/****************************************************************************/ /* NOTE: The original location of this file was in the (ms)video */ /* subdirectory. It was moved to AVICAP when the video thunks were */ /* moved to AVICAP. There is probably some spurious information. */ /* MSVIDEOI.H - Internal Include file for Video APIs */ /* Note: You must include WINDOWS.H before including this file. */ /* Copyright (c) 1990-1994, Microsoft Corp. All rights reserved. */ /****************************************************************************/ #ifdef BUILDDLL #undef WINAPI #define WINAPI FAR PASCAL _loadds #endif /**************************************************************************** Digital Video Driver Structures ****************************************************************************/ #define MAXVIDEODRIVERS 10 /**************************************************************************** Globals ****************************************************************************/ //extern UINT wTotalVideoDevs; // total video devices // The module handle is used in drawdib to load strings from the resource file //extern HINSTANCE ghInst; // our module handle extern SZCODE szNull[]; extern SZCODE szVideo[]; extern SZCODE szSystemIni[]; extern SZCODE szDrivers[]; /* internal video function prototypes */ #ifdef _WIN32 /* * don't lock pages in NT */ #define HugePageLock(x, y) (TRUE) #define HugePageUnlock(x, y) #else BOOL FAR PASCAL HugePageLock(LPVOID lpArea, DWORD dwLength); void FAR PASCAL HugePageUnlock(LPVOID lpArea, DWORD dwLength); #define videoGetErrorTextW videoGetErrorText #endif /**************************************************************************** ****************************************************************************/ #ifdef DEBUG_RETAIL #define DebugErr(flags, sz) {static SZCODE ach[] = "MSVIDEO: "sz; DebugOutput((flags) | DBF_DRIVER, ach); } #else #define DebugErr(flags, sz) #endif /**************************************************************************** ****************************************************************************/ #ifdef DEBUG extern int videoDebugLevel; extern void FAR CDECL dprintf(LPSTR szFormat, ...); #define DPF( _x_ ) if (videoDebugLevel >= 1) thkdprintf _x_ #define DPF0( _x_ ) thkdprintf _x_ #define DPF1( _x_ ) if (videoDebugLevel >= 1) thkdprintf _x_ #define DPF2( _x_ ) if (videoDebugLevel >= 2) thkdprintf _x_ #define DPF3( _x_ ) if (videoDebugLevel >= 3) thkdprintf _x_ #define DPF4( _x_ ) if (videoDebugLevel >= 4) thkdprintf _x_ #else /* debug printf macros */ #define DPF( x ) #define DPF0( x ) #define DPF1( x ) #define DPF2( x ) #define DPF3( x ) #define DPF4( x ) #endif