR *phpage; } DUMMYUNIONNAME3; PFNPROPSHEETCALLBACK pfnCallback; } PROPSHEETHEADER, FAR *LPPROPSHEETHEADER; typedef const PROPSHEETHEADER FAR *LPCPROPSHEETHEADER; // pfnCallback message values #define PSCB_INITIALIZED 1 #define PSCB_PRECREATE 2 // property sheet APIs WINCOMMCTRLAPI HPROPSHEETPAGE WINAPI CreatePropertySheetPage(LPCPROPSHEETPAGE); WINCOMMCTRLAPI BOOL WINAPI DestroyPropertySheetPage(HPROPSHEETPAGE); WINCOMMCTRLAPI int WINAPI PropertySheet(LPCPROPSHEETHEADER); #ifdef _WIN32 /* ;Internal */ WINCOMMCTRLAPI HPROPSHEETPAGE WINAPI CreateProxyPage32Ex(HPROPSHEETPAGE hpage16, HINSTANCE hinst16); /* ;Internal */ WINCOMMCTRLAPI HPROPSHEETPAGE WINAPI CreateProxyPage(HPROPSHEETPAGE hpage16, HINSTANCE hinst16); /* ;Internal */ #endif /* ;Internal */ // callback for property sheet extensions to call to add pages typedef BOOL (CALLBACK FAR * LPFNADDPROPSHEETPAGE)(HPROPSHEETPAGE, LPARAM); // generic routine for prop sheet extensions to export. this is called // to have the extension add pages. specific versions of this will be // implemented when necessary. typedef BOOL (CALLBACK FAR * LPFNADDPROPSHEETPAGES)(LPVOID, LPFNADDPROPSHEETPAGE, LPARAM); typedef struct _PSHNOTIFY { NMHDR hdr; LPARAM lParam; } PSHNOTIFY, FAR *LPPSHNOTIFY; // ;Internal these need to match shell.h's ranges #define PSN_FIRST (0U-200U) #define PSN_LAST (0U-299U) // PropertySheet notification codes sent to the page. NOTE: RESULTS // MUST BE RETURNED BY USING SetWindowLong(hdlg, DWL_MSGRESULT, result) // page is being activated. initialize the data on the page here if other pages can // effect this page, otherwise init the page at WM_INITDIALOG time. return value is // ignored. #define PSN_SETACTIVE (PSN_FIRST-0) // indicates the current page is being switched away from. validate input // at this time and return TRUE to keep the page switch from happening. // to commit changes on page switches commit data after validating on this message. #define PSN_KILLACTIVE (PSN_FIRST-1) // #define PSN_VALIDATE (PSN_FIRST-1) // indicates that the OK or Apply Now buttons have been pressed (OK will // destroy the dialog when done) // pshnotify's lparam is true if this was from an IDOK, false if it's from applynow // return TRUE or PSNRET_INVALID to abort the save #define PSN_APPLY (PSN_FIRST-2) // indicates that the cancel button has been pressed, the page may want use this // as an oportunity to confirm canceling the dialog. // pshnotify's lparam is true if it was done by system close button, false if it's from idcancel button #define PSN_RESET (PSN_FIRST-3) // #define PSN_CANCEL (PSN_FIRST-3) // sent to page to see if the help button should be enabled, the page // ;Internal // should return TRUE or FALSE // ;Internal #define PSN_HASHELP (PSN_FIRST-4) // ;Internal // sent to page indicating that the help button has been pressed #define PSN_HELP (PSN_FIRST-5) // sent to wizard sheets only #define PSN_WIZBACK (PSN_FIRST-6) #define PSN_WIZNEXT (PSN_FIRST-7) #define PSN_WIZFINISH (PSN_FIRST-8) // called sheet can reject a cancel by returning non-zero #define PSN_QUERYCANCEL (PSN_FIRST-9) // results that may be returned: #define PSNRET_NOERROR 0 #define PSNRET_INVALID 1 #define PSNRET_INVALID_NOCHANGEPAGE 2 //// MESSAGES sent to the main property sheet dialog // used to set the current selection // supply either the hpage or the index to the tab #define PSM_SETCURSEL (WM_USER + 101) #define PropSheet_SetCurSel(hDlg, hpage, index) \ SendMessage(hDlg, PSM_SETCURSEL, (WPARAM)index, (LPARAM)hpage) // remove a page // wParam = index of page to remove // lParam = hwnd of page to remove #define PSM_REMOVEPAGE (WM_USER + 102) #define PropSheet_RemovePage(hDlg, index, hpage) \ SendMessage(hDlg, PSM_REMOVEPAGE, index, (LPARAM)hpage) // add a page // lParam = hPage of page to remove #define PSM_ADDPAGE (WM_USER + 103) #define PropSheet_AddPage(hDlg, hpage) \ SendMessage(hDlg, PSM_ADDPAGE, 0, (LPARAM)hpage) // tell the PS manager that that the page has changed and "Apply Now" should be enabled // (we may mark the visually tab so the user knows that a change has been made) #define PSM_CHANGED (WM_USER + 104) #define PropSheet_Changed(hDlg, hwnd) \ SendMessage(hDlg, PSM_CHANGED, (WPARAM)hwnd, 0L) // tell the PS manager that we need to restart windows due to a change made so // the restart windows dialog will be presented when dismissing the dialog #define PSM_RESTARTWINDOWS (WM_USER + 105) #define PropSheet_RestartWindows(hDlg) \ SendMessage(hDlg, PSM_RESTARTWINDOWS, 0, 0L) // tell the PS manager that we need to reboot due to a change made so // the reboot windows dialog will be presented when dismissing the dialog #define PSM_REBOOTSYSTEM (WM_USER + 106) #define PropSheet_RebootSystem(hDlg) \ SendMessage(hDlg, PSM_REBOOTSYSTEM, 0, 0L) // change the OK button to Close and disable cancel. this indicates a non cancelable // change has been made #define PSM_CANCELTOCLOSE (WM_USER + 107) #define PropSheet_CancelToClose(hDlg) \ SendMessage(hDlg, PSM_CANCELTOCLOSE, 0, 0L) // have the PS manager forward this query to each initialized tab's hwnd // until a non-zero value is returned. This value is returned to the caller. #define PSM_QUERYSIBLINGS (WM_USER + 108) #define PropSheet_QuerySiblings(hDlg, wParam, lParam) \ SendMessage(hDlg, PSM_QUERYSIBLINGS, wParam, lParam) // tell the PS manager the opposite of PSM_CHANGED -- that the page has reverted // to its previously saved state. If no pages remain changed, "Apply Now" // will be disabled. (we may remove the visually marked tab so that the user // knows no change has been made) #define PSM_UNCHANGED (WM_USER + 109) #define PropSheet_UnChanged(hDlg, hwnd) \ SendMessage(hDlg, PSM_UNCHANGED, (WPARAM)hwnd, 0L) // tell the PS manager to do an "Apply Now" #define PSM_APPLY (WM_USER + 110) #define PropSheet_Apply(hDlg) \ SendMessage(hDlg, PSM_APPLY, 0, 0L) // iStyle can be PSH_PROPTITLE or PSH_DEFAULT // lpszText can be a string or an rcid #define PSM_SETTITLE (WM_USER + 111) #define PropSheet_SetTitle(hDlg, wStyle, lpszText)\ SendMessage(hDlg, PSM_SETTITLE, wStyle, (LPARAM)(LPCSTR)lpszText) // tell the PS manager which wizard buttons to enable. #define PSM_SETWIZBUTTONS (WM_USER + 112) #define PropSheet_SetWizButtons(hDlg, dwFlags) \ PostMessage(hDlg, PSM_SETWIZBUTTONS, 0, (LPARAM)dwFlags) #define PropSheet_SetWizButtonsNow(hDlg, dwFlags) PropSheet_SetWizButtons(hDlg, dwFlags) /* ;Internal */ #define PSWIZB_BACK 0x00000001 #define PSWIZB_NEXT 0x00000002 #define PSWIZB_FINISH 0x00000004 #define PSWIZB_DISABLEDFINISH 0x00000008 // Show disabled finish button // press a button automagically #define PSM_PRESSBUTTON (WM_USER + 113) #define PropSheet_PressButton(hDlg, iButton) \ SendMessage(hDlg, PSM_PRESSBUTTON, (WPARAM)iButton, 0) #define PSBTN_BACK 0 #define PSBTN_NEXT 1 #define PSBTN_FINISH 2 #define PSBTN_OK 3 #define PSBTN_APPLYNOW 4 #define PSBTN_CANCEL 5 #define PSBTN_HELP 6 #define PSBTN_MAX 6 //;Internal // used to set the current selection by supplying the resource ID // supply either the hpage or the index to the tab #define PSM_SETCURSELID (WM_USER + 114) #define PropSheet_SetCurSelByID(hDlg, id) \ SendMessage(hDlg, PSM_SETCURSELID, 0, (LPARAM)id) // Force the "Finish" button to be enabled and change // the text to the specified string. The Back button will be hidden. #define PSM_SETFINISHTEXT (WM_USER + 115) #define PropSheet_SetFinishText(hDlg, lpszText) \ SendMessage(hDlg, PSM_SETFINISHTEXT, 0, (LPARAM)lpszText) // returns the tab control #define PSM_GETTABCONTROL (WM_USER + 116) #define PropSheet_GetTabControl(hDlg) \ (HWND)SendMessage(hDlg, PSM_GETTABCONTROL, 0, 0) #define PSM_ISDIALOGMESSAGE (WM_USER + 117) #define PropSheet_IsDialogMessage(hDlg, pMsg) \ (BOOL)SendMessage(hDlg, PSM_ISDIALOGMESSAGE, 0, (LPARAM)pMsg) #define PSM_GETCURRENTPAGEHWND (WM_USER + 118) #define PropSheet_GetCurrentPageHwnd(hDlg) \ (HWND)SendMessage(hDlg, PSM_GETCURRENTPAGEHWND, 0, 0L) #define ID_PSRESTARTWINDOWS 0x2 #define ID_PSREBOOTSYSTEM (ID_PSRESTARTWINDOWS | 0x1) // Standard sizes for wizard sheet dialog templates. Use these sizes to create // wizards that conform to the Windows standard. #define WIZ_CXDLG 276 #define WIZ_CYDLG 140 #define WIZ_CXBMP 80 // Org at 0,0 -- Use WIZ_CYDLG for height #define WIZ_BODYX 92 // Y org is 0 #define WIZ_BODYCX 184 // Standard sizes for property sheet dialog templates. Use these // property sheets that conform to the Windows standard. #define PROP_SM_CXDLG 212 // small #define PROP_SM_CYDLG 188 #define PROP_MED_CXDLG 227 // medium #define PROP_MED_CYDLG 215 // some are 200 #define PROP_LG_CXDLG 252 // large #define PROP_LG_CYDLG 218 #ifdef __cplusplus } /* end of 'extern "C" {' */ #endif #endif // _PRSHT_H_